Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 54 | 70 | 95 |
| 1440p QHD | 72 | 75 | 96 | 126 |
| 1080p Full HD | 85 | 91 | 124 | 158 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 3080 is a formidable combination for Microsoft Flight Simulator, delivering a playable experience across nearly every setting and resolution tested. The data indicates that this combo ranks in the 1080th position out of 3714 tested combinations, placing it comfortably in the upper echelon of systems capable of running this demanding flight simulator. The strongest performance is found at 1080p and 1440p, where the system clears 60 FPS even at Ultra settings, while 4K requires a modest reduction to Medium settings to maintain smooth gameplay. This is a system that prioritizes high frame rates and visual fidelity, with the benchmark results showing a clear path to an enjoyable experience for most users.
How This Combo Ranks
The comboRankInGame of 1080 out of 3714 tested combinations places this system in the top 29% of all tested hardware configurations for Microsoft Flight Simulator. This is a strong showing, indicating that the combination of the Intel Core i5-14600KF and the NVIDIA GeForce RTX 3080 is well above the median performer for this specific title. The rank demonstrates that this pairing is not just capable, but notably proficient in handling the unique demands of a flight simulator, which often stresses both the CPU and GPU heavily.
Examining the individual components provides context for this ranking. The CPU holds a percentileVsAllCpus of 90, meaning it outperforms 90% of all CPUs in the database. Its average benchmark score of 49394 is nearly identical to its nearest rivals, including the AMD Ryzen 9 7900 (scoring 49228, a delta of 0.3%) and the AMD Ryzen 7 PRO 5755G (scoring 49196, a delta of 0.4%). This places the i5-14600KF in a very competitive performance tier, where the differences between top contenders are marginal. The GPU, while still a strong performer, holds a lower percentileVsAllGpus of 68, with an average benchmark score of 23172. Its nearest rivals, such as the AMD Radeon RX 6600M and the AMD Radeon R9 M290X, are within 0.4% of its score, which is a statistical tie. This suggests the RTX 3080 is a solid, but not exceptional, performer in the current database, making the high game-specific rank more attributable to the synergy between the CPU and GPU in this particular simulation.
The overall rank of 1080 is a result of this combination's ability to maintain high frame rates, especially at lower resolutions. The data shows that this system is not just scraping by, but is delivering a consistently high level of performance that puts it ahead of the majority of tested hardware. For a game as demanding as Microsoft Flight Simulator, this rank signals a system that is well-suited for the task, providing a significant performance buffer for users who want to push visual quality without sacrificing smoothness.
CPU and GPU Roles
In Microsoft Flight Simulator, the balance between CPU and GPU workload shifts depending on the resolution and graphics preset. The measured FPS data reveals that the GPU becomes the primary bottleneck at higher resolutions, while the CPU's influence is more pronounced at lower resolutions and lower settings. At 1920x1080 with Low settings, the system achieves an average of 157.8 FPS. This high frame rate suggests that the CPU is capable of feeding the GPU with enough data to saturate its capabilities, but the GPU is not being fully utilized. As the resolution increases to 2560x1440 and then 3840x2160 at the same Low preset, the average FPS drops to 125.5 and 94.6, respectively. This scaling shows the GPU's workload increasing with pixel count, directly impacting the frame rate.
The CPU's role becomes more apparent when examining the scaling between presets at a fixed resolution. At 3840x2160, the difference between Low (94.6 FPS) and Medium (69.7 FPS) is a 24.9 FPS drop, while the difference between Medium and High (53.9 FPS) is a 15.8 FPS drop. The transition from High to Ultra (51.2 FPS) results in a smaller 2.7 FPS drop. This pattern indicates that the GPU is the limiting factor at 4K, as the frame rate is highly sensitive to changes in rendering load. The CPU, with its high single-core performance, is able to keep up with the simulation's physics and logic demands, but the GPU cannot render the frames fast enough at higher presets.
Conversely, at 1920x1080, the CPU's influence is more evident. The jump from Low (157.8 FPS) to Medium (124 FPS) is a 33.8 FPS drop, and from Medium to High (90.9 FPS) is another 33.1 FPS drop. This larger relative drop compared to 4K suggests that at 1080p, the CPU's ability to process the game's complex simulation logic becomes a more significant factor. The GPU is not as taxed at this resolution, so the CPU's performance in handling the flight model, weather, and scenery data bottlenecks the frame rate. The data shows that this combo is well-balanced, with the CPU being a strong partner that prevents the frame rate from being CPU-limited, except in the most extreme low-resolution, low-preset scenarios.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the system's performance across three resolutions and four preset levels. At 1920x1080, the system delivers exceptional performance. With Low settings, the average FPS is 157.8, a figure that will appeal to competitive and high-refresh-rate monitor users. Moving to Medium, the average drops to 124 FPS, still a very smooth experience. High settings yield an average of 90.9 FPS, and Ultra settings produce an average of 85.4 FPS. All of these are well above the 60 FPS playable threshold, indicating that users can select any preset at 1080p without concern for performance.
