Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

69%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
478 FPS
Ultra 1080p Measured
278 FPS

1440p (2K / QHD)

Low 1440p Measured
410 FPS
Ultra 1440p Measured
176 FPS

4K (Ultra HD)

Low 4K Measured
234 FPS
Ultra 4K Measured
92 FPS
2.5ms Frame Time
4ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 14,185
Graphics Card
Required 26,954
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 92 147 185 234
1440p QHD 176 281 354 410
1080p Full HD 278 404 439 478

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 404
1920x1080 Low 478
1920x1080 Medium 439
1920x1080 Ultra 278
2560x1440 High 281
2560x1440 Low 410
2560x1440 Medium 354
2560x1440 Ultra 176
3840x2160 High 147
3840x2160 Low 234
3840x2160 Medium 185
3840x2160 Ultra 92

Performance Analysis: Minecraft on Your System

Measured FPS Breakdown

The recorded measurements for this configuration in Minecraft show a system that is heavily overqualified for the game’s demands at every tested resolution. Starting with 3840x2160, the average frame rates range from 92 FPS at Ultra settings to 234 FPS at Low settings. The High preset produces an average of 147 FPS, while Medium delivers 185 FPS with a minimum of 157 FPS and a maximum of 213 FPS. These figures indicate that even at 4K resolution, the hardware maintains frame rates far above the 60 FPS playability threshold.

Moving to 2560x1440, the performance scales predictably with resolution reductions. The Low preset reaches an average of 410 FPS, which is the highest recorded at this resolution. Medium settings yield 354 FPS with a minimum of 301 FPS and a maximum of 407 FPS. High settings average 281 FPS, while Ultra settings still produce a substantial 176 FPS average. The gap between Low and Ultra at 1440p is 234 FPS, showing that the GPU has ample headroom even when the game’s graphical demands are increased.

At 1920x1080, the results are even more striking. The Low preset averages 478 FPS, while Medium reaches 439 FPS with a minimum of 373 FPS and a maximum of 505 FPS. High settings produce 404 FPS on average, and Ultra settings still deliver 278 FPS. The minimum recorded frame rate across all tested settings at 1080p is 373 FPS, which appears in the Medium preset. This means that even the worst-case frame dips at this resolution are more than six times higher than the playability threshold.

The pattern across all resolutions is consistent: this combination never approaches a point of performance concern. The lowest average frame rate in the entire dataset is 92 FPS at 4K Ultra, and even that figure leaves considerable margin. The data also shows that the game is likely CPU-bound at lower resolutions, as the frame rate differences between 1080p and 1440p are relatively modest compared to the jump from 1440p to 4K. For example, at Ultra settings, the average FPS drops from 278 at 1080p to 176 at 1440p, a 102 FPS reduction, but then falls from 176 to 92 at 4K, another 84 FPS reduction. This suggests diminishing returns as resolution increases, consistent with a system where the GPU becomes the primary limiter at higher pixel counts.

Best Settings per Resolution

The database records the most demanding preset that stays at or above 60 FPS for each resolution. At 3840x2160, all four tested presets clear this threshold, and the best setting is Ultra with an average of 92 FPS. This is noteworthy because many configurations struggle to maintain high frame rates at 4K in demanding titles, but Minecraft’s rendering requirements are modest enough that this hardware can run the game at maximum settings with a comfortable margin.

At 2560x1440, the best setting is again Ultra, producing an average of 176 FPS. This is nearly three times the playability threshold, and the minimum frame rate recorded at this resolution is 301 FPS, which occurs at Medium settings. Since even the most demanding preset remains far above 60 FPS, the recommendation is unambiguous: players can use Ultra settings without any concern for playability.

At 1920x1080, Ultra settings average 278 FPS, which is the highest best-setting result across all resolutions. The data indicates that this resolution is where the system has the most headroom, with every preset delivering frame rates that would satisfy even high-refresh-rate monitors. The difference between the best setting at 1080p and 4K is 186 FPS, showing how much performance is retained when pixel count is reduced.

The verdict by resolution confirms that Ultra is the optimal choice at every tested resolution, and the average FPS at that setting is 92 at 4K, 176 at 1440p, and 278 at 1080p. No tested resolution requires lowering settings to achieve playability, which is an unusual result for modern games but reflects Minecraft’s relatively lightweight rendering engine combined with this hardware’s substantial capabilities.

Similar Performance Alternatives

The CPU’s nearest rivals in the database provide context for how this processor compares to other options. The Intel Xeon 6756E has an average benchmark score of 14163, which is 0.2% lower than the Core i5-10400F’s average score of 14185. The AMD EPYC 7552 scores 14115, a 0.5% difference. On the higher side, the Intel Core 7 160UL scores 14232, which is 0.3% above, and the AMD Ryzen 3 7320C scores 14277, 0.6% above. These deltas are all within a fraction of a percent, meaning that in CPU-bound scenarios, users would observe nearly identical performance from these alternatives.

