Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 103 | 127 | 158 |
| 1440p QHD | 122 | 192 | 246 | 308 |
| 1080p Full HD | 193 | 308 | 385 | 486 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
FAQ
Q: What is the average FPS for this combo at 1080p with Ultra settings?
A: The recorded average frame rate is 193.1 FPS at 1920x1080 with Ultra settings, which is well above the 60 FPS playability threshold.
Q: Can this system run Minecraft: Java Edition at 4K?
A: Yes. At 3840x2160, all four tested presets (Low, Medium, High, and Ultra) clear the 60 FPS threshold. The lowest result is Ultra at 61.9 FPS average.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The AMD Ryzen 5 4600G has an average benchmark score of 17507. It sits 0.1% above the AMD Ryzen 3 PRO 5355GE (17482), 0.6% above the Intel Core 7 150U (17395), and 0.6% below the AMD Ryzen 3 8300GE (17614). It is also 0.8% below the Intel Core i3-14100T (17648).
Q: What is the GPU's percentile ranking among all GPUs?
A: The AMD Radeon RX 6750 XT ranks in the 71st percentile among all GPUs in the database, with an average benchmark score of 26011.
Q: Which component is more important at 1440p for this game?
A: The data shows the GPU becomes more influential as resolution rises. At 2560x1440, the frame rate drops from 307.5 FPS on Low to 121.5 FPS on Ultra, a 60.5% reduction. At 1080p, the same preset change reduces FPS from 485.8 to 193.1, a 60.2% reduction. The CPU still plays a role in maintaining high frame rates, but the GPU scaling dominates the preset changes.
Q: What is the best settings preset at 1440p that still clears 60 FPS?
A: Ultra settings at 2560x1440 produce an average of 121.5 FPS, which is the most demanding preset tested and remains far above the 60 FPS threshold.
CPU and GPU Roles
Minecraft: Java Edition is a title where the CPU and GPU have distinct responsibilities depending on the resolution and preset level. The recorded measurements show a clear pattern: at lower resolutions, the CPU's ability to feed the GPU becomes more visible, while at higher resolutions the GPU's rendering workload becomes the limiting factor.
At 1920x1080, the difference between Low and Ultra presets is substantial. Low settings produce 485.8 FPS average, while Ultra drops to 193.1 FPS. That is a 60.2% reduction in frame rate. The gap between Low and Medium at 1080p is 101.1 FPS (485.8 down to 384.7), and the gap between Medium and High is another 76.3 FPS (384.7 down to 308.4). The step from High to Ultra is the largest single drop, 115.3 FPS (308.4 down to 193.1). This pattern suggests the Ultra preset introduces rendering features that heavily load the GPU's shading units, texture units, and ROPs, all of which scale with the GPU's 2560 shading units and 64 ROPs.
At 2560x1440, the same preset ladder shows a similar but more compressed curve. Low produces 307.5 FPS, Medium 246.4 FPS, High 192.1 FPS, and Ultra 121.5 FPS. The total drop from Low to Ultra is 60.5%, nearly identical to the 1080p drop. However, the absolute frame rates are lower at every preset, which indicates that the GPU is doing more work per frame as pixel count increases. The 1440p Ultra result of 121.5 FPS is 37.1% lower than the 1080p Ultra result of 193.1 FPS.
At 3840x2160, the GPU is clearly the dominant constraint. Low settings yield 158.4 FPS, Medium 127.2 FPS, High 102.7 FPS, and Ultra 61.9 FPS. The Ultra preset at 4K is the only measurement in the entire set that approaches the 60 FPS playability threshold, sitting just 1.9 FPS above it. The drop from 1080p Ultra (193.1 FPS) to 4K Ultra (61.9 FPS) is a 67.9% reduction, which aligns with the pixel count increase from 2.07 million to 8.29 million pixels, a 4x increase. The fact that frame rate does not drop by exactly 4x indicates that the CPU still contributes to overall throughput, but the GPU is clearly the bottleneck at 4K.
