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Minecraft: Java Edition
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Minecraft: Java Edition

56%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
298 FPS
Ultra 1080p Measured
118 FPS

1440p (2K / QHD)

Low 1440p Measured
189 FPS
Ultra 1440p Measured
76 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
37 FPS
5.3ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 21,088
Graphics Card
Required 26,068
Your GPU 12,986

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 80 100
1440p QHD 76 121 149 189
1080p Full HD 118 189 239 298

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 189
1920x1080 Low 298
1920x1080 Medium 239
1920x1080 Ultra 118
2560x1440 High 121
2560x1440 Low 189
2560x1440 Medium 149
2560x1440 Ultra 76
3840x2160 High 60
3840x2160 Low 100
3840x2160 Medium 80
3840x2160 Ultra 37

Performance Analysis: Minecraft: Java Edition on Your System

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce GTX 1660 SUPER delivers playable frame rates across most resolution and settings combinations in Minecraft: Java Edition, though the 4K Ultra preset falls short of the 60 FPS threshold. The data shows this combo ranks 1520 out of 1727 tested combinations, placing it in the lower portion of the database, yet the game’s modest graphical demands allow for strong performance at 1080p and 1440p.

Measured FPS Breakdown

At 1920x1080, the combination produces excellent frame rates across all presets. The Low settings preset achieves an average of 297.6 FPS, which is the highest recorded result for this combo in the entire measurement set. Medium settings at 1080p still maintain an average of 238.9 FPS, while High settings deliver 188.8 FPS on average. The Ultra preset at 1080p records an average of 118.2 FPS, which remains far above the 60 FPS playability threshold. The margin between Low and Ultra at this resolution is substantial, with Ultra producing roughly 60% of the frame rate of Low, but all presets clear the playable mark with considerable headroom.

Moving to 2560x1440, the performance remains strong but shows the expected scaling penalty. Low settings at 1440p average 189.2 FPS, which is about 36% lower than the same preset at 1080p. Medium settings at 1440p average 149.4 FPS, High settings average 120.7 FPS, and the Ultra preset drops to 76.3 FPS on average. Even the most demanding preset at this resolution stays above 60 FPS, though the margin is narrower than at 1080p. The gap between Low and Ultra at 1440p is roughly 60% of the Low result, mirroring the relative scaling seen at 1080p.

At 3840x2160, the performance picture changes noticeably. Low settings at 4K average 99.7 FPS, which remains comfortably playable. Medium settings at 4K average 80.4 FPS, also above the threshold. High settings at 4K drop to 59.8 FPS on average, which sits just below the 60 FPS playability line. The Ultra preset at 4K produces only 36.6 FPS on average, which is well below the playable threshold and indicates a significant performance cliff at the highest settings. The scaling from 1440p to 4K at Ultra settings shows a reduction of about 52%, from 76.3 FPS to 36.6 FPS. The database records no minimum or maximum frame rate values for any of these measurements, so the analysis relies solely on average frame rates.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600G and the NVIDIA GeForce GTX 1660 SUPER ranks 1520 out of 1727 tested combos in Minecraft: Java Edition. This places the combo in the 12th percentile of all tested combinations, meaning roughly 88% of the tested systems deliver higher average frame rates in this game. Despite the low overall rank, the actual performance is sufficient for smooth gameplay at most settings, because Minecraft: Java Edition is not particularly demanding on modern hardware.

The CPU alone sits at the 74th percentile when compared against all CPUs in the database, with an average benchmark score of 21088. Its nearest rivals include the Intel Core i3-1220P with an average score of 21066 (a 0.1% difference), the Intel Core Ultra 7 256V with a score of 21112 (a 0.1% difference in the other direction), the AMD Ryzen 5 7530U with a score of 21133 (0.2% difference), and the Intel Core Ultra 7 155U with a score of 21174 (0.4% difference). These rival CPUs are all within a fraction of a percent of the Ryzen 5 5600G’s average score, indicating that the processor’s raw compute performance is closely matched with several other mid-range and mobile chips.

The GPU ranks at the 53rd percentile among all GPUs, with an average benchmark score of 12986. Its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile with an average score of 12940 (0.4% higher than the GTX 1660 SUPER), the AMD Radeon RX 580 with a score of 12928 (0.4% higher), the NVIDIA Tesla M2090 with a score of 13075 (0.7% lower), and the AMD Radeon 740M with a score of 12870 (0.9% higher). These differences are small, meaning the GTX 1660 SUPER performs nearly identically to several other mid-range GPUs in synthetic benchmarks. The GPU’s percentile ranking is higher than the combo’s overall ranking, which suggests that the CPU side of this pairing is the more limiting factor for Minecraft: Java Edition performance.

CPU and GPU Roles

The recorded data shows that the GPU is the primary driver of frame rate differences between presets, while the CPU provides enough headroom to avoid bottlenecking at most settings. The scaling between Low and Ultra presets at each resolution demonstrates the GPU’s workload increase. At 1080p, the average frame rate drops from 297.6 FPS on Low to 118.2 FPS on Ultra, a reduction of about 60%. At 1440p, the drop is from 189.2 FPS on Low to 76.3 FPS on Ultra, also about 60%. At 4K, the drop is from 99.7 FPS on Low to 36.6 FPS on Ultra, a reduction of about 63%. The consistency of this scaling across resolutions points to the GPU being the component that absorbs the additional rendering load as settings increase.

