Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 73 | 74 | 100 | 129 |
| 1440p QHD | 99 | 106 | 139 | 179 |
| 1080p Full HD | 123 | 130 | 173 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i7-14700KF paired with the NVIDIA GeForce RTX 5080 delivers exceptional performance in Microsoft Flight Simulator, with measured data showing every tested preset at every resolution clearing the 60 FPS playability threshold. The combination ranks in the 95.9th percentile of all tested configurations, placing it at position 151 out of 3714 combos, and the benchmark results indicate a system capable of running the simulation at maximum settings across all three standard resolutions.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which produces an average of 123 FPS. This leaves substantial headroom above the threshold, suggesting the system is far from strained at this resolution. The Low preset reaches 224.5 FPS, Medium achieves 172.8 FPS, and High delivers 129.8 FPS, all comfortably above the playability threshold.
Moving to 2560x1440, the Ultra preset again qualifies as the best playable setting, averaging 99.3 FPS. The resolution scaling is relatively modest, with the Ultra preset dropping by 23.7 FPS compared to 1080p, representing a 19.3% performance reduction. High settings at this resolution yield 106.2 FPS, Medium produces 138.6 FPS, and Low reaches 178.8 FPS.
At 3840x2160, the Ultra preset remains playable with an average of 72.6 FPS, which is the most demanding configuration that stays above 60 FPS. This represents a 41% performance drop from the 1080p Ultra result, yet the frame rate remains healthy. High settings at 4K average 74.4 FPS, Medium produces 100.2 FPS, and Low reaches 129.2 FPS. The data indicates that this combo can run the game at maximum visual fidelity even at 4K resolution, with the Ultra preset providing 72.6 FPS — enough for smooth simulation gameplay.
FAQ
Q: Can this system run Microsoft Flight Simulator at 4K Ultra settings?
A: Yes. The measured data shows the Ultra preset at 3840x2160 produces an average of 72.6 FPS, which exceeds the 60 FPS playability threshold.
Q: What is the performance difference between 1080p and 4K at Ultra settings?
A: The Ultra preset drops from 123 FPS at 1920x1080 to 72.6 FPS at 3840x2160, a reduction of 50.4 FPS or approximately 41%.
Q: How does the RTX 5080 compare to its nearest GPU rivals in average benchmark scores?
A: The RTX 5080 scores 56083 on average. It is 0.6% ahead of the AMD Radeon 8060S, 0.7% ahead of the AMD Radeon RX 6750 GRE 12 GB, and 2.3% ahead of the AMD Radeon Pro W5700X, while trailing the AMD Radeon RX 9070 GRE by 2.2%.
Q: Is the CPU a bottleneck at any resolution?
A: The data does not indicate a CPU bottleneck. The FPS scales consistently across resolutions, with the 4K Ultra result still delivering 72.6 FPS, suggesting the GPU remains the primary performance driver throughout the tested range.
Q: What percentile does this combo rank in among all tested systems?
A: The combo ranks 151st out of 3714 tested configurations, placing it in the top 4.1% of all systems benchmarked for this game.
Q: Does lowering settings from Ultra to High provide a meaningful FPS boost at 4K?
A: The difference is minimal. At 3840x2160, High averages 74.4 FPS versus 72.6 FPS for Ultra, an improvement of only 1.8 FPS, making the settings trade-off negligible.
How This Combo Ranks
The Intel Core i7-14700KF and NVIDIA GeForce RTX 5080 combination achieves rank 151 out of 3714 tested combos in Microsoft Flight Simulator. This places the system in the 95.9th percentile of all configurations tested, indicating that only approximately 4% of tested systems deliver higher frame rates in this simulation.
The ranking reflects the balanced nature of this pairing. The CPU holds the 94th percentile among all processors, while the GPU sits in the 87th percentile among all graphics cards. The combo rank of 151 suggests that the combination performs slightly better than the individual component percentiles might predict, likely due to the demanding CPU-heavy nature of flight simulation workloads. The i7-14700KF's 20 cores and 28 threads provide substantial processing headroom, while the RTX 5080's 56.28 TFLOPS FP32 compute capability handles the rendering load efficiently.
The gap between this combo and the top-ranked systems appears modest given the already high absolute performance. With 4K Ultra producing 72.6 FPS, the system provides a playable experience at the highest fidelity settings, and the 1080p results show headroom exceeding 200 FPS at lower presets. The rank of 151 out of 3714 places this build firmly in the enthusiast tier, suitable for high-refresh-rate monitors at lower resolutions and smooth 4K simulation at maximum settings.
Similar Performance Alternatives
For the CPU, the Intel Core i7-14700KF has an average benchmark score of 70163. The nearest rivals in processing performance include the AMD Ryzen 7 9700F with a score of 69996, just 0.2% behind, and the AMD Ryzen 9 7940HX at 69875, which trails by 0.4%. The AMD Ryzen 9 7950X scores 69515, a 0.9% deficit, while the Intel Core Ultra 7 265K leads by 1% with a score of 70879. These processors would deliver nearly identical frame rates in CPU-bound scenarios, making them viable substitutes if the i7-14700KF is unavailable.