The CPU, AMD Ryzen 5 4600G, has 6 cores and 12 threads with a boost clock of 4.20 GHz. Its single-thread performance in the database, as measured by Cinebench R23 single-core (1919 points) and PassMark single-thread (2653 points), is sufficient to drive high frame rates in a game like Minecraft: Java Edition, which relies heavily on a single main render thread. At 1080p Low, the 485.8 FPS result demonstrates that the CPU can feed the GPU well beyond typical monitor refresh rates. At 4K Ultra, the GPU's 13.31 TFLOPS FP32 compute and 166.4 GPixel/s pixel rate become the limiting factor.
In summary, at 1080p and 1440p, the CPU and GPU are both capable of producing very high frame rates, with the GPU's workload scaling predictably with preset changes. At 4K, the GPU's rendering throughput becomes the clear bottleneck, especially at Ultra settings where the average frame rate falls to 61.9 FPS.
How This Combo Ranks
In the database's measured results for Minecraft: Java Edition, this combination of AMD Ryzen 5 4600G and AMD Radeon RX 6750 XT ranks 849th out of 1727 tested combos. That places it near the middle of the distribution, in the 50.8th percentile. This rank reflects the overall average performance across all resolutions and presets, not a single isolated measurement.
The middling rank may seem surprising given the high absolute frame rates recorded, but the database includes many high-end combinations with newer CPUs and GPUs that achieve even higher numbers, particularly at lower resolutions. For example, at 1080p Low, this combo produces 485.8 FPS, which is excellent for real-world play, but the rank is relative to all tested combos in the database. The 71st percentile ranking of the CPU and GPU individually suggests that both components are above average in synthetic benchmarks, yet the game's engine and the specific combination's measured results place it in the middle of the pack overall.
The combo rank does not indicate any weakness in this specific pairing. Rather, it reflects the competitive landscape: many tested combos use newer generations of hardware with higher single-thread performance, which matters greatly for Minecraft: Java Edition's CPU-heavy render thread. The Ryzen 5 4600G, based on Zen 2 architecture, achieves a Cinebench R23 single-core score of 1919, while newer CPUs in the database would score higher. This explains why the combo sits at rank 849 rather than higher.
For context, the GPU's percentile rank of 71 and the CPU's percentile rank of 71 both indicate solidly above-average hardware. The combo rank of 849 out of 1727 (50.8th percentile) is lower than either component's individual percentile, which suggests that the game's performance is not purely GPU-bound at all resolutions. At 1080p and 1440p, the CPU's single-thread performance is a meaningful contributor, and the Ryzen 5 4600G's single-thread score of 726 in 3DMark single-thread and 1919 in Cinebench R23 single-core are respectable but not top-tier.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all within a narrow band of average benchmark scores. The AMD Ryzen 3 PRO 5355GE has an average score of 17482, which is 0.1% lower than the Ryzen 5 4600G's 17507. The AMD Ryzen 3 8300GE scores 17614, 0.6% higher. The Intel Core 7 150U scores 17395, 0.6% lower, and the Intel Core i3-14100T scores 17648, 0.8% higher. In practical terms, systems using any of these CPUs would deliver near-identical CPU-limited performance in Minecraft: Java Edition. The differences of less than 1% are within measurement noise.
For the GPU, the nearest rivals are equally close. The AMD Radeon R9 M395X has an average score of 25891, 0.5% lower than the RX 6750 XT's 26011. The AMD FirePro W7100 scores 25856, 0.6% lower, and the AMD FirePro D700 scores 25842, 0.7% lower. The NVIDIA GeForce RTX 3080 Ti Mobile scores 25740, 1.1% lower. These delta values are all under 1.2%, meaning any of these GPUs would produce nearly identical frame rates in this game at the same settings and resolution.
