Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 61 | 79 | 103 |
| 1440p QHD | 75 | 119 | 150 | 194 |
| 1080p Full HD | 118 | 192 | 243 | 305 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce GTX 1660 Ti delivers a remarkably fluid experience in Minecraft: Java Edition, with the data showing that this combination handles the game’s demanding Java-based rendering engine with significant headroom at standard resolutions. The benchmark results indicate that the most challenging preset, Ultra, remains comfortably playable at 1080p and 1440p, while 4K requires a modest step down in visual fidelity to maintain a smooth frame rate.
Measured FPS Breakdown
At 1920x1080, the recorded data shows this combo is exceptionally fast. The Low preset produces an average of 304.9 FPS, which is an extremely high refresh rate ceiling for esports-style play or maximum responsiveness. The Medium preset drops to 243.1 FPS, still far beyond the threshold for any high-refresh-rate monitor. High settings yield 191.8 FPS, and even the most demanding Ultra preset maintains an average of 117.8 FPS. This means at 1080p, every preset delivers over double the 60 FPS playability threshold, and the Ultra setting still leaves enough performance for smooth gameplay on 120Hz displays.
Moving to 2560x1440, the performance remains strong but scales down as expected. The Low preset averages 193.6 FPS, while Medium reaches 149.5 FPS. High settings produce 119.2 FPS, and the Ultra preset still holds an average of 75 FPS. At this resolution, the data indicates that all four presets clear the 60 FPS threshold, with Ultra being the only setting that falls below triple-digit frame rates. The gap between Low and Ultra at 1440p is substantial, representing a 61% reduction in average FPS, which highlights the rendering cost of the game’s more intensive graphics options.
At 3840x2160, the performance profile changes significantly. The Low preset averages 102.8 FPS, which remains highly playable. Medium settings produce 79.2 FPS, and High delivers 61.2 FPS. The Ultra preset, however, drops to 40.8 FPS, which falls below the 60 FPS playability threshold. This is the only scenario in the entire measurement set where the combination fails to maintain a smooth experience. The scaling from Low to Ultra at 4K shows a 60% performance drop, demonstrating that the GTX 1660 Ti’s 6 GB frame buffer and 192-bit memory interface are adequate for lower presets but cannot sustain the heaviest workload at this pixel count.
FAQ
Q: Can this PC run Minecraft: Java Edition at 60 FPS on Ultra settings at 1920x1080?
A: Yes. The recorded data shows an average of 117.8 FPS at 1080p Ultra, which is well above the 60 FPS threshold.
Q: What is the best playable setting at 3840x2160?
A: High settings are the most demanding preset that stays at or above 60 FPS, with an average of 61.2 FPS. Ultra at 4K drops to 40.8 FPS, which is not playable.
Q: How does performance scale between Low and Ultra at 2560x1440?
A: The Low preset averages 193.6 FPS, while Ultra averages 75 FPS. This represents a 61% reduction in frame rate, yet both remain above the 60 FPS threshold.
Q: Is the Ultra preset at 3840x2160 playable?
A: No. The average FPS is 40.8, which falls below the 60 FPS playability threshold. The verdict data lists only High, Low, and Medium as playable settings at 4K.
Q: What is the highest average FPS recorded for this combo?
A: The highest recorded average is 304.9 FPS, achieved at 1920x1080 with Low settings.
Q: Does the combo maintain 60 FPS at all resolutions with Medium settings?
A: Yes. Medium settings produce 243.1 FPS at 1080p, 149.5 FPS at 1440p, and 79.2 FPS at 4K, all above the threshold.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 117.8 FPS. This is the maximum visual quality option available, and it still provides a substantial frame rate cushion.
At 2560x1440, the best setting is also Ultra, averaging 75 FPS. The data confirms that the GTX 1660 Ti can handle the game’s highest preset at this resolution while remaining above the 60 FPS line, though the margin is smaller than at 1080p.
At 3840x2160, the best playable setting is High, with an average of 61.2 FPS. This is close to the threshold, and it represents the visual ceiling for this combination at 4K. The Medium preset at 79.2 FPS offers more headroom, but High is the most demanding option that still clears the playability bar.
The Verdict
The data clearly shows that this PC can run Minecraft: Java Edition effectively across all three tested resolutions. At 1920x1080, every preset, including Ultra, clears 60 FPS with a wide margin, with the Ultra average of 117.8 FPS making it suitable for high-refresh-rate gaming. At 2560x1440, the verdict is also fully playable, with Ultra at 75 FPS being the maximum setting that remains above the threshold.
