Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
211 FPS
Ultra 1080p Measured
117 FPS

1440p (2K / QHD)

Low 1440p Measured
170 FPS
Ultra 1440p Measured
95 FPS

4K (Ultra HD)

Low 4K Measured
125 FPS
Ultra 4K Measured
70 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 49,394
Graphics Card
Required 27,967
Your GPU 54,247

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 73 97 125
1440p QHD 95 99 132 170
1080p Full HD 117 123 164 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 123
1920x1080 Low 211
1920x1080 Medium 164
1920x1080 Ultra 117
2560x1440 High 99
2560x1440 Low 170
2560x1440 Medium 132
2560x1440 Ultra 95
3840x2160 High 73
3840x2160 Low 125
3840x2160 Medium 97
3840x2160 Ultra 70

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 4080 delivers a decisive performance profile in Microsoft Flight Simulator, with benchmark results showing that every tested resolution and preset combination clears the 60 FPS playability threshold. The data indicates a system with substantial headroom, where even the most demanding "Ultra" settings remain comfortably above playable frame rates across 1080p, 1440p, and 4K resolutions. This analysis examines the measured FPS data to determine optimal settings, component workload distribution, and how this combination ranks against other tested hardware.

Best Settings per Resolution

At 1920x1080, the data shows that "Ultra" settings produce an average of 117 FPS, which is the highest preset that maintains performance above the 60 FPS threshold. The frame rate scaling is linear and generous: "Low" produces 211 FPS, "Medium" averages 164 FPS, and "High" reaches 123 FPS. Since all presets at this resolution exceed 60 FPS by a wide margin, the "Ultra" setting is the clear recommendation for maximum visual fidelity without sacrificing smoothness.

Moving to 2560x1440, the "Ultra" preset again stands as the best choice, delivering an average of 95 FPS. The progression from "Low" (170 FPS) through "Medium" (132 FPS) to "High" (99 FPS) shows a consistent step-down of roughly 30-40 FPS per tier, but even the most demanding setting retains a 35 FPS cushion above the playability threshold. The 1440p resolution demonstrates that this hardware combination has ample performance to spare, making "Ultra" the only sensible recommendation for users prioritizing image quality.

At 3840x2160, the situation becomes more nuanced. The "Ultra" preset averages 70 FPS, which still clears the 60 FPS bar but with a narrower margin of just 10 FPS. The "High" preset averages 73 FPS, "Medium" reaches 97 FPS, and "Low" hits 125 FPS. Interestingly, the difference between "High" and "Ultra" at 4K is only 3 FPS (73 vs 70), suggesting that the "Ultra" preset's additional graphical demands are well within the GPU's capabilities at this resolution. The data supports "Ultra" as the best setting at 4K, but users sensitive to frame rate fluctuations might prefer "High" for its slightly higher average and the fact that "Medium" shows a minimum of 83 FPS, indicating better frame pacing stability.

CPU and GPU Roles

The workload distribution between the Intel Core i5-14600KF and the RTX 4080 becomes evident when comparing frame rates across resolutions and presets. At 1920x1080, the gap between "Low" (211 FPS) and "Ultra" (117 FPS) is 94 FPS, representing a 45% performance drop when maxing out graphical settings. This substantial scaling indicates that the GPU is the dominant bottleneck at lower resolutions, where the CPU's 14 cores and 20 threads (boost clock 5.30 GHz) can feed frames faster than the graphics card can render them.

At 2560x1440, the "Low" to "Ultra" spread narrows to 75 FPS (170 down to 95), a 44% reduction. The proportional similarity to 1080p suggests that the GPU workload is scaling consistently with pixel count, while the CPU maintains its ability to supply draw calls and simulation data. Microsoft Flight Simulator's complex flight model and world-streaming systems are known to stress processors, and the i5-14600KF's strong single-thread performance (evidenced by a Cinebench R23 single-core score of 4594) appears sufficient to keep pace.

The 3840x2160 results tell a different story. Here, "Low" produces 125 FPS and "Ultra" drops to 70 FPS, a 55 FPS or 44% reduction. However, the absolute frame rates at 4K are significantly lower than at 1440p for the same settings — "Ultra" drops from 95 to 70 FPS (26% reduction) when moving from 1440p to 4K. This scaling pattern indicates that at 4K, the RTX 4080's pixel throughput becomes the limiting factor, whereas at 1080p and 1440p, the CPU's simulation overhead plays a more visible role. The GPU's 16 GB of GDDR6X memory and 716.8 GB/s bandwidth provide ample headroom for high-resolution textures, but the raw pixel rate of 280.6 GPixel/s sets a ceiling that becomes noticeable at 4K Ultra.

The data implies that for users targeting 1080p or 1440p, the i5-14600KF is sufficient to avoid CPU-induced frame drops, while the RTX 4080's performance scales predictably with resolution. At 4K, the GPU becomes the primary constraint, and the CPU's contribution diminishes relative to the graphics workload.

FAQ

Q: Can this system run Microsoft Flight Simulator at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 with "Ultra" settings is 70 FPS, which exceeds the 60 FPS playability threshold by 10 FPS.

Q: What is the best preset at 1440p to maintain high frame rates?

A: The "Ultra" preset at 2560x1440 averages 95 FPS, making it the best choice. All presets at this resolution exceed 60 FPS, with "Low" reaching 170 FPS and "Medium" at 132 FPS.

Q: How does the RTX 4080 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 4080 scores 54247 in average benchmark score. The NVIDIA GeForce RTX 4080 SUPER scores 54209 (0.1% lower), while the AMD Radeon Pro W5700X scores 54828 (1.1% higher), the AMD Radeon RX 6750 GRE 12 GB scores 55698 (2.6% higher), and the AMD Radeon 8060S scores 55757 (2.7% higher).

