Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 44 | 59 | 76 |
| 1440p QHD | 57 | 60 | 80 | 103 |
| 1080p Full HD | 71 | 74 | 99 | 127 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
# Can Intel Core i5-11400F + NVIDIA GeForce RTX 5060 Run Microsoft Flight Simulator?
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5060 produces a system that can handle Microsoft Flight Simulator across a wide range of resolutions and quality presets. The recorded data shows that at 1920x1080, the system delivers above 60 FPS at every preset, including Ultra, which is the most demanding setting. At 2560x1440, the system maintains 60 FPS or higher on High, Medium, and Low presets, while Ultra dips slightly below the 60 FPS threshold. At 3840x2160, only the Low preset stays above 60 FPS, with Medium falling just short and High and Ultra trailing further behind. This places the combo at rank 1647 out of 3714 tested combinations in the database for this game.
Best Settings per Resolution
At 1920x1080, the best-looking preset that stays at or above 60 FPS is Ultra, which delivers an average of 71 FPS. This is the highest quality setting available, and the system clears the 60 FPS playability threshold with an 11 FPS margin. The data indicates that this resolution is fully playable at maximum settings, making it the recommended choice for users who prioritize visual fidelity.
At 2560x1440, the best preset that maintains 60 FPS or higher is High, with an average of exactly 60 FPS. Medium runs at 80 FPS and Low at 103 FPS, but High is the most demanding setting that still hits the playability threshold. Ultra falls to 57 FPS, which is 3 FPS below the 60 FPS target, so it is not recommended for a consistently smooth experience at this resolution.
At 3840x2160, the only preset that stays at or above 60 FPS is Low, with an average of 76 FPS. Medium averages 59 FPS, just 1 FPS below the threshold, while High averages 44 FPS and Ultra averages 42 FPS. Users at 4K resolution must use Low settings to guarantee smooth frame rates, though Medium is extremely close to playable and may be acceptable for some.
CPU and GPU Roles
The benchmark results indicate that the GPU is the primary performance driver in Microsoft Flight Simulator for this system. The scaling between resolutions shows a clear pattern: as resolution increases, average FPS drops consistently across all presets. At Low settings, the system goes from 127 FPS at 1920x1080 to 103 FPS at 2560x1440 and 76 FPS at 3840x2160. This represents a 40% reduction from 1080p to 4K, which is characteristic of a GPU-bound workload where pixel throughput is the limiting factor.
The CPU role becomes more apparent when comparing presets at the same resolution. At 1920x1080, the gap between Low (127 FPS) and Ultra (71 FPS) is 56 FPS, indicating that the game's CPU workload scales significantly with visual complexity. The Intel Core i5-11400F, with its 6 cores and 12 threads, provides enough processing headroom to keep frame rates high even at lower resolutions where the GPU is less stressed. The CPU's percentile ranking of 71 among all tested processors supports this, as it sits comfortably above the median.
At 3840x2160, the preset scaling tells a different story. The difference between Low (76 FPS) and Ultra (42 FPS) is 34 FPS, which is a smaller absolute gap than at 1080p. This suggests that at 4K, the GPU becomes the dominant bottleneck, and the CPU has less influence on the final frame rate. The RTX 5060's 8 GB of GDDR7 memory and 128-bit bus are tasked with rendering far more pixels, and the frame rate is constrained by the GPU's fill rate and memory bandwidth rather than the CPU's processing power.
The measured data reveals that at 2560x1440, the system behaves as an intermediate case. The FPS values at each preset fall roughly halfway between the 1080p and 4K results, confirming that resolution scaling is the primary factor. The CPU's benchmark scores, including a Cinebench R23 multi-core result of 14340, indicate that the i5-11400F is not a limiting factor at any resolution, as even the most demanding settings at 1080p stay above 70 FPS.
Measured FPS Breakdown
At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 127 FPS, Medium averages 99 FPS with a minimum of 84 FPS and a maximum of 114 FPS, High averages 74 FPS, and Ultra averages 71 FPS. All presets exceed the 60 FPS threshold, and even the minimum recorded FPS at Medium (84 FPS) is well above playable levels. The narrow gap between High and Ultra (3 FPS) suggests diminishing returns at the highest settings.
At 2560x1440, performance remains strong but drops from 1080p levels. Low averages 103 FPS, Medium averages 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS, High averages 60 FPS exactly, and Ultra averages 57 FPS. The High preset sits precisely at the playability threshold, while Ultra falls 3 FPS short. The Medium preset's minimum of 68 FPS indicates that even in demanding scenes, the system maintains a comfortable margin above 60 FPS.
