Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

66%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
106 FPS
Ultra 1080p Measured
59 FPS

1440p (2K / QHD)

Low 1440p Measured
85 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
63 FPS
Ultra 4K Measured
35 FPS
16.1ms Frame Time
24ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 25,292
Graphics Card
Required 27,967
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 37 49 63
1440p QHD 48 50 66 85
1080p Full HD 59 62 82 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 62
1920x1080 Low 106
1920x1080 Medium 82
1920x1080 Ultra 59
2560x1440 High 50
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 Ultra 48
3840x2160 High 37
3840x2160 Low 63
3840x2160 Medium 49
3840x2160 Ultra 35

Performance Analysis: Microsoft Flight Simulator on Your System

The Intel Core i5-13400F and NVIDIA GeForce RTX 5050 combination delivers a playable experience in Microsoft Flight Simulator, but the margin for smooth performance narrows significantly as resolution increases. Benchmark data shows the combo achieves a 106 FPS average at 1920x1080 with Low settings, yet this drops to a 37 FPS average at 3840x2160 with High settings, illustrating the extreme scaling demands of this flight simulator. The measured results confirm that the system is capable of exceeding the 60 FPS playability threshold at lower resolutions, but at 4K, only the lowest preset maintains a playable frame rate.

Measured FPS Breakdown

At 1920x1080, the combo produces its strongest results. With Low settings, the average FPS is 106, which provides a substantial cushion above the 60 FPS threshold. Moving to Medium settings yields an average of 82 FPS, with a minimum of 70 FPS and a maximum of 95 FPS, indicating that frame pacing remains consistent even during complex flight scenarios. High settings still deliver a playable 62 FPS average, though this sits closer to the threshold with less headroom for demanding scenes. The Ultra preset drops to 59 FPS average, falling just below the 60 FPS playability line, which makes this setting marginal for smooth gameplay.

At 2560x1440, performance degrades predictably but retains playability at select presets. Low settings produce an 85 FPS average, offering comfortable performance. Medium settings maintain a 66 FPS average with a minimum of 57 FPS and a maximum of 76 FPS; the minimum dipping below 60 suggests occasional stutters during heavy scenery loads. High settings reduce the average to 50 FPS, which falls below the playable threshold. Ultra settings further drop to 48 FPS, making both High and Ultra unsuitable for consistent 60 FPS gameplay at this resolution.

At 3840x2160, the system struggles to maintain playability. Low settings achieve a 63 FPS average, barely clearing the 60 FPS bar. Medium settings produce a 49 FPS average with a minimum of 42 FPS and a maximum of 56 FPS, showing significant frame drops during demanding views. High settings yield only 37 FPS, and Ultra settings drop to 35 FPS, both far below playable levels. The 4K results underscore the GPU's limitations at this resolution, even with a capable mid-range processor.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 1920x1080 with High settings?

A: Yes, the measured average FPS at 1920x1080 High settings is 62 FPS, which clears the 60 FPS playability threshold. However, the margin is slim, and users should expect occasional dips during dense scenery.

Q: What is the best playable preset at 2560x1440?

A: The Medium preset is the most demanding setting that stays at or above 60 FPS, with an average of 66 FPS. The minimum FPS of 57 indicates some variance, but the average remains playable.

Q: Is 4K gaming possible with this hardware?

A: Only at Low settings, which delivers a 63 FPS average. All other presets at 3840x2160 fall below 60 FPS, with Medium at 49 FPS, High at 37 FPS, and Ultra at 35 FPS.

Q: How does the combo rank among all tested configurations?

A: The combo ranks 2278 out of 3714 tested combinations in this game, placing it in the lower-middle tier of tested systems.

Q: What is the frame time consistency like at 1920x1080 Medium settings?

A: The average FPS is 82, with a minimum of 70 and a maximum of 95. This spread indicates generally stable performance, with the minimum staying well above the playable threshold.

Q: Which component is more critical at 1920x1080 Ultra settings?

A: At 1920x1080 Ultra, the average FPS is 59, just below the threshold. The performance scaling from 1920x1080 to 2560x1440 at the same preset shows a 19 FPS drop (from 59 to 48 at Ultra), indicating that resolution scaling impacts the GPU heavily, making the graphics card the primary limiting factor at this preset.

How This Combo Ranks

The combination of the Intel Core i5-13400F and NVIDIA GeForce RTX 5050 achieves a combo rank of 2278 out of 3714 tested configurations in Microsoft Flight Simulator. This places the system in the 61st percentile of tested combos, meaning roughly 39 percent of tested configurations perform worse. The rank reflects a balanced pairing where the CPU's strong multi-threaded performance supports the GPU's mid-range capabilities.

The CPU's benchmark scores show a 77th percentile ranking among all CPUs, with a multi-thread score of 22604 in Cinebench R23 and a single-thread score of 3191. The GPU sits at a 66th percentile among all GPUs, with a Passmark G3D score of 17326. The combination of a strong CPU with a mid-tier GPU creates a system where the GPU becomes the bottleneck at higher resolutions, explaining the steep FPS drops from 1080p to 4K.

