Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 90 | 110 | 141 |
| 1440p QHD | 105 | 170 | 213 | 273 |
| 1080p Full HD | 169 | 270 | 343 | 429 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 2070 SUPER combination delivers surprisingly high frame rates in Minecraft: Java Edition, with the data showing that even the most demanding settings remain highly playable at standard resolutions, while 4K Ultra represents the only configuration that dips below the 60 FPS threshold.
Measured FPS Breakdown
The recorded measurements for this CPU and GPU pairing reveal a game that scales cleanly with both resolution and preset. At 1920x1080, the lowest tested preset runs at an average of 428.5 FPS, which drops to 343.2 FPS on Medium, 270 FPS on High, and 169 FPS on Ultra. The gap between Low and Ultra at 1080p is roughly 260 FPS, showing that the preset selection has a massive impact on raw throughput. Even the Ultra preset at 1080p stays far above the 60 FPS playable threshold, leaving substantial headroom for heavy mod packs or shader packs that might impose additional load.
Moving to 2560x1440, the averages remain very high but start to compress. Low runs at 273.1 FPS, Medium at 213 FPS, High at 169.9 FPS, and Ultra at 105.4 FPS. The delta between Low and Ultra here is about 168 FPS, which is smaller than the 1080p gap but still significant. The 1440p Ultra figure of 105.4 FPS is particularly notable because it clears the playable threshold by a wide margin, suggesting that users with 1440p monitors can max out the game without concern.
At 3840x2160, the data shows the first signs of strain. Low produces 140.6 FPS, Medium drops to 109.7 FPS, and High falls to 90.2 FPS. The Ultra preset, however, averages just 59.2 FPS, which sits just below the 60 FPS playable threshold. This is the only combination in the entire dataset that fails to clear 60 FPS. The spread from Low to Ultra at 4K is about 81 FPS, indicating that resolution scaling has a stronger effect at this level than preset scaling alone.
The data does not include minimum or maximum frame time values, so all analysis relies on average FPS figures. The absence of min/max data means frame pacing and stutter behavior cannot be assessed, but the high averages across nearly every configuration suggest that the system rarely struggles to maintain smooth output.
CPU and GPU Roles
The scaling patterns in the measured data indicate that Minecraft: Java Edition is heavily CPU-bound at lower resolutions. At 1080p Low, the game produces 428.5 FPS, which is an extraordinarily high figure that most GPUs would not be able to reach if the CPU were the limiting factor. The fact that the Ryzen 5 5500, with its 6 cores and 12 threads, can feed the RTX 2070 SUPER enough data to hit this level suggests that the CPU has ample single-thread performance for this workload. The Ryzen 5 5500 scores 2319 in Cinebench R23 single-core and 836 in 3DMark single-thread, which places it in the 73rd percentile of all CPUs tested in the database.
As resolution increases, the GPU becomes progressively more important. The jump from 1080p Ultra at 169 FPS to 1440p Ultra at 105.4 FPS represents a 38% drop, while the jump from 1440p Ultra to 4K Ultra at 59.2 FPS represents a 44% drop. These are large reductions that point to the GPU being the primary constraint at higher resolutions. The RTX 2070 SUPER, with 8 GB of GDDR6 memory and a 256-bit bus, delivers 448.0 GB/s of bandwidth, which is sufficient for this game but clearly becomes a limiting factor when pixel count quadruples from 1080p to 4K.
The preset scaling provides additional insight into CPU versus GPU roles. At 1080p, moving from Low to Ultra cuts the frame rate by roughly 60%, which is a massive penalty that suggests the CPU is doing significant work on the game logic and chunk rendering. At 4K, the same preset change cuts the frame rate by only 58%, a similar proportional drop, but the absolute values are much lower, indicating that the GPU is now the bottleneck. The data implies that at 1080p, the CPU has headroom to spare, while at 4K, the GPU is working near its limit.
Best Settings per Resolution
For 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 169 FPS. This is the highest preset available in the dataset, and it clears the playable threshold by a factor of nearly three. Users at 1080p can run the game at maximum settings with substantial headroom.
For 2560x1440, the best settings are also Ultra, averaging 105.4 FPS. This is comfortably above 60 FPS and represents the full visual experience without any compromise. The 1440p Ultra figure is nearly double the playable threshold, so even demanding shader mods could potentially run within acceptable bounds.
For 3840x2160, the most demanding preset that stays at or above 60 FPS is High, averaging 90.2 FPS. The Ultra preset at 4K falls to 59.2 FPS, which is just under the threshold. Therefore, High is the recommended maximum at 4K. The 90.2 FPS figure provides enough margin above 60 FPS that minor scene complexity changes should not cause drops below playable levels.
FAQ
Q: Can this PC run Minecraft at 4K Ultra settings?
