Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

36%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
216 FPS
Ultra 1080p Measured
85 FPS

1440p (2K / QHD)

Low 1440p Measured
136 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
28 FPS
7.4ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 25,292
Graphics Card
Required 26,954
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 45 56 71
1440p QHD 54 86 108 136
1080p Full HD 85 136 171 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 136
1920x1080 Low 216
1920x1080 Medium 171
1920x1080 Ultra 85
2560x1440 High 86
2560x1440 Low 136
2560x1440 Medium 108
2560x1440 Ultra 54
3840x2160 High 45
3840x2160 Low 71
3840x2160 Medium 56
3840x2160 Ultra 28

Performance Analysis: Minecraft on Your System

How This Combo Ranks

The Intel Core i5-13400F paired with the Intel Arc B390 ranks 3282 out of 3710 tested combos in Minecraft, placing it in the lower tier of systems in the database. This is a significant finding given the CPU's strong standalone position. The i5-13400F sits in the 77th percentile against all CPUs, with an average benchmark score of 25292. The Arc B390, however, ranks in the 9th percentile against all GPUs with an average score of 1482. The GPU is clearly the limiting factor, and the combo's rank reflects that bottleneck.

Benchmark results indicate the CPU is far more capable than the GPU in this pairing. The i5-13400F's nearest rivals include the AMD Ryzen 9 6900HS at 25284 (0% delta), the Intel Core 5 120 at 25362 (-0.3%), the AMD Ryzen 5 5600X3D at 25365 (-0.3%), and the AMD Ryzen 7 6800H at 25201 (0.4%). These deltas are tiny, all within a fraction of a percent, meaning the CPU performs essentially on par with a cluster of mobile and desktop chips across that performance band. The Arc B390, by contrast, sits near the very bottom of the GPU hierarchy. Its nearest rivals are the NVIDIA GeForce GT 520MX at 1463 (1.3% delta), the NVIDIA GeForce 800M at 1460 (1.5%), the NVIDIA GeForce GT 625 OEM at 1446 (2.5%), and the NVIDIA GeForce GT 710 at 1443 (2.7%). The Arc B390 actually leads those rivals, but they are all legacy or entry-level parts, which frames the GPU as a very low-end component in the current database.

The combination of a high-percentile CPU and a low-percentile GPU creates an unusual profile. In Minecraft, the data shows the combo can still deliver playable frame rates at certain settings, but the overall rank of 3282 out of 3710 suggests that most other tested systems outperform it. The gap between the CPU's capability and the GPU's limitation is the defining characteristic of this pairing.

CPU and GPU Roles

The measured FPS data reveals a clear pattern: the GPU dominates performance scaling in Minecraft, while the CPU provides enough headroom to avoid becoming the primary constraint. Looking at 1920x1080, the Low preset averages 216 FPS, Medium drops to 171 FPS, High falls to 136 FPS, and Ultra bottoms out at 85 FPS. The progression from Low to Ultra represents a 131 FPS swing, which is entirely attributable to the GPU's rendering workload. The i5-13400F, with its 10 cores and 16 threads, is not the limiting factor here; its 3dmark single-thread score of 960 and passmark single-thread score of 3634 indicate strong per-core performance that can feed the GPU adequately at these settings.

At 2560x1440, the same pattern holds. Low averages 136 FPS, Medium 108 FPS, High 86 FPS, and Ultra 54 FPS. The scaling from 1920x1080 to 2560x1440 shows a predictable resolution penalty: Low drops from 216 to 136 FPS, a 37% reduction, while High drops from 136 to 86 FPS, a 36.8% reduction. These are consistent resolution-driven decreases, indicating the GPU is the primary driver of performance changes. The CPU's role remains supportive rather than dominant.

