Instant compatibility check with FPS benchmarks and optimization tips
Minecraft: Java Edition
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 82 | 105 | 129 |
| 1440p QHD | 99 | 156 | 195 | 244 |
| 1080p Full HD | 153 | 243 | 309 | 389 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft: Java Edition on Your System
Measured FPS Breakdown
The recorded data for Minecraft: Java Edition on this AMD Ryzen 5 3600 with NVIDIA GeForce RTX 2060 SUPER combination covers three resolutions and four graphics presets. All figures represent average FPS, as minimum and maximum values were not captured in this dataset.
At 1920x1080, the system delivers exceptional headroom across every preset. Low settings produce 388.8 FPS on average, Medium settings reach 308.5 FPS, High settings hold 243.1 FPS, and even the demanding Ultra preset maintains 152.9 FPS. This resolution never approaches a playability concern, with the gap between Low and Ultra representing a 235.9 FPS drop, yet the final figure still more than doubles the 60 FPS threshold.
Moving to 2560x1440, the pattern continues but with noticeable scaling pressure. Low settings average 244 FPS, Medium settings reach 195.3 FPS, High settings deliver 156 FPS, and Ultra stays at 99.1 FPS. The Ultra preset at this resolution loses roughly 53.8 FPS compared to the same preset at 1080p, which indicates that pixel count starts to matter more as settings climb.
At 3840x2160, the data reveals where this hardware begins to strain. Low settings still manage 129.3 FPS, Medium settings drop to 104.6 FPS, and High settings hold 81.5 FPS. However, Ultra falls to 49.2 FPS, which sits below the 60 FPS playability threshold. The scaling from 1440p Ultra to 4K Ultra shows a 49.9 FPS reduction, confirming that 4K Ultra exceeds what this combination can sustain smoothly.
The progression across resolutions follows a consistent pattern: each doubling of pixel count from 1080p to 4K costs roughly 40 to 70 percent of the average FPS depending on the preset. Low settings degrade from 388.8 to 129.3 FPS across that range, while High settings degrade from 243.1 to 81.5 FPS. The Ultra preset shows the steepest relative decline, falling from 152.9 to 49.2 FPS, which represents a 67.8 percent reduction.
FAQ
Q: Can this system run Minecraft: Java Edition at 4K with the Ultra preset?
A: No. The recorded average FPS at 3840x2160 with Ultra settings is 49.2 FPS, which falls below the 60 FPS playability threshold used in this database.
Q: What is the best playable preset at 1440p?
A: Ultra is the most demanding preset that stays at or above 60 FPS at 2560x1440, with an average of 99.1 FPS. High, Medium, and Low also all remain above 60 FPS at this resolution.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: The average FPS drops from 243.1 at 1920x1080 to 81.5 at 3840x2160, a reduction of 161.6 FPS, which represents approximately a 66.5 percent decrease.
Q: Does the Ultra preset ever fall below 60 FPS at 1080p?
A: No. At 1920x1080, the Ultra preset averages 152.9 FPS, which is well above the 60 FPS threshold. The only recorded instance of Ultra falling below 60 FPS occurs at 3840x2160.
Q: Which preset at 4K delivers the highest FPS above 60?
A: Low settings at 3840x2160 average 129.3 FPS, which is the highest recorded value above 60 FPS at that resolution. High settings average 81.5 FPS, and Medium averages 104.6 FPS.
Q: How does the 4K Ultra result compare to the 1080p Low result?
A: The difference is substantial. 1080p Low averages 388.8 FPS, while 4K Ultra averages 49.2 FPS. The Ultra 4K figure is lower than the 1080p Low figure by 339.6 FPS, and the 4K result is below playable while the 1080p result is extremely high.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, with an average of 152.9 FPS. This leaves considerable margin above the threshold, so users could comfortably push any preset available.
At 2560x1440, Ultra also remains the best choice, averaging 99.1 FPS. This is still comfortably above 60 FPS, though the margin has narrowed compared to 1080p.
At 3840x2160, the situation changes. Ultra drops to 49.2 FPS, which is not playable. The best preset that stays at or above 60 FPS is High, with an average of 81.5 FPS. Medium averages 104.6 FPS and Low averages 129.3 FPS, but High is the most demanding playable option. Users seeking maximum visual quality at 4K must step down from Ultra to High to maintain smooth frame rates.
Similar Performance Alternatives
Looking at the nearest rivals recorded in the database, this CPU and GPU sit close to several other components in aggregate benchmark scores.
The AMD Ryzen 5 3600 has an average benchmark score of 17035, placing it in the 71st percentile among all CPUs. Its nearest rival is the Intel Core i5-11400 with an average score of 17067, a difference of 0.2 percent. The Intel Core i7-1260P scores 17007, also 0.2 percent away. Two AMD EPYC server chips, the 7573X and 7742, score 17070 and 16998 respectively, with deltas of negative 0.2 and positive 0.2 percent. In practical terms, all four rivals deliver nearly identical CPU performance, so swapping the Ryzen 5 3600 for any of these would yield very similar frame rates in Minecraft: Java Edition.
The NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093, placing it in the 62nd percentile among all GPUs. Its nearest rival is the NVIDIA GeForce RTX 3060 Mobile with a score of 18159, a delta of negative 0.4 percent. The AMD Radeon Pro 5700 scores 18189 (negative 0.5 percent), the AMD Radeon RX 460 scores 18373 (negative 1.5 percent), and the Intel Arc A770M scores 18383 (negative 1.6 percent). All four are within 1.6 percent of the RTX 2060 SUPER, meaning gameplay behavior in this title would be nearly indistinguishable across these options. The RX 460 and Arc A770M are interesting inclusions because they score slightly higher on aggregate benchmarks, but the differences are so small that the measured FPS for Minecraft would fall within the same range.
The Verdict
This combination can run Minecraft: Java Edition with no difficulty at most settings. The verdict data confirms that at 1920x1080, all four presets clear the 60 FPS threshold, with Ultra delivering 152.9 FPS. At 2560x1440, all four presets also remain playable, with Ultra at 99.1 FPS. At 3840x2160, three of the four presets are playable: High at 81.5 FPS, Medium at 104.6 FPS, and Low at 129.3 FPS. The only unplayable configuration is 4K Ultra at 49.2 FPS.
The practical takeaway is straightforward. This system handles the game with exceptional performance at 1080p and 1440p, and it remains fully playable at 4K as long as the Ultra preset is avoided. The 60 FPS threshold is exceeded by a wide margin in nearly every tested scenario. The single failure point, 4K Ultra, is a demanding combination that this hardware cannot sustain, but the step down to High at 4K restores comfortable performance.
How This Combo Ranks
Within the database of tested combinations, this specific pairing of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 2060 SUPER ranks 1196 out of 1727 tested combos for Minecraft: Java Edition. That places it in the upper-middle portion of all tested systems. The rank reflects the aggregate performance across all measured resolutions and presets.
The ranking is notable because the system performs far better than the rank might suggest. Many of the 531 combos ranked above it likely achieve higher raw frame rates at lower resolutions, but the recorded data here shows this system handles even 4K High at 81.5 FPS. The rank of 1196 out of 1727 means roughly 69 percent of tested combos score higher overall, yet the actual gameplay experience remains smooth across nearly all settings. This suggests that Minecraft: Java Edition is not particularly demanding on this hardware, and the ranking may be influenced by other games in the database where the CPU or GPU becomes a more significant bottleneck.
CPU and GPU Roles
The measured data across resolutions and presets provides insight into which component matters more for Minecraft: Java Edition. At 1920x1080, the CPU is likely the limiting factor. The jump from Low to Ultra at 1080p shows a drop from 388.8 to 152.9 FPS, but even the lowest figure is far above the 60 FPS threshold. The GPU has ample capacity at this resolution, and the frame rates are high enough that the CPU's single-thread performance, which places the Ryzen 5 3600 in the 71st percentile, becomes the more relevant constraint.
At 2560x1440, the balance shifts slightly toward the GPU. The Ultra preset drops to 99.1 FPS, a 53.8 FPS reduction from the 1080p Ultra figure. The scaling from 1080p to 1440p affects all presets, but the percentage drop is larger for Ultra (35.2 percent) than for Low (37.3 percent). This indicates that as resolution increases, the GPU's rendering load grows, but the CPU still has enough headroom to keep frame rates high.
At 3840x2160, the GPU becomes the dominant factor. The Ultra preset falls to 49.2 FPS, which is below playable. The drop from 1440p Ultra to 4K Ultra is 49.9 FPS, a 50.3 percent reduction. Meanwhile, Low settings at 4K still achieve 129.3 FPS, showing that the CPU can sustain high throughput when the GPU is not overwhelmed. The fact that 4K Low outperforms 4K Ultra by 80.1 FPS demonstrates that the GPU's fill rate and shading capacity are the primary constraints at this resolution.
The pattern is clear: at 1080p, the CPU's performance ceiling limits maximum frame rates, though the limits are so high that they do not affect playability. At 1440p, both components contribute, but the GPU starts to pull ahead as the limiting factor. At 4K, the GPU is decisively the bottleneck, especially at higher presets. The CPU's 6 cores and 12 threads, along with its 32 MB of shared L3 cache, provide enough processing power to feed the GPU at all resolutions, but the RTX 2060 SUPER cannot maintain Ultra settings at 4K. Users who prioritize high frame rates at 1080p or 1440p will find the CPU matters more, while those who push for 4K will see GPU limitations first.