Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 42 | 55 |
| 1440p QHD | 41 | 43 | 58 | 74 |
| 1080p Full HD | 51 | 54 | 71 | 92 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The short answer: yes, but only at reduced settings. The pairing of an Intel Core i7-14700K with an NVIDIA GeForce RTX 2060 runs Microsoft Flight Simulator, yet the recorded data shows the aging Turing GPU is the clear limiting factor in this flight simulator. At 1080p the combo holds 71 FPS on Medium, at 1440p it needs Low settings to clear the 60 FPS threshold at 74 FPS, and at 4K no preset in the database reaches playable frame rates. The processor, by contrast, sits in the 94th percentile of all CPUs measured, so there is a large amount of unused CPU headroom in this configuration.
Measured FPS Breakdown
Starting at 1920x1080, the recorded results are: 92 FPS average on Low, 71 FPS average on Medium, 54 FPS average on High, and 51 FPS average on Ultra. Medium is the only preset with full frame-time detail in the database, recording a minimum of 61 FPS and a maximum of 82 FPS. That minimum matters: it means the 1080p Medium experience stays above the 60 FPS playable threshold even at its worst moments, which is what counts in a simulator where stutters during approach and landing are the most disruptive.
At 2560x1440, averages drop across the board: 74 FPS on Low, 58 FPS on Medium with a minimum of 49 and a maximum of 66, 43 FPS on High, and 41 FPS on Ultra. Medium at 1440p falls just short of the 60 FPS line on average and dips well below it at the minimum end, which is why the database marks Low as the only playable preset at this resolution.
At 3840x2160, the RTX 2060 is clearly out of its depth: 55 FPS on Low, 42 FPS on Medium with a minimum of 36 and a maximum of 49, 32 FPS on High, and 30 FPS on Ultra. Even the least demanding preset misses the 60 FPS target, so 4K is not a realistic option for this hardware in this title without accepting slide-show territory.
The scaling pattern is consistent: each step up in resolution costs roughly 20 to 30 percent of the average frame rate at any given preset, and each step up in preset quality costs a similar chunk. That symmetry points squarely at the GPU.
CPU and GPU Roles
Microsoft Flight Simulator is notorious for CPU demands, but with this particular pairing the data tells a simpler story: the GPU is the bottleneck at every resolution tested. The evidence is in the scaling. If the i7-14700K were the limiter, raising the resolution would flatten frame rates, since the CPU workload stays constant while the GPU workload grows. Instead, frame rates drop substantially from 1080p to 1440p to 4K at every preset, from 71 to 58 to 42 FPS on Medium. That is classic GPU-bound behavior.
The CPU side of the equation is close to overkill for this card. The i7-14700K is a 20-core, 28-thread Raptor Lake-R part with a 5.60 GHz boost clock, 33 MB of shared L3 cache, and a PassMark single-thread score of 4472. Its Cinebench R23 results, 33440.5 multi-core and 2160 single-core, place it in the 94th percentile of all CPUs in the database. Microsoft Flight Simulator leans heavily on single-thread performance, and a 2569 Geekbench single-core score means the processor feeds frames to the GPU far faster than the RTX 2060 can render them.
The GPU, meanwhile, sits at the 58th percentile of all GPUs, with a PassMark G3D score of 14111 and 6 GB of GDDR6 on a 192-bit bus delivering 336.0 GB/s of bandwidth. That 6 GB frame buffer is a real constraint at higher resolutions in a title with heavy streaming scenery and photogrammetry. The practical takeaway: anyone with this combo should spend tuning effort on graphics settings and resolution, not on CPU-side adjustments. The processor is not the problem.
Similar Performance Alternatives
On the CPU side, the database shows several parts that would deliver essentially identical overall benchmark throughput. The AMD Ryzen 9 7950X averages 69515 against the i7-14700K's 69355, a difference of just 0.2 percent. The AMD EPYC 9115 sits at 69288, only 0.1 percent behind. The Ryzen 9 7940HX and Ryzen 7 9700F land 0.7 and 0.9 percent ahead respectively. In a GPU-bound game like this one, any of these processors paired with the same RTX 2060 would produce frame rates within rounding error of the measured results. The i7-14700K is not earning its keep here; a much lesser CPU would likely achieve the same numbers.
