Instant compatibility check with FPS benchmarks and optimization tips
Minecraft
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 74 | 93 | 117 |
| 1440p QHD | 88 | 141 | 177 | 224 |
| 1080p Full HD | 139 | 223 | 281 | 355 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Minecraft on Your System
Measured FPS Breakdown
Minecraft is not a demanding title for this hardware combination, and the recorded data confirms that the AMD Ryzen 7 5700 paired with the NVIDIA GeForce RTX 2060 delivers high frame rates across all tested resolutions. The measurements cover three resolutions and four quality presets, with average, minimum, and maximum values where available. The lowest average recorded is 46 FPS at 4K Ultra, while the highest average reaches 355 FPS at 1080p Low. The data indicates that this system is far more capable than the 60 FPS playability threshold in most configurations.
3840x2160 (4K)
At Ultra settings, the average frame rate drops to 46 FPS, which falls below the 60 FPS playability threshold. This is the only configuration across all tested resolutions and settings that fails to meet the minimum playable standard. No minimum or maximum values were recorded for Ultra at 4K, but the average alone signals that this preset is not suitable for smooth gameplay.
At High settings, the average climbs to 74 FPS, comfortably above the 60 FPS threshold. No minimum or maximum values were logged for this preset, but the average suggests a stable experience for 4K gaming. Medium settings produce an average of 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS. This range indicates consistent performance without notable dips. Low settings deliver the highest 4K average at 117 FPS, though minimum and maximum values were not recorded.
The 4K data shows a clear progression: Ultra is unplayable by the 60 FPS standard, while High, Medium, and Low all clear the threshold with substantial headroom. The Medium preset offers the most complete data set, with the minimum of 79 FPS ensuring that frame times remain smooth even during demanding scenes.
2560x1440 (1440p)
At 1440p, all four presets exceed the 60 FPS threshold. Ultra settings average 88 FPS, which is more than 40% above the playability mark. High settings reach an average of 141 FPS, Medium averages 177 FPS, and Low averages 224 FPS. The Medium preset includes minimum and maximum values of 151 FPS and 204 FPS respectively, showing that even the lowest recorded frame rate is more than double the playability threshold.
The gap between Ultra and High at 1440p is substantial: 88 FPS versus 141 FPS, a difference of 53 FPS. This suggests that Ultra settings introduce a significant graphical load, but the system still handles it without issue. For users prioritizing maximum visual fidelity, Ultra remains viable at this resolution. For those seeking higher refresh rates, High or Medium provides ample headroom.
1920x1080 (1080p)
The 1080p measurements are the strongest in the entire data set. Low settings produce an average of 355 FPS, which is nearly six times the 60 FPS threshold. Medium settings average 281 FPS, with a minimum of 239 FPS and a maximum of 323 FPS. High settings reach 223 FPS, and even the most demanding preset, Ultra, averages 139 FPS.
The Medium preset data at 1080p is particularly informative: the minimum of 239 FPS is higher than the average of most other configurations at higher resolutions. This indicates that the system is not bottlenecked at 1080p, and the CPU and GPU combination has significant performance reserves. The Ultra preset at 139 FPS is the lowest 1080p average, but it still provides a smooth experience for any display refresh rate up to 120 Hz and beyond.
The recorded data shows no minimum or maximum values for Low, High, or Ultra at 1080p, but the averages alone demonstrate that this system is overqualified for 1080p gaming. The 355 FPS Low average suggests the game engine itself may be the limiting factor rather than the hardware.
Similar Performance Alternatives
The database provides nearest rival comparisons for both the CPU and GPU, which helps contextualize this system's performance. These comparisons use average benchmark scores, not game-specific FPS data, but they indicate which alternative components would deliver similar overall capability.
CPU Alternatives
The AMD Ryzen 7 5700 has an average benchmark score of 25517, placing it in the 78th percentile of all CPUs tested. Its nearest rivals are extremely close in score, with differences of less than one percent. The Intel Xeon D-2752TER scores 25530, which is 0.1% higher. The AMD Ryzen 5 7640U scores 25485, which is 0.1% lower. The AMD Ryzen 5 6600H scores 25550, also 0.1% higher. The AMD Ryzen 7 5825U scores 25446, which is 0.3% lower.
