Can I Run It?

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Minecraft: Java Edition
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Minecraft: Java Edition

45%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
300 FPS
Ultra 1080p Measured
119 FPS

1440p (2K / QHD)

Low 1440p Measured
192 FPS
Ultra 1440p Measured
77 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
38 FPS
5.3ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 20,468
Graphics Card
Required 26,068
Your GPU 7,723

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 62 82 100
1440p QHD 77 123 153 192
1080p Full HD 119 189 241 300

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 189
1920x1080 Low 300
1920x1080 Medium 241
1920x1080 Ultra 119
2560x1440 High 123
2560x1440 Low 192
2560x1440 Medium 153
2560x1440 Ultra 77
3840x2160 High 62
3840x2160 Low 100
3840x2160 Medium 82
3840x2160 Ultra 38

Performance Analysis: Minecraft: Java Edition on Your System

Measured FPS Breakdown

The recorded data for this combination of AMD Ryzen 5 5600 and NVIDIA GeForce GTX 1660 Ti shows a clear pattern: performance scales strongly with resolution and preset level. At 1920x1080, the system delivers frame rates that far exceed common display refresh rates. Low settings produce an average of 300.4 FPS, Medium settings reach 240.9 FPS, and High settings still hold 189.3 FPS. Even at Ultra, the average stays at 119.2 FPS, which is nearly double the 60 FPS playability threshold.

Moving to 2560x1440, the frame rates remain very high but show the expected decline as pixel count increases. Low settings average 191.9 FPS, Medium settings average 153.2 FPS, and High settings average 122.8 FPS. Ultra settings at this resolution still manage a strong 76.6 FPS average. The gap between Low and Ultra here is roughly 115 FPS, indicating that the preset choice has a substantial impact on the final frame rate.

At 3840x2160, the system begins to show its limits at the highest preset. Low settings average 99.6 FPS, Medium settings average 82 FPS, and High settings average 61.5 FPS. Ultra settings drop to 38.4 FPS, which falls below the playability threshold of 60 FPS. The database records no minimum or maximum frame rate values for any of these tests, so the analysis relies entirely on average FPS.

The scaling between presets is consistent across resolutions. At 1920x1080, dropping from Ultra to Low increases the average by about 181 FPS. At 2560x1440, the same preset change increases the average by about 115 FPS. At 3840x2160, the increase is about 61 FPS. This suggests that the CPU and GPU combination has more headroom at lower resolutions, where the frame rate ceiling is higher and the GPU is less likely to be the limiting factor.

FAQ

Q: Can this PC run Minecraft: Java Edition at 1920x1080 with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 119.2 FPS, which is well above the 60 FPS playability threshold.

Q: What is the best playable setting at 3840x2160?

A: The best setting that stays at or above 60 FPS is High, which produces an average of 61.5 FPS. Ultra at this resolution drops to 38.4 FPS and is not playable.

Q: How does the system perform at 2560x1440?

A: All four presets are playable at 2560x1440. Low averages 191.9 FPS, Medium averages 153.2 FPS, High averages 122.8 FPS, and Ultra averages 76.6 FPS.

Q: What is the highest average FPS recorded for this combination?

A: The highest recorded average is 300.4 FPS at 1920x1080 with Low settings.

Q: Is Ultra settings playable at any resolution?

A: Yes. Ultra settings are playable at 1920x1080 with an average of 119.2 FPS and at 2560x1440 with an average of 76.6 FPS. At 3840x2160, Ultra falls below 60 FPS.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 5600, based on average benchmark score, include the Intel Core Ultra 7 258V with a delta of 0.1%, the AMD Ryzen 5 8500G with a delta of 0.2%, the AMD EPYC 9454P with a delta of 0.2%, and the AMD EPYC 7713 with a delta of 0.5%. These processors all sit within half a percent of the Ryzen 5 5600 in average score, meaning that in CPU-bound scenarios for Minecraft: Java Edition, systems built around any of these chips would likely deliver very similar frame rates at the same GPU and settings.

