Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
179 FPS
Ultra 1080p Measured
101 FPS

1440p (2K / QHD)

Low 1440p Measured
142 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
103 FPS
Ultra 4K Measured
56 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 27,799
Graphics Card
Required 27,967
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 59 83 103
1440p QHD 81 85 111 142
1080p Full HD 101 103 137 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 179
1920x1080 Medium 137
1920x1080 Ultra 101
2560x1440 High 85
2560x1440 Low 142
2560x1440 Medium 111
2560x1440 Ultra 81
3840x2160 High 59
3840x2160 Low 103
3840x2160 Medium 83
3840x2160 Ultra 56

Performance Analysis: Microsoft Flight Simulator on Your System

The data for Microsoft Flight Simulator with the Intel Core i5-12600KF and NVIDIA GeForce RTX 5070 combination shows a system that is capable of strong performance across all tested resolutions. The measured FPS results are complete, with average frame rates provided for each resolution and preset. The analysis below interprets these results, focusing on playability thresholds and the balance between CPU and GPU demands.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 4K resolution?

A: Yes, at 4K (3840x2160) the system achieves playable frame rates on Low and Medium settings. The average FPS is 103.2 on Low and 83.2 on Medium, both above the 60 FPS threshold. High settings at 59.3 FPS and Ultra at 55.7 FPS fall just short of the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming with this combo?

A: At 2560x1440, all four settings presets (Low, Medium, High, and Ultra) are playable, with average FPS ranging from 141.5 on Low to 81.2 on Ultra. The best playable setting is Ultra, which delivers an average of 81.2 FPS, providing the highest visual quality while still comfortably exceeding the 60 FPS threshold.

Q: How does the i5-12600KF compare to its nearest CPU rivals in overall benchmark scores?

A: The i5-12600KF has an average benchmark score of 27799. Its nearest rival, the AMD Ryzen 7 5800X3D, scores 27896, which is a performance delta of -0.3%, meaning the i5 is essentially tied. Similarly, the Intel Core i9-10900K scores 27872 (-0.3% delta), and the AMD Ryzen 5 8500GE scores 27712 (+0.3% delta). The i5-12600KF sits within a very tight performance band of its closest competitors.

Q: What is the FPS difference between Low and Ultra settings at 1080p?

A: At 1920x1080, the average FPS on Low settings is 179.3, while on Ultra it drops to 100.6. This represents a performance reduction of 78.7 FPS when moving from the lowest to the highest preset. The system still maintains a very high average frame rate at Ultra, which is more than 40 FPS above the 60 FPS playable threshold.

Q: What is the GPU's percentile ranking compared to all other tested GPUs?

A: The NVIDIA GeForce RTX 5070 has a percentile rank of 82, meaning it performs better than 82% of all GPUs in the benchmark database. Its average benchmark score is 40377, which places it near the AMD Radeon Pro 580 (40318, +0.1% delta) and the AMD Radeon Pro WX 7100 (40063, +0.8% delta).

Q: Is the i5-12600KF's single-thread performance adequate for this flight simulator?

A: The i5-12600KF posts a Cinebench R23 single-core score of 3302 and a Geekbench single-core score of 2157. These results indicate robust single-thread performance, which is important for simulation games that often rely heavily on a single main thread. The benchmark results for this game, however, show that the GPU is a significant factor across resolutions, as detailed in the sections below.

Best Settings per Resolution

The data identifies the most demanding preset that maintains an average frame rate at or above 60 FPS for each resolution.

At 3840x2160, the highest playable preset is Medium, with an average FPS of 83.2. The High preset drops to 59.3 FPS, narrowly missing the 60 FPS target. Ultra is lower still at 55.7 FPS. For a smooth 4K experience, Medium is the recommended setting.

At 2560x1440, the Ultra preset is playable, delivering an average of 81.2 FPS. This is the most demanding setting tested at this resolution and it clears the 60 FPS bar with a comfortable margin. High settings provide 84.9 FPS, Medium provides 111.2 FPS, and Low provides 141.5 FPS.

At 1920x1080, the Ultra preset is also the best playable option, with an average of 100.6 FPS. All other presets at this resolution exceed 100 FPS on average, with Low at 179.3 FPS, Medium at 137.1 FPS, and High at 103.0 FPS. The system has ample headroom at 1080p to run the game at maximum settings.

CPU and GPU Roles

The scaling of frame rates across resolutions and presets reveals how the CPU and GPU contribute to performance in Microsoft Flight Simulator.

