Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 32 | 43 | 57 |
| 1440p QHD | 46 | 46 | 62 | 75 |
| 1080p Full HD | 56 | 58 | 76 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The AMD Ryzen 9 9950X3D and Intel Arc B580 combination ranks 2819 out of 3714 tested combos for Microsoft Flight Simulator, placing it in the lower third of the database. Data indicates this pairing is positioned firmly below the median for this specific title, with the CPU holding a 95th percentile ranking among all tested processors while the GPU sits at the 68th percentile. The combination produces playable frame rates at 1080p and 1440p with specific settings, but fails to reach the 60 FPS threshold at 4K under any tested preset.
How This Combo Ranks
The combo rank of 2819 out of 3714 represents the bottom 24% of all tested system pairings for Microsoft Flight Simulator. This low overall ranking stems from the substantial imbalance between the two components: the Ryzen 9 9950X3D performs in the top 5% of all CPUs with an average benchmark score of 75779, while the Arc B580's average benchmark score of 23021 places it in the 68th percentile of all GPUs. The data shows a 3.3x gap between the CPU's and GPU's average benchmark scores, indicating the graphics card is the limiting factor in nearly all scenarios.
The CPU's nearest rivals in benchmark performance are the AMD Ryzen 7 PRO 9755 at 75738 (0.1% slower), the AMD Ryzen 7 PRO 9755X3D at 75716 (0.1% slower), the AMD EPYC 8224P at 75582 (0.3% slower), and the Intel Core Ultra 9 285 at 75488 (0.4% slower). These processors would all deliver essentially identical CPU-bound performance in this game. For the GPU, the nearest rivals are the NVIDIA P106-100 at 23249 (1.0% faster), the NVIDIA GeForce RTX 3080 at 23172 (0.7% faster), the AMD Radeon RX 580 2048SP at 23061 (0.2% faster), and the NVIDIA GeForce RTX 2080 at 22895 (0.6% slower). The Arc B580's performance sits remarkably close to these cards, with all deltas under 1%.
CPU and GPU Roles
The measured FPS data reveals a clear pattern: the GPU dominates performance constraints at every resolution, with CPU headroom remaining largely unused. At 1920x1080, the frame rate drops from 96.3 FPS on Low settings to 55.8 FPS on Ultra, a 42% reduction. This scaling across settings demonstrates that the graphics card is the primary bottleneck even at lower resolutions where CPU load is typically highest. The CPU's 16 cores and 32 threads provide far more processing capability than Microsoft Flight Simulator requires, as evidenced by the 95th percentile CPU ranking versus the 68th percentile GPU ranking.
At 2560x1440, the same pattern holds with a slightly larger performance spread: Low settings produce 74.8 FPS while Ultra produces 45.5 FPS, a 39% reduction. The 3840x2160 results show the most dramatic setting sensitivity, with Low at 56.6 FPS and Ultra at 29.1 FPS, a 49% reduction. The resolution scaling from 1080p to 1440p at Medium settings reduces frame rate from 76.2 to 62.3 FPS, an 18% drop. From 1440p to 4K at Medium settings, the frame rate falls from 62.3 to 43.0 FPS, a 31% drop. This increasing penalty at higher resolutions confirms the GPU-bound nature of this combination.
The CPU's role becomes apparent only in the fact that the Ryzen 9 9950X3D never appears to limit performance at any tested resolution. The data shows no scenario where a stronger GPU would fail to improve frame rates. The Arc B580's 12 GB of GDDR6 memory and 456.0 GB/s bandwidth appear sufficient for the game's needs at 1080p and 1440p, but the 4K results suggest the GPU's compute throughput of 13.67 TFLOPS is insufficient for the higher pixel counts.
FAQ
Q: Can this system run Microsoft Flight Simulator at 1080p with Medium settings above 60 FPS?
A: Yes. The measured average frame rate at 1920x1080 with Medium settings is 76.2 FPS, which clears the 60 FPS playable threshold by 27%.
Q: What is the best playable setting at 1440p?
A: Medium settings at 2560x1440 produce an average of 62.3 FPS, which is the highest preset that maintains at least 60 FPS. Low settings run at 74.8 FPS, but Medium is the best visual quality that remains playable.
Q: Is 4K gaming possible with this combination?
A: No. The highest average frame rate at 3840x2160 is 56.6 FPS on Low settings, which falls below the 60 FPS threshold. High settings produce 32.1 FPS, Medium 43.0 FPS, and Ultra 29.1 FPS — none are playable.
Q: How does the Arc B580 compare to an RTX 3080 in this game?
A: The Arc B580's average benchmark score of 23021 is 0.7% lower than the RTX 3080's 23172. These GPUs would produce nearly identical frame rates in Microsoft Flight Simulator, with the RTX 3080 holding a negligible advantage.
Q: Does the Ryzen 9 9950X3D bottleneck the Arc B580?
