Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
179 FPS
Ultra 1080p Measured
97 FPS

1440p (2K / QHD)

Low 1440p Measured
142 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
104 FPS
Ultra 4K Measured
56 FPS
9.4ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 48,618
Graphics Card
Required 27,967
Your GPU 40,377

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 59 83 104
1440p QHD 81 85 111 142
1080p Full HD 97 106 141 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 106
1920x1080 Low 179
1920x1080 Medium 141
1920x1080 Ultra 97
2560x1440 High 85
2560x1440 Low 142
2560x1440 Medium 111
2560x1440 Ultra 81
3840x2160 High 59
3840x2160 Low 104
3840x2160 Medium 83
3840x2160 Ultra 56

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 5070 delivers a capable, high-refresh-rate experience in Microsoft Flight Simulator, with performance scaling predictably across resolutions and presets. Measured data shows the combination comfortably exceeds the 60 FPS playable threshold at 1080p and 1440p across all tested settings, while 4K requires a reduction to Medium settings to maintain smooth gameplay. The benchmark results indicate a system that is well-balanced for this flight simulator, with the GPU becoming the primary constraint only at the highest resolution.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest frame rates. The Low preset averages 178.7 FPS, which is the peak performance observed in the entire dataset. Medium settings deliver 141.1 FPS, High settings reach 105.7 FPS, and the Ultra preset still averages 97.2 FPS. The scaling from Low to Ultra represents a drop of approximately 45% from the maximum, but even the most demanding preset at this resolution remains far above the 60 FPS threshold.

Moving to 2560x1440, the performance remains strong but shows a clear step down. Low settings average 141.8 FPS, which is roughly 21% lower than the 1080p Low result. Medium averages 110.5 FPS, High averages 85.4 FPS, and Ultra averages 80.5 FPS. The delta between 1440p Ultra and 1080p Ultra is about 17%, indicating that the GPU is handling the additional pixel load efficiently without a disproportionate penalty.

At 3840x2160, the frame rates drop significantly. Low settings still produce 103.5 FPS, which is playable, and Medium averages 83.4 FPS. High settings fall to 58.7 FPS, just below the 60 FPS playable threshold, while Ultra averages 56.3 FPS. The difference between 4K Medium and 4K High is roughly 30%, showing that the jump in visual fidelity carries a substantial performance cost at this resolution. The data shows no min or max FPS values recorded, so the analysis relies on average frame rates, which consistently trend downward as resolution increases.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include the Intel Xeon Gold 5318H, which scores 48698 and is 0.2% lower than the i5-14600K's average of 48618. The AMD EPYC 4345P scores 48470, sitting 0.3% higher, while the Intel Core Ultra 5 245HX scores 48287, 0.7% higher. The Intel Core Ultra 5 245 scores 48995, which is 0.8% lower. These deltas are all within a narrow 1.6% band, meaning the i5-14600K performs nearly identically to these alternatives in general benchmark workloads, and users would see no meaningful difference in this game.

On the GPU side, the RTX 5070's nearest rivals are less expected. The AMD Radeon Pro 580 scores 40318, just 0.1% higher than the RTX 5070's 40377. The AMD Radeon Pro WX 7100 scores 40063, 0.8% higher, and the AMD Radeon Pro 5300 scores 40870, which is 1.2% lower. The NVIDIA RTX A500 Mobile scores 39568, 2% higher. These professional-grade cards are not direct gaming equivalents, but the data suggests that in synthetic benchmarks, the RTX 5070's performance envelope aligns closely with these workstation products, which may indicate that its gaming-specific advantages come from driver optimizations rather than raw compute throughput.

CPU and GPU Roles

The data reveals a clear shift in bottleneck behavior as resolution changes. At 1920x1080, the CPU has more headroom, and the GPU is likely the limiting factor, as evidenced by the steep drop from Low to Ultra settings. The difference between 1080p Low (178.7 FPS) and 1440p Low (141.8 FPS) is about 21%, while the difference between 1080p Ultra (97.2 FPS) and 1440p Ultra (80.5 FPS) is about 17%. This suggests that at lower resolutions, the GPU is saturated, and additional resolution scaling has a proportionally smaller impact on frame rates.

At 3840x2160, the GPU becomes the dominant constraint. The gap between 4K Low (103.5 FPS) and 4K Ultra (56.3 FPS) is roughly 46%, which is larger than the corresponding gap at 1080p (about 46% as well, from 178.7 to 97.2). However, the absolute numbers show that the 4K Ultra result falls below the playable threshold, indicating the GPU cannot sustain high settings at this resolution. The CPU's role is relatively static across resolutions, as the i5-14600K's 14 cores and 20 threads provide ample processing power for the simulation's physics and AI workloads, which do not scale as heavily with resolution as the rendering pipeline.