The resolution scaling further clarifies the GPU’s role. Moving from 1080p to 1440p at the same preset shows a clear performance penalty. For Low settings, the frame rate drops from 297.6 FPS to 189.2 FPS, a reduction of about 36%. For Medium settings, the drop is from 238.9 FPS to 149.4 FPS, about 37%. For High settings, the drop is from 188.8 FPS to 120.7 FPS, about 36%. For Ultra settings, the drop is from 118.2 FPS to 76.3 FPS, about 35%. This near-uniform scaling across presets when moving from 1080p to 1440p indicates that the GPU’s pixel throughput is the limiting factor, as the relative performance loss is consistent regardless of the graphical complexity.

The scaling from 1440p to 4K shows a larger relative drop. Low settings at 1440p average 189.2 FPS, while the same preset at 4K averages 99.7 FPS, a reduction of about 47%. Medium settings drop from 149.4 FPS to 80.4 FPS, about 46%. High settings drop from 120.7 FPS to 59.8 FPS, about 50%. Ultra settings drop from 76.3 FPS to 36.6 FPS, about 52%. The larger penalties at 4K, particularly at the higher presets, suggest that the GTX 1660 SUPER’s memory bandwidth and shading resources become strained when pushing four times the pixel count of 1080p.

The CPU’s role is less visible in the measured FPS data, but its benchmark scores provide context. The Ryzen 5 5600G’s single-thread score of 872 in 3DMark and its Cinebench R23 single-core score of 1409 indicate solid per-core performance, which is relevant for Minecraft: Java Edition’s typically single-threaded rendering path. The CPU’s multithreaded scores, such as the Cinebench R23 multi-core result of 10551, show that the processor is not a weak link in general compute tasks. However, the combo’s low overall rank in this game, combined with the GPU’s mid-range percentile, suggests that neither component is exceptionally strong, and the game’s frame rates are likely constrained by the GPU at higher resolutions and settings.

The Verdict

This PC can run Minecraft: Java Edition at 60 FPS or above for most configurations, but not all. At 1920x1080, all four tested presets (Low, Medium, High, and Ultra) clear the 60 FPS threshold, with the lowest result being 118.2 FPS on Ultra. This makes 1080p fully playable at any settings level, with substantial headroom above the playability line.

At 2560x1440, all four presets also clear 60 FPS. The Ultra preset averages 76.3 FPS, which is above the threshold but with less margin than at 1080p. The High preset at 1440p averages 120.7 FPS, Medium averages 149.4 FPS, and Low averages 189.2 FPS. This resolution is entirely playable, even at the highest settings.

At 3840x2160, the situation is mixed. The Low preset averages 99.7 FPS and the Medium preset averages 80.4 FPS, both above 60 FPS. The High preset drops to 59.8 FPS, just below the playable threshold, and the Ultra preset averages 36.6 FPS, which is not playable. The verdict data confirms that only Low and Medium settings are playable at 4K for this combo, with Medium being the best playable setting at that resolution.

The overall conclusion is that this system is best suited for 1080p and 1440p gaming in Minecraft: Java Edition, where it can run any preset smoothly. For 4K, users must select Medium or lower settings to maintain 60 FPS, and Ultra is not a viable option.

FAQ

Q: Can this combo run Minecraft: Java Edition at 4K with Ultra settings?

A: No. The Ultra preset at 3840x2160 averages 36.6 FPS, which is well below the 60 FPS playable threshold. The highest playable setting at 4K is Medium, which averages 80.4 FPS.

Q: What is the best settings preset for 1440p to stay above 60 FPS?

A: All four presets at 2560x1440 exceed 60 FPS. The Ultra preset delivers 76.3 FPS on average, making it the most demanding preset that remains playable at this resolution.

Q: How much faster is Low settings compared to Ultra at 1080p?

A: At 1920x1080, Low settings average 297.6 FPS while Ultra averages 118.2 FPS. This means Low produces roughly 2.5 times the frame rate of Ultra, a difference of about 179 FPS.

Q: Does the GTX 1660 SUPER or the Ryzen 5 5600G bottleneck this game?

A: The data indicates the GPU is the primary constraint. The frame rate drops consistently when moving from 1080p to 1440p to 4K at the same preset, and the GPU’s percentile ranking (53rd) is lower than the CPU’s (74th). The CPU’s single-thread performance is sufficient to feed the GPU in most scenarios.

Q: Is the High preset at 4K playable?

A: The High preset at 3840x2160 averages 59.8 FPS, which is just below the 60 FPS playability threshold. It is borderline, but the database classifies it as not playable because it does not reach 60 FPS on average.

Q: How does this combo rank among all tested systems for this game?

A: This combo ranks 1520 out of 1727 tested combinations, placing it in the lower 12% of the database. Despite this low rank, the game runs smoothly at most settings because Minecraft: Java Edition has relatively low hardware demands.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 118.2 FPS. This provides the highest visual quality available while maintaining more than double the playable threshold.

At 2560x1440, the Ultra preset also remains playable, averaging 76.3 FPS. This is the best settings choice for 1440p, offering the full visual experience with a comfortable margin above 60 FPS.

At 3840x2160, the best playable setting is Medium, which averages 80.4 FPS. High settings at 4K fall just short at 59.8 FPS, so Medium is the recommended choice for users who want the highest quality while keeping frame rates above 60 FPS at this resolution.