Compared to the nearest rival CPUs, the i5-13400F's average benchmark score of 25292 is nearly identical to the AMD Ryzen 9 6900HS at 25284 (0 percent delta) and the AMD Ryzen 7 6800H at 25201 (0.4 percent delta). The Intel Core 5 120 scores slightly higher at 25362 (-0.3 percent delta relative to the i5), while the AMD Ryzen 5 5600X3D matches closely at 25365 (-0.3 percent delta). These small deltas indicate that CPU performance is not a distinguishing factor for this game.

For the GPU, the RTX 5050's average benchmark score of 21035 sits near several rivals: the AMD Radeon RX Vega M GL at 21153 (-0.6 percent delta), the AMD Radeon HD 8970M at 21237 (-1 percent delta), the AMD Radeon RX 5600 XT at 20713 (1.6 percent delta), and the NVIDIA RTX A4000 Mobile at 21379 (-1.6 percent delta). These close scores suggest that swapping among these GPUs would yield similar in-game performance.

The Verdict

This PC can run Microsoft Flight Simulator, but the playable settings vary by resolution. At 1920x1080, the system clears 60 FPS on Low (106 FPS), Medium (82 FPS), and High (62 FPS) presets, while Ultra (59 FPS) falls just short. At 2560x1440, playable settings include Low (85 FPS) and Medium (66 FPS), with High (50 FPS) and Ultra (48 FPS) dropping below the threshold. At 3840x2160, only Low (63 FPS) maintains playability, while Medium (49 FPS), High (37 FPS), and Ultra (35 FPS) are not viable for smooth gameplay.

The verdict by resolution confirms that the system is best suited for 1080p and 1440p gaming, where it can handle higher presets. For 4K, users must accept low settings or reduce the resolution. The data indicates that this combo is a capable 1080p machine with headroom for 1440p at medium quality, but it lacks the GPU horsepower for high-refresh 4K flight simulation.

CPU and GPU Roles

The performance scaling between resolutions reveals which component dominates in Microsoft Flight Simulator. Moving from 1920x1080 to 2560x1440 at Low settings, the average FPS drops from 106 to 85, a 21 FPS decrease. At Medium settings, the drop is from 82 to 66 (16 FPS), and at High settings from 62 to 50 (12 FPS). At Ultra, the drop is from 59 to 48 (11 FPS). The decreasing FPS deltas as settings increase suggest that at lower presets, the CPU plays a larger role, while at higher presets, the GPU becomes the limiting factor.

The resolution scaling from 2560x1440 to 3840x2160 shows a more dramatic impact. At Low settings, the drop is from 85 to 63 (22 FPS), and at Medium from 66 to 49 (17 FPS). At High, the drop is from 50 to 37 (13 FPS), and at Ultra from 48 to 35 (13 FPS). The larger absolute drops at lower settings indicate that the GPU's fill rate and memory bandwidth become critical at 4K, even when the CPU has less work to do per frame.

The CPU's strong multi-threaded performance, evidenced by its 22604 Cinebench R23 score, helps maintain frame rates at lower resolutions where the simulation's physics and AI calculations are more demanding. However, the GPU's 13.17 TFLOPS FP32 compute and 320.0 GB/s memory bandwidth are insufficient for 4K at high presets, making the graphics card the primary bottleneck above 1080p.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is High, with an average of 62 FPS. This setting provides a good balance of visual quality and performance, though users wanting more headroom can opt for Medium at 82 FPS average.

At 2560x1440, the best playable preset is Medium, achieving 66 FPS average. This delivers improved visual fidelity over Low while staying above the 60 FPS threshold. The 57 FPS minimum suggests occasional dips, but the average remains playable.

At 3840x2160, the only playable option is Low, which produces 63 FPS average. This preset minimizes graphical effects to maintain acceptable frame rates, but users should expect significant visual compromises at this resolution.

Similar Performance Alternatives

For the CPU, the nearest rivals to the Intel Core i5-13400F include the AMD Ryzen 9 6900HS, which has a nearly identical average benchmark score of 25284 (0 percent delta), and the AMD Ryzen 7 6800H at 25201 (0.4 percent delta). The Intel Core 5 120 scores 25362 (-0.3 percent delta), and the AMD Ryzen 5 5600X3D scores 25365 (-0.3 percent delta). These processors would behave similarly in Microsoft Flight Simulator, with differences of less than one percent in synthetic benchmarks translating to negligible in-game FPS variance.

For the GPU, the AMD Radeon RX 5600 XT is the closest rival with a score of 20713 (1.6 percent delta relative to the RTX 5050), meaning the RTX 5050 is about 1.6 percent faster. The AMD Radeon RX Vega M GL scores 21153 (-0.6 percent delta), making it slightly slower. The AMD Radeon HD 8970M at 21237 (-1 percent delta) and the NVIDIA RTX A4000 Mobile at 21379 (-1.6 percent delta) are also close, all within roughly two percent of the RTX 5050's performance. Users with any of these GPUs paired with a similar CPU would experience comparable frame rates in this game, with differences likely under 2 FPS at most settings.