A: No. The CPU ranks in the 95th percentile of all processors, and the data shows frame rates scale consistently with GPU load across settings and resolutions. The GPU is the limiting component in every measured scenario.
Q: What frame rate can I expect at 1080p Ultra settings?
A: The measured average is 55.8 FPS, which is 4.2 FPS below the 60 FPS playable threshold. This setting is not classified as playable, though it comes close.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 7 PRO 9755 matches the Ryzen 9 9950X3D's average benchmark score within 0.1%, making it a direct performance equivalent for this game. The AMD Ryzen 7 PRO 9755X3D also sits within 0.1%, while the AMD EPYC 8224P trails by 0.3% and the Intel Core Ultra 9 285 by 0.4%. Any of these processors would deliver statistically identical CPU-bound performance in Microsoft Flight Simulator, meaning the choice between them would not affect frame rates in this title.
On the GPU side, the closest alternatives are the NVIDIA P106-100 at 1.0% faster, the NVIDIA GeForce RTX 3080 at 0.7% faster, and the AMD Radeon RX 580 2048SP at 0.2% faster. The NVIDIA GeForce RTX 2080 is 0.6% slower than the Arc B580. All four cards would produce frame rates within 1% of each other in this game. The RTX 3080's inclusion at this performance level is notable — the Arc B580 offers nearly identical performance despite its lower tier positioning. For users seeking similar behavior, any of these GPUs would yield comparable results across all resolutions and settings tested.
Measured FPS Breakdown
At 1920x1080, the system delivers 96.3 FPS on Low settings, 76.2 FPS on Medium, 58.1 FPS on High, and 55.8 FPS on Ultra. The spread from Low to Ultra is 40.5 FPS, with the largest single drop occurring between Medium and High at 18.1 FPS. The step from High to Ultra costs only 2.3 FPS, suggesting diminishing returns at the highest preset.
At 2560x1440, Low settings produce 74.8 FPS, Medium 62.3 FPS, High 46.4 FPS, and Ultra 45.5 FPS. The drop from Medium to High is 15.9 FPS, while High to Ultra costs just 0.9 FPS. This pattern mirrors the 1080p results, with the High to Ultra transition offering minimal visual improvement for a negligible frame rate penalty.
At 3840x2160, Low settings yield 56.6 FPS, Medium 43.0 FPS, High 32.1 FPS, and Ultra 29.1 FPS. The penalty for each setting increase is more severe at this resolution: Low to Medium costs 13.6 FPS, Medium to High costs 10.9 FPS, and High to Ultra costs 3.0 FPS. None of these configurations reach the 60 FPS threshold, with the closest being Low at 56.6 FPS.
The min and max frame rate fields are not available in the measured data, so all analysis relies on average FPS values. The data indicates consistent performance scaling across all three resolutions, with the GPU's limitations becoming progressively more pronounced as pixel count increases.
The Verdict
This system can run Microsoft Flight Simulator at playable frame rates, but only at 1080p and 1440p with specific settings. At 1920x1080, the playable settings are Low (96.3 FPS) and Medium (76.2 FPS). High (58.1 FPS) and Ultra (55.8 FPS) both fall below the 60 FPS threshold. At 2560x1440, Low (74.8 FPS) and Medium (62.3 FPS) are playable, while High (46.4 FPS) and Ultra (45.5 FPS) are not.
At 3840x2160, no settings are playable. The best result is Low at 56.6 FPS, which is 3.4 FPS short of the threshold. Medium achieves 43.0 FPS, High 32.1 FPS, and Ultra 29.1 FPS. The verdict by resolution confirms this: 4K has no playable settings, 1440p's best playable setting is Medium at 62.3 FPS, and 1080p's best playable setting is Medium at 76.2 FPS.
For users targeting 60 FPS, the data suggests staying at 1080p or 1440p with Medium settings as the maximum. The combination is not suitable for 4K gaming in this title, regardless of settings. The CPU's substantial headroom means future GPU upgrades would directly translate to higher frame rates, but with the current Arc B580, the performance ceiling is firmly set by the graphics card.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Medium, producing an average of 76.2 FPS. This provides a 16.2 FPS margin above the threshold, leaving room for minor scene complexity variations while remaining comfortably playable. Low settings at 96.3 FPS are also an option for users prioritizing frame rate over visual quality.
At 2560x1440, Medium settings again provide the best balance, averaging 62.3 FPS. This clears the 60 FPS threshold by only 2.3 FPS, making it a tighter margin than at 1080p. Low settings at 74.8 FPS offer a more comfortable buffer for users who prefer consistent frame rates over visual fidelity.
At 3840x2160, no preset achieves 60 FPS. The best available option is Low at 56.6 FPS, which is 3.4 FPS below the threshold. Users wishing to play at this resolution would need to accept sub-60 FPS performance or consider a different GPU. The data shows no configuration at 4K that meets the playable threshold, so the recommendation is to run the game at 1440p Medium or 1080p Medium for the best combination of visual quality and frame rate.