Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 34 | 45 | 58 |
| 1440p QHD | 44 | 46 | 61 | 78 |
| 1080p Full HD | 54 | 57 | 76 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core Ultra 5 225 and Intel Arc B580 combination delivers a playable experience in Microsoft Flight Simulator, but only at specific resolutions and settings. The data shows a system that can handle the simulator at 1080p and 1440p with medium settings, while 4K remains out of reach for smooth gameplay. This pairing sits in the 75th percentile of all tested combinations, indicating a mid-pack performer that requires careful settings management.
Measured FPS Breakdown
At 1920x1080, the combination achieves its best performance. Low settings produce an average of 97 FPS, which is well above the 60 FPS playability threshold. Medium settings drop to 76 FPS average, with a minimum of 64 FPS and a maximum of 87 FPS. High settings reduce the average to 57 FPS, just below the playability threshold. Ultra settings yield 54 FPS average, making it the only preset at this resolution that falls short of 60 FPS.
Moving to 2560x1440, performance drops noticeably. Low settings still deliver a comfortable 78 FPS average. Medium settings hit 61 FPS average, with a minimum of 52 FPS and a maximum of 70 FPS, placing it right at the edge of playability. High settings produce 46 FPS average, and Ultra settings drop further to 44 FPS average. Neither High nor Ultra at this resolution meets the 60 FPS target.
At 3840x2160, the system struggles across all presets. Low settings achieve 58 FPS average, just shy of the 60 FPS threshold. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High settings yield 34 FPS, and Ultra settings bottom out at 32 FPS. No setting at 4K reaches the playable threshold, making this resolution impractical for this hardware combination.
The frame rate scaling follows a predictable pattern. At 1080p, the gap between Low and Ultra is 43 FPS. At 1440p, that gap narrows to 34 FPS. At 4K, the gap compresses to 26 FPS. This compression at higher resolutions indicates the GPU becomes increasingly the limiting factor as pixel count rises.
CPU and GPU Roles
The Intel Core Ultra 5 225 provides the computational foundation with its 10 cores and 10 threads, boosting up to 4.90 GHz. Its Cinebench R23 multi-core score of 25891 and single-core score of 3655 place it in the 85th percentile among all CPUs. This strong single-thread performance matters for Microsoft Flight Simulator, which relies heavily on single-core throughput for its simulation logic.
The Intel Arc B580 features 2560 shading units, 20 ray tracing cores, 12 GB of GDDR6 memory on a 192-bit bus, and 456.0 GB/s of memory bandwidth. Its PassMark G3D score of 15748 places it in the 68th percentile among all GPUs. The GPU's 13.67 TFLOPS of FP32 compute provides the raw rasterization power needed for the simulator's terrain and aircraft rendering.
The scaling between resolutions reveals the performance bottleneck. At 1080p Low, the system produces 97 FPS, but at 4K Low it drops to 58 FPS, a 40% reduction. This substantial decline indicates the GPU is the primary constraint at higher resolutions. The CPU has enough headroom to feed the GPU at 1080p, but the Arc B580 cannot maintain frame rates as pixel count increases.
Preset scaling tells a similar story. At 1440p, the jump from Low to Medium costs 17 FPS, while the jump from Medium to High costs 15 FPS. At 4K, these same transitions cost 13 FPS and 11 FPS respectively. The diminishing returns at higher resolutions confirm that the GPU saturates before the CPU becomes a factor.
At 1080p, the CPU's strong single-core performance helps maintain high frame rates even with the GPU working harder. The 97 FPS at Low settings suggests the CPU can push well beyond the 60 FPS target. However, the 54 FPS at Ultra shows the GPU cannot keep pace when visual complexity increases.
For 1440p gameplay, the balance shifts toward the GPU. The system achieves 61 FPS at Medium, but the minimum of 52 FPS indicates occasional dips below the threshold. This suggests the GPU is working near its limit, and the CPU has less influence on performance at this resolution.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, delivering 76 FPS average. This provides a comfortable margin above the playability threshold while maintaining higher visual quality than Low settings. The minimum of 64 FPS ensures the experience remains smooth even during demanding scenes.
At 2560x1440, Medium settings again represent the best playable option, achieving 61 FPS average. This sits right at the 60 FPS threshold, with a minimum of 52 FPS that may cause occasional stutter in dense areas. Low settings offer more headroom at 78 FPS but sacrifice visual fidelity.
