Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 42 | 55 | 71 |
| 1440p QHD | 54 | 56 | 75 | 96 |
| 1080p Full HD | 66 | 70 | 93 | 119 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 4060 produces a highly variable experience in Microsoft Flight Simulator, depending almost entirely on the resolution and quality preset selected. At 1920x1080, the combination is overwhelmingly capable, delivering an average of 119 FPS on Low settings and 93 FPS on Medium. High settings still clear the 60 FPS threshold comfortably at 70 FPS average, and even the demanding Ultra preset manages an average of 66 FPS. The data indicates that at 1080p, this system has ample headroom for fluid simulation across the entire settings range, with the only caveat being that the minimum FPS figures are not recorded for High and Ultra, so transient dips cannot be fully assessed from this dataset.
Moving to 2560x1440, performance remains respectable but requires more careful preset selection. The Low setting yields an average of 96 FPS, while Medium drops to 75 FPS with a recorded minimum of 64 FPS and maximum of 86 FPS, which still maintains a playable experience. High settings at this resolution produce an average of 56 FPS, falling just below the 60 FPS playability threshold, and Ultra sits at 54 FPS average. At 3840x2160, the picture changes dramatically. The RTX 4060's 8 GB frame buffer and 128-bit memory interface begin to show their limits: Low settings average 71 FPS, but Medium drops to 55 FPS with a minimum of 47 FPS and maximum of 64 FPS. High and Ultra averages fall to 42 FPS and 40 FPS respectively, which are well below the threshold for smooth gameplay.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this combo scales across the three primary resolutions. At 1920x1080, the spread between presets is significant: Low achieves 119 FPS average, Medium 93 FPS, High 70 FPS, and Ultra 66 FPS. The Medium preset includes the most complete data with a minimum of 79 FPS and maximum of 107 FPS, indicating that even during demanding scenes, the frame rate stays well above the playable threshold. The gap between High and Ultra at 1080p is relatively small at 4 FPS, suggesting that the Ultra preset's additional visual effects do not disproportionately burden the GPU at this resolution.
At 2560x1440, the performance curve steepens. Low averages 96 FPS, a 23 FPS drop from 1080p Low. Medium averages 75 FPS with a minimum of 64 FPS and maximum of 86 FPS, which means the 60 FPS threshold is cleared but with less margin for error. High averages 56 FPS, and Ultra averages 54 FPS, showing that the transition from 1080p to 1440p costs roughly 20-25% performance across all presets. The resolution scaling is not uniform, however, as the gap between Low and Ultra widens from 53 FPS at 1080p to 42 FPS at 1440p, indicating that GPU-bound effects become more expensive at higher pixel counts.
At 3840x2160, the RTX 4060 is clearly the limiting factor. Low averages 71 FPS, which is the only preset to clear 60 FPS at 4K. Medium averages 55 FPS with a minimum of 47 FPS and maximum of 64 FPS, meaning that while the average is borderline, the minimum FPS indicates noticeable stuttering during complex scenes. High averages 42 FPS and Ultra 40 FPS, both of which are far from playable. The difference between High and Ultra at 4K is just 2 FPS, suggesting that the GPU is fully saturated and additional settings have diminishing returns. The data shows that this combination is not suitable for 4K gaming with this title beyond the lowest quality settings.
How This Combo Ranks
The Intel Core i5-14600K and NVIDIA GeForce RTX 4060 combination ranks at position 1978 out of 3714 tested combos for Microsoft Flight Simulator, placing it in the 53rd percentile of all tested systems. This mid-pack ranking reflects the inherent imbalance of the pairing: the CPU is a high-end desktop processor with a 90th percentile ranking among all CPUs, while the GPU sits at a more modest 61st percentile among all GPUs. The benchmark results indicate that the system's overall performance is constrained by the graphics card, particularly at higher resolutions where the GPU's 8 GB VRAM and 272.0 GB/s memory bandwidth become bottlenecks.
The combo's ranking relative to all tested combinations shows that there are 1977 better-performing systems, but also 1736 that are worse. This places the system in a competitive middle ground, capable of handling the game at lower resolutions and settings but not designed for maximum fidelity. The CPU's strong multithreaded scores — 24491 in Cinebench R23 multi-core and 38682 in Passmark multithread — suggest that the processor is rarely the bottleneck, as Microsoft Flight Simulator is known to benefit from high single-thread performance. The i5-14600K's single-core scores of 2064 in Cinebench R23 and 4270 in Passmark single-thread are robust, but the GPU's 19545 Passmark G3D score indicates it is the weaker link in this pairing.
Similar Performance Alternatives
Looking at the nearest rivals for the GPU, the data shows that the RTX 4060's average benchmark score of 17639 is very close to several other graphics cards. The AMD Radeon HD 7790 scores 17666, a delta of -0.2%, meaning it performs essentially identically. The AMD Radeon 780M scores 17588, a 0.3% delta, and the AMD Radeon Pro 560 scores 17551, a 0.5% delta. These alternatives would behave very similarly in Microsoft Flight Simulator, meaning users with any of these GPUs would see nearly identical frame rates at the same settings and resolutions. It is notably the Radeon 780M is an integrated solution, which suggests that the RTX 4060's discrete performance is not dramatically higher than some modern iGPUs in this specific workload.
