Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
86 FPS
Ultra 1080p Measured
48 FPS

1440p (2K / QHD)

Low 1440p Measured
69 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
51 FPS
Ultra 4K Measured
28 FPS
20ms Frame Time
30ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 48,618
Graphics Card
Required 27,967
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 30 40 51
1440p QHD 39 41 54 69
1080p Full HD 48 50 67 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 50
1920x1080 Low 86
1920x1080 Medium 67
1920x1080 Ultra 48
2560x1440 High 41
2560x1440 Low 69
2560x1440 Medium 54
2560x1440 Ultra 39
3840x2160 High 30
3840x2160 Low 51
3840x2160 Medium 40
3840x2160 Ultra 28

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i5-14600K paired with the Intel Arc B570 presents a mixed picture for Microsoft Flight Simulator. The data shows that this combination is strictly a 1080p and, to a lesser extent, 1440p solution for smooth gameplay, with 4K requiring significant compromises. At 1920x1080, the combo achieves a 60 FPS average on Medium settings, but it cannot sustain that threshold on High or Ultra. At 2560x1440, only Low settings clear the 60 FPS bar, and the Ultra preset dips to an average of 39 FPS. The 4K results are consistently below playable thresholds, with even Low settings averaging only 51 FPS.

Measured FPS Breakdown

The measured frame rate data for this combination shows a clear and predictable pattern: performance degrades sharply as resolution and graphical fidelity increase. The most demanding configuration tested, 3840x2160 at Ultra settings, yields an average of just 28 FPS, which is less than half the 60 FPS playability threshold. Dropping to High settings at 4K only improves the average to 30 FPS, indicating that the Ultra preset's additional load is negligible relative to the resolution's demands. The Medium preset at 4K offers some relief with a 40 FPS average and a range between 34 and 46 FPS, but even the Low preset tops out at an average of 51 FPS, which is still below the 60 FPS target for smooth gameplay.

Moving to 2560x1440 reveals a more usable, but still limited, picture. The Low preset at this resolution delivers an average of 69 FPS, which is the only 1440p option that clears the 60 FPS threshold. The Medium preset falls short with a 54 FPS average, though its frame times show a range of 46 to 62 FPS, indicating that the performance can be inconsistent. High settings at 1440p average 41 FPS, while Ultra drops to 39 FPS, showing that the jump from Low to Medium is the most significant performance hit at this resolution.

The 1920x1080 results are the only ones that provide a solid playable experience across multiple settings. The Low preset performs well with an average of 86 FPS. The Medium preset is also comfortably above the threshold with an average of 67 FPS, and its minimum of 57 FPS shows it can occasionally dip below the target. High and Ultra settings at 1080p average 50 FPS and 48 FPS respectively, which are below the 60 FPS target. The data shows that the Medium preset is the recommended choice for 1080p gaming, as it offers a significant frame rate advantage over High or Ultra but with only a 19 FPS deficit compared to Low.

Similar Performance Alternatives

For those analyzing this configuration, the benchmark data positions it within a specific performance tier based on the CPU and GPU components. The Intel Core i5-14600K has an average benchmark score of 48618, placing it in the 90th percentile of all CPUs. Its nearest rival, the Intel Xeon Gold 5318H, scores 48698, which represents a 0.2% performance delta that is essentially negligible. The AMD EPYC 4345P is also extremely close, with a score of 48470, a delta of 0.3%. These results indicate that the CPU is a high-performance part, and its processing power is not likely to be the primary bottleneck in most gaming scenarios.

On the GPU side, the Intel Arc B570 has a significantly lower average benchmark score of 20556, placing it in the 65th percentile of all GPUs. Its closest rival is the Intel Arc A750, which scores 20582, a -0.1% delta, making them nearly identical in performance. The NVIDIA GeForce RTX 3070 Mobile also falls into this tier with a score of 20534, which is a 0.1% delta. However, the other two nearest rivals are not direct gaming equivalents: the NVIDIA Quadro M4000M and the AMD Radeon R9 M390X are older or workstation-oriented parts with scores of 20480 and 20662 respectively. For a user looking for similar gaming performance, the Intel Arcade A750 is the most obvious comparable GPU, while the RTX 3070 Mobile is a laptop part that would behave similarly but is not a direct desktop alternative.

