Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

49%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
50 FPS
Ultra 1080p Measured
28 FPS

1440p (2K / QHD)

Low 1440p Measured
41 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
30 FPS
Ultra 4K Measured
17 FPS
33.3ms Frame Time
50ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 35,287
Graphics Card
Required 27,967
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 18 23 30
1440p QHD 23 24 32 41
1080p Full HD 28 30 39 50

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 30
1920x1080 Low 50
1920x1080 Medium 39
1920x1080 Ultra 28
2560x1440 High 24
2560x1440 Low 41
2560x1440 Medium 32
2560x1440 Ultra 23
3840x2160 High 18
3840x2160 Low 30
3840x2160 Medium 23
3840x2160 Ultra 17

Performance Analysis: Microsoft Flight Simulator on Your System

Best Settings per Resolution

For Microsoft Flight Simulator, the 60 FPS threshold is the playability target used throughout the database. At 3840x2160, no settings preset reaches that target. The highest recorded average at this resolution is 30 FPS on Low settings, followed by 23 FPS on Medium, 18 FPS on High, and 17 FPS on Ultra. Since none of these meet the 60 FPS bar, there is no recommended preset for 4K.

At 2560x1440, the situation is similar. The best recorded average is 41 FPS on Low settings, with Medium at 32 FPS, High at 24 FPS, and Ultra at 23 FPS. All four presets fall short of the 60 FPS threshold, so no setting is recommended for this resolution either.

At 1920x1080, the results improve but still do not clear the threshold. Low settings produce an average of 50 FPS, Medium produces 39 FPS, High produces 30 FPS, and Ultra produces 28 FPS. None of these reach the 60 FPS target, meaning the database records no playable settings at any resolution for this combination.

The data shows a consistent pattern: as resolution increases, the average FPS drops across every preset. The gap between Low and Ultra narrows at higher resolutions, which suggests the graphics processor is the limiting factor rather than the CPU. At 1920x1080, the spread from Low to Ultra is 22 FPS (50 down to 28). At 2560x1440, the spread narrows to 18 FPS (41 down to 23). At 3840x2160, the spread is only 13 FPS (30 down to 17). This compression of frame rates at higher resolutions points to the GPU being saturated before preset changes can have their full effect.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 60 FPS on any setting?

A: No. The database records no playable settings at any resolution. The highest average FPS across all tested configurations is 50 FPS, achieved at 1920x1080 with Low settings. The verdict lists empty playable settings arrays for 3840x2160, 2560x1440, and 1920x1080.

Q: What is the best average FPS this combination achieves?

A: The best recorded average is 50 FPS at 1920x1080 with Low settings. The next closest is 41 FPS at 2560x1440 with Low settings, then 39 FPS at 1920x1080 with Medium settings.

Q: How does the Intel Arc B370 compare to the CPU in terms of benchmark percentiles?

A: The GPU sits at the 5th percentile among all tested GPUs, while the Intel Core i7-12700K sits at the 84th percentile among all tested CPUs. This large gap indicates the graphics processor is the weaker component in this pairing.

Q: What are the closest performance rivals for the Intel Arc B370?

A: The nearest GPU rivals by average benchmark score are the ATI Mobility Radeon HD 5570 (0.2% slower), ATI Radeon HD 5770 (0.5% slower), AMD Radeon HD 7650M (0.7% slower), and AMD FirePro M2000 (1.4% faster).

Q: Does the CPU have close rivals in the database?

A: Yes. The Intel Core i5-13600T is 0.1% slower, the Intel Core i7-12700KF is 0.2% slower, the Intel Core i7-13700T is 0.3% slower, and the Intel Core 5 213PE is 0.4% slower in average benchmark score.

Q: How does the combo rank overall in the database for this game?

A: The combination ranks 3428 out of 3714 tested combos, placing it in the lower portion of the database.

Measured FPS Breakdown

At 3840x2160, the recorded data shows four presets. Low settings average 30 FPS with no min or max recorded. Medium settings average 23 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. High settings average 18 FPS with no min or max recorded. Ultra settings average 17 FPS with no min or max recorded. The Medium preset is the only one at 4K with full min and max data, showing a narrow 7 FPS range.

At 2560x1440, Low settings average 41 FPS with no min or max recorded. Medium settings average 32 FPS, with a minimum of 27 FPS and a maximum of 36 FPS. High settings average 24 FPS with no min or max recorded. Ultra settings average 23 FPS with no min or max recorded. The Medium preset again shows the only complete range, spanning 9 FPS.

At 1920x1080, Low settings average 50 FPS with no min or max recorded. Medium settings average 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. High settings average 30 FPS with no min or max recorded. Ultra settings average 28 FPS with no min or max recorded. The Medium preset shows a 12 FPS range, the widest recorded for any preset at any resolution.

Across all resolutions, the Medium preset is the only one with complete min and max data. This suggests the database captured full frame time variance for Medium settings specifically. The min FPS values at Medium settings are 20 FPS at 4K, 27 FPS at 1440p, and 33 FPS at 1080p. These minima are all far below the 60 FPS target, meaning even the frame time spikes sit well outside playable territory.

