Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 83 | 102 | 133 |
| 1440p QHD | 99 | 155 | 195 | 248 |
| 1080p Full HD | 155 | 246 | 309 | 395 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
The recorded data for Minecraft: Java Edition with the AMD Ryzen 5 4600G and AMD Radeon RX 7600 shows a wide spread of frame rates, scaling predictably with resolution and graphical preset. At 1920x1080, the combination is exceptionally fast across all settings. The Low preset delivers an average of 394.9 FPS, while Medium reaches 309.4 FPS and High achieves 245.7 FPS. Even the most demanding preset, Ultra, maintains an average of 155.4 FPS, which is more than double the playable threshold of 60 FPS.
Moving to 2560x1440, performance remains strong but drops noticeably. Low averages 248.1 FPS, Medium reaches 194.5 FPS, and High produces 155.2 FPS. The Ultra preset at this resolution yields 99.2 FPS, still comfortably above the 60 FPS playable line. The scaling from 1080p to 1440p shows a consistent reduction in frame rate across every preset, with the Low preset losing roughly 147 FPS and Ultra dropping from 155.4 to 99.2 FPS.
At 3840x2160, the load becomes heavier. Low still produces a very playable 132.7 FPS, Medium averages 101.6 FPS, and High stays above the threshold at 82.6 FPS. The Ultra preset, however, falls below the 60 FPS playable mark with an average of 52.2 FPS. This is the only configuration in the recorded data that fails to clear the playable threshold. No minimum or maximum FPS values were recorded for any resolution, so the averages represent the sole metric for frame time stability in this dataset.
The progression across resolutions follows a clear pattern. At 1080p, even the heaviest preset leaves substantial headroom. At 1440p, the Ultra preset remains viable but with less margin. At 4K, the highest preset is no longer viable, but the High preset still delivers an average above 60 FPS. The data indicates that users targeting 4K should stick to High or lower, while 1440p and 1080p users can enable Ultra without concern.
CPU and GPU Roles
The scaling behavior between resolutions and presets reveals how the workload is distributed between the AMD Ryzen 5 4600G and the AMD Radeon RX 7600 in Minecraft: Java Edition. This title is known for being sensitive to single-threaded CPU performance, and the benchmark results reflect that tendency, particularly at lower resolutions where the GPU has less pixel work to do.
At 1920x1080, the gap between Low and Ultra is substantial: 394.9 FPS versus 155.4 FPS, a difference of about 239.5 FPS. The fact that even Ultra stays far above 60 FPS suggests that the CPU, with its 6 cores and 12 threads based on Zen 2, is not the primary bottleneck at this resolution. The GPU is capable of rendering frames quickly enough to expose the CPU's limits, but those limits are still well above playable levels. The single-thread score of 726 in 3dmark_single_thread and 1919 in Cinebench R23 single-core indicate reasonable per-core performance for a 4000 series chip.
As resolution increases to 2560x1440, the frame rates drop across all presets, but the relative ordering remains unchanged. The gap between Low and Ultra narrows in absolute terms: 248.1 versus 99.2 FPS, a difference of about 148.9 FPS. This reduction in spread indicates that the GPU is beginning to take on more of the workload, as the higher pixel count increases the cost of each frame on the Radeon RX 7600. The GPU's 8 GB of GDDR6 memory and 288.0 GB/s bandwidth are sufficient to handle these resolutions without memory pressure, but the rendering load scales with pixel count.
At 3840x2160, the GPU becomes the dominant factor. The Low preset still produces 132.7 FPS, but the Ultra preset falls to 52.2 FPS, below the playable threshold. This steep drop from High (82.6 FPS) to Ultra (52.2 FPS), a difference of 30.4 FPS, suggests that the Ultra preset introduces rendering features that heavily tax the GPU at 4K. The CPU, by contrast, has enough headroom at this resolution to keep up with the GPU's output, as evidenced by the fact that even the lowest preset remains well above 100 FPS.
The data shows that the CPU and GPU roles shift with resolution. At 1080p, the CPU's single-thread performance sets the ceiling, but that ceiling is high enough to deliver excellent frame rates. At 1440p, the GPU starts to matter more, though the CPU still keeps pace. At 4K, the GPU is the clear limiting factor, particularly at the Ultra preset. Users with high-refresh 1080p monitors will be limited by the CPU at very high frame rates, while 4K users will need to adjust settings to keep the GPU workload manageable.
FAQ
Q: Can this PC run Minecraft: Java Edition at 4K with the Ultra preset?
A: No. The measured average at 3840x2160 with Ultra settings is 52.2 FPS, which falls below the 60 FPS playable threshold. The High preset at the same resolution averages 82.6 FPS and is the best playable option.
Q: What is the best preset for 1440p gaming?
A: The Ultra preset is playable at 2560x1440 with an average of 99.2 FPS. This is the most demanding preset that stays above 60 FPS at that resolution, making it the best choice for visual quality without sacrificing playability.
Q: How does the Ultra preset at 1080p compare to the High preset at 1440p?
A: The Ultra preset at 1920x1080 averages 155.4 FPS, while the High preset at 2560x1440 averages 155.2 FPS. These two configurations produce nearly identical frame rates, differing by only 0.2 FPS.
Q: Is the Low preset at 4K faster than the Ultra preset at 1440p?
A: Yes. The Low preset at 3840x2160 averages 132.7 FPS, while the Ultra preset at 2560x1440 averages 99.2 FPS. The 4K Low configuration is about 33.5 FPS faster despite the higher resolution.
Q: What happens if I drop from High to Medium at 4K?
