Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
814 FPS
Ultra 1080p Measured
320 FPS

1440p (2K / QHD)

Low 1440p Measured
514 FPS
Ultra 1440p Measured
202 FPS

4K (Ultra HD)

Low 4K Measured
269 FPS
Ultra 4K Measured
106 FPS
2ms Frame Time
3ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 69,355
Graphics Card
Required 26,954
Your GPU 54,247

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 106 169 213 269
1440p QHD 202 323 407 514
1080p Full HD 320 512 645 814

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 512
1920x1080 Low 814
1920x1080 Medium 645
1920x1080 Ultra 320
2560x1440 High 323
2560x1440 Low 514
2560x1440 Medium 407
2560x1440 Ultra 202
3840x2160 High 169
3840x2160 Low 269
3840x2160 Medium 213
3840x2160 Ultra 106

Performance Analysis: Minecraft on Your System

The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 4080 delivers exceptionally high frame rates in Minecraft across all tested resolutions and presets. Measured data places this combination at rank 180 out of 3,710 tested configurations, with the CPU scoring in the 94th percentile of all CPUs and the GPU in the 86th percentile of all GPUs. The following analysis breaks down the measured FPS, ranking, optimal settings, and component roles based solely on the provided benchmark data.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four quality presets (Low, Medium, High, Ultra). For Medium, both minimum and maximum frame rates were recorded; for the other presets, only average FPS is available.

1920x1080

  • Low: Average 814 FPS
  • Medium: Average 645 FPS (min 548, max 742)
  • High: Average 512 FPS
  • Ultra: Average 320 FPS

At 1080p, even the most demanding Ultra preset averages 320 FPS, and the Low preset reaches 814 FPS. The gap between Low and Ultra is approximately 2.5×, indicating that the GPU is well ahead of the 60 FPS threshold at every setting.

2560x1440

  • Low: Average 514 FPS
  • Medium: Average 407 FPS (min 346, max 468)
  • High: Average 323 FPS
  • Ultra: Average 202 FPS

At 1440p, the Ultra preset still averages 202 FPS. The scaling from 1080p to 1440p shows a consistent drop: Low falls from 814 to 514 (≈37% reduction), and Ultra falls from 320 to 202 (≈37% reduction). This suggests the workload remains GPU-bound at this resolution.

3840x2160

  • Low: Average 269 FPS
  • Medium: Average 213 FPS (min 181, max 245)
  • High: Average 169 FPS
  • Ultra: Average 106 FPS

At 4K, the Ultra preset averages 106 FPS, still comfortably above 60. The Medium preset shows a minimum of 181 FPS, which is far above the playability threshold. The drop from 1440p to 4K is larger: Low goes from 514 to 269 (≈48% reduction), and Ultra from 202 to 106 (≈48% reduction), reflecting the higher pixel count.

Across all resolutions, the relative ordering of presets is consistent: Low > Medium > High > Ultra. The Medium preset’s min/max data indicates stable frame pacing, with the minimum never falling below 181 FPS even at 4K.

How This Combo Ranks

The combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 4080 ranks 180th out of 3,710 tested combos for Minecraft. This places it in the top 5% of all configurations in the database. The CPU itself is in the 94th percentile of all CPUs, while the GPU is in the 86th percentile of all GPUs. These percentile scores reflect the hardware’s overall benchmark strength, but the in-game ranking is more specific to Minecraft’s workload.

The CPU’s average benchmark score is 69,355, and its nearest rivals are all within a 0.9% margin: the AMD EPYC 9115 (delta +0.1%), AMD Ryzen 9 7950X (delta −0.2%), AMD Ryzen 9 7940HX (delta −0.7%), and AMD Ryzen 7 9700F (delta −0.9%). The GPU’s average score is 54,247, with nearest rivals including the RTX 4080 SUPER (delta +0.1%), AMD Radeon Pro W5700X (delta −1.1%), AMD Radeon RX 6750 GRE 12 GB (delta −2.6%), and AMD Radeon 8060S (delta −2.7%). These deltas are small, meaning any of these alternative components would produce nearly identical frame rates in Minecraft.

Best Settings per Resolution

The most demanding preset that maintains an average of at least 60 FPS is Ultra at every resolution, because all measured averages exceed 60 FPS. The exact averages are:

  • 3840x2160 (4K): Ultra averages 106 FPS
  • 2560x1440 (1440p): Ultra averages 202 FPS
  • 1920x1080 (1080p): Ultra averages 320 FPS

Since the Ultra preset is the highest quality setting in the test, and it clears 60 FPS at all resolutions, the system can run Minecraft at maximum visual quality without any frame rate compromises. The 4K Ultra result of 106 FPS leaves headroom for heavier scenes, though the data does not include minimum FPS for Ultra.

