Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Minecraft
Sandbox 2011

Minecraft

81%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
492 FPS
Ultra 1080p Measured
193 FPS

1440p (2K / QHD)

Low 1440p Measured
311 FPS
Ultra 1440p Measured
122 FPS

4K (Ultra HD)

Low 4K Measured
162 FPS
Ultra 4K Measured
64 FPS
3.2ms Frame Time
5ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,554
Your CPU 25,005
Graphics Card
Required 26,954
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 102 129 162
1440p QHD 122 195 246 311
1080p Full HD 193 309 390 492

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 309
1920x1080 Low 492
1920x1080 Medium 390
1920x1080 Ultra 193
2560x1440 High 195
2560x1440 Low 311
2560x1440 Medium 246
2560x1440 Ultra 122
3840x2160 High 102
3840x2160 Low 162
3840x2160 Medium 129
3840x2160 Ultra 64

Performance Analysis: Minecraft on Your System

The AMD Ryzen 5 8400F paired with the NVIDIA GeForce RTX 5060 delivers an exceptionally strong performance profile in Minecraft, with benchmark results showing that this combination exceeds the 60 FPS playability threshold at every tested resolution and preset. The data set covers three resolutions—3840x2160, 2560x1440, and 1920x1080—across four quality settings (Low, Medium, High, Ultra), with average frame rates ranging from a minimum of 64 FPS at 4K Ultra to a maximum of 492 FPS at 1080p Low. This analysis examines the measured FPS breakdown, compares nearby hardware alternatives, and clarifies the CPU/GPU roles for this specific title.

Measured FPS Breakdown

At 3840x2160 (4K), the RTX 5060 and Ryzen 5 8400F combination shows strong scaling across presets. The Low setting produces an average of 162 FPS, Medium averages 129 FPS with a minimum of 109 FPS and maximum of 148 FPS, High averages 102 FPS, and Ultra drops to 64 FPS average. The progression from Low to Ultra represents a performance reduction of approximately 60%, yet even the most demanding preset at 4K remains above the 60 FPS threshold. The gap between Medium and High is 27 FPS, while the step from High to Ultra costs 38 FPS, indicating that the Ultra preset introduces significantly heavier rendering demands.

Moving to 2560x1440 (1440p), the frame rates scale upward considerably. Low delivers 311 FPS average, Medium averages 246 FPS with a minimum of 209 FPS and maximum of 283 FPS, High reaches 195 FPS, and Ultra maintains 122 FPS. The delta between Low and Ultra here is 189 FPS, which is a larger absolute difference than at 4K but a smaller percentage drop (approximately 61% reduction). Notably, the 1440p Medium results show a minimum FPS of 209, which is higher than the 4K High average of 102 FPS, demonstrating that resolution has a more substantial impact than preset selection in this range.

At 1920x1080 (1080p), the combination becomes exceptionally fast. Low averages 492 FPS, Medium averages 390 FPS with a minimum of 331 FPS and maximum of 448 FPS, High reaches 309 FPS, and Ultra still produces 193 FPS. The minimum FPS recorded at 1080p Medium (331 FPS) exceeds the maximum FPS recorded at 4K Medium (148 FPS) by a wide margin. The scaling from 1080p to 1440p at Ultra shows a 71 FPS drop (from 193 to 122), and from 1440p to 4K at Ultra a further 58 FPS drop (from 122 to 64), suggesting that resolution scaling is roughly linear in this performance envelope.

The data reveals that Minecraft's performance ceiling for this hardware is far from reached at 1080p, where even Ultra settings leave substantial headroom. At 4K Ultra, however, the 64 FPS average sits close to the playability threshold, indicating that this is the most demanding configuration tested. The absence of min/max data for most presets means the Medium settings provide the only frame time consistency metrics, showing tight ranges of 39 FPS at 4K, 74 FPS at 1440p, and 117 FPS at 1080p.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include the AMD Ryzen 5 7500F with a score of 24964 and a deltaPct of 0.2% (essentially identical performance), the Intel Core i7-11850H at 24935 (0.3% slower), the Intel Core i7-13620H at 24911 (0.4% slower), and the AMD EPYC 9474F at 25103 (0.4% faster). These deltas are all within 0.4% of the Ryzen 5 8400F's average score of 25005, meaning any of these processors would produce nearly indistinguishable frame rates in Minecraft. The 7500F is the closest match, differing by only 41 points in average benchmark score, which would translate to sub-1 FPS differences in practice.

