Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
86 FPS
Ultra 1080p Measured
48 FPS

1440p (2K / QHD)

Low 1440p Measured
69 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
28 FPS
20ms Frame Time
30ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 46,062
Graphics Card
Required 27,967
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 Ultra 48
2560x1440 High 41
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 Ultra 39
3840x2160 High 30
3840x2160 Low 51
3840x2160 Medium 40
3840x2160 Ultra 28

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core Ultra 5 235 and Intel Arc B570 combination presents a mixed picture for Microsoft Flight Simulator. The CPU is a strong performer, sitting in the 89th percentile against all tested CPUs, while the GPU, at the 65th percentile, is a more modest mid-range part. Benchmark data reveals a system that can play the game smoothly, but only at specific resolutions and with specific settings, and it falls short of the 60 FPS target in many scenarios.

Best Settings per Resolution

The data provides clear guidance on which settings to use at each resolution to hit the 60 FPS threshold. At 1920x1080, the Medium preset is the most demanding setting that remains playable, achieving an average of 67 FPS. This is the recommended target for a smooth experience at this resolution, offering a solid balance between visual fidelity and performance. The Low preset is also viable, with a much higher average of 86 FPS, but Medium provides a better visual experience while still comfortably clearing the 60 FPS bar.

Moving up to 2560x1440, the options narrow considerably. The Low preset is the only setting that stays at or above 60 FPS, with an average of 69 FPS. This is a significant drop from the 1080p Medium result, but it still provides a playable experience. The Medium preset at this resolution averages 54 FPS, which falls below the 60 FPS target. The High and Ultra presets are even further from playable, with averages of 41 and 39 FPS respectively.

At 3840x2160, the situation is more challenging. No settings are playable, as even the Low preset only manages an average of 51 FPS. The Medium preset averages 40 FPS, High averages 30 FPS, and Ultra averages 28 FPS. The hardware simply does not have enough performance headroom to maintain a smooth experience at 4K, regardless of the visual quality settings. The data clearly indicates that this combination is not suited for 4K gaming in this title.

CPU and GPU Roles

The benchmark results reveal how the workload shifts between the CPU and GPU as resolution changes. At 1920x1080, the GPU is the primary bottleneck. The difference between the Low preset (86 FPS) and the Medium preset (67 FPS) is a 19 FPS drop, showing that the GPU is heavily taxed by increased graphical complexity. The jump from Medium to High (50 FPS) is another 17 FPS drop, and High to Ultra (48 FPS) is a smaller 2 FPS drop, suggesting that at these higher settings, the game is becoming more reliant on other factors, but the GPU still leads the performance curve.

At 2560x1440, the GPU's role becomes even more dominant. The Low preset delivers 69 FPS, but the Medium preset falls to 54 FPS, a 15 FPS decrease. The High and Ultra presets sit at 41 FPS and 39 FPS respectively. The consistent drop between presets indicates that the GPU is the limiting factor across the board. The CPU, with its strong single-core performance (Cinebench R23 single-core score of 2085), has enough headroom to feed the GPU at this resolution, but the GPU's raw throughput (FP32 of 11.52 TFLOPS) is not sufficient for higher settings.

At 3840x2160, the GPU is unequivocally the limiting component. The performance scales directly with the GPU load: Low at 51 FPS, Medium at 40 FPS, High at 30 FPS, and Ultra at 28 FPS. The CPU's influence is minimal here, as the massive pixel count and shader work overwhelm the GPU. The Intel Core Ultra 5 235's 14 cores and 14 threads are more than adequate for the simulation's CPU-side tasks, but the Arc B570's 10 GB of memory and 160-bit bus simply cannot move the data fast enough to maintain high frame rates at 4K.

Measured FPS Breakdown

A detailed look at the measured FPS data shows the performance envelope of this system. At 1920x1080, the Low preset averages 86 FPS, providing a very smooth experience. The Medium preset averages 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS, indicating that while the average is above 60, there are moments where it dips below. The High preset averages 50 FPS, and the Ultra preset averages 48 FPS, both clearly below the playable threshold.

At 2560x1440, the Low preset averages 69 FPS, a playable result. The Medium preset averages 54 FPS, with a minimum of 46 FPS and a maximum of 62 FPS. This shows a wider variance and more frequent dips below the 60 FPS target. The High preset averages 41 FPS, and the Ultra preset averages 39 FPS. These are not playable for a smooth experience in a flight simulator, where consistent frame delivery is crucial for immersion.

At 3840x2160, the results are all below the playable threshold. The Low preset averages 51 FPS, which is close but not quite there. The Medium preset averages 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. The High preset averages 30 FPS, and the Ultra preset averages 28 FPS. The frame rate at 4K is consistently too low for a playable experience, and users would need to significantly lower their expectations or resolution to get a smooth result.

Similar Performance Alternatives

The benchmark data for the CPU and GPU provides context for what other hardware would behave similarly. For the Intel Core Ultra 5 235, the nearest rivals in terms of average benchmark score are the AMD Ryzen AI 9 HX 375, which scores 46030 (a 0.1% difference), and the Intel Core i9-13900HX, which scores 46098 (a -0.1% difference). The AMD EPYC 4364P and AMD EPYC 7303 are also close, with scores of 45970 and 45960 respectively, both showing a 0.2% delta. In practice, a system with any of these CPUs would deliver nearly identical CPU-bound performance in Microsoft Flight Simulator, so the choice between them would come down to other system characteristics like platform features or power consumption.

For the Intel Arc B570, the nearest rivals are the NVIDIA GeForce RTX 3070 Mobile, which scores 20534 (a 0.1% difference), and the Intel Arc A750, which scores 20582 (a -0.1% difference). The NVIDIA Quadro M4000M and AMD Radeon R9 M390X are also close, with scores of 20480 and 20662 respectively, showing 0.4% and -0.5% deltas. A system with an RTX 3070 Mobile or an Arc A750 would produce very similar frame rates in this game at the same settings. This is important for users considering alternative builds, as they can expect comparable performance from these parts.

How This Combo Ranks

In the grand scheme of tested hardware combinations, this pairing ranks 2988 out of 3714 combos for Microsoft Flight Simulator. This places it in the bottom 20% of all tested systems. The ranking reflects the GPU's limitation as a mid-range part; while the CPU is strong, the overall gaming performance is dragged down by the Arc B570's inability to maintain high frame rates at higher resolutions and settings. This is a critical data point for potential buyers, as it shows that while the system is capable of running the game, it does so at a level that is below the majority of other tested configurations.

The Verdict

The ability of the Intel Core Ultra 5 235 and Intel Arc B570 to run Microsoft Flight Simulator is highly dependent on the user's display resolution. At 1920x1080, the system is fully capable of running the game. The Medium preset achieves an average of 67 FPS, which clears the 60 FPS threshold, and the Low preset offers an even smoother experience at 86 FPS. This is a playable and enjoyable configuration for 1080p.

At 2560x1440, the system can run the game, but only at the Low preset, which averages 69 FPS. This is a playable result, but users will have to sacrifice visual quality to get there, as the Medium preset falls to 54 FPS. At 3840x2160, the system cannot run the game at a playable frame rate at any setting. The best case is the Low preset at 51 FPS, which is below the 60 FPS target. The verdict is clear: this combination is a 1080p gaming solution for this title, with a limited option for 1440p, and it should not be considered for 4K play.