Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
683 FPS
Ultra 1080p Measured
386 FPS

1440p (2K / QHD)

Low 1440p Measured
586 FPS
Ultra 1440p Measured
244 FPS

4K (Ultra HD)

Low 4K Measured
324 FPS
Ultra 4K Measured
127 FPS
1.7ms Frame Time
3ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 25,292
Graphics Card
Required 26,954
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 127 204 257 324
1440p QHD 244 390 491 586
1080p Full HD 386 578 628 683

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 578
1920x1080 Low 683
1920x1080 Medium 628
1920x1080 Ultra 386
2560x1440 High 390
2560x1440 Low 586
2560x1440 Medium 491
2560x1440 Ultra 244
3840x2160 High 204
3840x2160 Low 324
3840x2160 Medium 257
3840x2160 Ultra 127

Performance Analysis: Minecraft on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 5090 D presents a fascinating mismatch of generations in the Minecraft benchmark database. The CPU, a 10-core Raptor Lake part, places in the 77th percentile of all tested processors, while the GPU, a Blackwell 2.0 flagship, sits in the 92nd percentile. This combination produces remarkably high frame rates, but the data reveals that the CPU's role shifts dramatically depending on the resolution, making this combo more nuanced than its raw specs suggest.

Similar Performance Alternatives

The CPU and GPU each have distinct neighbors in the benchmark database, based on their average scores. For the Intel Core i5-13400F, the nearest rival is the AMD Ryzen 9 6900HS with an average score of 25284, showing a 0% delta. The Intel Core 5 120 and AMD Ryzen 5 5600X3D both score 25362 and 25365 respectively, each sitting -0.3% behind the i5-13400F. The AMD Ryzen 7 6800H trails by a mere 0.4% with a score of 25201. These four chips all cluster within a tight performance band, meaning any of them would deliver nearly identical CPU-bound behavior in Minecraft, particularly at lower resolutions where the processor dictates frame pacing.

On the GPU side, the RTX 5090 D's average benchmark score of 77712 places it near the AMD Radeon RX 6650M XT (76904, +1.1% for the AMD part) and the AMD Radeon RX 6850M XT (78940, -1.6% for the NVIDIA part). The NVIDIA Tesla P100 variants, both the 12 GB and 16 GB versions, score 79396 and 79605 respectively, sitting -2.1% and -2.4% behind the RTX 5090 D. This clustering suggests that in Minecraft, the RTX 5090 D's massive 32 GB GDDR7 memory and 512-bit bus provide no tangible advantage over these older or mobile-class GPUs, because the game's engine does not heavily utilize the GPU's raw compute capabilities at typical settings. The data implies that users considering this CPU-GPU pairing could swap the RTX 5090 D for any of these rivals without experiencing meaningful FPS changes in this specific title.

CPU and GPU Roles

Minecraft's performance scaling across resolutions reveals a clear division of labor between the i5-13400F and the RTX 5090 D. At 1920x1080, the CPU is the dominant bottleneck. The average FPS at Low settings reaches 683, which drops to 578 at High and 386 at Ultra. This progression shows that even at 1080p, the GPU can push frames far beyond what the CPU's single-thread performance (3dmark_single_thread score of 960) can sustain, but the i5-13400F still manages to feed the GPU adequately. The gap between Low and Ultra at 1080p is 297 FPS, indicating that the GPU's rendering load does increase with settings, but the absolute numbers remain CPU-limited.

Moving to 2560x1440, the GPU begins to take on more responsibility. The Low preset yields 586 FPS, High produces 390, and Ultra drops to 244. The delta between Low and Ultra here is 342 FPS, larger than at 1080p, suggesting the RTX 5090 D's fill rate (423.6 GPixel/s) starts to matter. At 3840x2160, the GPU's role becomes even more pronounced. Low settings produce 324 FPS, High drops to 204, and Ultra falls to 127. The scaling from 1440p to 4K at Ultra (244 to 127 FPS) represents a 48% reduction, which aligns with the pixel count increase rather than CPU limitations. The data indicates that at 4K Ultra, the RTX 5090 D is the primary performance driver, while at 1080p, the i5-13400F's single-thread capabilities (cinebench_r23_singlecore score of 3191) are the limiting factor.

Measured FPS Breakdown

The measured FPS data provides a complete picture across all three resolutions and four settings tiers. At 1920x1080, the Low preset achieves an average of 683 FPS. Medium settings produce 628 FPS with a minimum of 534 and a maximum of 722. High settings deliver 578 FPS, and Ultra drops to 386 FPS. The 1080p numbers show a consistent decline as settings increase, with the Medium preset's minimum of 534 FPS indicating that even in demanding scenes, the frame rate never dips below playable thresholds.

At 2560x1440, the Low preset averages 586 FPS. Medium settings yield 491 FPS with a minimum of 418 and a maximum of 565. High settings produce 390 FPS, while Ultra settles at 244 FPS. The transition from Medium to High represents a 20% performance drop, while High to Ultra costs 37% of the frame rate. These percentages suggest that Ultra settings at 1440p introduce rendering features that heavily tax the GPU, though the absolute numbers remain high.

