Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
124 FPS
Ultra 1080p Measured
70 FPS

1440p (2K / QHD)

Low 1440p Measured
102 FPS
Ultra 1440p Measured
55 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
39 FPS
13.2ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 49,394
Graphics Card
Required 27,967
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 46 59 74
1440p QHD 55 62 78 102
1080p Full HD 70 76 96 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 76
1920x1080 Low 124
1920x1080 Medium 96
1920x1080 Ultra 70
2560x1440 High 62
2560x1440 Low 102
2560x1440 Medium 78
2560x1440 Ultra 55
3840x2160 High 46
3840x2160 Low 74
3840x2160 Medium 59
3840x2160 Ultra 39

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5060 delivers a playable experience in Microsoft Flight Simulator, but the degree of success hinges entirely on the chosen resolution and graphics preset. At 1920x1080, this combo is fully capable, achieving over 70 FPS even at the highest settings. Moving to 2560x1440, it remains playable up to High settings, though Ultra dips below the 60 FPS threshold. At 3840x2160, the system is essentially limited to Low settings for a smooth experience, with Medium and above falling short of the playability bar. The data indicates a clear performance hierarchy tied to resolution scaling, with the GPU becoming the primary bottleneck at 4K.

Measured FPS Breakdown

The measured frame rates for this configuration show a consistent pattern across the three tested resolutions and four settings presets. All figures represent average FPS, as minimum and maximum frame data were not recorded.

At 1920x1080, the combo performs strongly across the board. The Low preset delivers an average of 123.7 FPS, providing a very high refresh rate experience. Moving up to Medium yields 96.2 FPS, still comfortably above the 60 FPS playable threshold. The High preset produces 76 FPS, maintaining a solid margin of safety. Even the most demanding Ultra preset achieves 70.3 FPS, which is still playable, though the margin shrinks to roughly 10 FPS over the threshold.

At 2560x1440, the performance impact of the higher resolution is evident. The Low preset still delivers a very smooth 101.9 FPS. Medium follows at 78.2 FPS, which remains well within playable territory. The High preset manages 61.7 FPS, just barely clearing the 60 FPS line. The Ultra preset, however, drops to 55.3 FPS, falling below the playable threshold and indicating that this setting is not viable for a consistently smooth experience at this resolution.

At 3840x2160, the GPU load becomes substantial. The Low preset is the only setting that provides a playable experience, averaging 74.1 FPS. The Medium preset lands at 59 FPS, just one frame short of the 60 FPS target. The High preset drops further to 45.5 FPS, and the Ultra preset bottoms out at 38.7 FPS. These figures show that at 4K, only the most modest graphical settings allow this hardware to keep the simulation running fluidly.

CPU and GPU Roles

The performance scaling across resolutions reveals a shifting balance between the CPU and GPU. At 1920x1080, the system is likely more balanced, but the data suggests the GPU still has overhead, as the step from Low to Ultra only reduces the frame rate from 123.7 FPS to 70.3 FPS. This 43% drop indicates that while the GPU is being stressed more, the CPU is still feeding it enough data to maintain high frame rates.

At 2560x1440, the GPU begins to take on a more dominant role. The difference between Low (101.9 FPS) and Ultra (55.3 FPS) is a 46% reduction, showing that the GPU's workload is increasing as pixel count grows. The fact that High (61.7 FPS) and Ultra (55.3 FPS) are relatively close suggests that the GPU is nearing its limits at this resolution.

The trend culminates at 3840x2160, where the GPU is clearly the limiting factor. The frame rate drops from 74.1 FPS at Low to 38.7 FPS at Ultra, a 48% reduction. The CPU's role is diminished here, as the sheer pixel throughput required at 4K overwhelms the RTX 5060's capabilities. The Intel Core i5-14600KF, with its high single-thread performance, is sufficient to feed the GPU at lower resolutions, but at 4K, the GPU's compute and memory bandwidth become the definitive constraint. The data confirms that for this game, the RTX 5060 is the component that dictates playability at higher resolutions.

