Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
128 FPS
Ultra 1080p Measured
73 FPS

1440p (2K / QHD)

Low 1440p Measured
98 FPS
Ultra 1440p Measured
59 FPS

4K (Ultra HD)

Low 4K Measured
74 FPS
Ultra 4K Measured
40 FPS
13ms Frame Time
20ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 57,498
Graphics Card
Required 27,967
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 42 55 74
1440p QHD 59 57 79 98
1080p Full HD 73 77 97 128

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 77
1920x1080 Low 128
1920x1080 Medium 97
1920x1080 Ultra 73
2560x1440 High 57
2560x1440 Low 98
2560x1440 Medium 79
2560x1440 Ultra 59
3840x2160 High 42
3840x2160 Low 74
3840x2160 Medium 55
3840x2160 Ultra 40

Performance Analysis: Microsoft Flight Simulator on Your System

The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 5060 combination delivers a playable experience in Microsoft Flight Simulator, but the margin for error is thin at higher resolutions. Benchmark data shows the system clears the 60 FPS threshold at 1080p across all presets, while 1440p requires dropping to Medium settings, and 4K is only viable on Low. This is a capable pairing that asks the user to make deliberate quality trade-offs as resolution increases.

Measured FPS Breakdown

At 1920x1080, the combo demonstrates its strongest performance. The Low preset produces an average of 128.2 FPS, which is more than double the 60 FPS playability threshold. Moving to Medium yields 97.1 FPS, a 24.2% drop from Low, but still a highly fluid experience. The High preset delivers 77.2 FPS, representing a 20.5% reduction from Medium. Ultra settings bring the average down to 72.7 FPS, which is only 5.8% lower than High, indicating that the final quality step has a relatively modest performance cost at this resolution. All 1080p presets stay comfortably above 60 FPS.

Stepping up to 2560x1440 introduces more significant trade-offs. The Low preset achieves 98.3 FPS, a 23.4% decrease compared to the same settings at 1080p. Medium settings produce 79.2 FPS, which still clears the playability bar with a 19.4% margin. High settings drop to 57.2 FPS, falling just short of the 60 FPS target. Ultra settings manage 59.0 FPS, which is only 1.8 FPS below the threshold. The data shows a notable 25.4% performance gap between Medium and High at 1440p, making the choice between these two presets critical for maintaining smooth gameplay.

At 3840x2160, the system struggles to maintain playable frame rates except at the lowest quality setting. Low settings average 74.4 FPS, which is 24.0% above the 60 FPS threshold. Medium settings produce 54.7 FPS, a 26.5% drop from Low and below the playability line. High settings yield 42.3 FPS, while Ultra settings fall to 39.8 FPS. The scaling from 1440p to 4K at Low settings shows a 24.3% performance reduction, from 98.3 FPS to 74.4 FPS, demonstrating the heavy resolution load on the RTX 5060.

Similar Performance Alternatives

The CPU's nearest rivals provide context for its role in this pairing. The AMD EPYC 9015 scores 57,555 in average benchmark scores, a 0.1% difference from the Ryzen 9 9900X's 57,498 average. The AMD EPYC 7313 scores 57,399, putting it 0.2% behind. The Intel Core i9-14900 scores 58,115, which is 1.1% ahead. The Intel Xeon Platinum 8260M scores 58,323, leading by 1.4%. These deltas are minimal, meaning any of these processors would produce nearly identical frame rates in this game, assuming the GPU remains the limiting factor. The Ryzen 9 9900X sits at the 92nd percentile among all CPUs, confirming it is not the bottleneck in this configuration.

On the GPU side, the RTX 5060's nearest rivals show a similar cluster of performance. The AMD Radeon 860M scores 26,401, which is 0.3% ahead of the RTX 5060's 26,331 average. The NVIDIA GeForce MX550 scores 26,421, also 0.3% ahead. The AMD Radeon RX 5700 XT 50th Anniversary scores 26,553, leading by 0.8%. The AMD Radeon RX 6750 XT scores 26,011, which is 1.2% behind. These differences are within a single percentage point, indicating that swapping the RTX 5060 for any of these cards would result in nearly identical FPS figures in Microsoft Flight Simulator. The RTX 5060 ranks at the 72nd percentile among all GPUs, which places it in the mid-range tier where these alternatives reside.