At 3840x2160, the situation changes. The verdict data lists High, Low, and Medium as playable settings, with High being the best option at 61.2 FPS. This is a marginal result, sitting just above the 60 FPS line, and it indicates that 4K gaming requires careful preset selection. Ultra at 4K is not playable, as the 40.8 FPS average falls below the threshold. Overall, this combination is a strong performer for 1080p and 1440p gaming, and it is capable of 4K at reduced settings, but it cannot sustain the game’s highest visual quality at that resolution.
CPU and GPU Roles
The benchmark results indicate that the CPU and GPU roles shift depending on the resolution. At 1920x1080, the GPU is the dominant factor, as the frame rates are so high that the CPU’s single-thread performance becomes the limiting factor. The Ryzen 5 5600GT’s 6 cores and 12 threads, with a boost clock of 4.60 GHz, provide strong single-thread performance, as shown by its Cinebench R23 single-core score of 2438 and Geekbench single-core score of 1843. However, at 1080p Low, the 304.9 FPS average suggests that the GPU is being pushed to its limits, while the CPU has enough headroom to feed it.
As resolution increases to 2560x1440, the GPU load increases, and the frame rates drop proportionally. The scaling from 1080p Low (304.9 FPS) to 1440p Low (193.6 FPS) is a 36% reduction, while the Ultra preset drops from 117.8 FPS to 75 FPS, a 36% reduction as well. This consistent scaling indicates that the GPU is becoming the primary bottleneck at 1440p, as the pixel count increases by 78% while the frame rate decreases by roughly one-third, meaning the GPU is handling the extra workload.
At 3840x2160, the GPU role is even more pronounced. The pixel count doubles from 1440p to 4K, yet the frame rates drop more steeply. The Low preset falls from 193.6 FPS to 102.8 FPS, a 47% reduction, while High drops from 119.2 FPS to 61.2 FPS, a 49% reduction. This steep scaling suggests that the GTX 1660 Ti’s memory bandwidth of 288.0 GB/s and its 1536 shading units are the limiting factor, as the CPU’s performance becomes less relevant at such high pixel counts. The data indicates that the CPU is sufficient for this game at all resolutions, but the GPU determines the visual ceiling, especially at 4K where the Ultra preset cannot maintain playable frame rates.
How This Combo Ranks
The recorded data places this combination at rank 1475 out of 1727 tested combos for Minecraft: Java Edition. This is a relatively low ranking, sitting in the bottom 15% of all tested systems. While the performance numbers are strong in absolute terms, the rank reflects the fact that many other CPU and GPU combinations deliver even higher frame rates in this game.
The CPU itself, the AMD Ryzen 5 5600GT, has an average benchmark score of 20733 and a percentile of 74 versus all CPUs. Its nearest rivals include the Intel Core i5-12490F with a score of 20802 and a delta of -0.3%, the Intel Xeon 6325P at 20821 with a delta of -0.4%, and the AMD EPYC 7J13 at 20845 with a delta of -0.5%. This means the 5600GT is essentially tied with these processors, all within half a percent of each other in overall CPU performance.
The GPU, the NVIDIA GeForce GTX 1660 Ti, has an average benchmark score of 7723 and a percentile of 41 versus all GPUs. Its nearest rivals are the AMD Radeon 540 with a score of 7673 and a delta of 0.7%, the AMD Radeon Pro WX 3100 at 7580 with a delta of 1.9%, and the AMD Radeon R7 250 at 7557 with a delta of 2.2%. The GTX 1660 Ti sits just ahead of these cards, but the delta is small, indicating that it is in a competitive bracket with entry-level GPUs.
The combination’s rank of 1475 out of 1727 is driven by the GPU’s relatively low percentile. The CPU is in the top 26% of all processors, but the GPU is in the bottom 59%, which drags the overall combo ranking down. For Minecraft: Java Edition, which is known to be sensitive to single-thread CPU performance, the 5600GT’s strong single-core scores help, but the GTX 1660 Ti’s modest performance limits the system’s placement relative to other tested combos. In practice, the frame rates are more than sufficient for smooth gameplay, but the rank reflects that many other systems with higher-end GPUs achieve even higher averages, particularly at 4K where the GTX 1660 Ti struggles with the Ultra preset.