Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
100 FPS

1440p (2K / QHD)

Low 1440p Measured
142 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
106 FPS
Ultra 4K Measured
59 FPS
9.8ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 49,394
Graphics Card
Required 27,967
Your GPU 40,377

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 60 81 106
1440p QHD 81 83 112 142
1080p Full HD 100 102 139 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 102
1920x1080 Low 176
1920x1080 Medium 139
1920x1080 Ultra 100
2560x1440 High 83
2560x1440 Low 142
2560x1440 Medium 112
2560x1440 Ultra 81
3840x2160 High 60
3840x2160 Low 106
3840x2160 Medium 81
3840x2160 Ultra 59

Performance Analysis: Microsoft Flight Simulator on Your System

This analysis examines the measured performance of the Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5070 in Microsoft Flight Simulator. The data is derived from direct benchmark measurements, providing a concrete picture of how this combination handles one of the most demanding simulation titles available. The focus is strictly on the numerical results and what they imply for playability across different resolutions and quality presets.

Measured FPS Breakdown

The benchmark results for this CPU-GPU pairing show a clear scaling pattern across resolutions and settings. At 1920x1080, the combo delivers an average of 176.3 FPS on Low settings, which drops to 138.8 FPS on Medium, 102.4 FPS on High, and 99.6 FPS on Ultra. The gap between Low and Ultra at this resolution is 76.7 FPS, indicating that the graphics card has significant headroom even at the highest preset.

Moving to 2560x1440, the averages are 142.3 FPS on Low, 111.9 FPS on Medium, 83.3 FPS on High, and 80.8 FPS on Ultra. The drop from 1080p to 1440p is substantial but not crippling; even the most demanding preset remains well above the 60 FPS threshold. The difference between High and Ultra at this resolution narrows to just 2.5 FPS, suggesting that the Ultra preset is not disproportionately more expensive than High.

At 3840x2160, the picture changes considerably. The Low preset still manages 105.7 FPS, and Medium holds at 80.8 FPS. However, High drops to 59.9 FPS, just below the playable threshold, and Ultra falls to 58.5 FPS. This is the only resolution where the combination fails to maintain 60 FPS on the higher presets. The scaling from 1440p to 4K on Ultra is a loss of 22.3 FPS, a 27.6% reduction, while on Low the loss is 36.6 FPS, a 25.7% reduction.

Notably, the data shows no min or max FPS values, only averages. This means the analysis relies on sustained performance rather than frame-time consistency. The average figures do, however, reveal that the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are sufficient to avoid catastrophic drops in the tested scenarios.

How This Combo Ranks

Within the database of tested combinations for Microsoft Flight Simulator, this specific pairing ranks 692nd out of 3714 total combinations. This places it in the top 18.6% of all tested systems, a strong position for a flight simulator that is known to be heavily demanding on both CPU and GPU resources. The rank reflects the combined capability of the i5-14600KF and the RTX 5070, rather than either component in isolation.

The CPU itself holds a percentile ranking of 90 against all processors, meaning it outperforms 90% of CPUs in the database. The GPU, meanwhile, sits at the 82nd percentile against all graphics cards. The combination of a top-decile CPU and a top-quintile GPU explains why this system lands in the upper fifth of all tested combos for this particular game. The rank is not surprising given that the CPU's Cinebench R23 multi-core score is 32544, and the GPU's Passmark G3D score is 29137.

What is more revealing is how this rank translates to actual playability. The combo achieves playable frame rates (above 60 FPS) in 11 out of 12 tested scenarios, with only the 4K High and Ultra presets falling short. This suggests that the rank of 692 is not just a statistical curiosity but reflects a system that is broadly capable of handling the game's demands, with specific limitations only at the highest resolution with the most demanding settings.

CPU and GPU Roles

The data indicates that the CPU plays a more significant role at lower resolutions, while the GPU becomes the limiting factor at higher resolutions. This is evident from the scaling between 1080p and 4K. At 1080p Low, the system produces 176.3 FPS, which is likely CPU-bound given that the RTX 5070 is capable of far higher frame rates in less demanding titles. At 4K Ultra, the frame rate drops to 58.5 FPS, a reduction of 66.8% from the 1080p Low figure.

The CPU's strong single-thread performance, evidenced by a Geekbench single-core score of 2445 and a Cinebench R23 single-core score of 4594, helps maintain high frame rates at 1080p where the GPU is not the bottleneck. The i5-14600KF's boost clock of 5.30 GHz and 14 cores (20 threads) provide ample processing power for the simulation's complex flight models and scenery calculations.

At 1440p, the balance shifts. The difference between Low (142.3 FPS) and Ultra (80.8 FPS) is 61.5 FPS, which is a larger absolute gap than at 1080p (76.7 FPS difference between Low and Ultra). This indicates that the GPU is starting to become more influential, as the resolution increase places greater demands on the rasterization and shading units. The RTX 5070's 6144 shading units and 30.87 TFLOPS of FP32 performance are being utilized more fully.

