Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
610 FPS
Ultra 1080p Measured
240 FPS

1440p (2K / QHD)

Low 1440p Measured
385 FPS
Ultra 1440p Measured
151 FPS

4K (Ultra HD)

Low 4K Measured
201 FPS
Ultra 4K Measured
79 FPS
2.6ms Frame Time
4ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 25,292
Graphics Card
Required 26,954
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 79 126 159 201
1440p QHD 151 242 305 385
1080p Full HD 240 383 483 610

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 383
1920x1080 Low 610
1920x1080 Medium 483
1920x1080 Ultra 240
2560x1440 High 242
2560x1440 Low 385
2560x1440 Medium 305
2560x1440 Ultra 151
3840x2160 High 126
3840x2160 Low 201
3840x2160 Medium 159
3840x2160 Ultra 79

Performance Analysis: Minecraft on Your System

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 3080 delivers exceptionally high frame rates in Minecraft, with the benchmark data showing that every tested resolution and preset combination exceeds the 60 FPS playability threshold. This combination, ranking 1005th out of 3710 tested combos, demonstrates that the hardware is far more capable than the game demands, with even the most demanding 4K Ultra preset maintaining a 79 FPS average.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 240 FPS. The data shows this resolution also produces the highest raw performance figures, with Low settings reaching 610 FPS average, Medium at 483 FPS, and High at 383 FPS.

For 2560x1440, Ultra remains the most demanding playable preset, delivering a 151 FPS average. The scaling from 1080p to 1440p shows a predictable performance reduction: Ultra drops from 240 to 151 FPS, while Medium falls from 483 to 305 FPS, and Low from 610 to 385 FPS.

At 3840x2160, the Ultra preset still clears the 60 FPS threshold with an average of 79 FPS. This is the only resolution where the frame rate approaches the playability boundary, though it remains comfortably above it. The High preset at 4K produces 126 FPS, Medium 159 FPS, and Low 201 FPS, indicating that even the most demanding settings leave substantial headroom.

CPU and GPU Roles

The performance scaling across resolutions reveals that the GPU becomes increasingly important as resolution rises, but the CPU remains a limiting factor at lower resolutions. At 1920x1080, the jump from High to Ultra reduces average FPS from 383 to 240, a 37% decrease, while the difference between Low and Medium is 127 FPS, suggesting that the CPU is capable of feeding the GPU with enough data to maintain very high frame rates.

The 2560x1440 results show a more balanced relationship. The gap between Low (385 FPS) and Medium (305 FPS) narrows to 80 FPS, while the drop from High to Ultra is 91 FPS. This compression of frame rates as resolution increases indicates that the RTX 3080's rendering workload grows, but the CPU is still delivering adequate instruction throughput.

At 3840x2160, the GPU becomes the clear bottleneck. The difference between Low (201 FPS) and Medium (159 FPS) is 42 FPS, and between High (126 FPS) and Ultra (79 FPS) is 47 FPS. The overall frame rate ceiling drops significantly compared to 1080p, where Low hits 610 FPS, confirming that pixel throughput on the RTX 3080 dominates performance at 4K. The i5-13400F, with its 10 cores and 16 threads, demonstrates sufficient single-threaded capability through its 3DMark single-thread score of 960, but the data indicates that Minecraft's rendering pipeline scales primarily with GPU workload at higher resolutions.

Measured FPS Breakdown

1920x1080: The complete set of measurements shows Low settings producing a 610 FPS average, Medium achieving 483 FPS with a minimum of 411 and maximum of 556, High reaching 383 FPS, and Ultra delivering 240 FPS. The min/max data for Medium indicates a 145 FPS spread between the lowest and highest frame rates, suggesting occasional dips during complex scene rendering.

2560x1440: Low settings average 385 FPS, Medium produces 305 FPS with a minimum of 259 and maximum of 351, High reaches 242 FPS, and Ultra averages 151 FPS. The Medium preset's 92 FPS spread between minimum and maximum is tighter than at 1080p, indicating more consistent frame pacing at the higher resolution.

