Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

97%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
101 FPS

1440p (2K / QHD)

Low 1440p Measured
145 FPS
Ultra 1440p Measured
80 FPS

4K (Ultra HD)

Low 4K Measured
105 FPS
Ultra 4K Measured
61 FPS
9.5ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 35,287
Graphics Card
Required 27,967
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 63 84 105
1440p QHD 80 84 111 145
1080p Full HD 101 105 140 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 105
1920x1080 Low 176
1920x1080 Medium 140
1920x1080 Ultra 101
2560x1440 High 84
2560x1440 Low 145
2560x1440 Medium 111
2560x1440 Ultra 80
3840x2160 High 63
3840x2160 Low 105
3840x2160 Medium 84
3840x2160 Ultra 61

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5070 delivers a remarkably consistent performance profile across all three tested resolutions in Microsoft Flight Simulator. The data shows that this combination never dips below the 60 FPS playable threshold in any preset at any resolution, which is an unusual outcome for a flight simulator known for its demanding rendering workloads. Across the twelve measured configurations, the average frame rates range from a low of 61 FPS at 4K Ultra settings to a high of 176.2 FPS at 1080p Low settings, indicating that the system has substantial headroom even in the most graphically intensive scenarios.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results, with all four presets clearing the 100 FPS mark. The Low preset achieves an average of 176.2 FPS, which is the highest frame rate recorded in the entire dataset. Medium settings yield 140.3 FPS, while High settings deliver 105.1 FPS. The Ultra preset, despite being the most demanding configuration, still maintains an average of 101 FPS. The scaling from Low to Ultra at this resolution shows a performance drop of 75.2 FPS, representing a 42.7% reduction in average frame rate, yet even the worst-case scenario remains comfortably above the 60 FPS threshold.

Moving to 2560x1440, the frame rates remain high but show the expected impact of increased pixel count. The Low preset averages 144.9 FPS, which is 31.3 FPS lower than the equivalent 1080p result. Medium settings produce 110.8 FPS, while High settings deliver 83.5 FPS. The Ultra preset at 1440p averages 79.8 FPS, which is 21.2 FPS lower than the 1080p Ultra result. The gap between Low and Ultra at this resolution narrows to 65.1 FPS, indicating that the GPU is beginning to become a more significant factor as resolution increases, though the CPU still has enough headroom to keep frame rates well above playable levels.

At 3840x2160, the system shows its most constrained performance, though it still never falls below 60 FPS. The Low preset averages 104.9 FPS, which is a substantial 40 FPS drop from the 1080p Low result. Medium settings produce 83.6 FPS, while High settings deliver 63.1 FPS. The Ultra preset at 4K averages exactly 61 FPS, which is just 1 FPS above the playable threshold. The difference between Low and Ultra at this resolution is 43.9 FPS, a smaller absolute gap than at lower resolutions, suggesting that the GPU is nearing its limits when pushing 4K with maximum settings.

The data reveals a consistent pattern of diminishing returns as resolution increases. At 1080p, the difference between Low and Ultra is 75.2 FPS; at 1440p, it is 65.1 FPS; and at 4K, it is 43.9 FPS. This trend indicates that the GPU becomes the primary bottleneck at higher resolutions, while the CPU has sufficient headroom to maintain high frame rates even when the GPU is heavily loaded.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which achieves an average of 101 FPS. This is a decisive result, as the system has enough performance headroom to run the game at maximum settings with a frame rate that is 41 FPS above the playable threshold. The data shows no need to compromise on visual quality at this resolution.

At 2560x1440, the Ultra preset also remains the best choice, with an average of 79.8 FPS. This is 19.8 FPS above the 60 FPS threshold, providing a comfortable margin for demanding flight scenarios that might cause frame rate dips. The High preset at 83.5 FPS offers a slightly higher average, but Ultra is still considered the best settings because it stays above the playable threshold while delivering maximum visual fidelity.

At 3840x2160, the Ultra preset averages 61 FPS, which is just 1 FPS above the playable threshold. While this technically qualifies as the best settings, the margin is razor-thin. The High preset at 63.1 FPS offers a slightly higher average frame rate, but the data confirms that Ultra remains playable at 4K. The system can run the game at maximum settings across all three resolutions, though 4K Ultra leaves almost no headroom for unexpected performance drops.

How This Combo Ranks

In the global ranking for Microsoft Flight Simulator, this Intel Core i7-12700K and NVIDIA GeForce RTX 5070 combination holds position 653 out of 3714 tested combos. This places the system in the top 17.6% of all configurations tested for this game, which is a strong result given the breadth of hardware combinations that have been evaluated. The percentile ranking of the CPU at 84 and the GPU at 82 further corroborates that both components are well above average performers in their respective categories.

The rank of 653 suggests that while this combo is capable of running the game at maximum settings in all resolutions, there are 652 other configurations that achieve higher average frame rates. These are likely to include more expensive CPUs and GPUs, particularly those with higher core counts and more powerful graphics processors. However, the fact that this combo clears the 60 FPS threshold at 4K Ultra means that it is positioned in the upper tier of playable systems, rather than merely being a mid-range option.

The data shows that the combo’s ranking is consistent with its benchmark scores. The CPU’s average benchmark score of 35287 places it in the 84th percentile of all CPUs, while the GPU’s average benchmark score of 40377 places it in the 82nd percentile of all GPUs. These percentile rankings align with the combo’s overall position in the game-specific ranking, indicating that the system’s performance in Microsoft Flight Simulator is representative of its general compute capabilities.

