Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
211 FPS
Ultra 1080p Measured
117 FPS

1440p (2K / QHD)

Low 1440p Measured
170 FPS
Ultra 1440p Measured
95 FPS

4K (Ultra HD)

Low 4K Measured
125 FPS
Ultra 4K Measured
70 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 69,355
Graphics Card
Required 27,967
Your GPU 54,247

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 73 97 125
1440p QHD 95 99 132 170
1080p Full HD 117 123 164 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 123
1920x1080 Low 211
1920x1080 Medium 164
1920x1080 Ultra 117
2560x1440 High 99
2560x1440 Low 170
2560x1440 Medium 132
2560x1440 Ultra 95
3840x2160 High 73
3840x2160 Low 125
3840x2160 Medium 97
3840x2160 Ultra 70

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i7-14700K paired with the NVIDIA GeForce RTX 4080 delivers a decisive performance profile in Microsoft Flight Simulator, with measured data showing that every preset at every tested resolution clears the 60 FPS playability threshold. The benchmark results indicate a system that is not merely playable but exceptionally capable, with headroom at 4K Ultra that rivals often struggle to reach. The data set provides a clear picture: this combination ranks in the 94th percentile for the CPU and 86th percentile for the GPU, and in-game it sits at rank 215 out of 3714 tested combos, placing it firmly in the top tier for this simulator.

Best Settings per Resolution

At 3840x2160 (4K), the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 70 FPS. This is a significant achievement for a flight simulator, which tends to be heavily taxing on both CPU and GPU due to complex scenery rendering and physics calculations. The step down to High produces 73 FPS, a modest gain of only 3 FPS over Ultra, which suggests that the Ultra preset is well-optimized for this hardware at 4K. Medium runs at 97 FPS with a minimum of 83 FPS and a maximum of 112 FPS, offering a much larger safety margin for demanding scenarios like dense urban areas or stormy weather. Low settings reach 125 FPS, which is more than double the playability threshold and indicates that the RTX 4080 is not the bottleneck at this resolution when settings are reduced.

At 2560x1440 (1440p), the best preset that maintains 60 FPS is again Ultra, with an average of 95 FPS. The scaling from 4K to 1440p is substantial: Ultra jumps from 70 FPS to 95 FPS, a 35.7% improvement, which shows that the GPU has significant headroom at this resolution. High settings produce 99 FPS, while Medium hits 132 FPS with a minimum of 112 FPS and a maximum of 152 FPS. Low settings reach 170 FPS, which is nearly three times the playable threshold. This resolution is the sweet spot for this combo if you want to max out visuals while keeping a comfortable frame rate buffer for the most demanding flight phases, such as landing approaches in heavy traffic.

At 1920x1080 (1080p), the best preset is Ultra with an average of 117 FPS. This is the highest average FPS at Ultra across all resolutions, but interestingly, the scaling from 1440p to 1080p is only 23.1% (from 95 to 117 FPS). This smaller gain compared to the 1440p-to-4K jump indicates that the CPU begins to play a more significant role at 1080p, as the GPU has more than enough raw power to render frames quickly, but the processor must keep up with the game simulation. High settings run at 123 FPS, Medium at 164 FPS (minimum 139, maximum 188), and Low reaches 211 FPS. For competitive or high-refresh-rate monitors, the Low preset at 1080p is exceptionally smooth, but Ultra at 117 FPS is already well above the 60 FPS target for a fully immersive experience.

CPU and GPU Roles

The data reveals a clear division of labor between the Intel Core i7-14700K and the NVIDIA GeForce RTX 4080 that shifts with resolution. At 3840x2160, the GPU is the primary constraint. Evidence for this comes from the FPS scaling between presets: moving from Low (125 FPS) to Ultra (70 FPS) at 4K reduces performance by 44%. This heavy penalty for higher settings is characteristic of a GPU-bound scenario, where the RTX 4080's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth are being fully utilized. The CPU, with its 20 cores and 28 threads, has ample headroom to feed the GPU at this resolution, as evidenced by the relatively small FPS drop from Low to High (125 to 73 FPS, a 41.6% reduction) compared to what a weaker processor would show.

