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Minecraft: Java Edition
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Minecraft: Java Edition

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
354 FPS
Ultra 1080p Measured
138 FPS

1440p (2K / QHD)

Low 1440p Measured
224 FPS
Ultra 1440p Measured
90 FPS

4K (Ultra HD)

Low 4K Measured
115 FPS
Ultra 4K Measured
47 FPS
4.4ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 33,226
Your CPU 17,507
Graphics Card
Required 26,068
Your GPU 19,036

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 73 92 115
1440p QHD 90 139 179 224
1080p Full HD 138 227 283 354

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 227
1920x1080 Low 354
1920x1080 Medium 283
1920x1080 Ultra 138
2560x1440 High 139
2560x1440 Low 224
2560x1440 Medium 179
2560x1440 Ultra 90
3840x2160 High 73
3840x2160 Low 115
3840x2160 Medium 92
3840x2160 Ultra 47

Performance Analysis: Minecraft: Java Edition on Your System

Measured FPS Breakdown

The recorded data for Minecraft: Java Edition with the AMD Ryzen 5 4600G and AMD Radeon RX 6600 shows a clear performance hierarchy across the three tested resolutions. At 1920x1080, the combination delivers extremely high frame rates across all presets. The Low preset averages 353.7 FPS, which is the fastest result in the entire dataset. Medium follows at 282.6 FPS, while High drops to 227.1 FPS. The most demanding Ultra preset still holds 138.3 FPS, comfortably above any playability concern.

Moving to 2560x1440, the same pattern persists but with lower absolute numbers. Low averages 223.8 FPS, Medium reaches 178.5 FPS, and High manages 138.9 FPS. Ultra at this resolution produces 89.8 FPS, which remains well above the 60 FPS playability threshold. The scaling from 1080p to 1440p is roughly linear in terms of pixel count, and the frame rates reflect that relationship: Low drops from 353.7 to 223.8 FPS, a reduction of about 37 percent. High drops from 227.1 to 138.9 FPS, a reduction of about 39 percent. Ultra drops from 138.3 to 89.8 FPS, a reduction of about 35 percent.

At 3840x2160, the performance picture changes more dramatically. The Low preset averages 115.4 FPS, still very playable. Medium averages 92.2 FPS, and High averages 72.9 FPS. The Ultra preset, however, falls to 46.9 FPS, which is below the 60 FPS playable threshold. This is the only configuration in the entire measured set that fails to maintain 60 FPS on average. The gap between High and Ultra at 4K is substantial: 72.9 versus 46.9 FPS, a difference of 26 FPS or roughly 36 percent lower performance.

The database does not include separate minimum or maximum frame rate values for any resolution or preset. All recorded figures are average FPS only. This means the analysis relies on averages to determine playability, and the verdict data confirms that approach. For 3840x2160, the playable settings include High, Low, and Medium; Ultra is excluded. For both 2560x1440 and 1920x1080, all four presets are marked playable.

Resolution scaling reveals a notable trend. At 1080p, even Ultra exceeds 120 FPS, suggesting the GPU is not the primary constraint at that resolution. At 1440p, Ultra still exceeds 85 FPS, indicating headroom remains. At 4K, only Ultra falls below 60 FPS, and the drop between Medium and Ultra is steep: 92.2 to 46.9 FPS. This suggests that Ultra settings introduce a rendering load that the RX 6600 cannot sustain at 4K, likely due to shader complexity or draw distance effects.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 4600G, based on average benchmark scores, include the AMD Ryzen 3 PRO 5355GE, which scores 17482 versus the 4600G's 17507, a delta of 0.1 percent. The AMD Ryzen 3 8300GE scores 17614, a delta of -0.6 percent, meaning it is slightly faster. The Intel Core 7 150U scores 17395, a delta of 0.6 percent, slightly slower. The Intel Core i3-14100T scores 17648, a delta of -0.8 percent, also slightly faster. In practice, any of these CPUs would deliver nearly identical CPU-bound performance in Minecraft: Java Edition. The 4600G sits at the 71st percentile among all CPUs, so it is a mid-to-upper range part, and these rivals cluster within 1 percent of its average score.