Q: What is the CPU's percentile ranking among all tested processors?

A: The Intel Core i5-14600KF ranks in the 90th percentile of all CPUs tested, with an average benchmark score of 49394.

Q: Is there a meaningful FPS difference between "High" and "Ultra" at 4K?

A: At 3840x2160, "High" averages 73 FPS while "Ultra" averages 70 FPS — a difference of only 3 FPS. The "Medium" preset shows a minimum of 83 FPS, suggesting it offers the most stable frame delivery.

Q: How does this combo rank among all tested CPU-GPU combinations for this game?

A: This combination ranks 215th out of 3714 tested combos, placing it in the top 6% of all configurations.

The Verdict

The benchmark data is unequivocal: this PC can run Microsoft Flight Simulator at every resolution and preset combination tested. At 1920x1080, the "Ultra" preset averages 117 FPS, providing a 57 FPS margin above the playability threshold. At 2560x1440, "Ultra" averages 95 FPS, a 35 FPS cushion. At 3840x2160, "Ultra" averages 70 FPS, which clears 60 FPS but with a narrower 10 FPS margin.

The verdictByResolution data confirms that all four playable settings — "Low", "Medium", "High", and "Ultra" — are viable at every resolution tested. The weakest point in the entire dataset is 4K "Ultra" at 70 FPS average, which still comfortably exceeds the 60 FPS threshold. For users who prioritize frame rate stability over absolute visual fidelity, the 4K "Medium" preset offers a minimum observed FPS of 83, providing stronger assurance against drops during dense scenery or complex weather scenarios.

This is a system with significant headroom. The 1080p "Ultra" result of 117 FPS suggests that even with future game updates that increase graphical demands, there is room before the hardware becomes marginal. The RTX 4080's position in the 86th percentile of all GPUs and the i5-14600KF's 90th percentile CPU ranking support the conclusion that this combination is well-matched for this simulator's unique blend of CPU-intensive simulation and GPU-heavy rendering.

Similar Performance Alternatives

For the CPU, the nearest rivals by average benchmark score are the AMD Ryzen 9 7900 with a score of 49228 (0.3% lower than the i5-14600KF's 49394), the AMD Ryzen 7 PRO 5755G at 49196 (0.4% lower), the Intel Core Ultra 5 245 at 48995 (0.8% lower), and the AMD Ryzen AI Max+ 388 at 49796 (0.8% higher). These processors would deliver near-identical simulation performance in Microsoft Flight Simulator, with the Ryzen AI Max+ 388 offering a marginal edge and the Core Ultra 5 245 trailing slightly.

On the GPU side, the RTX 4080's closest competitor is the NVIDIA GeForce RTX 4080 SUPER, which scores 54209 against the RTX 4080's 54247 — a negligible 0.1% difference. The AMD Radeon Pro W5700X scores 1.1% higher, while the AMD Radeon RX 6750 GRE 12 GB and AMD Radeon 8060S score 2.6% and 2.7% higher respectively. These delta values are small enough that in-game frame rates would be nearly indistinguishable, though the RTX 4080's 16 GB VRAM and 76 RT cores provide architectural advantages that synthetic benchmarks may not fully capture.

Users considering alternatives should note that while the AMD Radeon RX 6750 GRE 12 GB shows a higher average benchmark score, it is a different class of product with different memory characteristics. The practical takeaway is that the RTX 4080 SUPER is the most direct drop-in equivalent, while the AMD options offer competitive compute performance but potentially different driver-level behavior in DirectX 12 titles.

How This Combo Ranks

Among 3714 tested CPU-GPU combinations for Microsoft Flight Simulator, this configuration ranks 215th overall. This places it comfortably in the top tier of tested systems — roughly the top 6% of all combinations. The ranking reflects the balance between the i5-14600KF's strong single-thread performance (Cinebench R23 single-core score of 4594) and the RTX 4080's substantial rasterization throughput (48.74 TFLOPS FP32).

The rank of 215 out of 3714 suggests that while there are 214 combinations that perform better, the vast majority of systems tested will deliver lower frame rates. The data implies that this combo sits in a performance tier where the limiting factor is no longer raw hardware capability but rather the game's engine optimizations and the diminishing returns of ever-higher-end components. The 4K "Ultra" average of 70 FPS, combined with the 1080p "Ultra" result of 117 FPS, indicates a system that can handle the simulator's most demanding scenarios without compromise.

Measured FPS Breakdown

1920x1080:

  • "Low": average 211 FPS
  • "Medium": average 164 FPS, minimum 139 FPS, maximum 188 FPS
  • "High": average 123 FPS
  • "Ultra": average 117 FPS

2560x1440:

  • "Low": average 170 FPS
  • "Medium": average 132 FPS, minimum 112 FPS, maximum 152 FPS
  • "High": average 99 FPS
  • "Ultra": average 95 FPS

3840x2160:

  • "Low": average 125 FPS
  • "Medium": average 97 FPS, minimum 83 FPS, maximum 112 FPS
  • "High": average 73 FPS
  • "Ultra": average 70 FPS

The "Medium" preset at each resolution includes complete min/max data, providing insight into frame pacing. At 1080p, the 139-188 FPS range for "Medium" shows tight variance around the 164 FPS average. At 1440p, "Medium" spans 112-152 FPS against a 132 FPS average. At 4K, "Medium" ranges from 83 to 112 FPS with a 97 FPS average. The proportional variance remains consistent across resolutions, suggesting stable frame delivery rather than erratic spikes or drops. The step from "High" to "Ultra" at each resolution produces surprisingly small average FPS reductions — 6 FPS at 1080p, 4 FPS at 1440p, and 3 FPS at 4K — indicating that the "Ultra" preset's additional graphical features come at minimal performance cost for this hardware.