For the NVIDIA GeForce GTX 1660 Ti, the nearest rivals are the AMD Radeon 540 with a delta of 0.7%, the AMD Radeon Pro WX 3100 with a delta of 1.9%, the AMD Radeon R7 250 with a delta of 2.2%, and the Intel Arc A310 with a delta of 2.3%. These GPUs have average benchmark scores close to the GTX 1660 Ti, so in GPU-bound scenarios at higher resolutions or higher presets, the recorded FPS values for this combo are a reasonable estimate of what those alternatives would produce. The GTX 1660 Ti ranks in the 41st percentile among all GPUs, while the Ryzen 5 5600 ranks in the 74th percentile among all CPUs, which indicates that the processor is comparatively stronger than the graphics card in this pairing.

The Verdict

This PC can run Minecraft: Java Edition at all three tested resolutions, but not at every preset. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 119.2 FPS and Low averaging 300.4 FPS. At 2560x1440, all four presets also clear the threshold, with Ultra averaging 76.6 FPS and Low averaging 191.9 FPS. At 3840x2160, the playable settings are Low, Medium, and High, with High being the best playable preset at 61.5 FPS. Ultra at 3840x2160 is not playable, as the average drops to 38.4 FPS. The verdict by resolution confirms this: High is listed as the best setting at 4K, Ultra at 1440p, and Ultra at 1080p.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 119.2 FPS. This leaves substantial headroom above the playability threshold, so users with high refresh rate displays can still expect a smooth experience. At 2560x1440, the best preset is also Ultra, averaging 76.6 FPS. This is closer to the threshold but still comfortably above it. At 3840x2160, the best preset is High, averaging 61.5 FPS. This is just 1.5 FPS above the playability threshold, so users who prefer a larger safety margin may consider Medium, which averages 82 FPS. Low at 4K averages 99.6 FPS, which is the highest frame rate available at that resolution.

How This Combo Ranks

Among the 1,727 tested combinations in the database, this pairing of AMD Ryzen 5 5600 and NVIDIA GeForce GTX 1660 Ti ranks 1,483rd for Minecraft: Java Edition. This places it in the lower portion of the overall distribution, which is consistent with the GPU being an older, end-of-life product. The GTX 1660 Ti sits in the 41st percentile among all GPUs, and while the Ryzen 5 5600 is stronger relative to other CPUs, the combination still lands well below the middle of the pack. The frame rates themselves are high enough for smooth play at 1080p and 1440p, but the ranking reflects the broader field of competing hardware that can push much higher averages at Ultra settings.

CPU and GPU Roles

The data shows that this game is highly sensitive to both resolution and preset level, but the component that matters more shifts depending on the settings. At 1920x1080 with Low settings, the average FPS of 300.4 suggests the CPU is doing most of the work to keep the frame rate high, since the GPU is not heavily taxed at this resolution and preset. At 1920x1080 with Ultra settings, the average drops to 119.2 FPS, which indicates that the GPU is now taking on more of the load. The CPU has strong single-thread performance for a desktop part, with a PassMark single-thread score of 3,256 and a Cinebench R23 single-core score of 2,584, which helps in a game like Minecraft: Java Edition that often relies on a few threads for world generation and logic.

At 2560x1440, the pattern continues. Low settings average 191.9 FPS, while Ultra averages 76.6 FPS. The larger pixel count puts more pressure on the GPU, but the CPU still has enough headroom to keep frame rates well above 60 FPS. At 3840x2160, the GPU becomes the dominant factor. Low settings average 99.6 FPS, but Ultra drops to 38.4 FPS. The GTX 1660 Ti, with 6 GB of GDDR6 memory and 1,536 shading units, is the limiting component at this resolution. The CPU, which ranks in the 74th percentile among all CPUs, is not the bottleneck here.

The scaling between resolutions reinforces this interpretation. From 1920x1080 to 2560x1440, the average FPS at Ultra drops from 119.2 to 76.6, a reduction of about 36%. From 2560x1440 to 3840x2160, the average at Ultra drops from 76.6 to 38.4, a reduction of about 50%. The larger drop at the highest resolution indicates that the GPU is being pushed much harder, while the CPU has less influence on the final frame rate. At the lowest preset, the drop from 1080p to 1440p is from 300.4 to 191.9, and from 1440p to 4K it is from 191.9 to 99.6. These reductions are also substantial, but the absolute values remain high enough that the experience is smooth regardless. For users who want the highest possible frame rates, the CPU matters most at 1080p with lower presets. For users who want to play at 4K with High or Ultra settings, the GPU is the component to upgrade first.