At 2560x1440, the performance remains strong. The Low preset averages 125.5 FPS, providing a significant performance headroom. Medium settings average 95.9 FPS, and High settings average 75.2 FPS. The most demanding Ultra preset still manages to maintain an average of 72 FPS. This shows that 1440p is a sweet spot for this hardware, as even the highest quality settings clear the 60 FPS threshold with a reasonable margin. The system appears well-suited for high-refresh-rate 1440p gaming in this title.
The most demanding scenario is at 3840x2160. Here, the Low preset averages 94.6 FPS, which is still very playable. The Medium preset drops to 69.7 FPS, which remains above the 60 FPS threshold. However, the High preset averages 53.9 FPS, and the Ultra preset averages 51.2 FPS, both falling below the playable threshold. This indicates that 4K users will need to make a significant visual quality concession to achieve smooth gameplay. The data shows a clear pattern: the system can handle 4K, but only with reduced settings. There are no min or max FPS values available in the data, so the analysis relies solely on the average FPS figures.
The Verdict
The verdict is clear: this PC can run Microsoft Flight Simulator, and it does so with a high degree of competence. The benchmark data confirms that the system clears the 60 FPS playable threshold in the vast majority of tested scenarios. At 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with average FPS ranging from 85.4 to 157.8. This means users can enjoy the full visual experience at 1080p without any performance compromises.
At 2560x1440, the system also passes the 60 FPS test at every preset. The Ultra preset, which is the most demanding, maintains an average of 72 FPS. This is a strong result, showing that the hardware is capable of delivering high-fidelity visuals at a common high-resolution standard while maintaining smoothness. The system is not just playable at 1440p; it is highly playable, with enough headroom to handle complex scenes with dense scenery or weather effects.
The only area where the system falls short of the 60 FPS target is at 3840x2160 with High and Ultra settings. The average FPS of 53.9 and 51.2, respectively, are below the threshold. However, the system does manage to stay above 60 FPS at 4K with Low and Medium settings, achieving 94.6 and 69.7 FPS. The verdict at 4K is that the game is playable, but users must choose between lower settings for smooth performance or higher settings with a reduced frame rate. The data suggests that for a consistently smooth experience at 4K, the Medium preset is the optimal choice.
FAQ
Q: Can this system run Microsoft Flight Simulator at 1080p with the highest settings?
A: Yes. The benchmark data shows an average of 85.4 FPS at 1920x1080 with Ultra settings, which is well above the 60 FPS playable threshold.
Q: What is the best setting for 4K gameplay?
A: At 3840x2160, the Medium preset is the best choice for a playable experience, as it maintains an average of 69.7 FPS. High and Ultra settings drop to 53.9 and 51.2 FPS, respectively, which are below the 60 FPS threshold.
Q: How does the CPU compare to its direct rivals?
A: The Intel Core i5-14600KF has an average benchmark score of 49394. This is nearly identical to the AMD Ryzen 9 7900 (49228, a 0.3% difference) and the AMD Ryzen 7 PRO 5755G (49196, a 0.4% difference), indicating a performance tie between these models.
Q: Is the GPU a bottleneck at 1440p?
A: No. At 2560x1440, the system achieves an average of 72 FPS on the Ultra preset. This shows the GPU is capable of handling the load at this resolution without dropping below the playable threshold.
Q: Does the system provide a smooth experience at 1080p with Low settings?
A: Yes, it is extremely smooth. The average FPS at 1920x1080 with Low settings is 157.8, which is more than double the 60 FPS playable threshold.
Q: What is the performance difference between 1080p and 4K at High settings?
A: At 1080p High, the average is 90.9 FPS. At 4K High, the average drops to 53.9 FPS. This represents a significant 37 FPS reduction, highlighting the increased load on the GPU at higher resolutions.
Best Settings per Resolution
For users seeking the highest visual quality while maintaining a smooth, playable experience, the data points to the following settings. At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which delivers an average of 85.4 FPS. This allows users to experience the full visual fidelity of the game without any performance issues. At 2560x1440, the Ultra preset is also the best choice, achieving an average of 72 FPS. This provides a high-quality experience at a higher resolution, with enough performance headroom to handle complex scenes.
At 3840x2160, the situation is different. The High and Ultra presets both fall below the 60 FPS threshold. The most demanding preset that remains playable is Medium, which yields an average of 69.7 FPS. This requires a visual compromise compared to lower resolutions, but it is the only way to achieve smooth gameplay at 4K. The data clearly shows that for a 4K experience, users should opt for the Medium preset to stay above the 60 FPS target.