The scaling from 1080p to 1440p shows a drop from 50 to 41 FPS on Low settings, a 9 FPS loss. From 1440p to 4K, the Low preset drops from 41 to 30 FPS, an 11 FPS loss. On Ultra settings, the progression is 28 FPS at 1080p, 23 FPS at 1440p, and 17 FPS at 4K. The Ultra preset loses 5 FPS going from 1080p to 1440p and another 6 FPS going to 4K. This relatively even degradation across resolutions is consistent with a GPU-bound scenario.

The Verdict

This PC cannot run Microsoft Flight Simulator at the 60 FPS threshold at any resolution. The verdict by resolution is explicit: 3840x2160 has no playable settings, 2560x1440 has no playable settings, and 1920x1080 has no playable settings. The best recorded average is 50 FPS at 1080p Low, which is 10 FPS short of the target.

The data shows a clear ceiling. Even at the lowest settings and the lowest resolution, the combination falls short. The gap between the best case and the threshold is substantial: 10 FPS at 1080p Low, 19 FPS at 1440p Low, and 30 FPS at 4K Low. At higher presets, the deficit grows much larger. Ultra settings at 1080p average 28 FPS, which is less than half of the 60 FPS target.

For users who must run this game on this hardware, the recorded data suggests that Low settings at 1080p is the only configuration approaching a usable frame rate, and even that remains below the playability threshold. The frame time data for Medium settings reinforces this: the minimum FPS values at all resolutions are well below 60, with 20 FPS at 4K, 27 FPS at 1440p, and 33 FPS at 1080p.

CPU and GPU Roles

The Intel Core i7-12700K ranks at the 84th percentile among all CPUs, while the Intel Arc B370 ranks at the 5th percentile among all GPUs. This imbalance is the key to understanding the performance profile. The CPU is a strong performer in the database, but the GPU is near the bottom of the distribution.

The FPS scaling between resolutions confirms the GPU is the limiting factor. When moving from 1080p to 1440p, the Low preset loses 9 FPS (50 to 41). When moving from 1440p to 4K, it loses another 11 FPS (41 to 30). This consistent degradation with resolution is the signature of a GPU-bound workload. If the CPU were the bottleneck, the FPS would remain relatively flat as resolution increased, since the CPU work per frame stays roughly constant while the GPU work grows.

The compression of FPS differences between presets at higher resolutions also points to GPU saturation. At 1080p, the difference between Low and Ultra is 22 FPS. At 1440p, that difference shrinks to 18 FPS. At 4K, it shrinks further to 13 FPS. As the GPU becomes more heavily loaded at higher resolutions, the relative impact of changing graphics settings diminishes. This is the expected behavior when the GPU is the primary constraint.

The CPU's headroom is not being utilized effectively because the GPU cannot deliver frames fast enough. The Core i7-12700K has the compute capacity to feed a much faster graphics processor, but the Arc B370's 5th percentile ranking means it cannot translate that CPU capability into high frame rates in this simulation. The game's workload at these settings and resolutions is clearly dominated by the graphics pipeline.

How This Combo Ranks

The combination of Intel Core i7-12700K and Intel Arc B370 ranks 3428 out of 3714 tested combos for Microsoft Flight Simulator. This places the pairing in the 8th percentile of all tested combinations, meaning roughly 92% of tested combos perform better in this game.

The rank is heavily influenced by the GPU's position in the database. The Arc B370's average benchmark score is 1184, which places it at the 5th percentile among all GPUs. The CPU's average benchmark score is 35287, placing it at the 84th percentile among all CPUs. The combination of a high-tier CPU with a very low-tier GPU results in a system that is dragged down by its graphics component.

The gap between the CPU percentile and GPU percentile is 79 points. This is one of the larger mismatches that would be expected to appear in the database. The benchmark results for the game reflect this mismatch directly: no preset at any resolution reaches the 60 FPS threshold, which is consistent with a GPU that ranks at the 5th percentile.

Similar Performance Alternatives

The nearest rivals for the CPU provide context for what other processors would behave similarly in this pairing. The Intel Core i5-13600T has an average score of 35305, which is 0.1% lower than the Core i7-12700K's 35287. The Intel Core i7-12700KF scores 35365, 0.2% lower. The Intel Core i7-13700T scores 35403, 0.3% lower. The Intel Core 5 213PE scores 35428, 0.4% lower. All four processors are within 0.4% of each other in average benchmark score, meaning any of them would likely produce nearly identical frame rates when paired with the Arc B370.

The nearest rivals for the GPU are more varied in age and class. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These scores cluster tightly around the Arc B370, with a total spread of only 2.1% from the lowest to the highest. Any of these GPUs would produce similar performance in Microsoft Flight Simulator when paired with this CPU.

The practical implication is that swapping the Core i7-12700K for any of its four nearest rivals would change the game's FPS by less than half a percent. Swapping the Arc B370 for any of its four nearest rivals would change the score by roughly 1 to 2 percent. The overall ranking of 3428 out of 3714 would remain essentially unchanged with any of these substitutions.