Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
70 FPS

1440p (2K / QHD)

Low 1440p Measured
103 FPS
Ultra 1440p Measured
58 FPS

4K (Ultra HD)

Low 4K Measured
71 FPS
Ultra 4K Measured
43 FPS
13ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 69,355
Graphics Card
Required 27,967
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 44 56 71
1440p QHD 58 59 77 103
1080p Full HD 70 77 100 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 77
1920x1080 Low 124
1920x1080 Medium 100
1920x1080 Ultra 70
2560x1440 High 59
2560x1440 Low 103
2560x1440 Medium 77
2560x1440 Ultra 58
3840x2160 High 44
3840x2160 Low 71
3840x2160 Medium 56
3840x2160 Ultra 43

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 5060 delivers a distinctly tiered performance profile in Microsoft Flight Simulator, depending on resolution and quality preset. The measured data, taken across three resolutions and four settings levels, shows this combination can handle 1080p Ultra comfortably, but struggles to maintain 60 FPS at 4K beyond Low settings. This analysis breaks down the exact frame rates, contextualizes the results against other tested combos, and clarifies which component—CPU or GPU—limits performance at each resolution.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results. Low settings yield an average of 124.1 FPS, which is the highest frame rate recorded in the entire dataset. Moving up to Medium, the average drops to 99.6 FPS, still well above the 60 FPS playability threshold. High settings maintain a solid 76.5 FPS average, and even Ultra—the most demanding preset—keeps the game running at 69.9 FPS. Notably, the gap between Low and Ultra is 54.2 FPS, indicating a substantial performance cost for maxing out visual quality, but every preset at 1080p clears the 60 FPS line.

At 2560x1440, the picture becomes more nuanced. Low settings deliver a robust 102.8 FPS average, which is a 17.3% reduction from 1080p Low. Medium settings follow at 76.7 FPS, still comfortably playable. High settings average 59 FPS, just one frame short of the 60 FPS threshold, while Ultra drops to 57.8 FPS. The data shows that 1440p users can enjoy Medium with confidence, but High and Ultra fall marginally below the playability target, making them borderline choices for users who tolerate slight dips.

At 3840x2160, the performance ceiling is much lower. Low settings produce an average of 70.7 FPS, which is the only 4K preset that stays above 60 FPS. Medium averages 55.5 FPS, High drops to 43.7 FPS, and Ultra bottoms out at 42.6 FPS. The delta between Low and Ultra at 4K is 28.1 FPS, a smaller absolute gap than at 1080p, but the percentage drop is steep: Ultra runs at roughly 60% of Low’s frame rate. None of the 4K presets beyond Low hit the playable threshold, so users with 4K displays must accept reduced visual fidelity or lower frame rates.

Looking at the scaling across resolutions, the pattern is clear: every preset loses frame rate as resolution increases. For example, High settings go from 76.5 FPS at 1080p to 59 FPS at 1440p (a 22.9% drop) and then to 43.7 FPS at 4K (a further 25.9% drop). Low settings show similar scaling, from 124.1 FPS at 1080p to 102.8 FPS at 1440p to 70.7 FPS at 4K. The min and max FPS values are not provided in the dataset, so all analysis relies on average frame rates.

How This Combo Ranks

Among all tested combinations of CPUs and GPUs in Microsoft Flight Simulator, this specific pairing ranks 1801 out of 3714 combos. That places it in the upper half of all tested systems, but not near the top tier. The rank of 1801 means roughly half of the tested configurations perform better, while half perform worse. This is a middle-of-the-pack result for a game that is notoriously demanding on both CPU and GPU.

The percentile data for the individual components provides additional context. The Intel Core i7-14700K sits in the 94th percentile of all CPUs, indicating it is a high-end processor relative to the broader CPU market. The RTX 5060, however, is in the 72nd percentile of all GPUs, which is above average but not exceptional. This discrepancy suggests the GPU is the more limiting factor in this pairing, a hypothesis supported by the resolution scaling observed in the measured FPS data. The combo rank of 1801 reflects this blend: a strong CPU paired with a mid-tier GPU yields solid but not flagship-level performance in this simulator.

CPU and GPU Roles

The data reveals distinct roles for the CPU and GPU depending on the resolution. At 1080p, the frame rates are highest, and the gap between Low and Ultra is largest (54.2 FPS). This suggests that at lower resolutions, the CPU’s strong single-thread performance—evidenced by its Cinebench R23 single-core score of 2160—can feed frames quickly, allowing the GPU to be the primary bottleneck. The i7-14700K’s 20 cores and 28 threads also provide ample multi-threaded headroom, which helps in a simulation-heavy title like this one.

At 1440p, the GPU becomes more stressed, as evidenced by the smaller delta between Medium (76.7 FPS) and High (59 FPS) compared to 1080p. The i7-14700K’s performance remains sufficient, but the RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth start to show limitations. The drop from 102.8 FPS at Low to 57.8 FPS at Ultra is a 43.8% reduction, indicating that the GPU’s pixel throughput (119.9 GPixel/s) and texture rate (299.6 GTexel/s) are being taxed more heavily.

At 4K, the GPU is clearly the limiting factor. The RTX 5060’s 128-bit memory bus and 8 GB VRAM are inadequate for high-quality textures at this resolution. The difference between Low (70.7 FPS) and Medium (55.5 FPS) is just 15.2 FPS, while High (43.7 FPS) and Ultra (42.6 FPS) are nearly identical. This clustering suggests the GPU hits a compute or memory bandwidth ceiling around Medium settings, and further increasing visual quality yields diminishing returns. The i7-14700K, with its 33 MB of L3 cache and high boost clock of 5.60 GHz, is not the bottleneck here; even the most demanding 4K preset cannot push the CPU to its limits.

