Instant compatibility check with FPS benchmarks and optimization tips
Minecraft
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 79 | 126 | 159 | 201 |
| 1440p QHD | 151 | 242 | 305 | 385 |
| 1080p Full HD | 240 | 383 | 483 | 560 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft on Your System
Measured FPS Breakdown
At 1920x1080, this combination delivers exceptionally high frame rates across all tested presets. The Low preset reaches an average of 560 FPS, which is the highest recorded figure in the entire measurement set. Medium settings produce an average of 483 FPS, with a minimum of 411 FPS and a maximum of 556 FPS. High settings yield 383 FPS on average, while the Ultra preset still maintains a robust 240 FPS average. These numbers indicate that at 1080p, the system is nowhere near its performance ceiling, as even the most demanding settings leave substantial headroom above the 60 FPS playability threshold.
Moving to 2560x1440, the frame rates remain remarkably high. The Low preset averages 385 FPS, while Medium delivers 305 FPS with a minimum of 259 FPS and a maximum of 351 FPS. High settings produce 242 FPS on average, and Ultra still achieves 151 FPS. The scaling from 1080p to 1440p shows a predictable reduction in performance, but the magnitude of the drop is modest compared to what might be expected from a more GPU-bound title. For example, the Ultra preset drops from 240 FPS at 1080p to 151 FPS at 1440p, a reduction of roughly 37 percent. The Low preset drops from 560 FPS to 385 FPS, a similar proportional decline.
At 3840x2160, the system continues to deliver playable performance at all tested settings. The Low preset averages 201 FPS, while Medium produces 159 FPS with a minimum of 135 FPS and a maximum of 183 FPS. High settings achieve 126 FPS on average, and Ultra remains comfortably above 60 FPS at 79 FPS average. The progression from Low to Ultra at 4K shows a steady decrease: 201, 159, 126, and 79 FPS respectively. This pattern suggests that even at the highest resolution tested, the hardware combination maintains a wide margin above the playability threshold.
The recorded data includes minimum and maximum values only for the Medium preset at each resolution. At 1080p Medium, the minimum of 411 FPS and maximum of 556 FPS indicate a tight frame time distribution. At 1440p Medium, the range spans from 259 FPS to 351 FPS. At 4K Medium, the minimum drops to 135 FPS and the maximum reaches 183 FPS. These ranges demonstrate consistent frame pacing, with no extreme dips that would suggest stuttering or hitches.
How This Combo Ranks
The database ranks this CPU and GPU combination at position 1067 out of 3710 tested combos for Minecraft. This places the system in the upper third of all recorded configurations, specifically around the 71st percentile when considering the CPU's standalone benchmark performance and the 68th percentile for the GPU. The rank of 1067 out of 3710 means that roughly 28 percent of tested combinations outperform it, while approximately 72 percent deliver lower performance in this game.
This ranking is notable because Minecraft is a game that can be highly sensitive to single-threaded CPU performance, and the Intel Core i5-11400F demonstrates strong results in that regard. The CPU's single-thread benchmark scores, such as 868 in 3dmark_single_thread and 2024 in cinebench_r23_singlecore, support the high frame rates observed. The GPU, while also powerful, appears to be less of a limiting factor given the enormous frame rates recorded even at 4K resolution.
The combination's rank within the database suggests that while there are faster configurations, this system provides performance that exceeds the vast majority of tested setups. The gap between this combo and the top performers is likely attributable to CPUs with higher single-thread performance or GPUs with greater raw throughput, but the measured FPS numbers show that such differences do not translate into meaningfully better playability for this title at standard refresh rates.
FAQ
Q: Can this system run Minecraft at 4K Ultra settings?
A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 79 FPS, which is above the 60 FPS playability threshold. The database records this as a playable configuration at that resolution and preset.
Q: What is the highest average FPS recorded for this combo?
A: The highest recorded average is 560 FPS at 1920x1080 with Low settings. The next highest is 483 FPS at 1080p Medium, followed by 385 FPS at 1440p Low.
Q: How does the performance scale from 1080p to 4K?
A: At Low settings, the average FPS drops from 560 at 1080p to 385 at 1440p and 201 at 4K. At Ultra settings, the average drops from 240 at 1080p to 151 at 1440p and 79 at 4K. The scaling is consistent across presets.
Q: Is the minimum FPS ever below 60?
A: No. The only minimum FPS values recorded are 411 at 1080p Medium, 259 at 1440p Medium, and 135 at 4K Medium. All of these are far above the 60 FPS threshold.
Q: What percentage of tested combos does this system outperform?
A: The combination ranks 1067 out of 3710, meaning it outperforms approximately 71 percent of all tested configurations for Minecraft. The CPU itself sits at the 71st percentile versus all CPUs, and the GPU at the 68th percentile.
Q: Does the Ultra preset at 1440p maintain a high frame rate?
A: Yes, the Ultra preset at 2560x1440 averages 151 FPS, which is more than double the 60 FPS playability threshold. This makes it a viable choice for high refresh rate monitors.
