Instant compatibility check with FPS benchmarks and optimization tips
Microsoft Flight Simulator
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 46 | 61 | 77 |
| 1440p QHD | 59 | 65 | 84 | 111 |
| 1080p Full HD | 79 | 77 | 109 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Microsoft Flight Simulator on Your System
The AMD Ryzen 9 7900X and NVIDIA GeForce RTX 3070 combination delivers a wide range of performance in Microsoft Flight Simulator, scaling from highly playable at 1080p to more constrained at 4K. Measured data shows the combo ranks 1611 out of 3714 tested hardware combinations, placing it in the upper-middle tier overall. The benchmark results reveal that at 1920x1080, every preset from Low to Ultra clears the 60 FPS threshold, while at 2560x1440, the top three presets remain playable, and at 3840x2160, only Low and Medium stay above 60 FPS.
Measured FPS Breakdown
At 3840x2160, the RTX 3070 paired with the Ryzen 9 7900X produces an average of 42 FPS on Ultra settings, which is below the playable threshold. Dropping to High raises the average to 46.1 FPS, still short of smooth performance. Medium settings deliver 61.4 FPS, marking the first playable step at this resolution, while Low jumps to 76.9 FPS. The gap between Ultra and Low at 4K is 34.9 FPS, indicating that the GPU is the primary bottleneck when pushing 8.3 million pixels.
At 2560x1440, the same pattern holds but with higher headroom. Ultra averages 58.7 FPS, just under the 60 FPS target, while High reaches 64.8 FPS, Medium hits 84.2 FPS, and Low achieves 111.1 FPS. The difference between Ultra and Low here is 52.4 FPS, showing that the game scales strongly with settings at this resolution. Notably, the jump from Medium to Low at 1440p is 26.9 FPS, the largest single-step gain among all settings at any resolution, which suggests that certain Low-preset optimizations dramatically reduce GPU load.
At 1920x1080, performance is consistently strong. Ultra averages 78.9 FPS, High hits 76.5 FPS, Medium reaches 108.8 FPS, and Low tops out at 136.8 FPS. Interestingly, Ultra is slightly faster than High at 1080p (a 2.4 FPS difference), which is an anomaly likely due to scene variability in the flight simulator rather than a setting inefficiency. The spread from Ultra to Low is 57.9 FPS, the largest absolute range across all resolutions, indicating that at 1080p the CPU has enough headroom to let the GPU fully express the settings differences.
The data shows no minimum or maximum FPS values recorded for any configuration, so all analysis relies on average FPS. The 4K Ultra result of 42 FPS is the lowest average across the entire test matrix, while 1080p Low at 136.8 FPS is the highest. These extremes frame the operating envelope: approximately 95 FPS of total variability between the least and most demanding settings at the two extremes of resolution.
Best Settings per Resolution
For 3840x2160, the most demanding preset that maintains at least 60 FPS is Medium, with an average of 61.4 FPS. This is a narrow margin of only 1.4 FPS above the threshold, meaning that any additional background load could push it below playable levels. Low at 76.9 FPS offers a more comfortable buffer, but Medium achieves the target while retaining higher visual fidelity.
At 2560x1440, High is the best playable setting, averaging 64.8 FPS. This is 4.8 FPS above the 60 FPS mark, providing a modest safety margin. Medium at 84.2 FPS and Low at 111.1 FPS are also playable, but High represents the optimal balance of visual quality and performance. Ultra at 58.7 FPS misses the target by 1.3 FPS, so it is not recommended for smooth gameplay.
For 1920x1080, Ultra is the best setting, delivering 78.9 FPS. This is 18.9 FPS above the threshold, giving ample headroom for complex scenes with dense terrain or heavy weather effects. High at 76.5 FPS is nearly identical, but Ultra offers slightly better fidelity at virtually the same performance. Medium and Low are also fully playable, but there is no reason to drop below Ultra at this resolution given the measured results.
CPU and GPU Roles
The data reveals that this game becomes increasingly GPU-bound as resolution rises, while the CPU matters more at lower resolutions. At 1920x1080, the difference between Low and Ultra is 57.9 FPS, which is the largest settings-driven spread across all resolutions. This suggests that at 1080p, the Ryzen 9 7900X with its 12 cores and 24 threads has ample headroom to feed the RTX 3070, allowing the full range of GPU settings to be expressed. The CPU's strong single-thread performance, indicated by a Geekbench single-core score of 2617, likely helps maintain high frame rates even when the GPU is not the limiting factor.
At 2560x1440, the settings spread narrows to 52.4 FPS, a reduction of 5.5 FPS compared to 1080p. This indicates that the GPU is starting to become a more significant constraint, as the additional pixel count (3.7 million vs 2.1 million) increases the workload on the RTX 3070. The Ultra preset at 58.7 FPS versus 78.9 FPS at 1080p shows a 20.2 FPS drop, which is a clear sign of GPU saturation.
At 3840x2160, the settings spread compresses to 34.9 FPS, the smallest range. The difference between 1080p Ultra (78.9 FPS) and 4K Ultra (42 FPS) is 36.9 FPS, while the difference between 1080p Low (136.8 FPS) and 4K Low (76.9 FPS) is 59.9 FPS. This pattern shows that at 4K, the RTX 3070's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become the limiting factor, regardless of preset. The CPU's role diminishes because the GPU cannot produce enough frames to saturate the processor's capabilities.
The scaling between resolutions at the same preset further illustrates this. Moving from 1080p to 1440p at High reduces FPS from 76.5 to 64.8, a 15.3% drop. Moving from 1440p to 4K at High reduces FPS from 64.8 to 46.1, a 28.9% drop. The larger penalty at the 4K step confirms that the GPU is the dominant bottleneck at high resolutions. Conversely, at Low settings, the 1080p to 1440p drop is from 136.8 to 111.1 (18.8%), and the 1440p to 4K drop is from 111.1 to 76.9 (30.8%), showing even steeper GPU scaling when the CPU is less stressed.
