Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 60 | 61 | 82 | 101 |
| 1440p QHD | 80 | 82 | 114 | 141 |
| 1080p Full HD | 99 | 103 | 140 | 177 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5070 is a strong combination for Microsoft Flight Simulator, ranking in the 699th position out of 3714 tested combos. This places it comfortably in the top quintile of systems, putting it ahead of roughly 81% of all configurations tested. The data shows this is a well-balanced pairing for a demanding flight simulator, where both the CPU's physics calculations and the GPU's rendering load are substantial. The combo's high standing indicates that it avoids severe bottlenecks in either direction, making it a reliable choice for players who want high frame rates without having to micromanage settings.
How This Combo Ranks
At rank 699 out of 3714 combos, this system sits in the 82nd percentile of all tested hardware pairings for this specific game. That is a strong result, especially considering the game's reputation for being brutally demanding on both processors and graphics cards. The ranking suggests that the i5-14400F provides enough single-threaded performance to feed the RTX 5070 adequately, while the GPU's compute power is sufficient to push high frame rates at most settings. The data indicates that this combo is not a fringe configuration; it is a mainstream pairing that delivers a high level of performance relative to the broader hardware ecosystem. For context, the CPU alone sits in the 83rd percentile among all CPUs, and the GPU sits in the 82nd percentile among all GPUs, so the combination's overall rank aligns closely with the individual component strengths.
Similar Performance Alternatives
Based on the benchmark database, the Intel Core i5-14400F has an average benchmark score of 32279. Its nearest rivals show how close the performance margins are at this tier. The AMD Ryzen 7 PRO 8840U scores 32233, which is just 0.1% slower, while the Intel Core i9-11900 scores 32226, a 0.2% difference. On the other side, the AMD Ryzen 7 6800HS scores 32354, which is 0.2% faster, and the Intel Core i7-12800H scores 32121, which is 0.5% slower. These deltaPct values are negligible in real-world gaming, meaning any of these CPUs would behave almost identically in Microsoft Flight Simulator when paired with the same GPU. The practical takeaway is that if you are considering a build with a similarly performing processor, the frame rates would be within the margin of error.
For the NVIDIA GeForce RTX 5070, the average benchmark score is 40377. Its nearest rivals include the AMD Radeon Pro 580 at 40318 (0.1% slower), the AMD Radeon Pro WX 7100 at 40063 (0.8% slower), and the AMD Radeon Pro 5300 at 40870 (1.2% faster). The NVIDIA RTX A500 Mobile scores 39568, which is 2% slower. While these are professional-grade GPUs rather than gaming cards, the data shows that the RTX 5070's raw compute performance is in the same ballpark. In practice, you would not notice a difference between these GPUs in this game, as the scores are all within a few percentage points of each other. This means that if you have access to any of these alternatives, the gaming experience would be nearly identical.
CPU and GPU Roles
The benchmark data reveals a clear pattern: the GPU becomes the dominant factor as resolution increases, but the CPU maintains a consistent baseline load. At 1920x1080, the lowest resolution tested, the frame rates are extremely high—177.4 FPS on Low settings. This suggests that at 1080p, the CPU is capable of feeding the GPU enough data to saturate its rendering pipeline, and the GPU is not yet the limiting factor. Moving from 1080p Low to 1080p Ultra, the frame rate drops from 177.4 FPS to 99.4 FPS, a reduction of 44%. This drop is primarily due to increased GPU workload from higher graphical fidelity, not CPU limitations.
At 2560x1440, the GPU load increases significantly. The Ultra preset delivers 79.5 FPS, which is 20% lower than the 1080p Ultra result of 99.4 FPS. This scaling shows that the GPU is becoming more of a bottleneck as pixel count grows. At 3840x2160, the trend continues. The High preset delivers 60.6 FPS, and Ultra drops to 59.7 FPS, which is just below the 60 FPS playable threshold. The difference between High and Ultra at 4K is only 0.9 FPS, indicating that the GPU is fully saturated and the CPU's role is minimal at this resolution. The data shows that at 1080p, the CPU matters more relative to the GPU, but at 4K, the GPU is almost entirely responsible for the final frame rate. The CPU's 10 cores and 16 threads are sufficient to avoid bottlenecking even at high frame rates, as evidenced by the 177.4 FPS result at 1080p Low.
The Verdict
Yes, this PC can run Microsoft Flight Simulator, and it does so with authority at most settings. The verdict by resolution is clear. At 1920x1080, all four tested presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold. The best playable setting is Ultra, which averages 99.4 FPS. At 2560x1440, the same is true: all presets clear 60 FPS, and Ultra delivers 79.5 FPS. At 3840x2160, the situation is slightly more nuanced. High settings average 60.6 FPS, which clears the threshold, and Medium averages 82.2 FPS, with Low at 101.3 FPS. However, Ultra at 4K averages 59.7 FPS, which is just below the 60 FPS playable line. The data indicates that this combo is capable of a smooth experience at 4K as long as you avoid the absolute maximum preset. For most players, the visual difference between High and Ultra at 4K is often imperceptible, especially in a flight simulator where you are focused on the horizon and cockpit instruments.
Measured FPS Breakdown
The measured FPS data provides a detailed picture of performance across resolutions and settings. At 1920x1080, the frame rates are high across the board. Low settings deliver an average of 177.4 FPS, Medium delivers 139.5 FPS, High delivers 102.7 FPS, and Ultra delivers 99.4 FPS. The scaling from Low to Ultra is a 44% reduction, which is typical for a GPU-bound scenario at 1080p. The gap between High and Ultra is only 3.3 FPS, suggesting that the Ultra preset adds visual fidelity without a proportional frame rate cost.
At 2560x1440, the performance remains strong. Low settings average 140.8 FPS, Medium averages 114.1 FPS, High averages 81.6 FPS, and Ultra averages 79.5 FPS. The drop from 1080p to 1440p is most noticeable at the High preset, where the frame rate falls from 102.7 FPS to 81.6 FPS, a 21% reduction. At 3840x2160, the frame rates are lower but still playable at most presets. Low averages 101.3 FPS, Medium averages 82.2 FPS, High averages 60.6 FPS, and Ultra averages 59.7 FPS. The data shows a consistent pattern: each resolution step increases the GPU load, and the frame rate scales accordingly. The minimum and maximum FPS values are not provided in the dataset, so the analysis relies solely on average FPS, which is sufficient for determining playability.
Best Settings per Resolution
For the best visual quality while maintaining at least 60 FPS, the data points to the following settings. At 1920x1080, the Ultra preset is the most demanding option that stays above 60 FPS, delivering an average of 99.4 FPS. This gives you headroom above the threshold, so you could even enable additional graphics mods or higher render scaling without dropping below 60 FPS. At 2560x1440, the Ultra preset also clears the threshold, averaging 79.5 FPS. This is a comfortable margin, leaving room for minor performance dips during heavy weather or over dense cityscapes. At 3840x2160, the High preset is the best choice, averaging 60.6 FPS. While this is just above the 60 FPS line, it is the most demanding preset that remains playable. The Ultra preset at 4K averages 59.7 FPS, which is technically below the threshold and could result in noticeable stutters on a 60 Hz display. For a smoother experience at 4K, you could also consider the Medium preset, which averages 82.2 FPS and still looks excellent in this simulator. The recommendation is to stick with High at 4K if you prioritize visual fidelity, or drop to Medium if you want extra headroom for stability.