Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

21%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
195 FPS
Ultra 1080p Measured
77 FPS

1440p (2K / QHD)

Low 1440p Measured
123 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
25 FPS
8.1ms Frame Time
12ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 14,185
Graphics Card
Required 26,954
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 40 51 64
1440p QHD 48 77 98 123
1080p Full HD 77 123 155 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 123
1920x1080 Low 195
1920x1080 Medium 155
1920x1080 Ultra 77
2560x1440 High 77
2560x1440 Low 123
2560x1440 Medium 98
2560x1440 Ultra 48
3840x2160 High 40
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 25

Performance Analysis: Minecraft on Your System

Intel Core i5-10400F and Intel Arc B370 measured FPS data in Minecraft shows a clear pattern: the combination is fully playable at 1080p and 1440p across most presets, but at 4K it only maintains 60+ FPS on the Low preset. The recorded data indicates that 1080p Ultra and 1440p High both deliver an average of 77 FPS, making them the best visual settings that still clear the 60 FPS threshold at those resolutions.

Measured FPS Breakdown

At 3840x2160, the benchmark results show a steep performance cliff as settings increase. The Low preset averages 64 FPS, which is the only 4K setting that stays at or above the 60 FPS playable threshold. Medium drops to 51 FPS average, with recorded minimums of 43 FPS and maximums of 59 FPS. High falls further to 40 FPS average, while Ultra bottoms out at 25 FPS average. The data shows a 39 FPS spread between Low and Ultra at 4K, indicating that the GPU becomes the limiting factor as rendering load increases.

At 2560x1440, the measured results show a much healthier picture. Low preset averages 123 FPS, Medium averages 98 FPS (with minimums of 83 and maximums of 112), High averages 77 FPS, and Ultra averages 48 FPS. The gap between Low and Ultra is 75 FPS, which is proportionally similar to the 4K results but with higher absolute values across the board. The Medium preset at 1440p shows a consistent frame delivery pattern, with the minimum only 15 FPS below the average.

At 1920x1080, the data reveals the strongest performance tier. Low preset leads with 195 FPS average, followed by Medium at 155 FPS (minimums of 131, maximums of 178), High at 123 FPS, and Ultra at 77 FPS. The 1080p results show that even the most demanding preset clears the 60 FPS threshold by a comfortable margin. The spread from Low to Ultra is 118 FPS, demonstrating that the CPU-GPU combination has substantial headroom at this resolution.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component dominates performance in Minecraft for this combo. At 1080p, the jump from Low to Ultra costs 118 FPS (from 195 to 77), which is a 60% reduction. At 1440p, the same preset transition costs 75 FPS (from 123 to 48), a 61% reduction. At 4K, the transition from Low to Ultra costs 39 FPS (from 64 to 25), a 61% reduction. The consistent percentage drop across resolutions suggests that the GPU is the primary constraint when settings increase, because the relative penalty does not shrink as resolution rises.

The resolution scaling itself tells a complementary story. Moving from 1080p Low to 1440p Low drops the average from 195 to 123 FPS, a 37% reduction. Moving from 1440p Low to 4K Low drops from 123 to 64 FPS, a 48% reduction. The larger percentage drop at the higher resolution step indicates that the GPU is increasingly stretched at 4K, while the CPU still has headroom to feed frames at lower resolutions. The Intel Core i5-10400F with 6 cores and 12 threads, boosting to 4.30 GHz, provides sufficient processing power for the game's world simulation, as evidenced by the strong 1080p numbers.

When settings rise at a fixed resolution, the GPU workload grows more than the CPU workload. The data shows that Ultra at 1080p (77 FPS) performs nearly identically to High at 1440p (77 FPS), which suggests the GPU is the limiting factor in both cases, while the CPU maintains consistent frame pacing. The 4K Ultra result of 25 FPS further confirms that the Intel Arc B370, with its 1280 shading units and 20 ROPs, simply cannot sustain high-fidelity rendering at that pixel count.

