Instant compatibility check with FPS benchmarks and optimization tips
Minecraft
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 127 | 204 | 257 | 324 |
| 1440p QHD | 244 | 390 | 491 | 558 |
| 1080p Full HD | 386 | 551 | 598 | 651 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft on Your System
The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 5090 D delivers extreme performance in Minecraft, with the data showing every resolution and preset tested clearing the 60 FPS playability threshold by a wide margin. Across 4K Ultra, the combo still manages 127 FPS average, while at 1080p Low it reaches 651 FPS, indicating that this pairing is far beyond the game’s demands at any setting.
FAQ
Q: What is the highest average FPS recorded for this combo in Minecraft?
A: The highest average FPS is 651, achieved at 1920x1080 with Low settings. The Medium preset at 1080p also exceeds 600 FPS, hitting 598 average.
Q: Can this system run Minecraft at 4K Ultra settings?
A: Yes. At 3840x2160 with Ultra settings, the combo produces an average of 127 FPS, which is more than double the 60 FPS playable threshold.
Q: How does the CPU compare to its nearest rivals in benchmark scores?
A: The Intel Core i5-12400 has an average benchmark score of 18683. Its closest rival, the AMD EPYC 7643, scores 18697, which is 0.1% higher. The Intel Core i3-14100F scores 18519, putting it 0.9% behind the i5-12400.
Q: What is the GPU’s percentile ranking among all tested GPUs?
A: The NVIDIA GeForce RTX 5090 D sits in the 92nd percentile of all GPUs, based on its average benchmark score of 77712.
Q: Which resolution shows the biggest FPS drop when moving from Medium to Ultra?
A: At 3840x2160, the drop is from 257 FPS on Medium to 127 FPS on Ultra, a reduction of 130 FPS. At 2560x1440, the drop is from 491 to 244 FPS.
Q: Is there any preset at any resolution where the frame rate falls below 60 FPS?
A: No. All twelve measured combinations of resolution and settings (Low, Medium, High, Ultra across 1080p, 1440p, and 4K) show average FPS well above 60, with the lowest being 127 FPS at 4K Ultra.
CPU and GPU Roles
The benchmark data reveals how the balance between CPU and GPU shifts with resolution in Minecraft. At 1920x1080, the frame rates are extraordinarily high: Low settings produce 651 FPS, Medium 598 FPS, High 551 FPS, and Ultra 386 FPS. The spread between Low and Ultra is 265 FPS, indicating that the GPU still has headroom and that the CPU is likely the limiting factor at these lower resolutions, given the massive frame counts. The fact that Low settings only yield 651 FPS, rather than approaching 1000 FPS, suggests the i5-12400’s six cores and twelve threads are the primary constraint at 1080p.
Moving to 2560x1440, the frame rates remain very high but show a clearer GPU influence. Low settings hit 558 FPS, Medium 491 FPS, High 390 FPS, and Ultra 244 FPS. The delta between Low and Ultra here is 314 FPS, a larger absolute gap than at 1080p, which indicates the GPU is starting to take on more of the workload. However, the CPU still keeps pace well above 200 FPS even at Ultra, so neither component is a bottleneck in any practical sense.
At 3840x2160, the GPU becomes the dominant factor. Low settings produce 324 FPS, Medium 257 FPS, High 204 FPS, and Ultra 127 FPS. The scaling from Low to Ultra at 4K shows a reduction of 197 FPS, and the gap between Medium and Ultra is particularly steep, dropping from 257 to 127 FPS. This pattern is consistent with a GPU-bound scenario, where the RTX 5090 D’s 32 GB of GDDR7 memory and 512-bit bus width are fully utilized. The CPU’s role diminishes as resolution increases, but the i5-12400 still delivers enough throughput to avoid dragging down the GPU, even at 4K Ultra where the average stays above 120 FPS.
Comparing presets across resolutions, the data shows that the performance cost of Ultra settings grows with resolution. At 1080p, Ultra is 40.7% slower than Low (386 vs 651 FPS). At 1440p, Ultra is 56.3% slower than Low (244 vs 558 FPS). At 4K, Ultra is 60.8% slower than Low (127 vs 324 FPS). This progression confirms that the GPU’s rendering load scales more steeply than the CPU’s, making the RTX 5090 D the decisive component for Minecraft at higher resolutions.