These narrow margins mean that swapping the Ryzen 7 5700 for any of these alternatives would result in nearly identical CPU-bound performance in Minecraft. The game is not heavily multithreaded, so single-thread performance matters more than core count. The Ryzen 7 5700 has a single-thread benchmark score of 901 in 3dmark and 3296 in PassMark, which are strong figures for this class of processor. The nearest rivals are all within the same performance band, so users upgrading or downgrading between these CPUs would see no meaningful difference in Minecraft frame rates.
GPU Alternatives
The NVIDIA GeForce RTX 2060 has an average benchmark score of 15290, placing it in the 58th percentile of all GPUs tested. Its nearest rivals are similarly close in score. The NVIDIA GeForce GTX 580 scores 15283, which is effectively identical with a 0% delta. The AMD Radeon 680M scores 15270, which is 0.1% lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, which is 0.6% lower. The AMD Radeon RX 7600 scores 15171, which is 0.8% lower.
The RTX 2060 and GTX 580 are separated by only 7 points in average score, which is negligible in real-world gaming. The Radeon 680M, an integrated graphics solution, comes within 0.1% of the RTX 2060, which is surprising given the architectural differences. The RTX 3050 OEM and RX 7600 are slightly behind, but the differences are small enough that Minecraft performance would be nearly indistinguishable across all four GPUs.
For Minecraft specifically, the GPU is not the primary bottleneck at lower resolutions and settings. The measured FPS data shows that even at 4K Ultra, the GPU produces 46 FPS, which is the only sub-60 result. At 1080p Low, the 355 FPS average indicates that the GPU is not limiting performance at all. Users considering any of these alternative GPUs should expect similar Minecraft performance, with the main caveat being that the GTX 580 lacks modern feature support such as ray tracing and DLSS, though Minecraft does not require these features for playable frame rates.
FAQ
Q: Can this system run Minecraft at 60 FPS or higher?
A: Yes, in the vast majority of configurations. The only tested setting that falls below 60 FPS is 4K Ultra, which averages 46 FPS. All other combinations of resolution and preset exceed the 60 FPS threshold, with the lowest alternative being 4K High at 74 FPS.
Q: What is the best settings preset at each resolution?
A: At 1080p, Ultra settings average 139 FPS. At 1440p, Ultra settings average 88 FPS. At 4K, High settings average 74 FPS, as Ultra drops to 46 FPS. These are the most demanding presets that stay at or above 60 FPS.
Q: How does 4K Ultra performance compare to 1080p Low performance?
A: The difference is substantial. 4K Ultra averages 46 FPS, while 1080p Low averages 355 FPS. This represents a difference of 309 FPS, or roughly 7.7 times higher frame rate at the lower resolution and preset.
Q: Is the RTX 2060 a bottleneck for this game?
A: The data does not indicate a significant GPU bottleneck except at 4K Ultra. At 1080p, the lowest average is 139 FPS at Ultra, and the highest is 355 FPS at Low. The GPU is capable of producing very high frame rates, suggesting that Minecraft's engine or CPU may become the limiting factor at lower resolutions.
Q: How does this combo rank among all tested systems?
A: The combination ranks 2881 out of 3710 tested combos for Minecraft. This places it in the lower portion of the ranking, though the actual frame rates are well above playability thresholds. The rank reflects the overall hardware landscape, where many higher-end systems exist, but does not indicate any playability issues.
Q: What is the minimum frame rate recorded across all tests?
A: The only minimum value recorded is 79 FPS at 4K Medium and 151 FPS at 1440p Medium, and 239 FPS at 1080p Medium. The 4K Ultra, 4K High, 4K Low, 1440p Ultra, 1440p High, 1440p Low, 1080p Ultra, 1080p High, and 1080p Low presets do not have logged minimum values. The lowest logged minimum is 79 FPS, which is still above the 60 FPS threshold.
The Verdict
This system can run Minecraft, and the data shows it performs well across nearly all tested configurations. The verdict by resolution is clear: at 1080p, all four presets are playable, with Ultra averaging 139 FPS and Low reaching 355 FPS. At 1440p, all four presets are also playable, with Ultra averaging 88 FPS and Low reaching 224 FPS. At 4K, three of the four presets are playable: High averages 74 FPS, Medium averages 93 FPS, and Low averages 117 FPS. The only non-playable configuration is 4K Ultra, which averages 46 FPS.