At 2560x1440, the balance shifts slightly. The FPS gain from 4K Ultra (70 FPS) to 1440p Ultra (95 FPS) is 35.7%, which is larger than the gain from 1440p to 1080p. This suggests that at 1440p, the GPU is still the main driver, but the CPU's performance becomes more noticeable. The i7-14700K's single-thread performance, as measured by its Cinebench R23 single-core score of 2160, is critical here because Microsoft Flight Simulator's core simulation loop relies heavily on single-thread speed. The data shows that Medium at 1440p (132 FPS) is significantly faster than High at 4K (73 FPS), further confirming that resolution scaling benefits are primarily GPU-driven.

At 1920x1080, the CPU becomes much more influential. The FPS scaling from 1440p Ultra (95 FPS) to 1080p Ultra (117 FPS) is only 23.1%, which is less than half the gain seen when dropping from 4K to 1440p. This diminishing return indicates that the i7-14700K is starting to limit the frame rate at 1080p, especially at higher presets. The CPU's multi-threaded strength, shown by its Cinebench R23 multi-core score of 33440.5, helps with background tasks, but the game's primary thread still benefits from the boost clock of 5.60 GHz. The 1080p Low preset (211 FPS) versus Ultra (117 FPS) shows a 44.5% drop, which is similar to the 4K scaling, but the absolute FPS values are much higher, reinforcing that the GPU is less stressed and the CPU's per-core performance is the key factor.

In summary, the RTX 4080 dominates the performance curve at 4K, while the i7-14700K becomes increasingly important as resolution drops to 1080p. At 1440p, the system is well-balanced, with both components contributing meaningfully to the strong 95 FPS average at Ultra.

Similar Performance Alternatives

For the CPU, benchmark data places the Intel Core i7-14700K among a tight cluster of high-end processors. The nearest rival is the AMD EPYC 9115, which has an average benchmark score of 69288 compared to the i7-14700K's 69355, a negligible delta of 0.1%. This server-class chip would behave nearly identically in this game, though its platform is aimed at workstations. The AMD Ryzen 9 7950X scores 69515, which is 0.2% higher, making it a direct consumer alternative that would deliver virtually the same frame rates in Microsoft Flight Simulator. The AMD Ryzen 9 7940HX (score 69875, delta -0.7%) and AMD Ryzen 7 9700F (score 69996, delta -0.9%) are also extremely close, with differences under 1% that would not be perceptible in gameplay. For practical purposes, any of these CPUs would pair with the RTX 4080 to produce the same measured FPS values within a margin of error.

For the GPU, the NVIDIA GeForce RTX 4080 SUPER is the closest match, with an average score of 54209 versus the RTX 4080's 54247, a delta of 0.1%. This means the SUPER variant would provide essentially identical performance in this game, making it a safe upgrade choice if available. The AMD Radeon Pro W5700X scores 54828 (-1.1%), which is a workstation card that would likely perform similarly in raw rasterization but may lack some of the RTX 4080's features. The AMD Radeon RX 6750 GRE 12 GB (score 55698, delta -2.6%) and the AMD Radeon 8060S (score 55757, delta -2.7%) are slightly faster in synthetic benchmarks, but the differences are small enough that real-world FPS in Microsoft Flight Simulator would be within a few frames. Notably, the RTX 4080's 16 GB memory buffer is an advantage at 4K Ultra, where texture loading can be heavy, so while these rivals may score similarly in synthetic tests, the NVIDIA card's memory capacity could provide a practical edge in this specific game.

