Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 30 | 40 | 51 |
| 1440p QHD | 39 | 41 | 54 | 69 |
| 1080p Full HD | 48 | 50 | 67 | 86 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The AMD Ryzen 9 9950X3D and Intel Arc B570 pairing delivers a strictly limited experience in Microsoft Flight Simulator. Benchmark data shows this combination ranks 2988 out of 3714 tested combos, placing it in the lower tier of systems for this specific title. The playable threshold is 60 FPS, and the measured results show that only two settings configurations across all tested resolutions manage to clear that bar. This is a system that demands settings discipline rather than offering headroom for maximum visual fidelity.
Best Settings per Resolution
At 3840x2160 (4K), no settings preset reaches the 60 FPS playable threshold. The strongest measured result at this resolution is the Low preset, which produces an average of 51 FPS. High settings drop to 30 FPS average, Medium sits at 40 FPS, and Ultra falls to 28 FPS. Since none of these hit 60 FPS, there is no "best" playable setting at 4K; the data indicates the system cannot sustain smooth frame rates here regardless of configuration.
At 2560x1440, the only playable option is the Low preset, which delivers 69 FPS average. This is the single configuration that clears the 60 FPS line at this resolution. Medium settings produce 54 FPS average, which falls short of the threshold, while High yields 41 FPS and Ultra drops to 39 FPS. The best playable setting is therefore Low, with a measured 69 FPS average.
At 1920x1080, two presets are playable. The Medium preset runs at 67 FPS average, while Low runs at 86 FPS average. High settings produce 50 FPS average and Ultra drops to 48 FPS. The best playable setting that also offers higher visual quality is Medium at 67 FPS, though Low provides a more comfortable margin above the threshold with 86 FPS.
CPU and GPU Roles
The data reveals a system that is heavily GPU-limited at higher resolutions, but the CPU still matters for maintaining frame rates at lower settings. The 4K results show a steep drop-off: Low settings yield 51 FPS, but Medium falls to 40 FPS, High to 30 FPS, and Ultra to 28 FPS. This scaling pattern is characteristic of a GPU bottleneck, where the Intel Arc B570 cannot keep up with the pixel and shading demands of 4K even at reduced quality levels.
At 2560x1440, the pattern shifts slightly. Low settings achieve 69 FPS, which is a 35% improvement over the 4K Low result of 51 FPS. Medium at this resolution produces 54 FPS, High 41 FPS, and Ultra 39 FPS. The jump from Low to Medium costs 15 FPS, indicating that the GPU is still the primary constraint, but the CPU's role becomes more visible at lower settings where the GPU has more headroom.
At 1920x1080, the CPU's contribution becomes clearer. Low settings hit 86 FPS, Medium 67 FPS, High 50 FPS, and Ultra 48 FPS. The gap between Low and Medium is 19 FPS, which is larger than the 15 FPS gap at 1440p and the 11 FPS gap at 4K. This suggests that at 1080p, the AMD Ryzen 9 9950X3D is capable of feeding the GPU fast enough to expose the GPU's limits more directly, but the CPU is not the limiting factor in any configuration — the GPU consistently runs out of headroom first.
Looking at the CPU's benchmark profile, the Ryzen 9 9950X3D sits in the 95th percentile of all CPUs with an average benchmark score of 75779. Its nearest rival, the AMD Ryzen 7 PRO 9755, scores 75738, a difference of just 0.1%. This is a top-tier processor by synthetic benchmarks, but in this game, the measured FPS data shows the GPU is the binding constraint across all resolutions and presets. The 16-core, 32-thread configuration with a 128 MB L3 cache is far more capable than what this game demands at the tested settings.
The GPU, by contrast, sits in the 65th percentile of all GPUs with an average benchmark score of 20556. Its nearest rival, the NVIDIA GeForce RTX 3070 Mobile, scores 20534, a 0.1% difference. The Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are adequate for 1080p and 1440p at lower settings, but the 4K results confirm that this GPU is not suited for that resolution in Microsoft Flight Simulator.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 9 9950X3D's nearest rivals are extremely close in aggregate benchmark scores. The AMD Ryzen 7 PRO 9755 matches at 75738 with a 0.1% delta, meaning it would behave nearly identically in CPU-bound scenarios. The AMD Ryzen 7 PRO 9755X3D scores 75716, also a 0.1% delta, offering the same 3D V-Cache style performance profile. The AMD EPYC 8224P scores 75582 with a 0.3% delta, and the Intel Core Ultra 9 285 scores 75488 with a 0.4% delta. All four alternatives sit within a half-percent of the 9950X3D's average benchmark score, so any of them would deliver essentially indistinguishable CPU performance in this game. The practical takeaway is that if you are looking at this CPU for Microsoft Flight Simulator, the surrounding options in the benchmark database are all within noise of each other.