For the GPU side, the NVIDIA GeForce RTX 5060 has an average benchmark score of 26331, with rivals including the AMD Radeon 860M at 26401 (0.3% faster), the NVIDIA GeForce MX550 at 26421 (0.3% faster), the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (0.8% faster), and the AMD Radeon RX 6750 XT at 26011 (1.2% slower). The small deltas here are notable: the RX 5700 XT 50th Anniversary is the fastest rival at 0.8% ahead, while the RX 6750 XT trails by 1.2%. In Minecraft specifically, these performance differences would be imperceptible, as the game's frame rates are already far above display refresh capabilities at most settings.

The practical implication is that a system with any of these CPU rivals paired with the same RTX 5060 would deliver essentially identical Minecraft performance. Similarly, swapping the RTX 5060 for the RX 6750 XT (the slowest rival listed) would reduce average FPS by roughly 1%, which at 4K Ultra would mean approximately 63 FPS instead of 64 FPS—still comfortably playable. Conversely, the fastest GPU rival (RX 5700 XT 50th Anniversary) would add less than one frame per second at any resolution.

CPU and GPU Roles

The benchmark data suggests that Minecraft's performance scaling is primarily driven by resolution rather than preset complexity, which points to the GPU being the dominant constraint at higher resolutions. Comparing 4K Low (162 FPS) to 1080p Low (492 FPS) shows a 3.04x increase in frame rate for a 4x reduction in pixel count, indicating near-perfect GPU scaling. At Ultra settings, the same resolution comparison yields 64 FPS at 4K versus 193 FPS at 1080p, a 3.02x difference, which is nearly identical scaling and suggests the GPU workload scales consistently regardless of preset.

The CPU's role becomes more apparent at lower resolutions and higher presets. At 1080p Ultra, the combination produces 193 FPS, while at 1080p Low it reaches 492 FPS. The difference between these two presets is 299 FPS, which is a larger absolute gap than at any other resolution. This indicates that at 1080p, the CPU can feed frames fast enough for the GPU to render them, and the preset changes (which affect draw calls and chunk updates) create substantial CPU-side workload differences. At 4K, the same preset comparison yields only a 98 FPS difference (162 to 64), suggesting the GPU becomes the bottleneck and masks CPU performance variations.

The scaling between resolutions at the same preset further clarifies roles. From 1080p to 1440p at High, the frame rate drops from 309 to 195 FPS (37% reduction), and from 1440p to 4K at High, it drops from 195 to 102 FPS (48% reduction). These diminishing returns indicate that as pixel count increases, the GPU's rendering throughput becomes the limiting factor. The Ryzen 5 8400F's 6-core/12-thread configuration with a boost clock of 4.70 GHz appears sufficient to avoid bottlenecking the RTX 5060 even at 1080p Low, where 492 FPS requires exceptionally high CPU throughput for game logic and chunk generation.

The Verdict

This PC configuration can run Minecraft exceptionally well at all tested resolutions and presets. The verdictByResolution data confirms that all four presets (Low, Medium, High, Ultra) are playable at every resolution, with the playable threshold set at 60 FPS. At 3840x2160, the best playable setting is Ultra with an average of 64 FPS, which clears the threshold by only 4 FPS—this is the closest margin in the entire dataset. At 2560x1440, Ultra averages 122 FPS, providing a comfortable 62 FPS buffer above the threshold. At 1920x1080, Ultra averages 193 FPS, leaving 133 FPS of headroom.

The data shows that 4K Ultra is the only configuration that approaches the 60 FPS limit, and even then it does not fall below it. For gamers prioritizing maximum visual quality, 4K Ultra is viable but leaves little room for frame rate dips; the 64 FPS average suggests occasional drops below 60 FPS could occur in demanding scenes, though the measured data does not include a minimum FPS for this preset. For a more stable experience, 4K High at 102 FPS or 1440p Ultra at 122 FPS offer substantial margins. At 1080p, every setting produces frame rates well above 144 Hz capabilities, with even Ultra exceeding 190 FPS.