3840x2160: Low settings average 201 FPS, Medium achieves 159 FPS with a minimum of 135 and maximum of 183, High produces 126 FPS, and Ultra averages 79 FPS. The Medium preset's 48 FPS spread is the narrowest across all resolutions, showing that the GPU workload becomes more uniform at 4K. The data reveals that every single measurement across all resolutions and presets stays well above the 60 FPS threshold, with the lowest recorded average being 79 FPS at 4K Ultra.

The Verdict

This system can run Minecraft at every resolution and preset combination included in the benchmark data. The verdictByResolution field confirms that all four settings levels—Low, Medium, High, and Ultra—are playable at each of the three tested resolutions. The best settings designation for each resolution is Ultra, with average frame rates of 240 FPS at 1920x1080, 151 FPS at 2560x1440, and 79 FPS at 3840x2160.

The 4K Ultra result is the only configuration that approaches the 60 FPS threshold, but it still maintains a 19 FPS margin of safety. Players seeking the highest visual quality at 4K can enable Ultra settings without concern, while those prioritizing maximum frame rates at 1080p can exceed 600 FPS on Low settings. The data shows no scenario where this combination fails to deliver a smooth experience, making it a robust choice for Minecraft at any display resolution.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include the AMD Ryzen 9 6900HS with a score of 25284 and a deltaPct of 0, making it effectively identical in performance. The Intel Core 5 120 scores 25362 with a deltaPct of -0.3, indicating it is 0.3% slower. The AMD Ryzen 5 5600X3D matches the Core 5 120 at 25365 with the same -0.3 deltaPct, while the AMD Ryzen 7 6800H scores 25201 with a deltaPct of 0.4, making it 0.4% faster than the i5-13400F. These alternatives would behave nearly identically in Minecraft, with frame rates differing by less than half a percent.

For the GPU, the NVIDIA P106-100 has an average score of 23249 and a deltaPct of -0.3, meaning it is 0.3% slower than the RTX 3080's 23172 average. The AMD Radeon Pro Vega 16 scores 23250 with the same -0.3 deltaPct, while the AMD Radeon RX 6600M reaches 23273 at -0.4 deltaPct, and the AMD Radeon R9 M290X scores 23276 with a -0.4 deltaPct. These four GPUs exhibit performance within 0.4% of the RTX 3080, so users with any of these cards would see essentially the same Minecraft frame rates.

How This Combo Ranks

The combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 3080 ranks 1005th out of 3710 tested combinations, placing it in the top 27% of all systems in the database. This percentile position reflects the hardware's strong overall capability, though the ranking is influenced by the fact that Minecraft is not a demanding title for such a powerful configuration. The CPU's percentileVsAllCpus of 77 indicates it outperforms 77% of all tested processors, while the GPU's percentileVsAllGpus of 68 shows it exceeds 68% of all tested graphics cards. The discrepancy between these percentiles and the combo's relative ranking suggests that other tested combinations with similarly ranked CPUs or GPUs may include more balanced pairings for this specific game.

FAQ

Q: What is the highest average frame rate achievable with this combination?

A: The highest measured average is 610 FPS at 1920x1080 with Low settings.

Q: Does the 4K Ultra preset maintain at least 60 FPS?

A: Yes, the 3840x2160 Ultra preset produces an average of 79 FPS, which is 19 FPS above the 60 FPS threshold.

Q: How much performance is lost when moving from 1080p to 4K on the High preset?

A: The High preset drops from 383 FPS at 1920x1080 to 126 FPS at 3840x2160, a reduction of 257 FPS.

Q: What is the slowest rival GPU compared to the RTX 3080?

A: The AMD Radeon R9 M290X has a deltaPct of -0.4, making it 0.4% slower than the RTX 3080.

Q: Which CPU rival is slightly faster than the i5-13400F?

A: The AMD Ryzen 7 6800H has a deltaPct of 0.4, meaning it is 0.4% faster.

Q: Are there any settings at any resolution that fall below 60 FPS?

A: No, every measured configuration across all three resolutions and four preset levels exceeds 60 FPS, with the lowest average being 79 FPS at 4K Ultra.