A: No, the measured average at 3840x2160 Ultra is 59.2 FPS, which falls just below the 60 FPS playable threshold. The best playable 4K setting is High, which averages 90.2 FPS.
Q: How much faster is 1080p compared to 4K for this combo?
A: At Ultra settings, the 1080p average is 169 FPS, while the 4K average is 59.2 FPS. That is approximately 2.9 times higher performance at 1080p, showing the strong resolution scaling of this game.
Q: What is the highest FPS this combo achieves?
A: The highest recorded average is 428.5 FPS at 1920x1080 with Low settings. This is an extremely high figure that demonstrates the CPU and GPU are both very capable for this game at lower resolutions.
Q: Is the Ultra preset playable at 1440p?
A: Yes, the 2560x1440 Ultra preset averages 105.4 FPS, which is well above the 60 FPS threshold. This is the recommended configuration for 1440p users who want maximum visual quality.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 5 5500 scores 19593 on average in the database, with rivals like the AMD Ryzen AI 5 430 at 19617 (0.1% difference), Intel Core i5-12500 at 19668 (0.4% difference), and Intel Core i7-10700F at 19499 (0.5% difference). The performance deltas are all within 1%, meaning these CPUs are effectively interchangeable for this game.
Q: How does the GPU compare to its nearest rivals?
A: The RTX 2070 SUPER scores 20282 on average, with rivals including the NVIDIA Quadro M4000M at 20480 (1% difference), NVIDIA GeForce RTX 3070 Mobile at 20534 (1.2% difference), Intel Arc B570 at 20556 (1.3% difference), and Intel Arc A750 at 20582 (1.5% difference). These small deltas mean any of these GPUs would produce very similar frame rates.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are the AMD Ryzen AI 5 430, Intel Core i5-12500, Intel Core i7-10700F, and Intel Core i5-11600KF. All of these processors score within 0.7% of the Ryzen 5 5500, making them effectively equivalent in Minecraft: Java Edition. The Ryzen AI 5 430 is the closest match, with a score of 19617 versus 19593, a negligible 0.1% difference. The Intel Core i5-12500 and Intel Core i5-11600KF are slightly faster, with deltas of 0.4% and 0.7% respectively, while the Intel Core i7-10700F is slightly slower at 0.5% below. Users who already own any of these CPUs can expect nearly identical frame rates.
For the GPU, the nearest rivals are the NVIDIA Quadro M4000M, NVIDIA GeForce RTX 3070 Mobile, Intel Arc B570, and Intel Arc A750. The RTX 3070 Mobile is the closest consumer alternative, scoring 20534 versus the RTX 2070 SUPER's 20282, a 1.2% difference. The Intel Arc B570 and Arc A750 score 20556 and 20582, respectively, with deltas of 1.3% and 1.5%. The Quadro M4000M is a workstation part that scores 20480, just 1% higher. Since all deltas are under 2%, any of these GPUs would provide effectively the same experience in this game, with differences that are unlikely to be perceptible in normal gameplay.
How This Combo Ranks
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 2070 SUPER combination ranks 1041 out of 1727 tested combos in the database for Minecraft: Java Edition. This places the combo in the upper-middle range of all tested systems, which is reasonable given the hardware's age. The rank indicates that while there are many faster combinations, this pairing is far from the bottom. The percentile position reflects that the CPU sits in the 73rd percentile of all CPUs and the GPU sits in the 65th percentile of all GPUs, meaning both components are above average but not top-tier.
The rank of 1041 suggests that a large number of tested combos outperform this system, likely due to newer CPUs with higher single-thread performance or GPUs with more memory bandwidth. However, the actual frame rates measured for this combo are exceptionally high, which shows that Minecraft: Java Edition is not a particularly demanding title for this level of hardware. The game's rendering engine appears to favor strong single-core CPU performance and adequate GPU throughput, both of which this combo provides in abundance.
The Verdict
This PC can run Minecraft: Java Edition very well across all tested configurations, with one significant exception. At 1920x1080, all presets from Low to Ultra clear the 60 FPS threshold, with Ultra averaging 169 FPS. At 2560x1440, all presets also clear the threshold, with Ultra averaging 105.4 FPS. At 3840x2160, the Low, Medium, and High presets all clear 60 FPS, with High averaging 90.2 FPS. The only configuration that fails to reach playable performance is 4K Ultra, which averages 59.2 FPS, just under the line.
The verdict by resolution is clear: 1080p users can run the game at maximum settings with huge headroom, 1440p users can also run at maximum settings with comfortable margins, and 4K users should choose High instead of Ultra to stay above 60 FPS. The data shows that this combo is well-suited for Minecraft: Java Edition, with the CPU providing enough single-thread performance for high frame rates at lower resolutions and the GPU handling the increased load at higher resolutions without major issues. The only compromise required is at 4K Ultra, where the game demands more than this hardware can deliver.