Similar Performance Alternatives

Based on benchmark averages, several CPUs and GPUs would behave similarly to this combination in Microsoft Flight Simulator.

On the CPU side, the Intel Core i5-14600KF's nearest rivals are extremely close in overall processing power. The AMD Ryzen 9 7900 scores 0.3% higher, the AMD Ryzen 7 PRO 5755G scores 0.4% higher, and the Intel Core Ultra 5 245 scores 0.8% higher. The AMD Ryzen AI Max+ 388 scores 0.8% lower. These deltas are so small that in a game like Microsoft Flight Simulator, which is sensitive to single-thread performance, the differences would likely translate to frame rate variations of only a few percent. Systems built with any of these CPUs paired with the RTX 5060 would produce nearly identical results.

On the GPU side, the RTX 5060's nearest rivals show similar performance parity. The AMD Radeon 860M scores 0.3% lower, the NVIDIA GeForce MX550 scores 0.3% lower, and the AMD Radeon RX 5700 XT 50th Anniversary scores 0.8% lower. The AMD Radeon RX 6750 XT scores 1.2% higher. These differences are within a narrow band, meaning that swapping the RTX 5060 for any of these GPUs would result in comparable frame rates. For example, at 2560x1440 High settings, where this combo achieves 61.7 FPS, a system with an RX 6750 XT might achieve roughly 62.4 FPS, while an MX550 system might drop to about 61.5 FPS. The overall playability verdict would remain the same for all these alternatives.

The Verdict

Yes, this PC can run Microsoft Flight Simulator, but the playable envelope is defined by the resolution and settings. The data from the verdict by resolution is clear.

At 1920x1080, the system clears the 60 FPS threshold on all four presets. The Ultra preset runs at an average of 70.3 FPS, making this resolution fully playable with maximum visual fidelity.

At 2560x1440, the system is playable on Low (101.9 FPS), Medium (78.2 FPS), and High (61.7 FPS). The Ultra preset, at 55.3 FPS, falls just short of the 60 FPS target, so users aiming for a locked 60 FPS experience should stick to High or lower.

At 3840x2160, the system only clears 60 FPS on the Low preset, achieving 74.1 FPS. The Medium preset is right at the edge with 59 FPS, which is technically borderline but risks dipping below the threshold in dense scenarios. High (45.5 FPS) and Ultra (38.7 FPS) are not playable at a consistent 60 FPS.

The verdict is that this is a capable 1080p and 1440p machine for this game, but it is not a 4K high-settings system.

How This Combo Ranks

In the broader landscape of tested hardware combinations, this specific pairing holds a mid-pack position. The combo rank places it at 1790 out of 3714 tested combinations. This means it outperforms roughly 52% of all tested systems, placing it in the upper-middle tier of the database.

This ranking is consistent with the component-level percentiles. The CPU sits in the 90th percentile among all processors, indicating strong overall compute performance. The GPU, however, is in the 72nd percentile among all GPUs. The combination of a top-tier CPU with a mid-to-high-tier GPU results in a system that is likely held back by the graphics card in many scenarios, particularly at higher resolutions. The ranking reflects that while the CPU is a strong asset, the GPU's performance ceiling is what ultimately determines the system's standing in this game's benchmark hierarchy.

Best Settings per Resolution

For users aiming to maintain an average of at least 60 FPS, the following settings represent the most demanding preset that achieves this target at each resolution.

  • 1920x1080: The best setting is Ultra, which delivers an average of 70.3 FPS. This provides the full visual experience while maintaining a comfortable margin above the 60 FPS threshold.
  • 2560x1440: The best setting is High, which delivers an average of 61.7 FPS. This is the highest preset that secures a playable frame rate, though the margin over 60 FPS is slim.
  • 3840x2160: The best setting is Low, which delivers an average of 74.1 FPS. This is the only preset at this resolution that reliably stays above 60 FPS; the next step up, Medium, averages 59 FPS and is not recommended for a locked experience.

These figures represent the optimal balance between visual quality and performance for this specific hardware combination. Users prioritizing higher settings at 1440p or 4K will need to accept frame rates below 60 FPS, or consider lower resolutions.