Similar Performance Alternatives
The nearest rivals for the Ryzen 9 7900X, based on average benchmark scores, include the AMD EPYC 7313P with a score of 53206 and a delta of 0.2%, the Intel Xeon Phi 7290 at 53469 (-0.3%), the Intel Xeon 634 at 52974 (0.6%), and the Intel Core i7-14700F at 53620 (-0.6%). These deltas are all within 0.6 percentage points, meaning any of these CPUs would produce nearly identical frame rates in Microsoft Flight Simulator when paired with the RTX 3070. The i7-14700F is the closest in score, but the EPYC 7313P is a server part that would behave similarly in this game despite its different architecture.
For the RTX 3070, the nearest GPU rivals are the AMD Radeon RX 7600 XT with an average score of 17083 (0.7% delta), the NVIDIA GeForce GTX 690 at 17037 (1.0%), the AMD Radeon HD 7970M at 17019 (1.1%), and the NVIDIA Tesla K40c at 17468 (-1.5%). All of these deltas are within 1.5 percentage points, indicating that swapping the RTX 3070 for any of these would result in FPS differences of less than 1-2 frames in most scenarios. The RX 7600 XT is the closest modern equivalent, while the GTX 690 and HD 7970M are older parts that nonetheless score similarly in synthetic benchmarks.
When considering combined CPU and GPU swaps, the data suggests that replacing the Ryzen 9 7900X with an i7-14700F while keeping the RTX 3070 would yield nearly identical performance, as the CPU delta is only -0.6%. Similarly, swapping the RTX 3070 for an RX 7600 XT would change FPS by less than 1%, which is within the margin of scene-to-scene variation in the flight simulator. The practical takeaway is that this combo sits in a performance neighborhood where small hardware changes have minimal impact on the measured averages.
How This Combo Ranks
The combination of the Ryzen 9 7900X and RTX 3070 ranks 1611 out of 3714 tested combos for Microsoft Flight Simulator. This places it in the 43rd percentile of all tested configurations, meaning roughly 43% of combos perform worse and 57% perform better. The rank reflects the balance of the CPU's strong multi-threaded performance (Cinebench R23 multi-core score of 29300) and the GPU's mid-range throughput (Passmark G3D score of 22214).
In the context of this game, the rank is notable because Microsoft Flight Simulator is known to be heavily CPU-dependent at lower resolutions and GPU-dependent at higher ones. The 7900X's 91st percentile ranking among all CPUs suggests it is not the limiting factor, while the RTX 3070's 61st percentile among GPUs indicates it is the weaker component in this pairing. This imbalance explains why the combo ranks in the upper-middle rather than the top tier, as the GPU caps performance at higher resolutions.
Compared to other combos in the database, this rank means that many systems with newer GPUs (such as the RTX 40-series) or higher-end 30-series cards would outperform it, while systems with older or lower-tier GPUs would fall behind. The 43rd percentile positioning is consistent with the measured FPS data, which shows strong 1080p performance but only marginal 4K playability.
FAQ
Q: Can this PC run Microsoft Flight Simulator at 4K Ultra settings?
A: No. The measured average FPS at 3840x2160 Ultra is 42 FPS, which is 18 FPS below the 60 FPS playable threshold. The best playable setting at 4K is Medium, which averages 61.4 FPS.
Q: What is the highest playable preset at 2560x1440?
A: High settings at 1440p average 64.8 FPS, making it the most demanding preset that stays above 60 FPS. Ultra at this resolution averages 58.7 FPS, just missing the threshold.
Q: How does the CPU compare to the GPU in terms of bottleneck at 1080p?
A: At 1080p, the data shows a 57.9 FPS spread between Low and Ultra settings, indicating that the GPU is fully utilized while the CPU (with a Passmark multi-thread score of 51406) has enough headroom to avoid being a bottleneck.
Q: Which components perform similarly to this combo?
A: The Intel Core i7-14700F is the closest CPU rival with a -0.6% delta in average score, and the AMD Radeon RX 7600 XT is the closest GPU rival with a 0.7% delta. Swapping to either would change FPS by less than 1%.
Q: Is the RTX 3070 the limiting factor at 4K?
A: Yes. The FPS drop from 1080p to 4K at Low settings is 59.9 FPS (from 136.8 to 76.9), and at Ultra it is 36.9 FPS (from 78.9 to 42). The GPU's 8 GB memory and 448.0 GB/s bandwidth cannot sustain high frame rates at 4K regardless of preset.
Q: What rank does this combo hold in the database?
A: It ranks 1611 out of 3714 tested combinations, placing it in the 43rd percentile overall for this game.
The Verdict
This PC can run Microsoft Flight Simulator, but the playable settings vary significantly by resolution. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 78.9 FPS, making it the best setting for a smooth experience. At 2560x1440, High is the best playable option at 64.8 FPS, while Ultra falls slightly short at 58.7 FPS. At 3840x2160, the system is limited to Medium at 61.4 FPS or Low at 76.9 FPS for playable performance, as High and Ultra average 46.1 and 42 FPS respectively.
The data indicates that this combo is best suited for 1080p and 1440p gaming, where it can run the game at high visual quality without compromise. At 4K, users must accept Medium settings or lower to maintain smooth frame rates. The overall rank of 1611 out of 3714 reinforces that this is a capable but not top-tier configuration for this title, with the RTX 3070 being the primary constraint at higher resolutions. For users with 1080p or 1440p displays, this system delivers a fully playable experience across all settings.