Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 45 | 61 | 81 |
| 1440p QHD | 62 | 64 | 84 | 110 |
| 1080p Full HD | 78 | 77 | 107 | 138 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 3070 delivers a highly capable flight simulation platform, with benchmark data showing that the combination clears the 60 FPS playable threshold at every tested resolution when settings are chosen appropriately. At 1080p and 1440p, the combo offers headroom for maximum quality presets, while at 4K it requires a compromise between visual fidelity and frame rate, landing between Low and Medium settings for smooth performance.
Measured FPS Breakdown
The measured FPS data for this combination in Microsoft Flight Simulator reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the system performs admirably across the board. The Low preset delivers an average of 138.1 FPS, which is the highest frame rate recorded for this combo in any configuration. Stepping up to Medium yields 107.4 FPS, while High and Ultra produce nearly identical results at 77.3 FPS and 77.6 FPS respectively. This clustering at the top end suggests that beyond Medium settings, the workload shifts and the frame rate stabilizes around the mid-70s, likely due to CPU or engine-level bottlenecks rather than raw GPU limits.
Moving to 2560x1440, the performance scales downward as expected but remains robust. The Low preset still achieves 109.6 FPS, comfortably above the 60 FPS threshold. Medium follows at 84 FPS, and High drops to 64 FPS, which is just barely above the playable mark. Interestingly, Ultra at 1440p records 62.3 FPS, which is only slightly lower than High, indicating that the Ultra preset's additional demands are modest at this resolution for this hardware. The data shows a total drop of about 47 FPS between Low and Ultra at 1440p, a significant but manageable range.
At 3840x2160, the picture changes more dramatically. The Low preset still manages 81.3 FPS, well above the threshold, but Medium falls to 60.6 FPS, essentially right at the playable line. High drops further to 44.8 FPS, and Ultra bottoms out at 43.9 FPS. The gap between Low and Medium at 4K is roughly 20 FPS, while the gap between Medium and High is about 16 FPS, suggesting that the GPU becomes the limiting factor at higher presets. The min and max FPS values are not provided in the data, so the analysis relies solely on average frame rates, but the averages alone tell a clear story of diminishing returns at 4K Ultra.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide context for how this combo compares to other hardware that might yield similar frame rates. For the Intel Core i7-14700F, the closest alternatives by average benchmark score include the Intel Xeon 6505P with a delta of -0.2%, the Intel Xeon Phi 7290 at 0.3%, the AMD Ryzen 9 7900X at 0.6%, and the AMD EPYC 7313P at 0.8%. These deltas are minuscule, meaning any of these CPUs would likely produce nearly identical CPU-bound performance in Microsoft Flight Simulator, particularly at lower resolutions where the processor has a greater influence.
On the GPU side, the NVIDIA GeForce RTX 3070 sits near several other cards. The AMD Radeon RX 7600 XT is just 0.7% behind, while the NVIDIA GeForce GTX 690 is 1% behind, and the AMD Radeon HD 7970M lags by 1.1%. The NVIDIA Tesla K40c is slightly ahead at -1.5% (meaning the RTX 3070 is 1.5% slower). These comparisons are based on synthetic benchmark averages rather than in-game FPS, so real-world results may vary, but the data suggests that swapping the RTX 3070 for an RX 7600 XT would yield nearly identical frame rates in this title, assuming the CPU remains constant.
Combining these two sets of rivals, a system with a Ryzen 9 7900X and an RX 7600 XT would likely perform within a few percentage points of the i7-14700F and RTX 3070 combo across all resolutions and presets. The CPU deltas are all under 1%, and the GPU deltas are under 1.5%, so the overall difference in measured FPS would be negligible for practical purposes.
Best Settings per Resolution
The data identifies the most demanding preset that stays at or above 60 FPS average for each resolution. At 1920x1080, the Ultra preset qualifies with an average of 77.6 FPS, making it the best visual quality option that still maintains smooth performance. There is no need to drop below Ultra at this resolution, as even the most demanding settings remain well above the threshold.
At 2560x1440, the Ultra preset also qualifies, with an average of 62.3 FPS. This is a tighter margin than at 1080p, but it still clears the 60 FPS bar by a small margin. The data shows that High at 1440p actually delivers slightly higher FPS than Ultra (64 vs 62.3), but since Ultra is still playable, it is the recommended choice for maximum fidelity.
At 3840x2160, the situation is different. The Medium preset is the highest that remains playable, averaging 60.6 FPS. This is a razor-thin margin above the threshold, and the data shows that High and Ultra fall well below at 44.8 FPS and 43.9 FPS respectively. The Low preset is also playable at 81.3 FPS, but Medium offers substantially better visuals while still meeting the performance requirement.
The Verdict
This PC can absolutely run Microsoft Flight Simulator, and the verdict varies by resolution. At 1920x1080, every preset from Low to Ultra clears 60 FPS, with the worst case (Ultra) averaging 77.6 FPS. This makes 1080p a complete non-issue for this hardware, and users can max out the game without concerns.
At 2560x1440, the verdict is similarly positive. All four presets—Low, Medium, High, and Ultra—are playable, with Ultra averaging 62.3 FPS. The margin is thinner than at 1080p, but it is still comfortable enough that no settings compromises are necessary.