For the AMD Radeon RX 6600, the nearest rivals by average benchmark score include the NVIDIA Quadro K6000, which scores 19030 versus the RX 6600's 19036, a delta of 0 percent. The NVIDIA GeForce RTX 4050 Mobile scores 19049, a delta of -0.1 percent. The NVIDIA Tesla K20m scores 19089, a delta of -0.3 percent. The NVIDIA RTX 2000 Ada Generation scores 18954, a delta of 0.4 percent. These are all within a fraction of a percent of the RX 6600's average score, meaning in GPU-bound scenarios, any of these would produce nearly identical frame rates. The RX 6600 sits at the 63rd percentile among all GPUs, which is slightly lower than the CPU's percentile ranking.

The implication for Minecraft: Java Edition is that if someone swapped the 4600G for any of its nearest CPU rivals, the frame rates at 1080p and 1440p would change by less than 1 percent in CPU-bound situations. Similarly, swapping the RX 6600 for any nearest GPU rival would change GPU-bound performance by less than 0.5 percent. The combination of the 4600G and RX 6600 is well balanced for this game, as both components sit near their respective performance peers.

Best Settings per Resolution

At 1920x1080, the best settings that stay at or above 60 FPS are Ultra, which averages 138.3 FPS. This is the most demanding preset, and it still delivers more than double the playability threshold. There is no reason to drop to High or Medium at this resolution.

At 2560x1440, the best settings are also Ultra, averaging 89.8 FPS. This remains above 60 FPS with a comfortable margin. The frame rate is lower than at 1080p, but still smooth for most gameplay scenarios.

At 3840x2160, the best settings are High, averaging 72.9 FPS. Ultra drops to 46.9 FPS, which is not playable by the database's standard. High is the most demanding preset that stays at or above 60 FPS at this resolution. Medium would also work at 92.2 FPS, and Low at 115.4 FPS, but High provides the best visual quality while maintaining playability.

The verdict by resolution confirms these choices. For 3840x2160, the playable settings list includes High, Low, and Medium, with High as the best settings and 72.9 FPS at that setting. For 2560x1440, all four settings are playable, with Ultra as best and 89.8 FPS. For 1920x1080, all four are playable, with Ultra as best and 138.3 FPS.

FAQ

Q: Can this system run Minecraft: Java Edition at 4K resolution?

A: Yes, at High settings the average frame rate is 72.9 FPS, which is above the 60 FPS threshold. Medium and Low also work, at 92.2 and 115.4 FPS respectively. Ultra at 4K drops to 46.9 FPS, which is not considered playable.

Q: What is the highest preset that maintains 60 FPS at 2560x1440?

A: Ultra settings average 89.8 FPS at 2560x1440, so the most demanding preset is fully playable. High, Medium, and Low also exceed 60 FPS, with 138.9, 178.5, and 223.8 FPS respectively.

Q: How does the CPU compare to its closest rivals?

A: The Ryzen 5 4600G has an average benchmark score of 17507. The AMD Ryzen 3 PRO 5355GE scores 17482, 0.1 percent lower. The AMD Ryzen 3 8300GE scores 17614, 0.6 percent higher. The Intel Core 7 150U scores 17395, 0.6 percent lower. The Intel Core i3-14100T scores 17648, 0.8 percent higher. Performance differences are negligible.

Q: How does the GPU compare to its closest rivals?

A: The RX 6600 has an average benchmark score of 19036. The NVIDIA Quadro K6000 scores 19030, essentially identical. The NVIDIA GeForce RTX 4050 Mobile scores 19049, 0.1 percent higher. The NVIDIA Tesla K20m scores 19089, 0.3 percent higher. The NVIDIA RTX 2000 Ada Generation scores 18954, 0.4 percent lower.

Q: Is Ultra settings playable at 1080p?

A: Yes, Ultra at 1920x1080 averages 138.3 FPS, which is far above the 60 FPS threshold. Even the most demanding preset leaves significant headroom.

Q: What is the frame rate drop from 1080p to 4K at High settings?

A: At 1920x1080, High averages 227.1 FPS. At 3840x2160, High averages 72.9 FPS. This is a reduction of approximately 68 percent, reflecting the fourfold increase in pixel count.