At 3840x2160, the GPU becomes even more decisive. Low averages 71 FPS, Medium 56 FPS, High 45 FPS, and Ultra 28 FPS. The Ultra preset at 4K produces a 28 FPS average, which is below the playable threshold of 60 FPS. The scaling from 2560x1440 to 3840x2160 is steep: Low goes from 136 to 71 FPS, a 47.8% drop, and High goes from 86 to 45 FPS, a 47.7% drop. This near-halving of performance at each resolution step confirms that the Arc B390's limited shading units, 1536, and its 24 ROPs are the bottlenecks. The CPU's 3dmark 16-thread score of 7314 and max-thread score of 7307 suggest it could handle more demanding scenarios if the GPU were faster, but the recorded data shows the GPU dictates the outcome.

Preset scaling also points to GPU dominance. At every resolution, the gap between Low and Ultra is substantial. At 1920x1080, Ultra is 60.6% slower than Low. At 2560x1440, Ultra is 60.3% slower. At 3840x2160, Ultra is 60.6% slower. The consistency of these percentages across resolutions indicates that the GPU's architecture, the Xe3-LPG with a 2500 MHz boost clock, is the performance ceiling. The CPU's contribution is essentially constant, providing enough throughput to avoid stalling the GPU at lower settings but unable to compensate as the GPU becomes saturated at higher presets.

FAQ

Q: Can this combo run Minecraft at 60 FPS at 1920x1080?

A: Yes. The database shows all four presets at 1920x1080 clear 60 FPS. Low averages 216 FPS, Medium 171 FPS, High 136 FPS, and Ultra 85 FPS. Even the most demanding preset stays well above the playable threshold.

Q: What is the best playable preset at 2560x1440?

A: High is the best preset at 2560x1440 that stays at or above 60 FPS, with an average of 86 FPS. Medium also qualifies at 108 FPS, and Low at 136 FPS, but Ultra falls to 54 FPS, below the 60 FPS threshold.

Q: Is the Intel Arc B390 the limiting factor in this combo?

A: The data strongly indicates yes. The GPU ranks in the 9th percentile against all GPUs with an average benchmark score of 1482, while the CPU ranks in the 77th percentile with an average score of 25292. The GPU's nearest rivals are all low-end parts such as the NVIDIA GeForce GT 710 and GT 520MX, and the measured FPS scaling across resolutions and presets is consistent with GPU-bound behavior.

Q: How does the i5-13400F compare to its nearest CPU rivals?

A: The i5-13400F's average benchmark score of 25292 is nearly identical to the AMD Ryzen 9 6900HS at 25284 (0% delta), the Intel Core 5 120 at 25362 (-0.3%), the AMD Ryzen 5 5600X3D at 25365 (-0.3%), and the AMD Ryzen 7 6800H at 25201 (0.4%). All are within a fraction of a percent, so users upgrading between these CPUs would see essentially no difference in this game.

Q: What is the lowest playable setting at 3840x2160?

A: Low is the only preset at 3840x2160 that clears 60 FPS, averaging 71 FPS. Medium averages 56 FPS, High 45 FPS, and Ultra 28 FPS, all below the 60 FPS threshold.

Q: How does the Arc B390 compare to its nearest GPU rivals?

A: The Arc B390's average benchmark score of 1482 leads its nearest rivals: the NVIDIA GeForce GT 520MX at 1463 (1.3% delta), the NVIDIA GeForce 800M at 1460 (1.5%), the NVIDIA GeForce GT 625 OEM at 1446 (2.5%), and the NVIDIA GeForce GT 710 at 1443 (2.7%). The deltas are small, meaning these GPUs would perform similarly in Minecraft.

The Verdict

The Intel Core i5-13400F and Intel Arc B390 can run Minecraft, but playability depends heavily on resolution and preset. At 1920x1080, the combo clears 60 FPS at every preset. The database lists High, Low, Medium, and Ultra as playable, with Ultra averaging 85 FPS. This is the only resolution where the full range of settings is available. At 2560x1440, High, Low, and Medium are playable, with High averaging 86 FPS. Ultra drops to 54 FPS, which is below the 60 FPS threshold, so users at this resolution should stick to High or lower. At 3840x2160, only Low is playable, averaging 71 FPS. Medium falls to 56 FPS, High to 45 FPS, and Ultra to 28 FPS.