Comparing across resolutions, the pattern is consistent with a typical CPU-GPU balance: at 1080p, the CPU’s strong single-core performance (Cinebench R15 single-core score of 313.5) allows the GPU to work at near-full utilization, while at 4K, the GPU’s raw fill rate and memory bandwidth become the hard ceiling. The i7-14700K’s multi-core score of 33440.5 in Cinebench R23 indicates it can handle the simulator’s complex flight models, but that processing power is underutilized at higher resolutions where the GPU dictates frame rates.

Similar Performance Alternatives

For the CPU, the nearest rivals to the Intel Core i7-14700K are all within a narrow band of performance. The AMD EPYC 9115 has an average score of 69288, which is 0.1% higher than the i7-14700K’s 69355 average benchmark score. The AMD Ryzen 9 7950X scores 69515, a 0.2% difference, while the AMD Ryzen 9 7940HX (69875) and AMD Ryzen 7 9700F (69996) are 0.7% and 0.9% higher, respectively. In practical terms, these deltas are negligible, meaning any of these CPUs would deliver nearly identical frame rates in Microsoft Flight Simulator when paired with the same GPU. The i7-14700K’s 94th percentile ranking suggests it is well-matched to these rivals, and users would not notice a meaningful difference in this game.

For the GPU, the RTX 5060’s nearest rivals show a wider spread in average scores, but again with small deltas. The AMD Radeon 860M scores 26401, which is 0.3% higher than the RTX 5060’s 26401 average (the deltaPct is -0.3%, meaning the RTX 5060 is 0.3% lower). The NVIDIA GeForce MX550 scores 26421, also 0.3% higher. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, while the AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower than the RTX 5060. These differences are within a few percentage points, so swapping the RTX 5060 for any of these GPUs would produce similar frame rates in this game, assuming the CPU remains constant. Users with these alternatives should expect comparable performance at each resolution and preset.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 69.9 FPS. This means the full visual experience is available at 1080p without sacrificing playability. The data confirms that all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, so there is no reason to lower settings unless aiming for higher refresh rates.

At 2560x1440, the best playable setting is Medium, which averages 76.7 FPS. High settings drop to 59 FPS, just under the 60 FPS target, and Ultra falls to 57.8 FPS. Users who prioritize smoothness over fidelity should stick with Medium; those who accept occasional dips below 60 FPS could try High, but the data indicates it will not consistently meet the threshold.

At 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average of 70.7 FPS. Medium (55.5 FPS), High (43.7 FPS), and Ultra (42.6 FPS) all fall short. For 4K users, Low is the only viable choice for a consistent 60 FPS experience, and even that has a slim margin of about 10 FPS above the threshold.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 1080p Ultra settings?

A: Yes. The measured average FPS for the Intel Core i7-14700K and RTX 5060 combination at 1920x1080 Ultra is 69.9 FPS, which exceeds the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming with this hardware?

A: Medium settings at 2560x1440 produce an average of 76.7 FPS, making it the highest preset that stays above 60 FPS. High (59 FPS) and Ultra (57.8 FPS) fall slightly below the threshold.

Q: Is the RTX 5060 sufficient for 4K High settings in this game?

A: No. At 3840x2160 High, the average FPS is 43.7, which is well below the 60 FPS target. Only Low settings (70.7 FPS) achieve playable frame rates at 4K.

Q: How does the i7-14700K compare to its nearest CPU rivals in overall benchmark performance?

A: The i7-14700K’s average benchmark score is 69355. The AMD EPYC 9115 (69288) is 0.1% slower, the AMD Ryzen 9 7950X (69515) is 0.2% faster, the AMD Ryzen 9 7940HX (69875) is 0.7% faster, and the AMD Ryzen 7 9700F (69996) is 0.9% faster. These deltas are minor and unlikely to cause noticeable in-game differences.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The average FPS at 1920x1080 Low is 124.1, while Ultra averages 69.9. This represents a 54.2 FPS drop when moving from the lowest to the highest preset.

Q: Which component is the primary bottleneck for this combo at 4K?

A: The GPU. At 3840x2160, the frame rates cluster tightly between High (43.7 FPS) and Ultra (42.6 FPS), indicating the RTX 5060’s 8 GB VRAM and 128-bit memory bus limit performance, while the i7-14700K’s strong multi-core scores suggest it is not stressed.

The Verdict

The Intel Core i7-14700K and NVIDIA GeForce RTX 5060 can run Microsoft Flight Simulator, but the experience depends heavily on resolution and settings. At 1920x1080, all presets—Low (124.1 FPS), Medium (99.6 FPS), High (76.5 FPS), and Ultra (69.9 FPS)—exceed the 60 FPS playability threshold, making 1080p Ultra the recommended configuration. At 2560x1440, only Low (102.8 FPS) and Medium (76.7 FPS) stay above 60 FPS; High (59 FPS) and Ultra (57.8 FPS) are marginally below, so Medium is the best playable setting. At 3840x2160, only Low (70.7 FPS) clears 60 FPS, while Medium (55.5 FPS), High (43.7 FPS), and Ultra (42.6 FPS) all fall short. The verdict is straightforward: this combo is fully capable of a smooth 60 FPS experience at 1080p with maximum quality, offers a good balance at 1440p with Medium settings, and requires significant quality compromises for 4K play.