CPU and GPU Roles

The data shows that at 1920x1080, the CPU plays a more significant role than at higher resolutions. The difference between Low and Ultra at 1080p is 353.7 versus 138.3 FPS, a span of 215.4 FPS. At 2560x1440, the same span is 223.8 versus 89.8 FPS, a difference of 134 FPS. At 3840x2160, the span narrows further to 115.4 versus 46.9 FPS, a difference of 68.5 FPS. This pattern indicates that as resolution increases, the GPU becomes the limiting factor, compressing the performance gap between presets.

The RX 6600's GPU-bound performance is evident at 4K. The Ultra preset at 4K drops below 60 FPS, which does not happen at any lower resolution. The steep drop between Medium (92.2 FPS) and Ultra (46.9 FPS) at 4K suggests that Ultra enables effects that heavily tax the GPU's shading units or memory bandwidth. The RX 6600 has 1792 shading units and 64 ROPs, with a 128-bit memory bus and 224.0 GB/s bandwidth. These specifications are moderate by current standards, and the 4K Ultra result aligns with that profile.

Conversely, the CPU's influence is strongest at 1080p. The Ryzen 5 4600G has 6 cores and 12 threads, with a boost clock of 4.20 GHz and 8 MB of shared L3 cache. Its single-thread performance, as measured by Cinebench R23 single-core at 1919, is adequate for Minecraft's Java-based rendering thread. At 1080p Low, the frame rate of 353.7 FPS indicates that the CPU can feed the GPU at very high rates, and the GPU is not saturated until higher presets or resolutions.

The scaling between resolutions reinforces this split. At Low settings, going from 1080p to 1440p drops frame rates by about 37 percent, and from 1440p to 4K by about 48 percent. At Ultra settings, the drops are 35 percent and 48 percent respectively. The consistent percentage drops across presets suggest that resolution scaling is primarily GPU-bound, while the absolute frame rate differences between presets at a fixed resolution reflect CPU and GPU interplay. At 1080p, the CPU has more headroom, so Ultra still reaches 138.3 FPS. At 4K, the GPU's limits surface, and Ultra falls to 46.9 FPS.

The database also records that the CPU sits at the 71st percentile among all CPUs, while the GPU sits at the 63rd percentile among all GPUs. This slight imbalance means the CPU is relatively stronger than the GPU in the overall hardware landscape. For Minecraft specifically, that translates to the CPU rarely being the bottleneck at higher resolutions, where the GPU's lower percentile ranking becomes the constraint.

How This Combo Ranks

The combination of the AMD Ryzen 5 4600G and AMD Radeon RX 6600 ranks 1411 out of 1727 tested combos for Minecraft: Java Edition. This places it in the lower half of all tested configurations, specifically around the 82nd percentile from the bottom, or roughly the 18th percentile from the top. The rank of 1411 out of 1727 means there are 1410 combos that perform better and 316 that perform worse.

Given that this combo can run Ultra at 1080p at 138.3 FPS and Ultra at 1440p at 89.8 FPS, the relatively low rank may seem surprising. However, the database likely includes many high-end configurations with more powerful CPUs and GPUs that achieve even higher frame rates, particularly at 4K. The RX 6600's 63rd percentile GPU ranking and the 4600G's 71st percentile CPU ranking both sit below the top tier, so the combo naturally lands below many flagship pairings.

The practical takeaway is that this combo delivers smooth performance at 1080p and 1440p across all presets, and at 4K up to High settings. The rank of 1411 reflects the broader competitive field rather than any deficiency in playability. For a mid-range pairing, the measured FPS numbers are strong, especially considering that even the most demanding preset at 1080p exceeds 130 FPS. The 4K Ultra result of 46.9 FPS is the only weak point, and it aligns with the GPU's modest specifications for 4K rendering.

Compared to its nearest rival combos, which would use CPUs within 1 percent of the 4600G and GPUs within 0.5 percent of the RX 6600, the performance would be nearly identical. The rank would shift by only a few positions depending on exact pairings, but the overall tier would remain the same. This combo is best suited for 1080p and 1440p gaming, with 4K playable only at reduced settings.