Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 35 | 43 | 57 |
| 1440p QHD | 43 | 45 | 59 | 78 |
| 1080p Full HD | 52 | 59 | 73 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i7-14700KF paired with the Intel Arc B580 presents a specific profile for Microsoft Flight Simulator, a game known for stressing both CPU and GPU heavily. The measured data shows this combination can handle the simulator, but the playable envelope is narrower than some might expect, particularly at higher resolutions. At 1080p, the combo delivers a fluid experience on Medium settings with an average of 73 FPS, while 1440p users must drop to Low settings to maintain 60 FPS, achieving 77.5 FPS. At 4K, the hardware falls short of the 60 FPS threshold across all tested presets, with the best result being 57.1 FPS on Low settings.
Best Settings per Resolution
The data provides clear guidance on the most demanding preset that stays at or above 60 FPS for each resolution.
1920x1080 (1080p): The optimal choice is Medium settings, which delivers an average of 73 FPS. This is the sweet spot for this resolution. High settings come close at 59.1 FPS, just below the 60 FPS playable threshold. Ultra settings drop further to 51.8 FPS, which is noticeably less smooth. Pushing to Low yields 96.8 FPS, but the visual fidelity loss is unnecessary when Medium clears the bar comfortably.
2560x1440 (1440p): The only playable preset is Low, which produces an average of 77.5 FPS. Medium settings fall to 58.9 FPS, just missing the 60 FPS target. High and Ultra settings are not viable here, with averages of 45.3 FPS and 42.7 FPS respectively. This is a significant step down in visual quality from 1080p Medium, but it is the only way to maintain smooth gameplay at this resolution without lowering the resolution itself.
3840x2160 (4K): No preset achieves the 60 FPS threshold. The best result is Low settings at 57.1 FPS, which is playable but technically below the target. Medium drops to 43.3 FPS, High to 34.5 FPS, and Ultra to 33.4 FPS. For a strict 60 FPS requirement, 4K is off the table for this combo. Users would need to consider reducing the resolution or accepting sub-60 FPS performance with adaptive sync.
CPU and GPU Roles
Understanding which component limits performance helps in deciding where to focus upgrades or settings changes. The data reveals a clear pattern by resolution.
At 1080p, the CPU is the primary driver of performance. The gap between Low (96.8 FPS) and Medium (73 FPS) is 23.8 FPS, and the drop from Medium to High is 13.9 FPS. This scaling suggests that as settings increase, the workload shifts, but the Core i7-14700KF’s strong single-thread performance—evidenced by its Cinebench R23 single-core score of 6235—keeps it from being the bottleneck at lower presets. However, the GPU begins to matter more as settings rise, with Ultra falling to 51.8 FPS, indicating the Arc B580 is struggling with the increased shader and texture demands.
At 1440p, the GPU takes on a more dominant role. The performance drop from Low (77.5 FPS) to Medium (58.9 FPS) is 18.6 FPS, and High (45.3 FPS) is another 13.6 FPS lower. This steep decline shows that the Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are being saturated by higher resolutions and detail levels. The CPU’s workload remains relatively constant, but the GPU’s rendering load scales heavily with resolution, making the B580 the limiting factor.
At 4K, the GPU is almost entirely the bottleneck. Even Low settings only produce 57.1 FPS, and the gap between Low and Medium is 13.8 FPS. The Arc B580’s FP32 performance of 13.67 TFLOPS and its 80 ROPs are insufficient for 4K in this simulator. The CPU’s 20 cores and 28 threads are more than adequate, as evidenced by its Passmark multithread score of 52425, but they cannot compensate for the GPU’s pixel throughput limits at this resolution.
Similar Performance Alternatives
For users considering this exact CPU-GPU pairing, the nearestRivals data shows what other hardware would deliver comparable results.
On the CPU side, the Intel Core i7-14700KF has an average benchmark score of 70163. The closest rival is the AMD Ryzen 7 9700F, with an average score of 69996, a delta of just 0.2%—effectively identical performance. The AMD Ryzen 9 7940HX is also within 0.4% (69875), and the AMD Ryzen 9 7950X trails by 0.9% (69515). On the other side, the Intel Core Ultra 7 265K scores 70879, which is 1% higher. In practice, swapping to any of these would yield no noticeable difference in Microsoft Flight Simulator’s frame rates, as the game’s CPU demands are well within the capabilities of all these chips.
