Instant compatibility check with FPS benchmarks and optimization tips
Minecraft
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 117 | 187 | 235 | 297 |
| 1440p QHD | 223 | 357 | 450 | 531 |
| 1080p Full HD | 354 | 524 | 569 | 619 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft on Your System
The AMD Ryzen 7 5700 paired with the NVIDIA GeForce RTX 4090 is a combination defined by extreme asymmetry: a mainstream 8-core CPU from 2022 paired with a flagship GPU of the same era. In Minecraft, a game heavily dependent on single-threaded CPU performance for world generation and entity logic, the benchmark data reveals that this pairing produces exceptional frame rates across all resolutions, with the GPU rarely acting as a bottleneck. The measured results show that this system does not merely run Minecraft; it overwhelms it, delivering average frame rates that exceed 60 FPS by multiples of three to ten, depending on resolution and settings.
FAQ
Q: What is the average FPS at 1080p with Ultra settings?
A: The measured average FPS at 1920x1080 with Ultra settings is 354 FPS. This is the highest preset tested at that resolution, and the data confirms it is comfortably above the playable threshold of 60 FPS.
Q: How does the system perform at 4K with the highest settings?
A: At 3840x2160 with Ultra settings, the measured average FPS is 117 FPS. This remains well above the 60 FPS playable threshold, indicating that the system can handle the most demanding visual configuration at 4K resolution without dropping below playable performance.
Q: Which component is more critical for this game's performance?
A: The data shows that CPU performance is the primary driver. The RTX 4090, which ranks in the 88th percentile of all GPUs, is powerful enough that performance scales inversely with resolution, suggesting the CPU is the limiting factor. The Ryzen 7 5700's single-thread score of 901 in 3dmark_single_thread is likely the bottleneck, as frame rates drop from high values at 1080p to lower (but still high) values at 4K.
Q: What are the minimum FPS figures recorded for the Medium preset?
A: For the Medium preset, minimum FPS values were recorded at all three resolutions: 484 FPS at 1920x1080, 382 FPS at 2560x1440, and 200 FPS at 3840x2160. These minimums are still far above the 60 FPS playable threshold, indicating smooth performance even in demanding scenes.
Q: Is the RTX 4090 overkill for this game?
A: Benchmark results indicate that the GPU is not the limiting factor. The RTX 4090's average benchmark score of 60347 places it in the 88th percentile, but its nearest rivals include the Intel Arc Pro A60 and AMD Radeon Pro Vega 48, which have similar average scores. In Minecraft, the CPU's single-thread performance appears to dictate the upper frame rate limits, making the GPU's raw power less relevant to the final FPS numbers.
Q: What is the best settings preset for 1440p to maintain high FPS?
A: The verdict data shows that at 2560x1440, all four settings presets (Low, Medium, High, Ultra) are playable. The best settings, meaning the most demanding preset that still stays at or above 60 FPS, is Ultra, which achieves an average FPS of 223.
CPU and GPU Roles
The benchmark data for Minecraft reveals a classic CPU-bound scenario at lower resolutions. At 1920x1080, the average FPS ranges from 619 FPS on Low settings to 354 FPS on Ultra settings. This massive frame rate is a clear sign that the GPU, an RTX 4090, is not being fully utilized; the CPU, with its single-thread score of 901 in the 3dmark_single_thread test, is setting the upper limit. The scaling between resolutions reinforces this interpretation. When moving from 1080p Low (619 FPS) to 1440p Low (531 FPS), the performance drop is 14.2%. From 1440p Low to 4K Low (297 FPS), the drop is 44.1%. This pattern indicates that as resolution increases, the GPU begins to take on a more significant role, but the CPU remains a substantial contributor.
The presets also illustrate the CPU's dominance. At 4K, the difference between Low (297 FPS) and Ultra (117 FPS) is a 60.6% reduction in average FPS. This is a substantial drop, but the absolute numbers are still high. The data suggests that at 4K, the GPU's workload increases, but the CPU's single-thread performance still caps the maximum achievable frame rate. The RTX 4090's massive compute resources, such as its 82.58 TFLOPS FP32 performance, are not the primary constraint; the game engine's reliance on CPU threads for chunk rendering and entity updates is the limiting factor. For this game, the CPU's role is paramount, especially at 1080p and 1440p, where the GPU is almost idle relative to its capabilities.
At 4K, the GPU's role becomes more pronounced. The average FPS at Ultra (117 FPS) is still high, but the scaling from 1440p Ultra (223 FPS) to 4K Ultra (117 FPS) shows a 47.5% reduction, which is a larger drop than the 37.2% reduction seen from 1080p Ultra (354 FPS) to 1440p Ultra (223 FPS). This suggests that at 4K, the GPU's memory bandwidth of 1.01 TB/s and its 24 GB of GDDR6X memory are being stressed more, but the CPU still manages to keep frame rates well above playable levels. The conclusion is that for this specific game, the CPU is the dominant component across all resolutions, with the GPU only becoming a secondary factor at 4K.