On the CPU side, the i5-14600K's average benchmark score of 48618 is closely matched by several processors. The Intel Xeon Gold 5318H scores 48698, a delta of -0.2%, and the AMD EPYC 4345P scores 48470, a 0.3% delta. The Intel Core Ultra 5 245HX scores 48287, a 0.7% delta, and the Intel Core Ultra 5 245 scores 48995, a -0.8% delta. These processors would provide nearly identical CPU-bound performance in Microsoft Flight Simulator, meaning that swapping the i5-14600K for any of these would not materially change the frame rates unless the GPU becomes the limiting factor. Since the RTX 4060 is the weaker component, CPU alternatives are largely irrelevant to the overall experience at higher resolutions.
The Verdict
The verdict by resolution is clear and unambiguous. At 1920x1080, this PC can run Microsoft Flight Simulator at all four tested presets — Low, Medium, High, and Ultra — with average frame rates above the 60 FPS threshold. The best settings at this resolution are Ultra, which achieves 66 FPS average. At 2560x1440, the system can run the game at Low and Medium settings, with Medium being the best choice at 75 FPS average. High and Ultra at 1440p fall short of 60 FPS, averaging 56 FPS and 54 FPS respectively. At 3840x2160, only Low settings are playable, averaging 71 FPS. Medium is borderline at 55 FPS average but with a 47 FPS minimum, making it unsuitable for consistent smooth gameplay.
The data shows that this combination is best suited for 1080p gaming with high fidelity, or 1440p gaming with reduced settings. Users targeting 4K will need to accept Low settings or consider a more powerful GPU. The i5-14600K's strong CPU performance ensures that the system is not CPU-limited at any resolution, but the RTX 4060's 8 GB VRAM and mid-range compute capabilities (15.11 TFLOPS FP32) restrict the system's ability to handle the game's most demanding scenarios at higher pixel counts.
FAQ
Q: Can this PC achieve 60 FPS at 1920x1080 with Ultra settings?
A: Yes, the measured average FPS at 1920x1080 with Ultra settings is 66 FPS, which exceeds the 60 FPS playable threshold.
Q: What is the best playable preset at 2560x1440?
A: Medium settings are the best playable preset at 2560x1440, achieving an average of 75 FPS with a minimum of 64 FPS and maximum of 86 FPS.
Q: Is 4K gaming feasible with this combination?
A: Only at Low settings, which average 71 FPS. Medium at 3840x2160 averages 55 FPS with a minimum of 47 FPS, so it falls below the 60 FPS threshold.
Q: How does the RTX 4060 compare to its nearest rivals?
A: The RTX 4060's average benchmark score of 17639 is within 0.7% of the AMD Radeon HD 7790 (17666), AMD Radeon 780M (17588), AMD Radeon Pro 560 (17551), and AMD Radeon Pro 460 (17509).
Q: Which component is the bottleneck for this game?
A: The GPU is the limiting factor, as evidenced by the system ranking 1978th out of 3714 combos while the CPU ranks in the 90th percentile and the GPU in the 61st percentile.
Q: What is the frame rate difference between Low and Ultra at 1920x1080?
A: Low averages 119 FPS while Ultra averages 66 FPS, a difference of 53 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 66 FPS. This is the highest quality setting available that still maintains playability, making it the clear choice for users who prioritize visual fidelity at 1080p. The margin above 60 FPS is slim at 6 FPS, but the average frame rate is sufficient for a smooth experience.
At 2560x1440, the best settings are Medium, which averages 75 FPS. High settings at this resolution average 56 FPS, which is below the threshold, so Medium represents the optimal balance of visual quality and performance. The recorded minimum of 64 FPS for Medium indicates that even during demanding scenes, the frame rate does not dip below the playable threshold.
At 3840x2160, Low settings are the only option that clears 60 FPS, averaging 71 FPS. Medium averages 55 FPS and is not recommended for consistent gameplay. The 16 FPS difference between Low and Medium at 4K highlights the GPU's struggle with higher quality settings at this resolution.
CPU and GPU Roles
The data reveals a clear division of labor between the CPU and GPU at different resolutions. The Intel Core i5-14600K, with its 14 cores, 20 threads, and 24 MB of L3 cache, provides ample processing power for the game's simulation logic and physics calculations. Its Cinebench R23 multi-core score of 24491 and single-core score of 2064 suggest that it is not a bottleneck at any tested resolution. The GPU, however, becomes increasingly important as resolution increases.
At 1920x1080, the performance gap between Low and Ultra is 53 FPS (119 vs 66), indicating that the GPU is responsible for the majority of the performance difference between presets. The CPU's strong single-thread performance ensures that even at Low settings, the system can push 119 FPS, suggesting that the CPU is not limiting the frame rate. At 2560x1440, the gap between Low and Ultra narrows to 42 FPS (96 vs 54), showing that the GPU is becoming more saturated. The transition from 1080p to 1440p at the same settings costs roughly 20-25% performance, which is consistent with the increased pixel count.
At 3840x2160, the GPU is clearly the dominant factor. The gap between Low and Ultra shrinks to 31 FPS (71 vs 40), and the difference between High and Ultra is just 2 FPS. This indicates that the RTX 4060 is fully utilized at 4K, and additional GPU work from higher presets yields minimal returns. The CPU's role diminishes at higher resolutions, as the frame rate is constrained by the GPU's 8 GB VRAM capacity and 272.0 GB/s memory bandwidth. The data shows that the i5-14600K is more than sufficient for this game, and users seeking better 4K performance would need to upgrade the GPU rather than the CPU.