Similar Performance Alternatives

Based on the nearest rival data for the CPU and GPU, several component swaps would yield very similar performance in Minecraft. The CPU’s average benchmark score is within 0.9% of the AMD EPYC 9115, AMD Ryzen 9 7950X, AMD Ryzen 9 7940HX, and AMD Ryzen 7 9700F. For example, the AMD Ryzen 9 7950X is only 0.2% slower on average, meaning a system with that CPU and the same RTX 4080 would produce nearly identical FPS in Minecraft.

On the GPU side, the RTX 4080’s average score is within 2.7% of four alternatives: the RTX 4080 SUPER (0.1% faster), AMD Radeon Pro W5700X (1.1% slower), AMD Radeon RX 6750 GRE 12 GB (2.6% slower), and AMD Radeon 8060S (2.7% slower). Substituting any of these GPUs would change the frame rate by only a few percent, so the overall experience—still far above 60 FPS at all resolutions—would remain effectively unchanged.

A configuration using any of these rival CPUs or GPUs would land in a similar performance bracket. The ranking would shift slightly, but the playability verdict would be identical: all presets at all resolutions exceed 60 FPS.

FAQ

Q: What is the average FPS at 4K Ultra settings?

A: The average FPS is 106 at 3840x2160 with Ultra settings.

Q: Does the system maintain 60 FPS at 4K with the highest preset?

A: Yes, the Ultra preset at 4K averages 106 FPS, which is well above the 60 FPS playable threshold.

Q: What is the best setting for 1440p?

A: Ultra is the best setting, averaging 202 FPS at 2560x1440.

Q: How does this combo rank among all tested configurations?

A: It ranks 180th out of 3,710 combos tested for Minecraft.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum FPS at 1920x1080 Medium is 548 FPS, with an average of 645 FPS and a maximum of 742 FPS.

Q: Are there any presets that fail to reach 60 FPS at any resolution?

A: No. Every preset (Low, Medium, High, Ultra) at every resolution (1080p, 1440p, 4K) averages above 60 FPS. The lowest average is 106 FPS (4K Ultra).

The Verdict

The Intel Core i7-14700K + NVIDIA GeForce RTX 4080 can run Minecraft at maximum settings at all tested resolutions. The verdict by resolution confirms that every preset—Low, Medium, High, and Ultra—is playable, with the best (most demanding) setting being Ultra at each resolution:

  • 3840x2160: Ultra averages 106 FPS
  • 2560x1440: Ultra averages 202 FPS
  • 1920x1080: Ultra averages 320 FPS

Since the playable threshold is 60 FPS, this system clears it by a wide margin even at 4K Ultra. The data indicates no need to reduce quality settings for a smooth experience. The only consideration is that the measured data does not include minimum FPS for Ultra, but the average is high enough that dips would need to be extreme to fall below 60 FPS.

CPU and GPU Roles

The scaling of frame rates across resolutions and presets indicates that the GPU is the primary performance driver in Minecraft, while the CPU provides ample headroom. At 1080p Low, the system produces 814 FPS; at 4K Low, it drops to 269 FPS. This is a 3× reduction in frame rate for a 4× increase in pixel count (1920×1080 vs. 3840×2160). A similar ratio holds for Ultra: 320 FPS at 1080p versus 106 FPS at 4K, again roughly a 3× drop. The consistent reduction across all presets suggests that the workload is scaling with pixel output, which is characteristic of GPU-bound rendering.

The CPU’s strong single-thread performance (Passmark single-thread score of 4,472) and multi-thread performance (Passmark multi-thread score of 52,392) indicate that it can feed the GPU at extremely high frame rates. At 1080p Low, the system reaches 814 FPS, which would require the CPU to issue draw calls and update game logic fast enough to sustain that rate; the measured result shows it does so without bottlenecking. The GPU’s memory bandwidth of 716.8 GB/s and 16 GB of GDDR6X VRAM are sufficient for Minecraft’s texture and chunk data at 4K, as evidenced by the 106 FPS average at Ultra.

The role of each component shifts subtly with resolution. At 1080p, the CPU’s ability to process game logic becomes more relevant because the GPU can render frames very quickly; the 814 FPS Low result highlights that the CPU does not become a limiting factor. At 4K, the GPU’s fill rate and bandwidth are the primary constraints, as the frame rate drops by roughly half from 1440p to 4K. Nevertheless, the combination maintains a playable experience at all settings, with the CPU and GPU working in concert to deliver frame rates that far exceed the 60 FPS target.