On the GPU side, the nearest rivals by average score are a curious mix: the NVIDIA GeForce GTX 580 scores 15283 (0 percent delta), the AMD Radeon 680M integrated graphics scores 15270 (0.1 percent behind), the NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6 percent behind), and the AMD Radeon RX 7600 scores 15171 (0.8 percent behind). The takeaway for upgrades is that the RX 7600, essentially a lateral move in the database's aggregate scoring, would not materially change the Flight Simulator experience. Anyone feeling the 4K and 1440p limitations should be looking at hardware a clear tier above, not these statistical neighbors.
How This Combo Ranks
Out of 3714 tested hardware combinations in this game, the i7-14700K plus RTX 2060 ranks 2912th. That places it in the bottom quarter of combos measured for Microsoft Flight Simulator, which is entirely a reflection of the GPU: a 94th-percentile CPU strapped to a 58th-percentile graphics card in one of the most GPU-hungry simulators on record. The rank is not a verdict on the experience at 1080p, where Medium settings deliver a smooth 61 to 82 FPS range, but it does signal that this pairing is far from what enthusiasts run for this title. Anyone benchmarking seriously in Flight Simulator is presumably pairing high-percentile GPUs with processors in this class, and that is the crowd occupying the top of the table.
FAQ
Q: Can the i7-14700K + RTX 2060 run Microsoft Flight Simulator at 1080p?
A: Yes, comfortably. Medium settings average 71 FPS with a minimum of 61 and a maximum of 82, and Low settings average 92 FPS. High drops to 54 FPS and Ultra to 51 FPS, both below the 60 FPS playable threshold.
Q: Is 1440p playable on this combo?
A: Only on Low settings, which average 74 FPS. Medium manages 58 FPS average with dips to 49, falling short of the threshold. High and Ultra sit at 43 and 41 FPS.
Q: Can this setup handle 4K?
A: No. The best result at 3840x2160 is 55 FPS on Low, and Medium averages 42 FPS with a minimum of 36. Ultra runs at 30 FPS. No preset reaches the 60 FPS playable line.
Q: Is the CPU or the GPU the bottleneck?
A: The GPU. Frame rates scale down significantly at every preset when resolution increases, which indicates GPU-bound behavior. The i7-14700K sits in the 94th percentile of all CPUs with a 4472 PassMark single-thread score, while the RTX 2060 is at the 58th percentile of GPUs with 6 GB of VRAM.
Q: Would upgrading to an RX 7600 help?
A: Not meaningfully. The database shows the RX 7600 averaging 15171 versus the RTX 2060's 15290, a difference of 0.8 percent in the 2060's favor. That is a lateral move, not an upgrade.
Q: Where does this combo rank among tested configurations?
A: 2912th out of 3714 combinations measured in Microsoft Flight Simulator, placing it in the lower quarter of the rankings despite the strong CPU.
Best Settings per Resolution
Based on the measured data and the 60 FPS playable threshold:
- 1920x1080: Medium, 71 FPS average (minimum 61, maximum 82). This is the sweet spot for this combo, balancing visual detail with a floor that stays above 60.
- 2560x1440: Low, 74 FPS average. Medium falls to 58 FPS average with a 49 FPS minimum, so Low is the most demanding preset that clears the bar.
- 3840x2160: no playable preset. The best result is 55 FPS on Low, short of the threshold. Players determined to use a 4K display should render at a lower internal resolution instead, though the database contains no measurements for scaled rendering in this title.
The overall picture: fly at 1080p Medium for the best experience this hardware can deliver, drop to Low only if the frame-time spikes during dense scenery loads bother you, and treat 4K as off the table entirely.