On the GPU side, the NVIDIA GeForce RTX 5080 averages 56083 in benchmark scores. The AMD Radeon 8060S comes closest with 55757, just 0.6% lower. The AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% difference, and the AMD Radeon Pro W5700X reaches 54828, trailing by 2.3%. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080. Any of these graphics cards would produce nearly identical FPS results in Microsoft Flight Simulator, with variations of only a few frames per second at most.
Combining any of these rival CPUs with any of the rival GPUs would yield performance within approximately 3% of the tested combo, meaning all would comfortably clear the 60 FPS threshold at 4K Ultra settings.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are 224.5 for Low settings, 172.8 for Medium, 129.8 for High, and 123 for Ultra. The scaling between Low and Ultra represents a 45.2% performance reduction, indicating that the Ultra preset imposes a significant but manageable load.
At 2560x1440, the averages are 178.8 FPS for Low, 138.6 FPS for Medium, 106.2 FPS for High, and 99.3 FPS for Ultra. The transition from 1080p to 1440p reduces performance by approximately 20% across all settings, a relatively modest penalty that reflects the GPU's ample bandwidth of 960.0 GB/s.
At 3840x2160, the averages are 129.2 FPS for Low, 100.2 FPS for Medium, 74.4 FPS for High, and 72.6 FPS for Ultra. The jump from 1440p to 4K incurs a larger penalty of roughly 27%, driven by the fourfold increase in pixel count. Notably, the difference between High and Ultra at 4K is just 1.8 FPS, suggesting that the Ultra preset's additional effects have diminishing returns at this resolution.
Across all resolutions, the gap between Medium and High is consistently smaller than the gap between Low and Medium, indicating that the most significant performance cost comes from enabling mid-tier visual features. The minimum and maximum FPS values were not recorded in the dataset, so the analysis relies solely on average frame rates.
The Verdict
The verdict by resolution is clear: this PC can run Microsoft Flight Simulator at every tested preset across all three resolutions. At 1920x1080, the Ultra preset delivers 123 FPS, which is more than double the 60 FPS playability threshold. At 2560x1440, Ultra averages 99.3 FPS, still providing a substantial margin above the threshold. At 3840x2160, Ultra achieves 72.6 FPS, which exceeds the 60 FPS requirement by 21%.
The data shows that the best playable setting at each resolution is always Ultra, meaning there is no need to compromise on visual quality. Even at 4K, the system maintains a playable frame rate with all settings maxed out. The lowest recorded average across all configurations is 72.6 FPS, which occurs at 4K Ultra — this is the only scenario that approaches the threshold, yet it still clears it with 12.6 FPS of headroom.
For users seeking higher refresh rates, dropping to High at 4K provides only a marginal improvement of 1.8 FPS, while at 1440p the jump from Ultra to High adds 6.9 FPS. The most substantial gains come from reducing resolution: moving from 4K Ultra to 1440p Ultra adds 26.7 FPS, and further reducing to 1080p Ultra adds another 23.7 FPS. The system is unequivocally capable of running this simulation at maximum fidelity, with no settings combination in the tested range falling below the playability threshold.
CPU and GPU Roles
The performance scaling between resolutions reveals which component dominates Microsoft Flight Simulator's workload. The CPU, Intel Core i7-14700KF, ranks in the 94th percentile among all processors, while the GPU, NVIDIA GeForce RTX 5080, ranks in the 87th percentile among all graphics cards. The combination of a top-tier CPU with a high-end GPU ensures balanced performance.
At 1920x1080, the Ultra preset yields 123 FPS, indicating that the CPU has sufficient single-thread and multi-thread capacity to feed the GPU effectively. The i7-14700KF's Cinebench R23 multi-core score of 44167 and single-core score of 6235 demonstrate strong processing power, which is critical for flight simulation's complex physics and AI computations. The 20-core, 28-thread configuration provides ample parallel processing for the simulation's background tasks.
As resolution increases to 2560x1440, the FPS drops by 19.3% at Ultra settings, and at 3840x2160, it drops another 26.9%. This scaling pattern is characteristic of GPU-bound workloads, where pixel count directly impacts render time. If the CPU were the primary bottleneck, the FPS would remain relatively constant across resolutions. The observed 41% total reduction from 1080p to 4K at Ultra settings indicates that the GPU is the limiting factor at higher resolutions.
The RTX 5080's 56.28 TFLOPS FP32 performance and 960.0 GB/s memory bandwidth are substantial, yet the 4K Ultra result of 72.6 FPS suggests the GPU is working near its capacity. At 1080p, however, the CPU becomes more relevant, and the i7-14700KF's high single-core performance — evidenced by its Geekbench single-core score of 2578 — ensures that frame rates remain high even in CPU-intensive scenarios.
The data shows that at 1080p, both components contribute meaningfully, while at 4K, the GPU dominates the performance equation. The modest 1.8 FPS difference between High and Ultra at 4K further supports this interpretation, as the Ultra preset's additional GPU load has minimal impact when the GPU is already near its limit. Conversely, at 1080p, the 6.8 FPS difference between High and Ultra suggests the CPU can absorb the extra draw calls without significantly affecting frame delivery.