At 3840x2160, the verdict requires more nuance. Only Low and Medium presets are playable, with Medium averaging 60.6 FPS. High and Ultra are not viable, falling to 44.8 FPS and 43.9 FPS respectively. Users targeting 4K will need to stick with Medium or lower to maintain smooth gameplay, and even Medium sits right at the edge of the playable threshold.
Overall, this combo is a strong performer for the game, offering max settings at 1080p and 1440p, and respectable Medium settings at 4K.
CPU and GPU Roles
The benchmark data reveals a shifting balance between CPU and GPU influence depending on resolution and preset. At 1920x1080, the CPU likely plays a more significant role, as evidenced by the relatively small FPS differences between Medium, High, and Ultra (107.4, 77.3, and 77.6 FPS). The fact that High and Ultra produce nearly identical averages suggests that the CPU or engine logic becomes a limiting factor before the GPU is fully saturated. The i7-14700F, with its 20 cores and 28 threads, provides substantial headroom, but the frame rate ceiling appears to be around 138 FPS at Low settings, indicating that the CPU can push high frame rates when the GPU is not stressed.
At 2560x1440, the GPU begins to assert more influence. The spread between Low and Ultra is larger (109.6 down to 62.3 FPS), and the gap between High and Ultra narrows to just 1.7 FPS. This pattern suggests that as resolution increases, the GPU workload grows, and the CPU becomes less of a bottleneck. The i7-14700F still has enough power to feed the RTX 3070, but the GPU's rendering limits start to dominate the performance curve.
At 3840x2160, the GPU is clearly the dominant factor. The drop from Low to Medium is significant (81.3 to 60.6 FPS), and High falls off a cliff to 44.8 FPS. The RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become limiting at 4K with higher presets, as the data shows a steep performance penalty for increased visual fidelity. The CPU's role diminishes further, as even a weaker processor would likely produce similar FPS at 4K Ultra given the GPU's inability to maintain 60 FPS.
The scaling between resolutions reinforces this analysis. At Low settings, the FPS drops from 138.1 at 1080p to 109.6 at 1440p to 81.3 at 4K, a gradual decline that tracks with pixel count. At Ultra settings, the drop is more pronounced: 77.6 at 1080p to 62.3 at 1440p to 43.9 at 4K. This steeper decline at Ultra indicates that the GPU is the primary constraint at higher resolutions and presets, while the CPU's influence is most visible at 1080p where frame rates are highest.
FAQ
Q: Can this PC run Microsoft Flight Simulator at 4K with Ultra settings?
A: No. The measured average FPS at 3840x2160 with Ultra settings is 43.9 FPS, which is well below the 60 FPS playable threshold. The highest playable preset at 4K is Medium, averaging 60.6 FPS.
Q: What is the best settings preset for 1440p gameplay?
A: The Ultra preset is playable at 2560x1440, averaging 62.3 FPS. This is the most demanding preset that stays at or above 60 FPS, so it is the recommended choice for maximum visual quality at that resolution.
Q: How much faster is 1080p Low compared to 1440p Low?
A: At 1920x1080 with Low settings, the average FPS is 138.1. At 2560x1440 with Low settings, it drops to 109.6. This represents a reduction of about 28.5 FPS, or roughly 26% lower performance.
Q: Does the CPU or GPU matter more at 1080p?
A: The data suggests the CPU plays a larger role at 1080p. The FPS difference between High and Ultra at 1080p is only 0.3 FPS (77.3 vs 77.6), while at 4K the same comparison shows a 0.9 FPS difference. The smaller spread at 1080p indicates that the CPU limits performance before the GPU becomes fully utilized.
Q: Is the RTX 3070 comparable to the RX 7600 XT for this game?
A: Based on synthetic benchmark averages, the AMD Radeon RX 7600 XT is only 0.7% behind the RTX 3070. This suggests that in-game performance in Microsoft Flight Simulator would be nearly identical between the two GPUs, assuming the same CPU is used.
Q: What is the highest FPS recorded for this combo in any configuration?
A: The highest average FPS in the measured data is 138.1 FPS, achieved at 1920x1080 resolution with the Low preset. This is the only configuration that exceeds 130 FPS in the dataset.
How This Combo Ranks
The Intel Core i7-14700F and NVIDIA GeForce RTX 3070 combination ranks 1565 out of 3714 tested combos in Microsoft Flight Simulator. This places it in the upper-middle portion of the database, roughly in the 58th percentile of all tested hardware combinations. Given that the RTX 3070 itself ranks in the 61st percentile among all GPUs and the i7-14700F ranks in the 91st percentile among all CPUs, the combined ranking is dragged down somewhat by the GPU's more modest standing. The CPU is clearly a strong performer, while the GPU is adequate but not exceptional by modern standards.
The ranking suggests that while this combo delivers solid playable performance at 1080p and 1440p, there are many faster combinations in the database, particularly those with higher-end GPUs. The CPU's high percentile indicates that upgrading the GPU would yield significant gains, as the i7-14700F has ample headroom to support a more powerful graphics card. Conversely, the GPU's lower percentile means that pairing the RTX 3070 with a weaker CPU would likely result in a similar overall ranking, as the GPU would become the limiting factor at higher resolutions. The data shows a balanced system, but one where the CPU outperforms the GPU relative to their respective peer groups.