At 3840x2160, the Low preset averages 324 FPS. Medium settings produce 257 FPS with a minimum of 218 and a maximum of 295, making it the only 4K preset with reported min/max values. High settings drop to 204 FPS, and Ultra falls to 127 FPS. The 4K Medium preset's minimum of 218 FPS is particularly notable, as it shows that even the lowest recorded frame at 4K Medium is more than triple the 60 FPS threshold. The Ultra preset at 127 FPS averages just over double the playable threshold, indicating that this combo handles 4K with substantial headroom.

The Verdict

The verdict data is unequivocal: this system runs Minecraft at playable frame rates across every tested resolution and setting combination. The verdictByResolution field lists all four settings (Low, Medium, High, Ultra) as playable at 3840x2160, 2560x1440, and 1920x1080. The best settings at 4K are Ultra, which maintains an average of 127 FPS, well above the 60 FPS playable threshold. At 1440p, Ultra produces 244 FPS, and at 1080p, Ultra reaches 386 FPS. The data shows no scenario where this combo fails to clear 60 FPS, even at the most demanding 4K Ultra preset. The minimum recorded FPS across all data points is 218 FPS at 4K Medium, which is still 3.6 times the playable threshold. This suggests that users can freely max out all settings without concern for frame drops, though the CPU bottleneck at lower resolutions means the GPU's potential is not fully utilized.

How This Combo Ranks

In the benchmark database, this specific combination of Intel Core i5-13400F and NVIDIA GeForce RTX 5090 D ranks 78th out of 3710 tested combos for Minecraft. This places it in the top 2.1% of all configurations, a strong showing that reflects the GPU's high percentile (92nd) and the CPU's respectable 77th percentile. The rank indicates that while the i5-13400F is not the fastest CPU available, its pairing with the RTX 5090 D produces frame rates that outpace the vast majority of systems in the database. The gap between this combo's rank and the CPU's percentile suggests that Minecraft's performance is more heavily influenced by the GPU at higher resolutions, allowing the RTX 5090 D to compensate for the CPU's mid-range positioning. The data implies that users seeking even higher rankings would need a more powerful CPU, but the current combo already delivers excellent results.

FAQ

Q: Can this PC run Minecraft at 4K Ultra settings without dropping below 60 FPS?

A: Yes. The measured average FPS at 3840x2160 Ultra is 127, and the lowest recorded frame rate for any 4K preset is 218 FPS at Medium settings. The verdictByResolution data confirms all settings are playable at 4K.

Q: How does the i5-13400F compare to its nearest CPU rivals in synthetic benchmarks?

A: The i5-13400F scores 25292 on average, which is within 0.4% of the AMD Ryzen 9 6900HS (25284), Intel Core 5 120 (25362), AMD Ryzen 5 5600X3D (25365), and AMD Ryzen 7 6800H (25201). These four rivals all perform within a negligible margin.

Q: What is the best settings preset for this combo at 2560x1440?

A: The Ultra preset at 1440p produces an average of 244 FPS, which is the highest quality setting that maintains a frame rate well above the 60 FPS threshold. This is confirmed as the best settings in the verdict data.

Q: Does the RTX 5090 D provide a significant advantage over its nearest GPU rivals in Minecraft?

A: The data shows the RTX 5090 D's average score of 77712 is within 2.4% of the AMD Radeon RX 6850M XT (78940) and NVIDIA Tesla P100 16 GB (79605). The performance delta is small enough that users might not notice a difference in Minecraft specifically.

Q: How does the frame rate scale from 1080p to 4K at Ultra settings?

A: At Ultra, the average FPS drops from 386 at 1920x1080 to 244 at 2560x1440, then to 127 at 3840x2160. This represents a 67% reduction from 1080p to 4K, indicating the GPU becomes progressively more important as resolution increases.

Q: Is the CPU or GPU more important for this game at 1080p?

A: At 1920x1080, the i5-13400F is the limiting factor. The Low preset reaches 683 FPS, but Ultra drops to 386 FPS, showing that the GPU's load increases with settings while the CPU remains the bottleneck. The frame rates at 1080p are so high that the CPU's single-thread performance (3dmark_single_thread score of 960) constrains the overall output.

Best Settings per Resolution

The most demanding preset that maintains at least 60 FPS average at each resolution is Ultra across the board. At 1920x1080, Ultra delivers 386 FPS average, which is 6.4 times the playable threshold. At 2560x1440, Ultra produces 244 FPS, still 4 times the threshold. At 3840x2160, Ultra achieves 127 FPS, just over double the 60 FPS requirement. The data indicates that no resolution requires lowering settings to achieve playable frame rates, so users should select Ultra at all resolutions for the best visual quality. The 4K Ultra number of 127 FPS carries a caveat: while it clears the threshold comfortably, the margin is smaller than at lower resolutions, and the lack of reported min/max values for 4K Ultra means transient drops are not documented in the data.