For the GPU, the NVIDIA Quadro M6000 24 GB has an average benchmark score of 43262, which is 0.1% below the RTX 4070 SUPER’s score of 43223. The NVIDIA GeForce RTX 5050 Mobile scores 43268, also 0.1% below. The NVIDIA Quadro M6000 scores 43301, 0.2% below, and the NVIDIA GeForce RTX 4090 Mobile scores 43667, which is 1% above. In practical terms, these rival GPUs would produce nearly indistinguishable frame rates in Minecraft, with the RTX 4090 Mobile holding a slight edge that would likely manifest as a few extra FPS at most.

The significance of these rival comparisons is that the Core i5-10400F and RTX 4070 SUPER sit in a performance tier where small benchmark differences translate to negligible real-world differences in a game like Minecraft. The CPU’s nearest rivals include both server and mobile processors, indicating that its compute performance is competitive across diverse hardware categories. The GPU’s nearest rivals include professional workstation cards and mobile parts, which further underscores that the RTX 4070 SUPER’s raw compute performance is well within a narrow band of similarly scoring hardware.

The Verdict

This PC can run Minecraft at every resolution and preset combination recorded in the database. The verdict by resolution is unambiguous: at 3840x2160, all four settings (High, Low, Medium, Ultra) are playable, with Ultra averaging 92 FPS. At 2560x1440, all settings are playable, with Ultra averaging 176 FPS. At 1920x1080, all settings are playable, with Ultra averaging 278 FPS.

The playable threshold is set at 60 FPS, and the lowest average frame rate recorded across the entire dataset is 92 FPS. This means the system exceeds the threshold by at least 53% even in the most demanding scenario tested. The data shows no scenario where frame rates dip near or below 60 FPS, and the minimum recorded frame rate, 157 FPS at 4K Medium, is still comfortably above the threshold.

The hardware’s percentile rankings support this conclusion. The CPU sits in the 68th percentile among all tested processors, while the GPU ranks in the 83rd percentile among all tested GPUs. These positions indicate that neither component is a weak link for this game, and the combination performs as expected given their respective benchmark scores. The Intel Core i5-10400F’s six cores and 12 threads provide ample single-threaded performance, which matters for Minecraft’s primary game loop, while the RTX 4070 SUPER’s 12 GB of VRAM and modern architecture handle the game’s rendering without strain.

The only consideration for users would be whether frame rates above 60 FPS are necessary. For players with high-refresh-rate displays, the system delivers 147 FPS at 4K High and 281 FPS at 1440p High, which would satisfy 144 Hz monitors at 1440p and 120 Hz monitors at 4K depending on the exact refresh rate. At 1080p, the frame rates exceed 400 FPS on Low and Medium presets, which exceeds the refresh rate of virtually all consumer monitors.

FAQ

Q: What is the highest average frame rate recorded for this configuration?

A: The highest average frame rate is 478 FPS, recorded at 1920x1080 with Low settings.

Q: Can this PC run Minecraft at 4K resolution with Ultra settings?

A: Yes, the recorded data shows an average of 92 FPS at 3840x2160 with Ultra settings, which is above the 60 FPS playability threshold.

Q: What is the lowest average frame rate recorded across all tested settings?

A: The lowest average frame rate is 92 FPS, which occurs at 3840x2160 with Ultra settings.

Q: How does the RTX 4070 SUPER compare to the RTX 4090 Mobile in benchmark scores?

A: The RTX 4070 SUPER has an average benchmark score of 43223, while the RTX 4090 Mobile scores 43667, which is 1% higher.

Q: What percentile does the Intel Core i5-10400F rank in among all tested CPUs?

A: The Intel Core i5-10400F ranks in the 68th percentile among all tested CPUs.

Q: Is there any resolution or preset where the frame rate drops below 60 FPS?

A: No, the dataset shows no recorded frame rate below 157 FPS, which is the minimum at 3840x2160 with Medium settings.

How This Combo Ranks

The database ranks this combination as 961 out of 3710 tested configurations for Minecraft. This places it in the top 26% of all tested combos, which is a strong result given the game’s modest hardware requirements. The rank reflects the combined performance of the CPU and GPU, and the high percentile positions of both components contribute to this favorable standing.

The CPU’s average benchmark score of 14185 places it in the 68th percentile, while the GPU’s average score of 43223 places it in the 83rd percentile. These individual rankings are consistent with the combo’s overall position, as both components are above average in their respective categories. The fact that the combo ranks 961st suggests that many other configurations, likely those with newer or higher-end CPUs and GPUs, achieve marginally better performance in Minecraft, but the differences are unlikely to be noticeable given the already high frame rates.

The rank also highlights that Minecraft is not a demanding title for this hardware. Many of the 3710 tested combos likely include more powerful CPUs or GPUs, but the practical difference in a game that runs at 92 FPS minimum is minimal. The data shows that this combination is more than sufficient for the game, and its rank reflects that it sits comfortably above the median while not being at the very top of the leaderboard. For players seeking the highest possible frame rates, configurations with newer hardware might edge out this combo, but the recorded results show that this system delivers excellent performance across all resolutions and settings.