When considering alternative combos, a user swapping the Ryzen 5 4600G for a Ryzen 3 PRO 5355GE or an Intel Core i3-14100T would see no meaningful difference in Minecraft: Java Edition performance, since the CPU is not the primary bottleneck at higher resolutions. Similarly, replacing the RX 6750 XT with an R9 M395X or an RTX 3080 Ti Mobile would yield frame rates within about 1% of the recorded values. The data suggests that this game is forgiving of small hardware differences, and the 60 FPS threshold is cleared by a wide margin at all resolutions and presets except 4K Ultra, which barely clears it.
Measured FPS Breakdown
At 1920x1080, the recorded average frame rates are as follows: Low settings produce 485.8 FPS, Medium produces 384.7 FPS, High produces 308.4 FPS, and Ultra produces 193.1 FPS. All results are far above the 60 FPS playability threshold. The gap between Low and Ultra is 292.7 FPS.
At 2560x1440, the measurements are: Low 307.5 FPS, Medium 246.4 FPS, High 192.1 FPS, and Ultra 121.5 FPS. The drop from Low to Ultra is 186.0 FPS. Compared to 1080p, every preset at 1440p is lower by a consistent margin: Low is 178.3 FPS lower, Medium is 138.3 FPS lower, High is 116.3 FPS lower, and Ultra is 71.6 FPS lower.
At 3840x2160, the results are: Low 158.4 FPS, Medium 127.2 FPS, High 102.7 FPS, and Ultra 61.9 FPS. The Ultra preset is the only measurement in the entire set that falls below 100 FPS, and it sits just 1.9 FPS above the 60 FPS threshold. The drop from 1440p Ultra (121.5 FPS) to 4K Ultra (61.9 FPS) is 49.1%. The drop from 1080p Ultra (193.1 FPS) to 4K Ultra (61.9 FPS) is 67.9%.
The database does not record minimum or maximum FPS values for these measurements, so the analysis relies solely on average frame rates. The average frame rates are consistently high enough that even with typical frame time variance, the 60 FPS threshold would be met at all presets and resolutions tested.
The Verdict
This PC can run Minecraft: Java Edition at all tested resolutions and presets. The verdict by resolution is clear:
At 1920x1080, all four presets are playable, with Ultra settings producing 193.1 FPS average. At 2560x1440, all four presets are playable, with Ultra at 121.5 FPS average. At 3840x2160, all four presets are playable, with Ultra at 61.9 FPS average. The 4K Ultra result is the only one that falls below 100 FPS, but it still clears the 60 FPS threshold by a small margin.
In practical terms, this system delivers a smooth experience even at maximum settings on a 4K display, though the 61.9 FPS average at 4K Ultra leaves little headroom for demanding scenes or heavy mod usage. At 1080p and 1440p, the frame rates are so high that the system is effectively overkill for standard 60 Hz monitors, and it would comfortably drive high refresh rate displays at 144 Hz or 165 Hz. At 1080p Ultra, the 193.1 FPS average means a 144 Hz monitor would be fully utilized, and at 1440p Ultra, the 121.5 FPS average is still above 120 FPS.
Best Settings per Resolution
At 3840x2160, the best settings preset that stays at or above 60 FPS is Ultra, with an average of 61.9 FPS. This is the most demanding preset tested, and it barely clears the threshold. If a user prefers additional headroom, High settings at 102.7 FPS would be a safer choice, but the data shows Ultra is viable.
At 2560x1440, the best settings preset is Ultra, with an average of 121.5 FPS. This provides a comfortable margin above 60 FPS and is suitable for high refresh rate gaming.
At 1920x1080, the best settings preset is Ultra, with an average of 193.1 FPS. This is the highest frame rate recorded for Ultra settings across all resolutions, and it leaves ample room for any in-game scene complexity.
In all three resolutions, the Ultra preset is the most demanding configuration tested, and it clears the 60 FPS threshold in every case. For users prioritizing maximum visual quality, Ultra is the recommended choice at all resolutions. For users who want to ensure consistent frame times or who play with heavy mods, dropping to High at 4K (102.7 FPS) or High at 1440p (192.1 FPS) would provide additional headroom without sacrificing much visual fidelity.