The combination's rank of 1617 out of 3710 tested combos (top 44%) places it in the upper-middle tier of all systems tested for Minecraft. Given that this rank includes systems with far more expensive hardware, the Ryzen 5 8400F + RTX 5060 pairing demonstrates that high-refresh-rate Minecraft is achievable without top-tier components.

FAQ

Q: Can this PC run Minecraft at 4K Ultra settings above 60 FPS?

A: Yes, the measured average FPS at 3840x2160 Ultra is 64 FPS, which is 4 FPS above the 60 FPS playability threshold. However, this is the closest margin in the entire dataset, so performance may vary in scenes not captured by the average.

Q: What is the fastest preset at 1080p with this hardware?

A: At 1920x1080, the Ultra preset averages 193 FPS, which is the most demanding setting tested. Lower presets are faster: High averages 309 FPS, Medium averages 390 FPS, and Low reaches 492 FPS.

Q: How does the Ryzen 5 8400F compare to the Ryzen 5 7500F in benchmark scores?

A: The Ryzen 5 8400F has an average benchmark score of 25005, while the Ryzen 5 7500F scores 24964, a deltaPct of 0.2% (the 8400F is slightly faster). This difference is negligible for Minecraft performance.

Q: Is the RTX 5060 significantly faster than the RX 6750 XT in this game?

A: Based on average benchmark scores, the RTX 5060 (26331) is 1.2% faster than the RX 6750 XT (26011). In Minecraft, this would translate to roughly 1-2 FPS difference at most settings.

Q: What is the minimum FPS recorded for this combination?

A: The only presets with minimum FPS data are Medium settings: 109 FPS at 4K, 209 FPS at 1440p, and 331 FPS at 1080p. Other presets have null min/max values in the dataset.

Q: How does this combo rank among all tested systems for Minecraft?

A: This combination ranks 1617 out of 3710 tested combos, placing it in the upper 44% of all systems benchmarked for this game.

How This Combo Ranks

The AMD Ryzen 5 8400F + NVIDIA GeForce RTX 5060 combination holds rank 1617 out of 3710 total tested combos for Minecraft, placing it in the 44th percentile of all systems. This rank reflects the hardware's ability to run the game smoothly at extreme settings, though it also indicates that a substantial number of systems (2093) achieve higher performance. The rank is influenced by both the CPU's 77th percentile standing among all processors and the GPU's 72nd percentile among all graphics cards, meaning this combo sits slightly above average in both component categories but not at the top tier.

The implications of this rank are nuanced. In a game like Minecraft, which can run on modest hardware, the 1617th position suggests that many systems with higher-end GPUs (like RTX 5080-class or better) achieve even higher frame rates, particularly at 4K Ultra where the 64 FPS average is close to the threshold. However, the rank also reveals that this mid-range pairing outperforms over half of all tested configurations, making it a solid choice for gamers targeting 1440p or 1080p high-refresh-rate play. The delta between this combo and the top performers is likely most pronounced at 4K, where GPU compute becomes the primary differentiator.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains at least 60 FPS is Ultra, with a measured average of 64 FPS. This is the only resolution where the best playable setting sits within 10 FPS of the threshold, so gamers prioritizing frame rate stability might prefer High (102 FPS) or Medium (129 FPS) for additional headroom. The data shows that 4K Ultra is technically playable but offers minimal margin for error.

At 2560x1440, Ultra is again the best playable setting, delivering an average of 122 FPS. This provides a 62 FPS buffer above the 60 FPS threshold, making it a safe choice for smooth gameplay. For gamers with 144 Hz monitors, High (195 FPS) or Medium (246 FPS) would better exploit the display's refresh rate, but Ultra remains perfectly viable.

At 1920x1080, Ultra averages 193 FPS, which is the best playable setting and also exceeds the refresh rate of most monitors. Gamers with 240 Hz displays could consider High (309 FPS) or Medium (390 FPS) to maximize frame rates, while Low (492 FPS) approaches the limits of what any display can show. For standard 60 Hz or 144 Hz monitors, Ultra at 1080p provides more than sufficient performance with maximum visual quality.