For the GPU, the Intel Arc B570's nearest rivals are similarly tight. The Intel Arc A750 scores 20582 with a -0.1% delta, meaning it performs virtually identically. The NVIDIA GeForce RTX 3070 Mobile scores 20534 with a 0.1% delta, and the NVIDIA Quadro M4000M scores 20480 with a 0.4% delta. The AMD Radeon R9 M390X scores 20662 with a -0.5% delta. The Arc A750 is the most relevant comparison since it is another desktop Intel discrete GPU; the data suggests that swapping between the B570 and A750 would produce nearly identical frame rates in this game. The RTX 3070 Mobile is a laptop part, but its aggregate score places it in the same performance class, so users migrating from that platform should expect similar behavior.
The Verdict
This PC can run Microsoft Flight Simulator, but only under specific conditions. At 1920x1080, the system clears 60 FPS on Low and Medium presets, with the Medium preset delivering 67 FPS average as the best playable setting. At 2560x1440, only the Low preset reaches the threshold with 69 FPS average. At 3840x2160, no preset achieves 60 FPS; the best result is Low at 51 FPS, which is still 9 FPS short of the playable line.
The verdict by resolution is unambiguous: 1080p Medium is the highest-quality playable configuration, and 1440p Low is the only option at that resolution. 4K is not viable for smooth gameplay. The measured FPS breakdown shows the system is consistently GPU-bound, so reducing resolution or settings is the only lever available. The CPU's high benchmark standing does not translate into higher frame rates in this title because the GPU reaches its limit first.
For a flight simulator that thrives on visual detail, this pairing forces significant compromises. Players who prioritize smoothness over fidelity should target 1080p Medium, which offers a 67 FPS average with minimums of 57 FPS and maximums of 77 FPS. Those who want 1440p must accept Low settings, which still deliver a solid 69 FPS average. Ultra settings are out of reach at every resolution, with the best Ultra result being 48 FPS at 1080p.
Measured FPS Breakdown
At 3840x2160, the measured results are as follows: Low settings produce 51 FPS average, Medium produces 40 FPS with a minimum of 34 and maximum of 46, High produces 30 FPS, and Ultra produces 28 FPS. The spread from Low to Ultra is 23 FPS, and every preset falls below the 60 FPS threshold.
At 2560x1440, Low settings produce 69 FPS average, Medium produces 54 FPS with a minimum of 46 and maximum of 62, High produces 41 FPS, and Ultra produces 39 FPS. The Low preset is the only one that clears the threshold, and the Medium preset's maximum of 62 FPS shows that brief moments of smoothness occur, but the average remains below playable.
At 1920x1080, Low settings produce 86 FPS average, Medium produces 67 FPS with a minimum of 57 and maximum of 77, High produces 50 FPS, and Ultra produces 48 FPS. The Medium preset's minimum of 57 FPS is close to the threshold but still dips below it, while the average of 67 FPS provides a playable experience overall. Low settings offer the largest margin with an 86 FPS average, well above the 60 FPS line.
The data shows a consistent pattern: each resolution step down from 4K to 1440p to 1080p yields roughly 20 FPS improvement at Low settings (51 to 69 to 86). The same step-down at Medium settings yields 14 FPS gains (40 to 54 to 67). This linear scaling indicates the GPU is the sole bottleneck, with no CPU-related stuttering or frame time issues visible in the average FPS data.
FAQ
Q: Can this system run Microsoft Flight Simulator at 4K?
A: No. The best 4K result is Low settings at 51 FPS average, which is below the 60 FPS playable threshold. Medium produces 40 FPS, High 30 FPS, and Ultra 28 FPS. None of these configurations are playable.
Q: What is the highest quality setting that maintains 60 FPS at 1080p?
A: Medium settings at 1920x1080 produce a 67 FPS average, with a minimum of 57 FPS and maximum of 77 FPS. This is the best playable configuration at that resolution. Low settings also work at 86 FPS if you prefer a larger margin.
Q: Is the CPU or GPU more important for this game with this hardware?
A: The GPU is the limiting factor across all tested resolutions and presets. The Intel Arc B570 sits in the 65th percentile of GPUs, while the AMD Ryzen 9 9950X3D is in the 95th percentile of CPUs. The FPS scaling between resolutions confirms the GPU bottleneck.
Q: How does the Intel Arc B570 compare to its nearest GPU rival?
A: The Intel Arc A750 scores 20582 in aggregate benchmarks, which is 0.1% lower than the B570's 20556. They are effectively identical in performance. The NVIDIA GeForce RTX 3070 Mobile scores 20534, also within 0.1%.
Q: What settings should I use for 1440p gaming?
A: Only the Low preset at 2560x1440 achieves 60 FPS or higher, with a 69 FPS average. Medium settings produce 54 FPS, which is below the threshold. High and Ultra are not viable at 39-41 FPS.
Q: Does the CPU's benchmark standing help in this game?
A: The Ryzen 9 9950X3D scores in the 95th percentile of all CPUs with an average benchmark score of 75779, but the measured FPS data shows the GPU reaches its limits first. The CPU's strength does not translate to higher frame rates because the Arc B570 cannot keep up with the game's rendering demands.