Best Settings per Resolution

At 3840x2160, the only playable preset is Low, which averages 64 FPS. This is the single setting that clears the 60 FPS threshold at 4K. The Medium preset falls short at 51 FPS average, and the minimum of 43 FPS confirms that frame drops would be noticeable during intense scenes. High and Ultra are not viable options, with averages of 40 and 25 FPS respectively.

At 2560x1440, the best playable preset is High, which averages 77 FPS. This represents a meaningful improvement over Medium's 98 FPS, but the database shows that High maintains a comfortable margin above the 60 FPS threshold while offering better visual quality. The Ultra preset at 48 FPS average is not playable, so High is the recommended ceiling for 1440p.

At 1920x1080, the best playable preset is Ultra, which averages 77 FPS. This is the most demanding setting that stays at or above 60 FPS, and it delivers the same average as 1440p High but with the highest visual fidelity available in the game. The data shows that 1080p Ultra provides a fully smooth experience with no recorded minimums below the threshold, as the minimum for Medium at 131 FPS indicates the GPU has substantial reserve capacity.

Similar Performance Alternatives

The nearest rivals for the Intel Core i5-10400F show that its average benchmark score of 14185 is closely matched by several other processors. The Intel Xeon 6756E scores 14163, which is 0.2% lower. The Intel Core 7 160UL scores 14232, which is 0.3% higher. The AMD EPYC 7552 scores 14115, which is 0.5% lower. The AMD Ryzen 3 7320C scores 14277, which is 0.6% higher. These delta percentages are all within 1% of the i5-10400F, meaning any of these CPUs would deliver nearly identical frame pacing in Minecraft when paired with the same GPU, provided their platform features do not introduce other bottlenecks.

For the Intel Arc B370, the nearest rivals are all older integrated or low-power graphics solutions. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the B370's 1184. The ATI Radeon HD 5770 scores 1190, which is 0.5% higher. The AMD Radeon HD 7650M scores 1192, which is 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These delta percentages indicate that the Arc B370 performs in the same class as these legacy GPUs in the Steel Nomad DX12 test, which suggests that users upgrading from those older cards would see similar Minecraft performance, though the B370 benefits from modern API support like DirectX 12 Ultimate and Vulkan 1.4.

The Verdict

This PC can run Minecraft, but the playable settings depend heavily on the target resolution. At 3840x2160, the combination only clears 60 FPS on the Low preset, with an average of 64 FPS. The Medium preset at 51 FPS falls below the threshold, and High at 40 FPS and Ultra at 25 FPS are not suitable for smooth gameplay. For 4K users, the data indicates that Low is the only viable option, and even that preset barely exceeds the 60 FPS line.

At 2560x1440, the verdict is more favorable. The playable settings are High, Low, and Medium, with High being the best at 77 FPS average. This gives 1440p users a substantial quality range to choose from, with Medium at 98 FPS offering even higher frame rates for competitive play. The Ultra preset at 48 FPS is not playable, so 1440p users should stick to High or below.

At 1920x1080, the verdict is fully positive. All four presets clear the 60 FPS threshold, and Ultra leads the pack at 77 FPS average. The Low preset reaches 195 FPS, which is excellent for high-refresh-rate displays. The data shows that 1080p is the sweet spot for this combination, with enough headroom to run the game at maximum settings while maintaining smooth performance.

How This Combo Ranks

The combination of Intel Core i5-10400F and Intel Arc B370 ranks 3408 out of 3710 tested combos in the Minecraft database. This places it in the lower percentile of all systems tested, which is consistent with the GPU's overall percentile ranking of 5 among all GPUs. The CPU ranks in the 68th percentile among all CPUs, but the GPU's low standing dominates the combined result.

The rank position reflects the GPU's limited rasterization throughput, as evidenced by the 4K Ultra result of 25 FPS. While the CPU is capable, the Arc B370's 6.144 TFLOPS FP32 performance and 48.00 GPixel/s pixel rate are not sufficient to push high settings at high resolutions. The combination ranks near the bottom of the database because the GPU is the bottleneck in most scenarios, particularly at 1440p Ultra and 4K Medium and above. For users targeting 1080p or 1440p with medium to high settings, the rank is less relevant since the measured FPS shows a playable experience.