FAQ

Q: What is the highest quality preset that maintains an average of 60 FPS at 1920x1080?

A: The Medium preset is the most demanding setting that holds an average of 67 FPS, which clears the 60 FPS threshold. The Low preset is faster at 86 FPS, but High and Ultra fail to hit the target with averages of 50 FPS and 48 FPS respectively.

Q: Is 2560x1440 resolution playable with this hardware?

A: Yes, but only at the Low preset, which achieves an average of 69 FPS. All other settings at this resolution, including Medium (54 FPS), High (41 FPS), and Ultra (39 FPS), fall below the 60 FPS playability threshold.

Q: Can this system run Microsoft Flight Simulator at 3840x2160?

A: No, it cannot achieve 60 FPS under any tested setting. The highest average frame rate at 4K is 51 FPS on the Low preset, with Ultra averaging only 28 FPS and High at 30 FPS.

Q: How does the Intel Arc B580 compare to the Intel Arc A750?

A: They are very close in performance. The Arc B580 has an average benchmark score of 20556, while the A750 scores 20582. The delta percentage between them is -0.1%, which means the Arc A750 is slightly faster in this benchmark, but the difference is negligible.

Q: What is the overall performance percentile of the CPU and GPU combination in the game database?

A: The configuration ranks 2988th out of 3714 possible combinations. The CPU itself is in the 90th percentile of all processors, but the GPU is in the 65th percentile, showing the GPU is the limiting factor for this game.

Q: Does the game use more CPU than GPU at 1080p?

A: The data suggests the GPU is the main bottleneck. At 1080p, the CPU is in the 90th percentile, while the GPU is in the 65th percentile, and the frame rate varies significantly with settings and resolution, which is typical of a GPU-dependent load. The CPU is more than capable for this title.

The Verdict

This PC can run Microsoft Flight Simulator, but its playability is highly dependent on the resolution and settings. The verdict is clear: it can play the game at 1920x1080 with Medium settings, which delivers a 67 FPS average, and also with Low settings, which averages 86 FPS. The Mid-range 2560x1440 is only playable at Low settings with a 69 FPS average. It cannot play at 3840x2160 at any settings, as all averages are below the 60 FPS threshold. The high-end 4K Ultra preset is not playable at all with a 28 FPS average. The best overall experience for a smooth playable frame rate is to use the Medium preset at 1080p, as it offers a comfortable margin above the 60 FPS target.

CPU and GPU Roles

The Intel Core i5-14600K is clearly not the limiting factor in this configuration. With an average benchmark score of 48618, it sits in the 90th percentile of all CPUs, indicating it has substantial headroom. The GPU, however, is the primary constraint. The Intel Arc B580 sits in the 65th percentile, and its performance relative to the CPU is what dictates the frame rates. The data shows that when moving from 1080p to 1440p, the average FPS for the same settings drops by about 20-30%, and the drop is even more severe when moving to 4K. This is classic scaling behavior for a GPU-bound scenario.

The CPU-to-GPU role is also evident in the settings scaling. At 1080p, the difference between the Low and Ultra presets is 38 FPS (86 vs 48). At 1440p, the difference is 30 FPS (69 vs 39). At 4K, the difference narrows to 23 FPS (51 vs 28). The shrinking gap as resolution increases indicates the GPU is being pushed harder at higher resolutions, making the CPU less of a factor. The frame rates are also much lower overall at 4K, confirming the GPU's dominance in the performance equation. The CPU's high single-threaded scores (e.g., 2064 in Cinebench R23) and multi-threaded scores are more than sufficient for the game’s simulation logic, but the rendering load falls on the GPU.

Best Settings per Resolution

For each resolution, the most demanding preset that remains at or above the 60 FPS threshold is identified as the "best" option. At 1920x1080, the Medium preset is the highest quality setting that maintains a playable frame rate, achieving an average of 67 FPS. This is the best balance of visual quality and performance for this resolution.

At 2560x1440, a single preset can clear the threshold. The Low preset is the only playable option, with an average of 69 FPS. While it is not a high-quality visual experience, it is the only way to hit the 60 FPS target at this resolution.

For 3840x2160, the data shows that no settings can be played. The verdict lists no playable settings and no best settings, as the average FPS for all presets is below the 60 FPS target. The highest option would be the Low preset at 51 FPS, but this still does not meet the playability threshold.