Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
636 FPS
Ultra 1080p Measured
250 FPS

1440p (2K / QHD)

Low 1440p Measured
402 FPS
Ultra 1440p Measured
158 FPS

4K (Ultra HD)

Low 4K Measured
210 FPS
Ultra 4K Measured
82 FPS
2.5ms Frame Time
4ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 25,292
Graphics Card
Required 26,954
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 82 132 166 210
1440p QHD 158 253 318 402
1080p Full HD 250 400 504 636

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 400
1920x1080 Low 636
1920x1080 Medium 504
1920x1080 Ultra 250
2560x1440 High 253
2560x1440 Low 402
2560x1440 Medium 318
2560x1440 Ultra 158
3840x2160 High 132
3840x2160 Low 210
3840x2160 Medium 166
3840x2160 Ultra 82

Performance Analysis: Minecraft on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 4070 delivers exceptional performance in Minecraft, placing the combo at rank 806 out of 3710 tested combinations. The data shows this system is far beyond the playable threshold of 60 FPS at every resolution and preset tested, with average frame rates ranging from a low of 82 FPS at 4K Ultra to a high of 636 FPS at 1080p Low. This is a configuration where the GPU consistently operates well above the refresh rates of typical displays, making the limiting factor not raw performance but the capabilities of the monitor itself.

Measured FPS Breakdown

At 1920x1080, the benchmark results show a massive performance envelope. The Low preset produces an average of 636 FPS, while the Medium preset reaches 504 FPS average, with a minimum of 428 FPS and a maximum of 580 FPS. Moving to High settings drops the average to 400 FPS, and the Ultra preset still delivers 250 FPS average. These numbers indicate that even the most demanding settings at 1080p leave enormous headroom, as the frame rate only drops to 39% of the Low preset’s value when switching to Ultra.

At 2560x1440, the scaling is predictable but still impressive. The Low preset averages 402 FPS, Medium averages 318 FPS with a minimum of 270 FPS and maximum of 366 FPS, High averages 253 FPS, and Ultra averages 158 FPS. The transition from 1080p to 1440p reduces performance by roughly 37% across most presets, which aligns with the increased pixel count of 78% more pixels to render. The minimum FPS at Medium (270) is still more than 4 times the playable threshold.

At 3840x2160, the system begins to show some strain but remains thoroughly playable. The Low preset averages 210 FPS, Medium averages 166 FPS with a minimum of 141 FPS and maximum of 191 FPS, High averages 132 FPS, and Ultra averages 82 FPS. The gap between Low and Ultra at 4K is a 61% reduction in frame rate, demonstrating that resolution scaling has a more pronounced effect at this level. The 4K Ultra result of 82 FPS is the only scenario where the system dips below 100 FPS, but it still clears the 60 FPS threshold by a comfortable margin.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, include the AMD Ryzen 9 6900HS with a delta of 0%, the Intel Core 5 120 at -0.3%, the AMD Ryzen 5 5600X3D at -0.3%, and the AMD Ryzen 7 6800H at +0.4%. These processors all sit within a fraction of a percent of the i5-13400F’s average score of 25292, meaning any of them would produce nearly identical frame rates in Minecraft. The Ryzen 5 5600X3D is particularly notable as a gaming-focused chip, but the data shows its performance here is statistically indistinguishable from the Intel part.

For the GPU, the NVIDIA Tesla P4 shows a delta of 0.1% and an average score of 37628 versus the RTX 4070’s 37648, making it effectively a performance twin. The AMD Radeon RX Vega 56 at +0.4% and the AMD Radeon PRO W6400 at +1.3% are also close, while the NVIDIA GeForce RTX 4080 Mobile at -1.3% is slightly slower. In practice, swapping the RTX 4070 for any of these alternatives would yield nearly identical Minecraft performance, though the desktop RTX 4070 has advantages in other workloads not reflected in this game’s frame rates.

How This Combo Ranks

With a combo rank of 806 out of 3710 tested configurations, this system sits in the top 22% of all combinations in the database for Minecraft performance. The rank reflects the raw capability of the hardware, but the percentile positions of the individual components tell a more nuanced story. The CPU ranks in the 77th percentile among all processors, while the GPU ranks in the 81st percentile among all GPUs. The combined rank of 806 is slightly lower than either individual percentile might suggest, indicating that Minecraft’s performance ceiling is partially limited by other factors such as draw calls and world generation, which are more CPU-sensitive than resolution scaling.

The practical implication is that this combo outperforms a significant majority of systems tested, but there are still 2904 configurations that achieve higher frame rates. Those higher-ranked combos likely include more recent high-end GPUs or processors with higher single-thread performance, which matters for Minecraft’s primary game logic thread. The margin between this system and the top performers is not vast in terms of playability, since both comfortably exceed 60 FPS, but it does reflect measurable differences in raw frame output.