Similar Performance Alternatives
Looking at the CPU’s nearest rivals, the Intel Core i5-12400 has an average benchmark score of 18683. The AMD EPYC 7643 is nearly identical at 18697, just 0.1% higher, meaning in synthetic workloads these two perform virtually the same. The Intel Core i7-1355U scores 18730, 0.3% above the i5-12400, while the AMD Ryzen AI 5 330 scores 18811, 0.7% higher. On the lower side, the Intel Core i3-14100F scores 18519, which is 0.9% behind. For Minecraft, these differences are negligible; any of these CPUs would likely produce similar frame rates when paired with the RTX 5090 D, since the game is not heavily multi-threaded and the i5-12400 already delivers far more performance than needed.
For the GPU, the NVIDIA GeForce RTX 5090 D has an average benchmark score of 77712. Its closest rivals include the AMD Radeon RX 6650M XT at 76904, which is 1.1% lower, and the AMD Radeon RX 6850M XT at 78940, which is 1.6% higher. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 2.1% above, and the Tesla P100 PCIe 16 GB scores 79605, 2.4% above. Despite the RTX 5090 D being a desktop flagship with 21760 shading units, these mobile and datacenter parts score similarly in average benchmarks, suggesting that in Minecraft, which has relatively simple geometry and lighting, the GPU’s raw compute advantage does not translate into meaningful FPS differences. A user with an RX 6850M XT would see nearly identical performance in this game.
How This Combo Ranks
The combo of Intel Core i5-12400 and NVIDIA GeForce RTX 5090 D ranks 101st out of 3710 tested combinations in Minecraft. This places it in the top 2.7% of all configurations, which is an exceptional result given the game’s age and the fact that many combos with newer CPUs or more specialized hardware might edge it out. The rank is driven by the GPU’s massive 92nd percentile standing and the CPU’s respectable 72nd percentile, but the CPU is clearly the weaker link in this pairing. Despite that, the measured FPS data shows no scenario where the CPU limits the experience below 127 FPS, so the rank reflects synthetic benchmark averages more than real-world gameplay.
The gap between this combo and the top-ranked systems likely comes from CPUs with higher single-thread performance, which matters in Minecraft’s Java-based engine that relies heavily on a single core. However, the i5-12400’s boost clock of 4.40 GHz and its 3dmark single-thread score of 910 indicate it is no slouch. The 101st rank out of 3710 combos means there are exactly 100 configurations that produce higher average FPS in Minecraft, but given that the lowest recorded FPS here is 127 at 4K Ultra, the practical difference between rank 1 and rank 101 is unlikely to be visible to a human eye on a standard 60 Hz or even 144 Hz monitor.
The Verdict
This PC can absolutely run Minecraft, and the data shows it does so with overwhelming headroom. At 3840x2160, all four presets are playable, with Ultra hitting 127 FPS average, which is more than double the 60 FPS threshold. At 2560x1440, the lowest preset (Ultra) still produces 244 FPS, and at 1920x1080, even Ultra reaches 386 FPS. The verdict by resolution is unambiguous: every resolution and preset combination tested clears 60 FPS.
The RTX 5090 D’s 104.8 TFLOPS of FP32 performance and 32 GB of GDDR7 memory are far beyond what Minecraft requires, and the i5-12400’s six cores with 12 threads provide ample processing power. The bottleneck in this system is not the hardware but the game’s engine, which cannot scale beyond certain frame rates due to its single-threaded nature. For a player with a 144 Hz monitor, this combo will easily max out the refresh rate at 1080p and 1440p, and even at 4K Ultra, the 127 FPS average exceeds most 4K displays’ capabilities. The only limitation is that the CPU’s single-thread performance, while good, prevents the GPU from being fully utilized at lower resolutions, but this is a non-issue in practice.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 386 FPS. The Low preset reaches 651 FPS, Medium 598 FPS, and High 551 FPS, but Ultra remains the best choice for visual quality without sacrificing playability.
At 2560x1440, Ultra is again the best setting, averaging 244 FPS. High settings produce 390 FPS, Medium 491 FPS, and Low 558 FPS. The 244 FPS at Ultra is still far above the 60 FPS threshold, so there is no reason to drop below Ultra for performance reasons.
At 3840x2160, Ultra remains the best setting, with an average of 127 FPS. Medium settings hit 257 FPS, High 204 FPS, and Low 324 FPS. While Ultra at 4K has the lowest FPS of any tested configuration, 127 FPS is still more than double the playable threshold, making it the recommended preset for maximum visual fidelity. In all cases, the most demanding preset is also the best choice, as the hardware never comes close to struggling.