Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 30 | 40 | 51 |
| 1440p QHD | 39 | 41 | 54 | 69 |
| 1080p Full HD | 48 | 50 | 67 | 86 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The combination of the Intel Core i7-14700KF and the Intel Arc B570 presents a specific performance profile for Microsoft Flight Simulator, a title known for its demanding rendering of terrain and weather. The measured data, drawn from benchmark testing, shows that this pairing is capable of smooth gameplay only at specific resolution and settings thresholds. At 1920x1080, the system can handle Medium settings with an average of 67 FPS, while at 2560x1440, only Low settings reach the 60 FPS playable threshold, averaging 69 FPS. At 3840x2160, no preset tested manages to clear the 60 FPS mark, with the highest average being 51 FPS on Low settings. This analysis will break down the measured performance, the roles of the CPU and GPU, and the alternatives for users considering this hardware combo.
Best Settings per Resolution
The playable threshold for this analysis is 60 FPS, and the measured data shows which settings can sustain that level at each resolution. For 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium. The average frame rate at this setting is 67 FPS, with a minimum of 57 FPS and a maximum of 77 FPS. This means that while the average is above the threshold, there is a slight dip below 60 FPS in the minimum frame time, which could be noticeable in dense areas. The Ultra preset at 1080p falls to 48 FPS, and High drops to 50 FPS, so neither is advisable for a consistent 60 FPS experience. Low settings at 1080p reach 86 FPS, but Medium offers a better visual balance while still staying close to the performance target.
At 2560x1440, the only preset that maintains an average at or above 60 FPS is Low, which produces an average of 69 FPS. The Medium preset at this resolution yields 54 FPS, which is below the threshold, and the minimum frame rate is 46 FPS, indicating more pronounced stutters. High settings drop to 41 FPS, and Ultra falls to 39 FPS, making them unsuitable for smooth play. Therefore, the best settings for 1440p are locked to Low if the user prioritizes staying above 60 FPS. For 3840x2160, no settings achieve the 60 FPS target. The closest is Low, which averages 51 FPS, followed by Medium at 40 FPS, High at 30 FPS, and Ultra at 28 FPS. The data indicates that this resolution is not viable for a playable experience with this hardware.
CPU and GPU Roles
The scaling between resolutions and presets reveals how the workload shifts between the Intel Core i7-14700KF and the Intel Arc B570. In Microsoft Flight Simulator, the CPU handles simulation and physics calculations, while the GPU renders the graphics. The data shows that at lower resolutions, the GPU becomes the primary bottleneck, which is why the frame rate drops significantly when moving from Low to Medium settings at 1080p. For example, at 1920x1080, Low produces 86 FPS, but Medium drops to 67 FPS, a reduction of 19 FPS. This indicates that the GPU's rendering load is the limiting factor, as the CPU has enough headroom to feed frames faster than the GPU can process them.
As the resolution increases to 2560x1440, the gap between settings narrows. The difference between Low (69 FPS) and Medium (54 FPS) is 15 FPS, which is slightly smaller than at 1080p. This suggests that the GPU is still the primary constraint, but the CPU's role becomes more relevant as the frame rate decreases. At 3840x2160, the gap between Low (51 FPS) and Medium (40 FPS) is 11 FPS, and the difference between High (30 FPS) and Ultra (28 FPS) is only 2 FPS. The diminishing returns at higher resolutions indicate that the GPU is heavily saturated, and the CPU has less influence on the final frame rate. The fact that Ultra at 4K only drops 2 FPS from High suggests that the GPU is already at its limit, and the additional settings have minimal impact.
The CPU's strength is evident in the single-core and multi-core benchmarks, but the data shows that its performance is not the limiting factor in this game. The Intel Core i7-14700KF has a Cinebench R23 multi-core score of 44167 and a single-core score of 6235, placing it in the 94th percentile among all CPUs. However, the frame rates at 1080p Low (86 FPS) versus 4K Low (51 FPS) show a 35 FPS difference, which is purely due to the GPU's inability to render at higher pixel counts. The GPU's Passmark G3D score of 14195, which is in the 65th percentile, indicates that it is a mid-range card, and its 10 GB of GDDR6 memory with 380.0 GB/s bandwidth is likely a factor at higher resolutions. The data suggests that for this game, the GPU is the primary determinant of playable settings, while the CPU provides sufficient headroom to avoid being the bottleneck.
Measured FPS Breakdown
The measured data provides a detailed look at frame rates across all settings and resolutions. At 1920x1080, the frame rates are as follows: Low averages 86 FPS, Medium averages 67 FPS with a minimum of 57 and a maximum of 77, High averages 50 FPS, and Ultra averages 48 FPS. The drop from Low to Medium is 19 FPS, which is significant, while the drop from High to Ultra is only 2 FPS. This suggests that the Ultra preset adds features that are not well optimized for this GPU, or that the GPU is already at its limit for the High preset.
At 2560x1440, the frame rates are lower across the board. Low averages 69 FPS, Medium averages 54 FPS with a minimum of 46 and a maximum of 62, High averages 41 FPS, and Ultra averages 39 FPS. The difference between Low and Medium is 15 FPS, and the difference between High and Ultra is 2 FPS. This pattern is consistent with the 1080p results, where the Ultra preset offers minimal gains over High. The minimum frame rate for Medium at 1440p is 46 FPS, which is 8 FPS below the average, indicating some stuttering or heavy scenes that cause temporary frame drops.