CPU and GPU Roles

The performance scaling across resolutions reveals that the GPU becomes the dominant constraint as resolution increases. At 1080p, the Low preset runs at 128.2 FPS, which is high enough to suggest the CPU is doing substantial work to feed the GPU. The jump from Low to Medium at 1080p costs 24.2% performance, and from Medium to High costs another 20.5%, showing that the GPU is still capable of handling the increased shading load at this resolution.

At 1440p, the GPU's limitations become more apparent. The gap between Low and Medium narrows to 19.4%, while the gap between Medium and High widens to 27.8%. This suggests the GPU is starting to reach its fill-rate and shading limits, making the CPU's contribution less relevant to the final frame rate. At 4K, the pattern intensifies. The difference between Low and Medium is 26.5%, and the difference between High and Ultra is only 5.9%, from 42.3 FPS to 39.8 FPS. At this resolution, the RTX 5060's 8 GB of GDDR7 memory and 128-bit bus become the primary limiting factors, as the GPU cannot process the increased pixel count regardless of CPU capability.

The CPU's 12 cores and 24 threads provide ample headroom for the simulation's physics and scenery loading, but the data shows that Microsoft Flight Simulator at higher resolutions is overwhelmingly GPU-bound. The 24.3% FPS drop from 1440p Low to 4K Low, and the 25.4% drop from 1440p Medium to 4K Medium, both point to the GPU as the decisive component. At 1080p, the CPU's single-thread performance of 2,253 in Cinebench R23 single-core and 1,286 in 3DMark single-thread helps maintain high frame rates, but this advantage fades as resolution climbs.

The Verdict

This PC can run Microsoft Flight Simulator, but the definition of "playable" depends heavily on resolution. At 1920x1080, all four presets — Low, Medium, High, and Ultra — clear the 60 FPS threshold. The Ultra preset averages 72.7 FPS, which is 21.2% above the playability line, making 1080p the only resolution where maximum visual quality is achievable without compromise.

At 2560x1440, only Low and Medium settings maintain 60 FPS or higher. Low averages 98.3 FPS and Medium averages 79.2 FPS. High settings fall to 57.2 FPS, which is 4.7% below the threshold, and Ultra settings are nearly identical at 59.0 FPS. Users targeting 1440p must accept Medium as the highest quality setting for smooth gameplay.

At 3840x2160, only the Low preset is playable, averaging 74.4 FPS. Medium drops to 54.7 FPS, which is 8.8% below the 60 FPS target. High and Ultra settings produce 42.3 FPS and 39.8 FPS respectively, both well below playable levels. The verdict is clear: 4K gaming requires significant visual sacrifices, and even then, the system only barely stays above the threshold.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 74.4 FPS. This is the only playable option at 4K, and it provides a 24.0% buffer above the threshold, which is sufficient for most flight simulation scenarios where frame rates can dip during complex scenery loads.

At 2560x1440, Medium is the best playable preset, averaging 79.2 FPS. This provides a 32.0% margin above the 60 FPS line, which is a comfortable cushion. High settings at 57.2 FPS are not recommended, as the 4.7% deficit could cause noticeable stutters during dense urban flyovers or weather effects.

At 1920x1080, Ultra is the best playable preset, averaging 72.7 FPS. This is 21.2% above the threshold, and the fact that the system can run the highest quality settings at 1080p while maintaining fluid frame rates is a strong endorsement of this resolution for this hardware combination.

How This Combo Ranks

The combined AMD Ryzen 9 9900X and NVIDIA GeForce RTX 5060 ranks 1,792nd out of 3,714 tested combinations for Microsoft Flight Simulator. This places the pairing in the 48.3rd percentile of all tested combos, meaning roughly half of all systems tested perform better and half perform worse. The rank reflects the GPU's mid-range positioning — the RTX 5060's 72nd percentile among all GPUs is the primary constraint, while the CPU's 92nd percentile ranking is not the limiting factor.

This ranking is consistent with the measured FPS data. The system's ability to hit 128.2 FPS at 1080p Low and 98.3 FPS at 1440p Low indicates strong performance for a mid-range GPU, but the sharp drop-off at 4K High and Ultra settings shows where the hardware runs out of headroom. The rank of 1,792 suggests that users with higher-tier GPUs, such as those in the 90th percentile or above, would see meaningful improvements, while those with lower-tier GPUs would see proportionally worse results. For this specific combination, the data confirms that 1080p and 1440p are the sensible targets, with 4K reserved for users who prioritize frame rate over visual fidelity.