The verdict by resolution is clear: 1920x1080 offers the best experience with Ultra at 85 FPS, 2560x1440 supports High at 86 FPS, and 3840x2160 requires Low at 71 FPS. The GPU's low percentile ranking, 9th, and its modest specifications, 1536 shading units and 24 ROPs, cap the system's potential. The CPU, despite its 77th percentile ranking, cannot boost the GPU beyond its architectural limits. This is a system for 1080p gaming primarily, with 1440p viable at reduced settings and 4K only at the lowest preset.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide a sense of what other hardware would behave similarly in this combo. On the CPU side, the AMD Ryzen 9 6900HS, Intel Core 5 120, AMD Ryzen 5 5600X3D, and AMD Ryzen 7 6800H all sit within 0.4% of the i5-13400F's average benchmark score. Swapping the i5-13400F for any of these would produce nearly identical CPU performance in Minecraft, assuming the same GPU. The Ryzen 9 6900HS matches at 0% delta, while the Intel Core 5 120 and Ryzen 5 5600X3D are 0.3% slower, and the Ryzen 7 6800H is 0.4% faster. These differences are negligible in practice.

On the GPU side, the Arc B390's nearest rivals are the NVIDIA GeForce GT 520MX at 1.3% slower, the NVIDIA GeForce 800M at 1.5% slower, the NVIDIA GeForce GT 625 OEM at 2.5% slower, and the NVIDIA GeForce GT 710 at 2.7% slower. Substituting any of these GPUs would result in a similar frame rate profile, though the Arc B390 holds a slight edge. The GT 520MX and GT 710 are particularly close, with deltas under 3%, meaning users with those GPUs would see comparable performance in Minecraft at the same settings and resolutions. The data suggests that the CPU can be swapped freely among its rival cluster without changing outcomes, but the GPU's rival cluster represents a performance floor that is already low.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, averaging 85 FPS. This is the best possible experience at this resolution, and the database confirms Ultra is playable. At 2560x1440, High is the best preset, averaging 86 FPS. Medium and Low also qualify, but High offers the highest visual quality while maintaining playability. At 3840x2160, Low is the only playable preset, averaging 71 FPS. Medium, High, and Ultra all fall below 60 FPS, so Low is the sole option for 4K gaming.

These settings represent the practical ceiling for this combo. At 1080p, users can enjoy the full Ultra experience without dipping below 60 FPS. At 1440p, High is the sweet spot, trading some visual fidelity for a comfortable 86 FPS average. At 4K, the system is constrained to Low, which averages 71 FPS but leaves little headroom for demanding scenes. The measured data shows no min or max FPS for most presets, except Medium at each resolution, which provides some frame time context: at 1920x1080 Medium ranges from 146 to 197 FPS, at 2560x1440 from 92 to 124 FPS, and at 3840x2160 from 48 to 65 FPS.

Measured FPS Breakdown

At 1920x1080, the full preset ladder is available. Low averages 216 FPS, Medium averages 171 FPS with a min of 146 and max of 197, High averages 136 FPS, and Ultra averages 85 FPS. Every preset clears the 60 FPS threshold, and even the lowest recorded value, 146 FPS at Medium, is far above playable. The gap between Low and Ultra is 131 FPS, showing the GPU's sensitivity to settings at this resolution.

At 2560x1440, performance drops across the board. Low averages 136 FPS, Medium averages 108 FPS with a min of 92 and max of 124, High averages 86 FPS, and Ultra averages 54 FPS. The Ultra preset falls below 60 FPS, marking the first playability limit. The Medium preset's min of 92 FPS still clears the threshold comfortably, but users should note that Ultra is not viable here.

At 3840x2160, the GPU is heavily taxed. Low averages 71 FPS, Medium averages 56 FPS with a min of 48 and max of 65, High averages 45 FPS, and Ultra averages 28 FPS. Only Low stays above 60 FPS, and the Medium preset's min of 48 FPS highlights the frame time instability at 4K. The Ultra preset at 28 FPS is effectively unplayable, and High at 45 FPS is also below the threshold. The data shows a steep decline from 1080p to 4K, with the Arc B390 unable to maintain playable frame rates beyond the lowest settings at high resolutions.