At 3840x2160, the frame rates are the lowest. Low averages 51 FPS, Medium averages 40 FPS with a minimum of 34 and a maximum of 46, High averages 30 FPS, and Ultra averages 28 FPS. The difference between Low and Medium is 11 FPS, and the difference between High and Ultra is 2 FPS. The minimum frame rate for Medium at 4K is 34 FPS, which is 6 FPS below the average, showing that even the Medium preset has significant dips. The overall trend shows that the Arc B570 loses roughly 20-25% of its performance when moving from 1080p to 1440p, and another 25-30% when moving from 1440p to 4K.
Similar Performance Alternatives
The nearest rivals for the Intel Core i7-14700KF, based on average benchmark scores, include the AMD Ryzen 7 9700F, which has a delta of 0.2% (meaning the Intel chip is 0.2% faster), the AMD Ryzen 9 7940HX with a delta of 0.4%, the AMD Ryzen 9 7950X with a delta of 0.9%, and the Intel Core Ultra 7 265K with a delta of -1% (meaning the Intel chip is 1% slower). For the purposes of this game, these CPUs would perform nearly identically to the i7-14700KF, as the differences are within 1%. Therefore, users with any of these processors would see the same frame rates in Microsoft Flight Simulator, assuming the same GPU is used.
For the Intel Arc B570, the nearest rivals are the NVIDIA GeForce RTX 3070 Mobile with a delta of 0.1%, the Intel Arc A750 with a delta of -0.1%, the NVIDIA Quadro M4000M with a delta of 0.4%, and the AMD Radeon R9 M390X with a delta of -0.5%. These GPUs would provide similar frame rates in this game, with the RTX 3070 Mobile and Arc A750 being the closest matches. The RTX 3070 Mobile is a laptop GPU, so its performance in a desktop context might differ, but the benchmark scores indicate parity. The Arc A750 is also an Intel card with a similar architecture, so it would likely produce the same results. The Quadro M4000M and R9 M390X are older or specialized cards, but their scores suggest they are in the same performance tier.
How This Combo Ranks
The combination of the Intel Core i7-14700KF and the Intel Arc B570 ranks 2988 out of 3714 tested combos in Microsoft Flight Simulator. This places it in the lower half of all tested configurations, specifically around the 20th percentile (since 2988 out of 3714 is roughly 80.5% of the way through the list, meaning it is better than about 19.5% of combos). This ranking is consistent with the measured frame rates, which show that the system can only handle Low settings at 1440p and Medium at 1080p. The GPU's 65th percentile among all GPUs and the CPU's 94th percentile indicate that the GPU is the limiting factor, and the overall combo rank reflects this bottleneck. For a flight simulator that demands high frame rates for smooth camera panning, this ranking suggests that the system is not well-suited for high-refresh-rate displays or high-resolution monitors.
The Verdict
The verdict by resolution is clear: this PC can run Microsoft Flight Simulator, but only at specific settings. At 1920x1080, the system achieves a playable 60 FPS on Medium settings, with an average of 67 FPS. The Low preset also works, but Medium is the highest that clears the threshold. At 2560x1440, the only playable setting is Low, with an average of 69 FPS. Medium falls short at 54 FPS. At 3840x2160, no settings are playable, as even Low averages only 51 FPS. Therefore, the system is suitable for 1080p gaming with reasonable visual quality and for 1440p gaming with reduced settings. It is not recommended for 4K gaming, as the frame rates are consistently below the 60 FPS threshold. The data shows that the Intel Arc B570 is the limiting factor, and users seeking higher settings at 1440p or 4K would need to consider a more powerful GPU.
FAQ
Q: Can this PC run Microsoft Flight Simulator at 4K resolution?
A: No, the measured data shows that at 3840x2160, the highest average frame rate is 51 FPS on Low settings, which is below the 60 FPS playable threshold. Medium averages 40 FPS, High averages 30 FPS, and Ultra averages 28 FPS.
Q: What is the highest playable setting at 2560x1440?
A: The only playable setting at 2560x1440 is Low, which averages 69 FPS. Medium averages 54 FPS, which is below the 60 FPS threshold.
Q: How does the CPU compare to its nearest rival in terms of performance?
A: The Intel Core i7-14700KF is 0.2% faster than the AMD Ryzen 7 9700F, 0.4% faster than the AMD Ryzen 9 7940HX, and 0.9% faster than the AMD Ryzen 9 7950X, but it is 1% slower than the Intel Core Ultra 7 265K.
Q: What is the minimum frame rate for Medium settings at 1920x1080?
A: The minimum frame rate for Medium settings at 1920x1080 is 57 FPS, with a maximum of 77 FPS and an average of 67 FPS.
Q: Is the GPU or CPU the bottleneck in this game?
A: The data indicates that the GPU is the primary bottleneck. The frame rates drop significantly when increasing resolution, while the CPU's benchmark scores are in the 94th percentile, suggesting it has enough headroom.
Q: What GPU alternatives perform similarly to the Intel Arc B570?
A: The NVIDIA GeForce RTX 3070 Mobile has a benchmark score that is 0.1% higher, the Intel Arc A750 has a score that is 0.1% lower, and the AMD Radeon R9 M390X has a score that is 0.5% lower. These would produce similar frame rates in this game.