The verdict is straightforward: this PC can run Minecraft at 60 FPS or higher at 1080p and 1440p with any preset, and at 4K with High, Medium, or Low settings. The only recommended change for 4K gaming is to avoid Ultra settings, as the average falls below the playability threshold.
The measured data also indicates that the system has significant headroom at 1080p, with even the most demanding preset nearly 2.3 times above the 60 FPS threshold. Users with high refresh rate monitors can take advantage of this headroom, as the 1080p High average of 223 FPS and Medium average of 281 FPS support 240 Hz displays in many scenarios. At 1440p, the 141 FPS High average and 177 FPS Medium average support 144 Hz displays comfortably.
For 4K gaming, users should select High settings for the best balance of visual quality and performance, as the 74 FPS average provides a smooth experience while Medium offers higher frame rates at 93 FPS with a recorded minimum of 79 FPS. The 4K Low average of 117 FPS is the fastest 4K configuration, but it sacrifices visual fidelity.
How This Combo Ranks
The AMD Ryzen 7 5700 and NVIDIA GeForce RTX 2060 combination ranks 2881 out of 3710 tested combos for Minecraft. This places the system in the 22nd percentile of all tested combinations, meaning roughly 78% of tested systems outperform it. The rank is driven by the hardware's overall benchmark scores rather than Minecraft-specific performance, since the game is relatively lightweight and this system produces high frame rates in absolute terms.
The CPU ranks in the 78th percentile of all CPUs, with an average benchmark score of 25517. The GPU ranks in the 58th percentile of all GPUs, with an average benchmark score of 15290. The combination rank is lower than either individual percentile, which suggests that the pairing does not maximize the potential of either component for this particular game. However, the recorded frame rates show that this is not a practical concern for Minecraft, as the system exceeds the 60 FPS threshold in 11 of 12 tested configurations.
The rank of 2881 out of 3710 indicates that many higher-end systems exist in the database, but the actual playability data is more relevant. A system ranked near the bottom of the list could still run Minecraft at playable frame rates, as evidenced by this combo. The 4K Ultra average of 46 FPS is the only sub-60 result, and this is a highly demanding configuration that many systems would struggle to maintain.
Users considering this system should note that the rank reflects the broader hardware landscape, where newer and more expensive components achieve higher scores. The combination is not positioned at the top of the rankings, but the Minecraft-specific measurements show that it is more than sufficient for smooth gameplay at standard resolutions and presets.
Best Settings per Resolution
The best settings per resolution are defined as the most demanding preset that maintains an average frame rate at or above 60 FPS. The database's verdict by resolution provides this information directly, and the measured FPS data supports these recommendations.
At 1920x1080, the best settings are Ultra, with an average of 139 FPS. This is the highest quality preset available, and it delivers more than double the 60 FPS threshold. The 139 FPS average means that users can enable all graphical features without concern for performance. For users with high refresh rate displays, dropping to High (223 FPS) or Medium (281 FPS) would provide even higher frame rates, but Ultra remains the optimal choice for visual quality.
At 2560x1440, the best settings are also Ultra, with an average of 88 FPS. This is 28 FPS above the playability threshold, providing comfortable headroom. The 88 FPS average supports 60 Hz and 75 Hz displays natively, and it can drive 120 Hz displays with minor frame drops in demanding scenes. The minimum value for 1440p Ultra was not recorded, but the average suggests stable performance.
At 3840x2160, the best settings are High, with an average of 74 FPS. Ultra settings at 4K fall to 46 FPS, which is below the playability threshold, so High is the highest quality preset that remains playable. The 74 FPS average is 14 FPS above the threshold, providing a smooth experience for 4K gaming. Medium settings at 4K offer a higher average of 93 FPS, with a minimum of 79 FPS, making it a viable alternative for users who prioritize frame rate over visual fidelity. Low settings at 4K average 117 FPS, which is the fastest 4K configuration, but it sacrifices significant graphical quality.
These recommendations are based solely on the measured FPS data and the 60 FPS playability threshold. Users with specific preferences for visual quality or frame rate may adjust accordingly, but the data indicates that these are the most demanding presets that maintain playable performance at each resolution.