Similar Performance Alternatives

The nearest rivals for the Intel Core i7-12700K provide insight into what other CPUs would deliver similar performance in this game. The Intel Core i5-13600T has an average benchmark score of 35305, which is just 0.1% higher than the i7-12700K’s score of 35287. This means that a system with the i5-13600T would likely produce nearly identical frame rates in Microsoft Flight Simulator, making it a viable alternative for users who prioritize lower power consumption or different platform features.

The Intel Core i7-12700KF scores 35365, which is 0.2% higher than the i7-12700K. The KF variant lacks integrated graphics but otherwise has similar specifications, so performance in this game would be virtually indistinguishable. The Intel Core i7-13700T scores 35403, which is 0.3% higher, and the Intel Core 5 213PE scores 35428, which is 0.4% higher. All four rivals are within a 0.4% performance delta, meaning that swapping the i7-12700K for any of these CPUs would result in frame rate differences of less than 1 FPS in most scenarios.

For the NVIDIA GeForce RTX 5070, the nearest rivals are less conventional. The AMD Radeon Pro 580 has an average benchmark score of 40318, which is 0.1% lower than the RTX 5070’s score of 40377. The AMD Radeon Pro WX 7100 scores 40063, which is 0.8% lower, and the AMD Radeon Pro 5300 scores 40870, which is 1.2% higher. The NVIDIA RTX A500 Mobile scores 39568, which is 2% lower. These rivals are primarily professional workstation GPUs, which suggests that the RTX 5070’s performance class is comparable to higher-end workstation parts, though the gaming-oriented features of the RTX 5070 would likely provide a better experience in Microsoft Flight Simulator.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU across the three resolutions. At 1920x1080, the CPU plays a more significant role, as the frame rates are high enough that the GPU is not fully saturated. The difference between Low and Ultra at 1080p is 75.2 FPS, which indicates that the GPU has enough headroom to handle even the most demanding settings without becoming a bottleneck. The CPU’s strong single-thread and multi-thread performance, as evidenced by its benchmark scores, allows it to feed the GPU with enough data to maintain high frame rates.

At 2560x1440, the GPU begins to take on a more prominent role. The difference between Low and Ultra narrows to 65.1 FPS, suggesting that the GPU is becoming more constrained as the pixel count increases. However, the CPU still has sufficient performance to keep frame rates above 79.8 FPS even at Ultra settings, indicating that neither component is a severe bottleneck at this resolution.

At 3840x2160, the GPU is clearly the dominant factor. The difference between Low and Ultra narrows further to 43.9 FPS, which indicates that the GPU is nearing its limits when rendering at 4K resolution. The fact that the Ultra preset averages 61 FPS, just 1 FPS above the playable threshold, suggests that the GPU is the primary constraint at this resolution. The CPU’s role diminishes as resolution increases, because the GPU takes longer to render each frame, giving the CPU more time to prepare the next frame.

The scaling between resolutions provides additional evidence of this shift. At Low settings, the frame rate drops from 176.2 FPS at 1080p to 144.9 FPS at 1440p and then to 104.9 FPS at 4K. This represents a 40.5% reduction from 1080p to 4K, which is consistent with the increased pixel count. At Ultra settings, the frame rate drops from 101 FPS at 1080p to 79.8 FPS at 1440p and then to 61 FPS at 4K, a 39.6% reduction. The similar percentage drops across settings indicate that the GPU is scaling predictably with resolution, while the CPU maintains a consistent level of performance regardless of resolution.

The Verdict

The data unequivocally shows that this PC can run Microsoft Flight Simulator at or above 60 FPS across all tested resolutions and presets. At 1920x1080, the system achieves a minimum average of 101 FPS at Ultra settings, providing a wide margin of safety. At 2560x1440, the Ultra preset maintains 79.8 FPS, which is nearly 20 FPS above the playable threshold. At 3840x2160, the Ultra preset averages 61 FPS, which is just 1 FPS above the threshold, but it is still playable.

The verdict by resolution confirms that all four settings at each resolution are playable, with the best settings being Ultra at every resolution. This is a rare outcome, as most systems require some compromise at 4K resolution. The Intel Core i7-12700K provides ample CPU performance, with its 12 cores and 20 threads delivering strong multi-threaded results in benchmarks such as Cinebench R23 (19784 multi-core, 1850.5 single-core) and Geekbench (15790 multi-core, 2308 single-core). The NVIDIA GeForce RTX 5070, with its 12 GB of GDDR7 memory and 672.0 GB/s bandwidth, provides sufficient GPU horsepower for 4K gaming, though the 61 FPS result at Ultra settings indicates that this is the system’s most demanding configuration.

For users who prioritize maximum visual fidelity, the 4K Ultra setting is viable but leaves little headroom for demanding scenarios such as dense cityscapes or complex weather effects. At 1440p and 1080p, the system offers substantial headroom, making it a strong choice for users who want to run the game at maximum settings without worrying about frame rate drops. The overall ranking of 653 out of 3714 combos places this system in the upper tier of configurations tested for Microsoft Flight Simulator, and the data supports the conclusion that it is a capable and versatile system for this game.