At 1080p, the GPU has the most headroom. The frame rate varies significantly with the graphics preset, from 179.3 FPS on Low to 100.6 FPS on Ultra. This spread of 78.7 FPS shows that the GPU is still the primary driver of performance, but the CPU is capable of feeding it enough data to reach very high frame rates. The 179.3 FPS result on Low indicates that the i5-12600KF is a strong match for this game at this resolution.

Moving to 1440p, the average FPS drops across all presets compared to 1080p. The Ultra preset falls from 100.6 FPS to 81.2 FPS, a reduction of 19.4 FPS. This shows the GPU is under more load as the pixel count increases. The CPU's role remains consistent, as the game is still able to achieve over 140 FPS on Low settings (141.5 FPS), suggesting that the CPU is not a limiting factor at this resolution.

At 4K, the GPU becomes the dominant constraint. The Ultra preset averages 55.7 FPS, and even High settings average just 59.3 FPS. The scaling from 1440p to 4K on Ultra shows a reduction of 25.5 FPS (from 81.2 to 55.7). On Medium, the 4K score of 83.2 FPS is lower than the 1440p Medium score of 111.2 FPS, a difference of 28.0 FPS. These results indicate that the RTX 5070's rendering load is the primary factor limiting performance at 3840x2160, while the CPU continues to provide sufficient processing power.

The Verdict

Based on the measured data, this PC can run Microsoft Flight Simulator, with clear guidance on settings per resolution.

At 1920x1080, the system is fully capable. All presets, including Ultra, achieve an average FPS above 100, which is well above the 60 FPS playable threshold. This is an excellent experience for high-refresh-rate monitors.

At 2560x1440, the system also performs very well. Every preset is playable, and Ultra settings deliver an average of 81.2 FPS. This combination of high resolution and high detail is well within the system's capabilities.

At 3840x2160, the verdict is conditional. The system can run the game at 4K, but only on Low (103.2 FPS) and Medium (83.2 FPS) settings. High and Ultra presets fall below the 60 FPS target, with averages of 59.3 FPS and 55.7 FPS, respectively. For a strictly 60 FPS experience at 4K, users should select Medium settings. The data confirms that this is a playable 4K configuration, albeit with visual compromises required.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide a frame of reference for what other hardware would behave similarly.

For the Intel Core i5-12600KF, the closest alternative is the AMD Ryzen 7 5800X3D, with an average score of 27896, which is -0.3% different. The Intel Core i9-10900K (27872, -0.3%) and the AMD Ryzen 7 6800U (27887, -0.3%) are also within a negligible performance delta. The AMD Ryzen 5 8500GE (27712, +0.3%) is the only rival that scores slightly higher. In practical terms, any of these CPUs would deliver near-identical CPU-bound performance in this game.

For the NVIDIA GeForce RTX 5070, the nearest rivals include the AMD Radeon Pro 580 (40318, +0.1% delta), the AMD Radeon Pro WX 7100 (40063, +0.8% delta), and the AMD Radeon Pro 5300 (40870, -1.2% delta). The NVIDIA RTX A500 Mobile (39568, +2.0% delta) is also close. These alternatives would produce similar GPU-bound frame rates, meaning the overall gaming experience in Microsoft Flight Simulator would be comparable.

How This Combo Ranks

The combination of the i5-12600KF and RTX 5070 holds a rank of 693 out of 3714 total tested combos in this game. This places the system in the top 18.7% of all configurations in the database for Microsoft Flight Simulator. The rank reflects the strong performance of both components, with the CPU's 79th percentile score and the GPU's 82nd percentile score contributing to a high overall position. This ranking indicates that the system outperforms the vast majority of other tested hardware combinations.

Measured FPS Breakdown

The following table details the exact average frame rates for each resolution and settings preset.

| Resolution | Settings | Avg FPS |

|---|---|---|

| 3840x2160 | High | 59.3 |

| 3840x2160 | Low | 103.2 |

| 3840x2160 | Medium | 83.2 |

| 3840x2160 | Ultra | 55.7 |

| 2560x1440 | High | 84.9 |

| 2560x1440 | Low | 141.5 |

| 2560x1440 | Medium | 111.2 |

| 2560x1440 | Ultra | 81.2 |

| 1920x1080 | High | 103.0 |

| 1920x1080 | Low | 179.3 |

| 1920x1080 | Medium | 137.1 |

| 1920x1080 | Ultra | 100.6 |

The data shows a clear pattern of decreasing frame rates as resolution and preset complexity increase. The 1080p Low result of 179.3 FPS is the highest average recorded, while the 4K Ultra result of 55.7 FPS is the lowest. The system's performance is consistent and predictable, with no anomalous results. All figures are measured averages; minimum and maximum frame rates were not recorded in this dataset.