Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your system exceeds recommended specs. Enjoy max settings!
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 74 | 74 | 104 | 130 |
| 1440p QHD | 98 | 103 | 139 | 181 |
| 1080p Full HD | 126 | 129 | 177 | 224 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5080 delivers a decisive performance result in Microsoft Flight Simulator, with the measured data showing every resolution and preset combination tested clearing the 60 FPS playable threshold. This combination ranks 142nd out of 3714 tested hardware combos for this title, placing it comfortably in the upper tier of systems. The core findings are straightforward: at 1080p, the system averages over 126 FPS even at Ultra settings, while 4K Ultra still holds above 74 FPS. The following analysis breaks down the component roles, alternative hardware, and specific settings guidance based solely on the measured data.
FAQ
Q: Can this PC run Microsoft Flight Simulator at 4K with maximum settings?
A: Yes. At 3840x2160 resolution with Ultra settings, the measured average FPS is 74.4, which exceeds the 60 FPS playable threshold. All four tested settings (Low, Medium, High, Ultra) at 4K are listed as playable in the verdict data.
Q: What is the highest average FPS this system achieves in the game?
A: The highest recorded average is 223.9 FPS, achieved at 1920x1080 resolution with Low settings. Even at 1080p Ultra, the system maintains an average of 126 FPS.
Q: How does this CPU compare to its nearest rival in synthetic benchmarks?
A: The Core i7-14700F has an average benchmark score of 53620, which places it 0.6% ahead of the AMD Ryzen 9 7900X (score 53288) and 0.8% ahead of the AMD EPYC 7313P (score 53206). It trails the Intel Xeon 6505P (score 53701) by 0.2%.
Q: How does the RTX 5080 compare to the AMD Radeon RX 9070 GRE in benchmark scores?
A: The RTX 5080 has an average benchmark score of 56083, while the RX 9070 GRE scores 57367, meaning the AMD card is 2.2% higher. Conversely, the RTX 5080 is 0.6% ahead of the AMD Radeon 8060S (score 55757) and 0.7% ahead of the AMD Radeon RX 6750 GRE 12 GB (score 55698).
Q: Is there any resolution where the system fails to hit 60 FPS?
A: No. Across all tested combinations of 1920x1080, 2560x1440, and 3840x2160 with Low, Medium, High, and Ultra presets, every average FPS exceeds 60. The lowest recorded average is 73.7 FPS at 4K High.
Q: What is the best settings recommendation at 2560x1440?
A: The verdict data specifies Ultra as the best settings at 1440p, with an average FPS of 98.2. This is the most demanding preset that remains at or above 60 FPS, and it delivers a substantial margin above the threshold.
CPU and GPU Roles
The measured FPS data reveals a clear pattern of GPU dominance in this title, but the scaling between resolutions and presets shows where the CPU begins to matter. At 1920x1080, the jump from Low (223.9 FPS) to Ultra (126 FPS) represents a 43.7% drop in performance, indicating that the graphics card is doing the heavy lifting even at lower resolutions. The difference between 1080p Ultra (126 FPS) and 1440p Ultra (98.2 FPS) is a 22.1% reduction, which is a moderate penalty for a 1.78x increase in pixel count. This suggests the RTX 5080 remains the primary bottleneck rather than the CPU.
When moving from 1440p to 4K, the scaling becomes more pronounced. At Ultra settings, the drop from 98.2 FPS at 2560x1440 to 74.4 FPS at 3840x2160 is a 24.2% decrease, while the pixel count increases by 2.25x. The fact that 4K Ultra still holds 74.4 FPS indicates that the GPU has substantial headroom, and the Core i7-14700F with its 20 cores and 28 threads is feeding the graphics card adequately. The 4K High preset (73.7 FPS) is nearly identical to 4K Ultra (74.4 FPS), which is an unusual inversion — the difference is within 0.9%, suggesting that at 4K, the CPU's ability to prepare frames becomes more relevant, and the higher preset does not necessarily cost more FPS.
The CPU's synthetic benchmark scores provide context for its role. With a Cinebench R23 multi-core score of 35122 and a single-core score of 4958, the processor demonstrates strong single-threaded performance that is critical for flight simulator physics and scenery loading. The PassMark physics score of 2455 further indicates solid computational throughput. At 1080p Low, the system achieves 223.9 FPS, which is a scenario where CPU overhead typically becomes more visible; the fact that this is over 3.7x the 60 FPS threshold suggests the CPU is not limiting even in the least GPU-intensive setting. The data supports the conclusion that the RTX 5080 is the determining factor for FPS at all resolutions, with the i7-14700F providing sufficient headroom to avoid becoming a bottleneck.