The Verdict

This PC can run Minecraft at maximum settings across all tested resolutions without any concern. At 1920x1080, the Ultra preset delivers 250 FPS average, which is more than 4 times the 60 FPS playable threshold. At 2560x1440, Ultra still achieves 158 FPS average, and at 3840x2160, Ultra produces 82 FPS average. The verdict data confirms all four settings presets (Low, Medium, High, Ultra) are playable at every resolution, with the best settings being Ultra in all cases.

The lowest recorded performance in the entire dataset is the 4K Ultra result of 82 FPS, which still provides a 37% margin above the playable threshold. For users with 60 Hz displays, this system will never drop below the refresh rate in any tested configuration. Even for 144 Hz monitors, the 1440p High preset at 253 FPS and the 4K High preset at 132 FPS both exceed that refresh rate, making this a strong match for high-refresh-rate gaming.

CPU and GPU Roles

The benchmark data reveals how the balance between CPU and GPU shifts with resolution. At 1920x1080, the frame rates are so high (636 FPS at Low) that the CPU becomes the primary bottleneck, since the GPU has relatively few pixels to process. The transition from Low to Ultra at 1080p costs 61% of performance (from 636 to 250 FPS), which is a smaller drop than the 78% reduction seen from 1080p Low to 4K Low (636 to 210 FPS). This suggests that at 1080p, the CPU’s single-thread performance caps the maximum achievable frame rate, while the GPU still has headroom.

At 2560x1440, the scaling becomes more GPU-bound. The drop from Low to Ultra at 1440p is 61% (402 to 158 FPS), nearly identical to the 1080p scaling. However, the absolute frame rates are lower, indicating that the GPU is now handling more of the load. At 3840x2160, the GPU is clearly the dominant factor: the Low preset averages 210 FPS, and Ultra drops to 82 FPS, a 61% reduction. The 4K Ultra result of 82 FPS versus the 1080p Ultra result of 250 FPS shows a 67% reduction from resolution alone, while the CPU’s role diminishes as pixel throughput becomes the limiting factor.

The data shows that at lower resolutions and presets, the i5-13400F’s strong single-thread score (3191 in Cinebench R23 single-core) keeps frame rates high, but the RTX 4070’s rendering capability becomes the determining factor at 4K. The minimum FPS values at Medium settings support this: at 1080p the minimum is 428 FPS, at 1440p it’s 270 FPS, and at 4K it’s 141 FPS, showing a steady shift toward GPU limitation.

FAQ

Q: Can this system run Minecraft at 4K Ultra settings?

A: Yes, the data shows an average of 82 FPS at 3840x2160 Ultra, which is above the 60 FPS playable threshold. The minimum FPS at 4K Medium is 141 FPS, indicating no stutter issues.

Q: What is the highest average FPS this combo achieves?

A: The highest average FPS is 636 at 1920x1080 with Low settings. The Medium preset at 1080p delivers 504 FPS average with a minimum of 428 FPS.

Q: How does the CPU compare to its nearest rival, the AMD Ryzen 5 5600X3D?

A: The Intel Core i5-13400F has an average benchmark score of 25292, while the Ryzen 5 5600X3D scores 25365, a delta of -0.3%. This 0.3% difference is negligible for Minecraft performance.

Q: Is the RTX 4070’s performance close to any other GPU in the database?

A: The NVIDIA Tesla P4 has an average score of 37628 versus the RTX 4070’s 37648, a delta of 0.1%. The AMD Radeon RX Vega 56 is also close at 37507, which is 0.4% slower.

Q: What is the lowest frame rate recorded for this system?

A: The lowest average FPS in the dataset is 82 at 3840x2160 Ultra. The lowest minimum FPS is 141 at 4K Medium settings.

Q: Does the system maintain playable performance at all settings?

A: Yes, every resolution and preset combination tested produces an average FPS above 60. The most demanding scenario (4K Ultra) still delivers 82 FPS average.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the best choice, delivering 250 FPS average. This is the highest quality setting available and still provides over 4 times the 60 FPS threshold, making it the obvious recommendation for any display.

At 2560x1440, Ultra remains the recommended setting with 158 FPS average. The gap between Ultra and High (253 FPS) is substantial, but even the lower of the two is far above playable, so there is no reason to sacrifice visual quality.

At 3840x2160, Ultra is still viable with 82 FPS average, but this is the only scenario where the system approaches the lower boundary of high-refresh-rate gaming. Users with 144 Hz 4K monitors might prefer High settings (132 FPS) for a smoother experience, while those on 60 Hz displays can confidently use Ultra. The data confirms that Ultra at 4K is the most demanding configuration this system can handle while remaining above 60 FPS.