A: The average frame rate increases from 82.6 FPS at High to 101.6 FPS at Medium, a gain of 19 FPS. Both presets remain comfortably above the 60 FPS playable threshold.
Q: Does the Ultra preset at 1080p leave enough headroom for a high refresh rate monitor?
A: With an average of 155.4 FPS, the Ultra preset at 1920x1080 exceeds 144 Hz but falls short of 165 Hz. Users with 144 Hz displays will see near-maximum refresh rates, while those with faster panels may need to lower the preset to reach higher frame rates.
How This Combo Ranks
The combination of the AMD Ryzen 5 4600G and the AMD Radeon RX 7600 ranks 1162 out of 1727 tested combos for Minecraft: Java Edition in the database. This places the pairing in the lower third of all tested configurations, which may seem surprising given the high absolute frame rates recorded. The explanation lies in the nature of the game and the hardware involved.
Minecraft: Java Edition is heavily dependent on single-threaded CPU performance, and the Ryzen 5 4600G, despite having 6 cores and 12 threads, scores only 726 in 3dmark_single_thread and 1919 in Cinebench R23 single-core. These scores are modest compared to newer or higher-end CPUs in the database. The GPU, while capable, is not the limiting factor in most configurations tested here, so the rank reflects the CPU's relative standing more than the GPU's raw rendering power.
The percentile data for the individual components supports this interpretation. The CPU sits at the 71st percentile among all CPUs in the database, while the GPU sits at the 57th percentile among all GPUs. The combo rank of 1162 out of 1727 (roughly the 32nd percentile of combos) suggests that the pairing is held back by the CPU in this specific game, as the GPU's percentile is lower but the game's CPU sensitivity amplifies the CPU's impact on the final ranking.
In practical terms, this rank means that there are 565 tested combos that perform worse in this game, and 1161 that perform better. The high frame rates measured at 1080p and 1440p should be contextualized by the fact that many other CPU and GPU pairings in the database achieve even higher numbers, particularly those with stronger single-thread performance. For users comparing against the full database, this combo is mid-pack to lower-tier, but the absolute performance remains strong enough for smooth gameplay at most settings.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU in the database provide context for what other hardware would behave similarly to this pairing. The AMD Ryzen 5 4600G has an average benchmark score of 17507, with its closest competitor being the AMD Ryzen 3 PRO 5355GE at 17482, a difference of only 0.1%. The Intel Core 7 150U scores 17395, which is 0.6% lower, while the AMD Ryzen 3 8300GE scores 17614, 0.6% higher. The Intel Core i3-14100T scores 17648, 0.8% higher than the 4600G. All four rivals fall within a narrow 1.4% band of the 4600G's average score, meaning any of these processors would deliver nearly identical CPU-bound performance in Minecraft: Java Edition.
On the GPU side, the AMD Radeon RX 7600 has an average benchmark score of 15171. The NVIDIA GeForce RTX 3050 OEM scores 15199, just 0.2% higher. The AMD Radeon 680M scores 15270, 0.7% higher, while the AMD Radeon Pro 560X scores 15082, 0.6% lower, and the NVIDIA GeForce GTX 660 Ti scores 15063, 0.7% lower. These four GPUs bracket the RX 7600 within a range of about 1.4%, so any of them would produce similar frame rates in GPU-bound scenarios.
Combining these rival lists, a user with an RTX 3050 OEM paired with a Core i3-14100T would see performance very close to the measured results here, as both components are within 0.8% of their respective counterparts. Similarly, a system with a Ryzen 3 8300GE and a Radeon 680M would track within 0.7% on the CPU and 0.7% on the GPU. The narrow deltas across all rivals mean that swapping any of these parts for the tested hardware would not materially change the gameplay experience in Minecraft: Java Edition, whether at 1080p, 1440p, or 4K.
The Verdict
The data clearly shows that this PC can run Minecraft: Java Edition at playable frame rates for the vast majority of configurations. At 1920x1080, all four presets clear the 60 FPS threshold, with the weakest preset (Ultra) averaging 155.4 FPS. At 2560x1440, all presets also remain above 60 FPS, with Ultra averaging 99.2 FPS. At 3840x2160, the Low, Medium, and High presets all stay above 60 FPS, with High being the most demanding playable option at 82.6 FPS.
The only configuration that fails the playability test is 4K with Ultra settings, which averages 52.2 FPS. This is 7.8 FPS below the 60 FPS threshold. Users who insist on 4K Ultra will need to reduce the preset or accept sub-60 frame rates. For everyone else, the combination of the Ryzen 5 4600G and Radeon RX 7600 delivers smooth performance across the board.
The verdict by resolution is straightforward. At 1080p, the best playable setting is Ultra. At 1440p, the best playable setting is also Ultra. At 4K, the best playable setting is High. No other preset at any resolution falls below the playable threshold. This makes the system a strong choice for the game at mainstream resolutions, with the single caveat being 4K Ultra.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average frame rate of 155.4 FPS. This leaves ample headroom for dips and ensures a smooth experience on standard 60 Hz monitors as well as most high-refresh displays.
At 2560x1440, the most demanding playable preset is Ultra, averaging 99.2 FPS. This configuration provides the highest visual quality while still maintaining a comfortable margin above the 60 FPS threshold, making it suitable for 1440p gamers who prioritize graphics.
At 3840x2160, the most demanding playable preset is High, with an average of 82.6 FPS. The Ultra preset at this resolution averages 52.2 FPS and is not recommended for playable performance. Users at 4K should select High for the best balance of visual fidelity and frame rate, as it clears the 60 FPS line by a margin of 22.6 FPS.