Similar Performance Alternatives
Looking at the nearestRivals data for the CPU, the Intel Core i7-14700F's average benchmark score of 53620 places it in a tight cluster with three other processors. The Intel Xeon 6505P scores 53701, just 0.2% higher, making it the closest performance match. The Intel Xeon Phi 7290 scores 53469, which is 0.3% lower than the i7-14700F. The AMD Ryzen 9 7900X scores 53288, trailing by 0.6%, and the AMD EPYC 7313P scores 53206, which is 0.8% lower. In practical terms for Microsoft Flight Simulator, any of these CPUs would behave nearly identically to the i7-14700F, with differences well under 1% in synthetic benchmarks. The Ryzen 9 7900X is the most likely consumer-facing alternative, and its 0.6% deficit would translate to a negligible FPS difference in game.
For the GPU, the RTX 5080's average benchmark score of 56083 is surrounded by three AMD alternatives. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher, making it the only rival in the list that outperforms the RTX 5080. The AMD Radeon 8060S scores 55757 (0.6% lower), and the AMD Radeon RX 6750 GRE 12 GB scores 55698 (0.7% lower). The AMD Radeon Pro W5700X scores 54828, trailing by 2.3%. In game, these deltas suggest that the RX 9070 GRE would deliver roughly 2% higher FPS, which at 4K Ultra would mean approximately 76 FPS instead of 74.4 FPS — a marginal difference. The RX 8060S and RX 6750 GRE would produce FPS within 1% of the RTX 5080, meaning the playable settings and overall experience would be effectively identical.
The Verdict
The data is unambiguous: this PC can run Microsoft Flight Simulator at all tested resolutions and presets with average FPS above the 60 FPS playable threshold. The verdictByResolution data lists every settings option — Low, Medium, High, and Ultra — as playable at 3840x2160, 2560x1440, and 1920x1080. At 4K, the best settings are Ultra with an average of 74.4 FPS, which provides a comfortable 24% margin above the threshold. At 1440p, Ultra delivers 98.2 FPS, and at 1080p, Ultra delivers 126 FPS. The system never dips below the playable threshold in any tested configuration, and the weakest result — 73.7 FPS at 4K High — still clears 60 FPS by a 22.8% margin. The rank of 142 out of 3714 combos confirms this is a top-tier configuration for this title. For any user targeting a smooth flight simulation experience, this system will not only run the game but will do so with headroom for demanding scenarios like dense scenery or complex weather.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, with all values representing average FPS (min and max fields are null in the data). At 1920x1080, the system produces 223.9 FPS on Low, 176.6 FPS on Medium, 128.9 FPS on High, and 126 FPS on Ultra. The difference between High and Ultra at 1080p is only 2.9 FPS, which is a 2.2% drop, making Ultra essentially free in performance terms. At 2560x1440, the results are 180.6 FPS on Low, 138.6 FPS on Medium, 103.2 FPS on High, and 98.2 FPS on Ultra. The gap between High and Ultra widens slightly to 5 FPS (4.8%), but both remain far above the threshold. At 3840x2160, the system delivers 130.2 FPS on Low, 104.2 FPS on Medium, 73.7 FPS on High, and 74.4 FPS on Ultra. Notably, the Ultra preset at 4K scores higher than High by 0.7 FPS, which is within measurement noise but indicates that the High preset's 73.7 FPS is not a meaningful compromise.
Scaling from 1080p to 4K at the same preset shows consistent performance degradation: Low drops from 223.9 to 130.2 FPS (41.8% reduction), Medium from 176.6 to 104.2 FPS (41.0% reduction), High from 128.9 to 73.7 FPS (42.8% reduction), and Ultra from 126 to 74.4 FPS (41.0% reduction). The uniformity of these percentages — all falling between 41% and 43% — indicates that the GPU's memory bandwidth and compute scale predictably with resolution, and the CPU is not introducing additional bottlenecks at higher resolutions. The 4K Ultra result of 74.4 FPS is particularly strong given that the game is known for heavy simulation workloads; the data shows the system maintains over 1.2x the playable threshold in the most demanding tested configuration.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 126 FPS. This provides a 110% margin over the threshold, meaning users can enable every visual option without concern. At 2560x1440, Ultra is again the best settings choice, delivering 98.2 FPS — a 63.7% margin above 60 FPS. The step down to High at 103.2 FPS offers only a 5 FPS improvement, which is not worth sacrificing the visual fidelity of Ultra. At 3840x2160, Ultra remains the recommended preset with an average of 74.4 FPS, which is 24% above the playable threshold. The High preset at 73.7 FPS is statistically identical, so there is no reason to choose it over Ultra. In all three resolutions, the verdict data explicitly lists Ultra as the best settings, and the measured FPS confirms that this is the correct choice. The system has enough headroom that even at 4K, users can run the game at maximum graphical quality while staying comfortably above 60 FPS, with 14.4 FPS of buffer to absorb any scene-specific dips that may occur during complex flight scenarios.