The Verdict

The benchmark results are unambiguous: this PC can run Microsoft Flight Simulator with all settings playable at all tested resolutions. According to the `verdictByResolution` data, at 3840x2160, the playable settings include High, Low, Medium, and Ultra, with the best setting being Ultra at 70 FPS average. This is 10 FPS above the 60 FPS playable threshold, providing a solid margin for occasional dips in complex scenes. At 2560x1440, all settings are playable, with Ultra at 95 FPS being the best choice, offering a 35 FPS buffer that ensures smooth performance even in the most taxing situations. At 1920x1080, Ultra at 117 FPS is the best setting, which is nearly double the threshold and ideal for high-refresh-rate displays.

The only caveat is the minimum FPS data, which is only provided for Medium presets. At 4K Medium, the minimum is 83 FPS, at 1440p Medium it is 112 FPS, and at 1080p Medium it is 139 FPS. These minimums are all well above 60 FPS, suggesting that even the most demanding moments in the simulator, such as flying over photogrammetry-heavy cities, will not cause stuttering. For Ultra presets, the lack of minimum data means we cannot guarantee frame pacing, but the high averages and the system's overall rank (215th out of 3714 combos) indicate a strong likelihood of stable performance. This is a top-tier combination for Microsoft Flight Simulator, and users can confidently enable maximum settings at any resolution up to 4K.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K with maximum settings?

A: Yes. The measured data shows that at 3840x2160 with Ultra settings, the average FPS is 70, which is above the 60 FPS playable threshold. All other settings (High, Medium, Low) also clear 60 FPS at this resolution.

Q: What is the best setting for 1440p gaming with this combo?

A: The data indicates that Ultra is the best setting at 2560x1440, delivering an average of 95 FPS. This provides a substantial buffer above the playable threshold, ensuring smooth performance in dense scenery.

Q: Is the CPU or GPU more important at 1080p?

A: At 1920x1080, the CPU plays a larger role. The FPS scaling from 1440p Ultra (95 FPS) to 1080p Ultra (117 FPS) is only 23.1%, much smaller than the scaling from 4K to 1440p, indicating that the Intel Core i7-14700K's single-thread performance becomes a limiting factor at lower resolutions.

Q: How does the RTX 4080 compare to the RTX 4080 SUPER in this game?

A: The RTX 4080 SUPER has a synthetic average score of 54209, which is only 0.1% different from the RTX 4080's score of 54247. In practical terms, you would see nearly identical frame rates in Microsoft Flight Simulator.

Q: What is the minimum FPS I can expect at Medium settings?

A: The measured minimum FPS values are provided only for Medium presets: 83 FPS at 4K, 112 FPS at 1440p, and 139 FPS at 1080p. All of these are comfortably above the 60 FPS threshold.

Q: How does this combo rank among all tested systems for this game?

A: This combination ranks 215th out of 3714 tested combos, placing it in the top 5.8% of all systems tested for Microsoft Flight Simulator.

How This Combo Ranks

In the context of all tested hardware combinations for Microsoft Flight Simulator, the Intel Core i7-14700K and NVIDIA GeForce RTX 4080 pairing holds the 215th position out of 3714 combos. This places it in the top 5.8% of all tested systems, a strong result given the simulator's reputation for being demanding. The CPU's percentile rank of 94 among all CPUs and the GPU's rank of 86 among all GPUs corroborate this in-game ranking, showing that both components are individually in the upper echelon. The measured FPS data confirms this ranking is not synthetic: at 4K Ultra, this combo delivers 70 FPS, which is 10 FPS above the playable threshold, and at 1440p and 1080p, it exceeds 90 and 115 FPS respectively at Ultra. For a flight simulation enthusiast, this rank translates to a system that can handle the most complex add-ons and scenery packs without compromising on visual fidelity or smoothness. The small deltaPct values to its nearest rivals (all under 1% for both CPU and GPU) suggest that this system is at the edge of a performance plateau, where further upgrades would yield diminishing returns for this specific game.