At 3840x2160, no preset reaches the 60 FPS threshold. Low settings come closest at 58 FPS, but this still falls short of playable standards. The data indicates 4K is not viable with this combination, regardless of settings adjustments.
The verdict data confirms these findings. The system lists Medium as the best playable setting for both 1080p and 1440p, with 76 FPS and 61 FPS respectively. For 4K, no playable settings exist. Users targeting higher visual quality should consider reducing resolution rather than increasing settings.
FAQ
Q: Can this system run Microsoft Flight Simulator at 60 FPS?
A: Yes, but only at 1080p and 1440p with Medium settings. At 1080p Medium, the system averages 76 FPS. At 1440p Medium, it averages 61 FPS. No settings at 4K reach 60 FPS.
Q: What is the best visual quality this system can achieve?
A: The highest playable preset is Medium at both 1080p and 1440p. High settings at 1080p average 57 FPS, just below the threshold. Ultra settings average 54 FPS at 1080p and 44 FPS at 1440p.
Q: How does the system perform at 4K resolution?
A: The system cannot maintain playable frame rates at 3840x2160. Low settings average 58 FPS, which is below the 60 FPS threshold. Medium averages 45 FPS, High averages 34 FPS, and Ultra averages 32 FPS.
Q: Is the CPU or GPU the limiting factor?
A: The GPU is the primary bottleneck at higher resolutions. The CPU's 85th percentile ranking and strong single-core score of 3655 in Cinebench R23 suggest it has sufficient headroom. The GPU's 68th percentile ranking and significant frame rate drops at higher resolutions indicate it limits performance.
Q: What frame rates can I expect at 1080p with Low settings?
A: Low settings at 1920x1080 produce an average of 97 FPS, providing the highest performance of any configuration tested. This offers substantial headroom above the 60 FPS playability threshold.
Q: How does the system rank among all tested combinations?
A: This combination ranks 2788 out of 3714 tested combos, placing it in the 75th percentile. This indicates a mid-pack performer that can handle the simulator at moderate settings but cannot compete with higher-end hardware.
Similar Performance Alternatives
The Intel Core Ultra 5 225's nearest rivals show close benchmark alignment. The AMD Ryzen 5 5600F matches its average score of 36945 with a 0% delta. The AMD Ryzen 5 5500X3D scores 37018, just 0.2% higher. The AMD Ryzen AI 7 PRO 450 reaches 37093, 0.4% above. The Intel Core i9-12900T tops the group at 37112, 0.5% higher. These processors would deliver nearly identical CPU-bound performance in Microsoft Flight Simulator.
The Intel Arc B580's nearest rivals present a more varied picture. The AMD Radeon RX 580 2048SP scores 23061, 0.2% below the Arc B580's 23021 average. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1% higher. These GPUs would produce similar frame rates in this game, with the RTX 3080 offering a slight edge and the RTX 2080 trailing slightly.
When combined, these alternative pairings would behave comparably to the tested configuration. A Ryzen 5 5600F with an RTX 3080 would likely see marginally higher frame rates, while a Core i9-12900T with an RX 580 2048SP would perform slightly worse. The differences remain small, within 1% of the tested components' benchmark scores.
How This Combo Ranks
The combination of Intel Core Ultra 5 225 and Intel Arc B580 ranks 2788 out of 3714 tested combinations in Microsoft Flight Simulator. This places the system in the 75th percentile, meaning approximately one-quarter of tested configurations perform worse. The ranking reflects the system's ability to handle the simulator at medium settings across mainstream resolutions.
This mid-tier ranking aligns with the component-level percentiles. The CPU's 85th percentile ranking among all processors is stronger than the GPU's 68th percentile ranking among all graphics cards. The GPU drags the overall combination down, preventing the system from achieving a higher rank. Users seeking better performance should prioritize GPU upgrades over CPU upgrades.
The rank also contextualizes the measured frame rates. A system in the 75th percentile achieving 76 FPS at 1080p Medium and 61 FPS at 1440p Medium represents acceptable performance for the simulator's demanding nature. The 4K results, with no playable settings, confirm that this combination targets 1080p and 1440p gaming rather than high-resolution enthusiast setups.
For builders considering this hardware, the ranking suggests it handles Microsoft Flight Simulator competently at mainstream settings. The combination excels at 1080p Medium, delivers playable 1440p performance, and falls short only at 4K. This positions the system as a practical choice for flight simulation enthusiasts who prioritize smooth gameplay over maximum visual fidelity.