The Verdict
This system can absolutely run Minecraft. The verdict by resolution is unambiguous: at every tested resolution, all four presets (Low, Medium, High, Ultra) clear the 60 FPS playability threshold. At 1920x1080, the Ultra preset averages 240 FPS, which is four times the minimum playable frame rate. At 2560x1440, Ultra averages 151 FPS, still more than double the threshold. At 3840x2160, Ultra averages 79 FPS, which clears the threshold with a comfortable margin.
The most demanding scenario in the dataset is 4K Ultra, where the average FPS drops to 79. This remains above 60 FPS, so even the heaviest settings at the highest resolution are playable. For users with 60 Hz displays at any resolution, this combination provides substantial headroom. For users with high refresh rate monitors at 1080p or 1440p, the system can drive frame rates well beyond 144 FPS at most presets, with the exception of 4K Ultra where 79 FPS would limit refresh rates to around 75 Hz.
The database records all tested presets at all resolutions as playable, with no exceptions. This is a strong result for a game that can be demanding on CPU single-thread performance, and the data confirms that this hardware pairing handles Minecraft with ease across the entire tested spectrum.
Similar Performance Alternatives
Looking at the CPU's nearest rivals in the database, the Intel Core i5-11400F has an average benchmark score of 17177. The AMD EPYC 7H12 scores 17120, a delta of 0.3 percent, meaning it performs essentially identically. The Intel Core i5-12450H scores 17239, which is 0.4 percent higher. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6 percent higher. The Intel Core Ultra 7 164U scores 17074, 0.6 percent lower. These four CPUs would produce nearly identical frame rates in Minecraft when paired with the same GPU, as the performance differences are within one percent.
For the GPU, the NVIDIA GeForce RTX 3080 has an average benchmark score of 23172. Its nearest rivals include the NVIDIA P106-100 at 23249, which is 0.3 percent higher. The AMD Radeon Pro Vega 16 scores 23250, also 0.3 percent higher. The AMD Radeon RX 6600M scores 23273, 0.4 percent higher, and the AMD Radeon R9 M290X scores 23276, 0.4 percent higher. These GPUs would deliver frame rates within a fraction of a percent of the RTX 3080 in Minecraft, making them viable substitutes if the exact GPU is unavailable.
Combining any of these nearby CPUs with the RTX 3080, or pairing the i5-11400F with any of the nearby GPUs, would yield performance that is statistically indistinguishable from the measured results. The delta values are all below one percent, which falls within typical run-to-run variance for game benchmarks. Users with these alternative components should expect the same playability verdicts: all presets at all resolutions clear 60 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 240 FPS. Since all presets clear the threshold, the Ultra preset is the recommended choice for maximum visual quality at this resolution. The frame rate of 240 FPS also supports high refresh rate displays up to 240 Hz.
At 2560x1440, the Ultra preset again is the most demanding option that stays above 60 FPS, averaging 151 FPS. This allows for smooth gameplay on 144 Hz monitors, as the average frame rate exceeds 144 FPS. The next lower preset, High, averages 242 FPS, which would support even higher refresh rates if desired.
At 3840x2160, the Ultra preset averages 79 FPS, which is the most demanding setting that remains playable. This is above the 60 FPS threshold, making it the best visual quality option at 4K. The High preset averages 126 FPS, which would support 120 Hz displays, but Ultra remains the highest quality choice that clears the playability bar.
In all three resolutions, the database recommends Ultra as the best settings preset, with average FPS of 240 at 1080p, 151 at 1440p, and 79 at 4K. The system has enough headroom at lower resolutions that users could opt for higher refresh rates, but for pure visual fidelity, Ultra is the answer everywhere.
CPU and GPU Roles
The data shows that this game's performance scales more with resolution than with preset changes, which indicates the GPU becomes more influential at higher resolutions. At 1920x1080, the Low preset averages 560 FPS, while Ultra averages 240 FPS, a reduction of 57 percent from Low to Ultra. At 3840x2160, Low averages 201 FPS and Ultra averages 79 FPS, a reduction of 61 percent. The similar proportional drops across resolutions suggest that the GPU is handling the increased load from higher settings consistently.
However, the resolution scaling reveals a different story. Moving from 1080p to 1440p at Ultra settings, the FPS drops from 240 to 151, a 37 percent reduction. Moving from 1440p to 4K at Ultra, the FPS drops from 151 to 79, a 48 percent reduction. The larger drop at higher resolutions indicates that the GPU becomes progressively more important as pixel count increases. At 4K, the RTX 3080 is working harder to fill the additional pixels, while at 1080p the CPU likely plays a larger role in maintaining the extremely high frame rates.
The CPU's single-thread performance appears sufficient for this game at all resolutions. The recorded frame rates, even at 4K Low with 201 FPS average, suggest that the CPU is not a limiting factor in any scenario tested. The GPU, with its 10 GB of GDDR6X memory and 760.3 GB/s bandwidth, provides ample resources for the texture and geometry loads at 4K Ultra.
In practical terms, users upgrading from a weaker GPU would see the largest gains at 4K, where the GPU is more dominant. Users upgrading from a weaker CPU would see improvements at 1080p, where single-thread performance matters most for maintaining very high frame rates. The combination of the i5-11400F and RTX 3080 creates a balanced pairing where neither component bottlenecks the other in this game, as evidenced by the consistently high FPS across all tested configurations.