Similar Performance Alternatives
Based on the nearestRivals data for the CPU, the AMD Ryzen 7 5700 performs almost identically to several other processors. The Intel Xeon D-2752TER has an average score of 25530, which is a 0.1% performance difference relative to the Ryzen 7 5700's average benchmark score of 25517. The AMD Ryzen 5 7640U and AMD Ryzen 5 6600H are also extremely close, with average scores of 25485 and 25550, representing a 0.1% and -0.1% delta, respectively. The AMD Ryzen 7 5825U has a 0.3% higher average score at 25446. In Minecraft, these processors would likely yield very similar frame rates, as the single-thread performance is what matters most, and the benchmark scores suggest these are all in the same ballpark.
For the GPU, the nearestRivals data shows that the RTX 4090's average score of 60347 is closely matched by the Intel Arc Pro A60 (60326, 0% delta) and the AMD Radeon Pro Vega 48 (60140, 0.3% delta). The AMD Radeon Pro W6600M is 2.5% slower with a score of 61896, while the AMD Radeon PRO V710 is 2.9% faster with a score of 58657. Since the CPU is the bottleneck in Minecraft, swapping the RTX 4090 for any of these rival GPUs would likely result in almost no change in the measured FPS at 1080p and 1440p. At 4K, the differences might become slightly more apparent, but the data suggests that the CPU limitation would still dominate, meaning these GPUs would also produce frame rates well above 60 FPS in most scenarios.
The Verdict
The benchmark data is unambiguous: this system can run Minecraft, and it does so with exceptional headroom. The verdictByResolution data lists all four settings presets (Low, Medium, High, Ultra) as playable at every resolution tested. At 1920x1080, the best settings are Ultra, achieving an average FPS of 354. At 2560x1440, the best settings are also Ultra, with an average FPS of 223. Even at 3840x2160, the most demanding resolution, the best settings are Ultra, with an average FPS of 117. These numbers are all far above the playable threshold of 60 FPS, indicating that the system can handle the game at maximum visual fidelity without any performance concerns.
The minimum FPS data for the Medium preset further reinforces this verdict. At 1080p, the minimum FPS is 484, at 1440p it is 382, and at 4K it is 200. Even the lowest minimum FPS recorded (200 FPS at 4K Medium) is more than three times the playable threshold. This suggests that the system will not experience any noticeable stuttering or frame drops, even in complex scenes with many entities or heavy world generation. The data indicates that the combination of the Ryzen 7 5700 and RTX 4090 provides a Minecraft experience that is not just playable, but overwhelmingly smooth at all settings and resolutions.
How This Combo Ranks
In the broader context of all tested hardware combinations, this specific pairing ranks 228th out of 3710 combos in Minecraft. This places it in the top 6.1% of all tested systems, which is a strong showing. The high rank is likely due to the CPU's strong single-thread performance, which is critical for Minecraft. The CPU's percentileVsAllCpus is 78, meaning it outperforms 78% of all CPUs in the database. The GPU's percentileVsAllGpus is 88, outperforming 88% of all GPUs. The combination of a top-tier GPU with a solid mid-range CPU yields a rank that is high, but not at the very top, likely because CPUs with even higher single-thread scores would push the frame rates even higher. The data shows that the RTX 4090 is not the limiting factor, so the rank is primarily determined by the CPU's capabilities in this game.
Best Settings per Resolution
The data provides a clear picture of the optimal settings for each resolution, defined as the most demanding preset that maintains an average FPS at or above 60 FPS. At 1920x1080, the best settings are Ultra, which yields an average FPS of 354. This is the highest preset available, and the system handles it with ease. At 2560x1440, the best settings are also Ultra, with an average FPS of 223. The performance headroom is still substantial, allowing for maximum visual quality. At 3840x2160, the best settings are Ultra as well, with an average FPS of 117. This is the most demanding configuration, but the system still achieves nearly double the playable threshold. In all three cases, the user can select the highest quality preset without worrying about performance dips below 60 FPS.
Measured FPS Breakdown
The measured FPS data provides a detailed look at performance across all resolutions and settings. At 1920x1080, the average FPS ranges from a high of 619 FPS on Low settings to a low of 354 FPS on Ultra settings. The Medium preset shows an average of 569 FPS, with a minimum of 484 FPS and a maximum of 655 FPS. The High preset averages 524 FPS. At 2560x1440, the average FPS ranges from 531 FPS on Low to 223 FPS on Ultra. The Medium preset averages 450 FPS, with a minimum of 382 FPS and a maximum of 517 FPS. The High preset averages 357 FPS. At 3840x2160, the average FPS ranges from 297 FPS on Low to 117 FPS on Ultra. The Medium preset averages 235 FPS, with a minimum of 200 FPS and a maximum of 270 FPS. The High preset averages 187 FPS. These numbers show a consistent trend: as resolution increases and settings become more demanding, the average FPS decreases, but the system maintains a significant margin above the 60 FPS threshold in every scenario. The minimum FPS values for the Medium preset at each resolution (484, 382, and 200 FPS) demonstrate that even the most demanding moments in the game do not cause performance to drop below playable levels.