At 3840x2160, the system struggles to maintain high frame rates on demanding presets. Low averages 76 FPS, Medium averages 59 FPS with a minimum of 50 FPS and a maximum of 68 FPS, High averages 44 FPS, and Ultra averages 42 FPS. Only Low clears the 60 FPS threshold, and Medium's minimum of 50 FPS shows that frame pacing can be inconsistent at 4K. The difference between High and Ultra is just 2 FPS, indicating that both presets are equally demanding on the GPU.
FAQ
Q: Can this system run Microsoft Flight Simulator at 60 FPS on 1920x1080?
A: Yes. All four presets exceed 60 FPS at 1920x1080, with Ultra averaging 71 FPS, High averaging 74 FPS, Medium averaging 99 FPS, and Low averaging 127 FPS.
Q: What is the best preset for 2560x1440?
A: High is the most demanding preset that stays at or above 60 FPS, with an average of exactly 60 FPS. Ultra falls to 57 FPS, which is below the playability threshold.
Q: Is 4K gaming possible with this combination?
A: Only at Low settings, which average 76 FPS at 3840x2160. Medium comes close at 59 FPS, but High (44 FPS) and Ultra (42 FPS) are not playable at 4K.
Q: How does the RTX 5060 compare to its nearest rivals in the database?
A: The RTX 5060's average benchmark score of 26331 is 0.3% lower than the AMD Radeon 860M, 0.3% lower than the NVIDIA GeForce MX550, 0.8% lower than the AMD Radeon RX 5700 XT 50th Anniversary, and 1.2% higher than the AMD Radeon RX 6750 XT.
Q: How does the Core i5-11400F compare to its nearest rivals?
A: The i5-11400F's average benchmark score of 17177 is 0.3% higher than the AMD EPYC 7H12, 0.4% lower than the Intel Core i5-12450H, 0.6% lower than the AMD Ryzen 3 PRO 8300G, and 0.6% higher than the Intel Core Ultra 7 164U.
Q: What is the system's ranking for this game?
A: The combo ranks 1647 out of 3714 tested combinations, placing it in the 44th percentile of all tested systems for Microsoft Flight Simulator.
The Verdict
This PC can run Microsoft Flight Simulator, but the experience depends heavily on the chosen resolution. At 1920x1080, the system fully clears the 60 FPS threshold at every preset, including Ultra at 71 FPS. This is the optimal resolution for this combination, as it allows the highest visual quality settings while maintaining smooth frame rates. At 2560x1440, the system is playable on High, Medium, and Low presets, with High hitting exactly 60 FPS and Medium providing more headroom at 80 FPS. Ultra is not recommended at this resolution, as its 57 FPS average falls short of the playability threshold.
At 3840x2160, the system is only playable at Low settings, which average 76 FPS. Medium sits just 1 FPS below the threshold at 59 FPS, but its minimum of 50 FPS indicates that frame drops are likely in complex scenes. High and Ultra are not viable options at 4K, with averages of 44 FPS and 42 FPS respectively. Users who want to play at 4K must accept significant compromises in visual quality, or they should consider a more powerful GPU for this title.
The verdict by resolution is clear: 1920x1080 is fully playable at all settings, 2560x1440 is playable up to High settings, and 3840x2160 is only playable at Low settings. The system's 60 FPS playability threshold is met at every resolution, but only with the appropriate preset selection.
How This Combo Ranks
The combination of the Intel Core i5-11400F and NVIDIA GeForce RTX 5060 ranks 1647 out of 3714 tested combos for Microsoft Flight Simulator in the database. This places the system in the upper half of all tested configurations, roughly at the 56th percentile. The ranking reflects the system's ability to handle the game at 1080p and 1440p with high settings, while its limitations at 4K prevent a higher placement.
The CPU and GPU both contribute to this ranking. The i5-11400F's percentile of 71 among all CPUs indicates that the processor is above average for this workload, and its nearest rivals, such as the AMD EPYC 7H12 and Intel Core Ultra 7 164U, have nearly identical average scores. The RTX 5060's percentile of 72 among all GPUs is similarly respectable, and its nearest rivals, including the AMD Radeon 860M and NVIDIA GeForce MX550, perform within 0.3% of its average score.
The ranking of 1647 out of 3714 indicates that this system is a solid mid-range performer for Microsoft Flight Simulator. It is not at the top of the database, where systems with more powerful GPUs and CPUs would rank, but it comfortably outranks a majority of tested configurations. For users targeting 1080p or 1440p gaming, this combo provides a well-balanced experience that maximizes settings while maintaining playable frame rates. The data suggests that the GPU is the more critical component for achieving higher rankings, as the CPU already provides sufficient performance for this simulation title.