The scaling between Medium and High presets further illustrates this. At 1080p, Medium (141.1 FPS) to High (105.7 FPS) is a 25% drop, while at 1440p, Medium (110.5 FPS) to High (85.4 FPS) is a 23% drop. At 4K, Medium (83.4 FPS) to High (58.7 FPS) is a 30% drop. The larger percentage decrease at 4K suggests that the GPU's memory bandwidth and shading resources are being taxed more heavily, making each incremental setting increase more costly.

How This Combo Ranks

This specific CPU-GPU combination ranks 682nd out of 3714 tested combos in Microsoft Flight Simulator, placing it in the top 18.4% of all configurations. The percentile fields support this: the CPU sits at the 90th percentile among all CPUs, while the GPU is at the 82nd percentile among all GPUs. The combo's rank is slightly lower than the individual component percentiles might suggest, indicating that this game's performance is not purely additive across the two components. The high CPU percentile helps ensure that the system avoids CPU-bound stutters, but the GPU's lower percentile means that at 4K, the system's overall ranking is pulled down by the GPU's inability to maintain 60 FPS at High or Ultra presets.

Compared to other combos, the 682nd position out of 3714 means there are many systems that outperform it, but it also beats the vast majority of configurations tested. The data does not specify which combos sit directly above or below this ranking, but the component-level percentiles suggest that pairing a higher-tier GPU with the same CPU would improve the rank significantly, while pairing a lower-tier CPU with the RTX 5070 would likely yield a similar rank due to the game's GPU-heavy nature at higher resolutions.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 4K resolution?

A: Yes, but only at Low or Medium settings. The data shows 4K Low averages 103.5 FPS and 4K Medium averages 83.4 FPS, both above the 60 FPS threshold. High (58.7 FPS) and Ultra (56.3 FPS) fall below 60 FPS.

Q: What is the best settings preset for 1440p?

A: The Ultra preset is playable at 2560x1440, averaging 80.5 FPS. This is the highest quality setting that remains above 60 FPS at this resolution.

Q: How does the RTX 5070 compare to its nearest GPU rivals?

A: The RTX 5070 has an average benchmark score of 40377. The AMD Radeon Pro 580 is 0.1% higher, the AMD Radeon Pro WX 7100 is 0.8% higher, the AMD Radeon Pro 5300 is 1.2% lower, and the NVIDIA RTX A500 Mobile is 2% higher.

Q: Is the CPU or GPU more important for this game at 1080p?

A: At 1920x1080, the GPU is the primary constraint. The frame rate drops from 178.7 FPS at Low to 97.2 FPS at Ultra, a 46% reduction, which indicates the GPU is being taxed heavily by the higher presets.

Q: What is the frame rate difference between 1080p and 4K at Medium settings?

A: At 1080p Medium, the average is 141.1 FPS. At 4K Medium, the average is 83.4 FPS, representing a 41% reduction in performance when scaling to the higher resolution.

Q: What percentile does the CPU rank among all CPUs?

A: The Intel Core i5-14600K is at the 90th percentile among all CPUs, indicating it outperforms 90% of processors in the benchmark database.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the most demanding option that stays at or above 60 FPS, with an average of 97.2 FPS. This is the recommended setting for maximum visual fidelity at this resolution, as it provides a comfortable margin above the playable threshold.

At 2560x1440, the Ultra preset also remains playable, averaging 80.5 FPS. This is the highest quality setting that clears 60 FPS, and the 20 FPS headroom above the threshold ensures smooth gameplay even in demanding flight scenarios.

At 3840x2160, the Medium preset is the most demanding option that maintains 60 FPS, averaging 83.4 FPS. High and Ultra settings fall below the threshold, so Medium is the optimal balance for visual quality and playability at 4K.

The Verdict

This PC can run Microsoft Flight Simulator, but the experience varies by resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with Ultra averaging 97.2 FPS. At 2560x1440, all presets also clear 60 FPS, with Ultra averaging 80.5 FPS. At 3840x2160, only Low and Medium are playable, with Medium averaging 83.4 FPS being the best option. The verdict by resolution confirms that High (58.7 FPS) and Ultra (56.3 FPS) at 4K are not playable. For users targeting 4K, the data indicates that reducing to Medium settings is necessary, while 1080p and 1440p users can enjoy the full Ultra experience without compromise.