At 4K, the GPU is clearly the dominant factor. The difference between Low (105.7 FPS) and Ultra (58.5 FPS) is 47.2 FPS, and the fact that even High cannot reach 60 FPS suggests that the graphics card's 192-bit memory bus and 672.0 GB/s bandwidth are insufficient to feed the rendering pipeline at this resolution with high-quality textures and effects. The CPU, in contrast, has enough headroom at 4K, as evidenced by the fact that the frame rates do not vary as much between presets as they do at lower resolutions.

The Verdict

This system can run Microsoft Flight Simulator, but the experience varies significantly by resolution and preset. At 1920x1080, all four presets are playable, with the Ultra preset delivering an average of 99.6 FPS, well above the 60 FPS threshold. At 2560x1440, all presets also clear 60 FPS, with Ultra achieving 80.8 FPS. This makes 1440p the sweet spot for this combination, as it offers high visual fidelity without sacrificing smoothness.

At 3840x2160, the situation is more restrictive. The Low and Medium presets are playable, with averages of 105.7 FPS and 80.8 FPS respectively. However, the High preset falls just short at 59.9 FPS, and Ultra is marginally worse at 58.5 FPS. For 4K gaming, users would need to stick with Medium settings or lower to maintain a consistent 60 FPS. The data does not include any upscaling or frame generation metrics, so the analysis is strictly based on native rendering.

The verdict is clear: for a smooth 60 FPS experience, the best option is 1440p Ultra, which provides a visual quality that is close to the maximum the game offers while maintaining an 80.8 FPS average. At 4K, the system is capable but requires compromise on settings.

FAQ

Q: What is the highest playable preset at 3840x2160?

A: The Medium preset is the best option, delivering an average of 80.8 FPS. The High preset falls to 59.9 FPS, which is below the 60 FPS playable threshold.

Q: Can this system handle Ultra settings at 2560x1440?

A: Yes, the Ultra preset at 2560x1440 achieves an average of 80.8 FPS, which is comfortably above the 60 FPS threshold.

Q: How does performance at 1920x1080 compare to 3840x2160 on the same preset?

A: At Low settings, the frame rate drops from 176.3 FPS at 1080p to 105.7 FPS at 4K, a 40% reduction. At Ultra, the drop is from 99.6 FPS to 58.5 FPS, a 41% reduction.

Q: Which component is more important for this game at 1080p?

A: The CPU appears to be the limiting factor at 1080p, as the frame rates are high enough that the GPU is not fully saturated. The i5-14600KF's strong single-thread performance is likely the key contributor.

Q: Is the RTX 5070 sufficient for 4K gaming in this title?

A: It depends on the preset. The GPU can handle Low and Medium at 4K with frame rates above 80 FPS, but it cannot maintain 60 FPS on High or Ultra settings.

Q: What is the average FPS at 2560x1440 on High settings?

A: The average is 83.3 FPS, which is 23.3 FPS above the playable threshold of 60 FPS.

Best Settings per Resolution

For 3840x2160, the most demanding preset that stays at or above 60 FPS is Medium, which produces an average of 80.8 FPS. This preset balances visual quality with performance, allowing the game to run smoothly without dropping below the threshold. The High preset, at 59.9 FPS, is not recommended as it misses the 60 FPS mark by a narrow margin.

At 2560x1440, the Ultra preset is the best choice, delivering an average of 80.8 FPS. This is the highest quality setting available, and the system has enough headroom to maintain a fluid experience. The fact that Ultra at 1440p matches Medium at 4K in terms of average FPS (80.8) suggests that the resolution scaling is more impactful than the preset scaling in this range.

For 1920x1080, the Ultra preset at 99.6 FPS is the optimal choice. This provides the maximum visual fidelity while maintaining a frame rate that is nearly 40 FPS above the threshold. The system could theoretically push even higher frame rates on lower presets, but Ultra offers the best visual return for the performance cost.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 9 7900 is the closest match, with an average benchmark score that is 0.3% higher than the i5-14600KF. This means that swapping the Intel chip for the AMD option would result in nearly identical performance in this game, with the Ryzen 9 7900 being marginally faster. The Intel Core Ultra 5 245 is 0.8% slower, while the AMD Ryzen AI Max+ 388 is 0.8% faster.

For the GPU, the AMD Radeon Pro 580 is the nearest rival, with a score that is 0.1% higher than the RTX 5070. This suggests that the Radeon Pro 580 would perform almost exactly the same in Microsoft Flight Simulator. The AMD Radeon Pro WX 7100 is 0.8% slower, and the AMD Radeon Pro 5300 is 1.2% faster. The NVIDIA RTX A500 Mobile is 2% slower, making it a less attractive alternative.

In practical terms, choosing any of these rival components would result in a system that performs within a few percentage points of the tested combination. The differences are small enough that the choice between them would likely come down to other factors such as platform features or availability, rather than raw gaming performance in this specific title. The data suggests that the i5-14600KF and RTX 5070 are well-matched, and their nearest rivals would offer a nearly identical experience in Microsoft Flight Simulator.