Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 97 | 158 | 197 | 248 |
| 1440p QHD | 187 | 299 | 378 | 476 |
| 1080p Full HD | 294 | 470 | 581 | 632 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 4070 Ti SUPER combination delivers exceptionally high frame rates in Minecraft: Java Edition across all tested resolutions and settings. The data indicates that this pairing is far beyond the playable threshold, with even the most demanding Ultra preset at 4K producing an average of 97.2 FPS. This analysis examines the benchmark results, the performance of comparable hardware, and the specific roles the CPU and GPU play in this title.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 5 5600GT, based on average benchmark scores, include the Intel Core i5-12490F, which scores 20802 against the Ryzen’s 20733, a negligible delta of -0.3%. The Intel Xeon 6325P and Intel Core Ultra 5 125U are also close, with scores of 20821 and 20826, representing deltas of -0.4% from the 5600GT. The AMD EPYC 7J13 rounds out the list with an average score of 20845, a -0.5% difference. In practical terms, any of these processors would produce nearly identical results in Minecraft, as the performance gap is well within a single percentage point, making them direct substitutes for gaming workloads.
For the GPU, the NVIDIA GeForce RTX 4070 Ti SUPER’s nearest rivals are all older or different-class NVIDIA products. The Quadro M5000 posts an average score of 31206, a -0.4% delta from the 4070 Ti SUPER’s 31087. The GRID M60-1Q scores 31220 (-0.4%), and the RTX PRO 4500 Blackwell scores 31532 (-1.4%). The TITAN RTX is the furthest of the group at 31676, which is -1.9% slower. This implies that a system using any of these GPUs would deliver frame rates within a couple of percent of the 4070 Ti SUPER, meaning the choice between them would not noticeably alter the gameplay experience.
FAQ
Q: What is the maximum average FPS this combo achieves at 1080p?
A: The highest recorded average frame rate is 632 FPS at 1920x1080 with Low settings. Even at Ultra settings, the average remains at a very high 294.3 FPS.
Q: Can this system handle 4K resolution with the highest settings?
A: Yes. At 3840x2160 with Ultra settings, the benchmark records an average of 97.2 FPS, which is well above the 60 FPS playable threshold. This makes the Ultra preset the best playable setting at this resolution.
Q: How does the RTX 4070 Ti SUPER compare to its closest rival, the Quadro M5000?
A: The Quadro M5000 has an average benchmark score of 31206, which is -0.4% relative to the RTX 4070 Ti SUPER’s score of 31087. This indicates the Quadro is slightly faster on average, but the difference is minimal.
Q: What is the performance delta between the Ryzen 5 5600GT and the Intel Core i5-12490F?
A: The Intel Core i5-12490F scores 20802, which is -0.3% compared to the Ryzen 5 5600GT. This means they perform nearly identically in synthetic benchmarks, so gaming performance would be effectively the same.
Q: What is the best playable preset at 2560x1440?
A: The Ultra preset is the most demanding option that stays above 60 FPS, with an average frame rate of 186.9 FPS. All other presets (Low, Medium, High) also clear the threshold easily.
Measured FPS Breakdown
The measured FPS data provides a clear picture of scaling across resolutions and presets. At 1920x1080, the Low preset yields an average of 632 FPS. Moving to Medium increases the load slightly, resulting in 580.7 FPS, while High produces 470.3 FPS. The Ultra preset at this resolution delivers 294.3 FPS, demonstrating a significant but expected drop from the lower presets.
At 2560x1440, the trend continues, albeit with lower absolute numbers. Low settings average 476 FPS, Medium averages 377.5 FPS, and High averages 298.8 FPS. The Ultra preset at 1440p averages 186.9 FPS, which is still more than triple the playable threshold of 60 FPS.
The most demanding scenario is 3840x2160. Here, Low settings produce an average of 248.4 FPS, Medium yields 196.8 FPS, and High drops to 157.5 FPS. The Ultra preset at 4K records an average of 97.2 FPS. This shows that even at 4K Ultra, the system maintains a comfortable margin above the 60 FPS target, with no min or max FPS data provided to assess frame time consistency.
The Verdict
The benchmark data is unambiguous: this PC can run Minecraft: Java Edition with exceptional performance. Based on the verdictByResolution data, the system clears 60 FPS at every resolution and setting combination tested. At 3840x2160, all four presets (Low, Medium, High, Ultra) are playable, with the best settings being Ultra at an average of 97.2 FPS.
At 2560x1440, the same applies—all presets are playable, and the best settings are Ultra, which averages 186.9 FPS. At 1920x1080, the Ultra preset is again the best choice, delivering an average of 294.3 FPS. In short, the user can freely max out the graphics settings at any resolution without worrying about dropping below the 60 FPS threshold, making this an ideal setup for high-refresh-rate monitors.
How This Combo Ranks
Within the benchmark database, this particular CPU and GPU combination ranks 228th out of 1727 tested combos for Minecraft: Java Edition. This places it in the top 13.2% of all tested systems, which is a strong showing given the high frame rates achieved. The rank reflects the overall capability of the pairing, and the data suggests that only a relatively small number of more powerful or better-matched combinations would outperform it in this specific game.
The percentile data for the individual components supports this ranking. The CPU sits in the 74th percentile against all tested CPUs, and the GPU is in the 76th percentile against all tested GPUs. The combination of two above-average components results in a system that is well-positioned for high-end gaming, with the 228th rank indicating it outperforms the vast majority of the 1727 combos in the database for this title.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of at least 60 FPS is the Ultra preset. The data shows that this is the case across the board.
At 1920x1080, the Ultra preset averages 294.3 FPS. This is the highest resolution tested where the frame rate approaches the CPU/GPU limit, but it still leaves enormous headroom.
At 2560x1440, the Ultra preset averages 186.9 FPS. This provides a smooth experience on high-refresh-rate 1440p displays, with the frame rate still far exceeding the 60 FPS baseline.
At 3840x2160, the Ultra preset averages 97.2 FPS. This is the only resolution where the frame rate drops below 100 FPS, but it remains comfortably above the 60 FPS playable threshold, making it the recommended setting for 4K gaming.
CPU and GPU Roles
The scaling between resolutions and presets reveals the distinct roles of the CPU and GPU. At 1920x1080, the difference between the Low and Ultra presets is substantial, with the average FPS dropping from 632 to 294.3. This indicates that the CPU is powerful enough to feed the GPU at lower settings, and the frame rate is largely GPU-limited even at 1080p. The Ryzen 5 5600GT, with its 6 cores and 12 threads, provides sufficient single-thread performance for Minecraft’s primary game logic.
As resolution increases to 2560x1440, the frame rates drop across the board, but the relative performance between presets remains similar. The Low preset at 1440p (476 FPS) is lower than the Low preset at 1080p (632 FPS), showing that the GPU is becoming more of a bottleneck as pixel count rises. However, the CPU still has enough headroom to keep up with the GPU’s output.
At 3840x2160, the GPU’s role becomes more pronounced. The Low preset at 4K averages 248.4 FPS, which is less than half of the 1080p Low result. The Ultra preset at 4K (97.2 FPS) shows the GPU working much harder, while the CPU’s workload remains relatively constant. This pattern confirms that for Minecraft: Java Edition, the GPU is the primary scaling factor at higher resolutions, with the CPU providing a stable baseline that does not bottleneck the system even at 4K Ultra settings.