On the GPU side, the Intel Arc B580 has an average benchmark score of 23021. Its nearest rival is the AMD Radeon RX 580 2048SP, which scores 23061, a delta of -0.2%—meaning the RX 580 2048SP is essentially equal in raw compute. The NVIDIA GeForce RTX 2080 scores 22895 (0.6% slower), and the RTX 3080 scores 23172 (0.7% faster). The NVIDIA P106-100 scores 23249 (1% faster). For this game, these rivals would all produce nearly identical FPS at the same settings. However, note that some of these GPUs lack modern features like hardware ray tracing or mesh shaders, which could affect visual quality settings in other titles, but for Microsoft Flight Simulator’s measured presets, the performance would be comparable.
The Verdict
This PC can run Microsoft Flight Simulator, but with important caveats depending on the target resolution and settings.
At 1920x1080, the system is fully capable. Medium settings deliver 73 FPS, which clears the 60 FPS threshold with margin. High settings at 59.1 FPS are just below the line, so users who prioritize visual fidelity over a strict frame rate cap could still use them. This is the resolution where the combo shines.
At 2560x1440, the system is playable only on Low settings, achieving 77.5 FPS. This is above 60 FPS, but the visual downgrade from Medium is substantial. Users with 1440p monitors should be prepared for a significant reduction in terrain and aircraft detail. Medium at 58.9 FPS is borderline, and some may find it acceptable if they don’t mind occasional dips below 60 FPS.
At 3840x2160, the system does not meet the 60 FPS playable threshold at any preset. The best case is Low at 57.1 FPS, which is technically below the target. For a smooth 4K experience, this hardware is insufficient. Users should either drop to 1440p or consider a more powerful GPU.
Overall, the Intel Core i7-14700KF provides ample CPU headroom, but the Intel Arc B580 limits the system to 1080p Medium or 1440p Low for consistent 60 FPS gameplay.
FAQ
Q: Can this system run Microsoft Flight Simulator at 4K with 60 FPS?
A: No. The best 4K result is 57.1 FPS on Low settings, which is below the 60 FPS threshold. Medium, High, and Ultra presets yield 43.3, 34.5, and 33.4 FPS respectively.
Q: What is the highest preset that maintains 60 FPS at 1440p?
A: Low settings is the only playable preset at 2560x1440, producing an average of 77.5 FPS. Medium falls to 58.9 FPS, just under the target.
Q: How does the CPU compare to its nearest rival in terms of raw benchmark scores?
A: The Core i7-14700KF scores 70163 on average. The closest rival, the AMD Ryzen 7 9700F, scores 69996, a delta of 0.2%. The Intel Core Ultra 7 265K is 1% faster with a score of 70879.
Q: Is the GPU the bottleneck at 1080p or 1440p?
A: At 1080p, the GPU becomes the limiting factor as settings rise, with Ultra dropping to 51.8 FPS. At 1440p, the GPU is clearly the bottleneck, as performance drops sharply from Low (77.5 FPS) to Medium (58.9 FPS).
Q: What GPU performance would be similar to the Arc B580?
A: The AMD Radeon RX 580 2048SP is nearly identical, with a score of 23061 versus the B580’s 23021 (0.2% difference). The NVIDIA GeForce RTX 2080 is 0.6% slower, and the RTX 3080 is 0.7% faster.
Q: Can the CPU handle the game’s processing demands?
A: Yes. The Core i7-14700KF’s Cinebench R23 multicore score of 44167 and Passmark multithread score of 52425 indicate it has more than enough headroom for Microsoft Flight Simulator’s simulation and physics workloads.
How This Combo Ranks
This specific combination of Intel Core i7-14700KF and Intel Arc B580 ranks 2827 out of 3714 tested combos for Microsoft Flight Simulator. This places it in the lower-middle portion of the database. The percentile data reinforces this: the CPU sits in the 94th percentile among all CPUs, while the GPU is in the 68th percentile among all GPUs. The ranking reflects the GPU’s relative weakness compared to the CPU’s strength. A system with a more powerful GPU would rank significantly higher, as the CPU is not the limiting factor in most scenarios. The rank of 2827 indicates that many other hardware combinations—likely those with higher-end GPUs—deliver better frame rates, especially at 1440p and 4K. For users targeting 1080p Medium, this combo is adequate, but for higher resolutions, it falls behind a large portion of the tested field.