Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

76%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
135 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
109 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
80 FPS
Ultra 4K Measured
45 FPS
12.7ms Frame Time
19ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 69,996
Graphics Card
Required 27,967
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 47 63 80
1440p QHD 61 64 85 109
1080p Full HD 75 79 105 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 79
1920x1080 Low 135
1920x1080 Medium 105
1920x1080 Ultra 75
2560x1440 High 64
2560x1440 Low 109
2560x1440 Medium 85
2560x1440 Ultra 61
3840x2160 High 47
3840x2160 Low 80
3840x2160 Medium 63
3840x2160 Ultra 45

Performance Analysis: Microsoft Flight Simulator on Your System

The AMD Ryzen 7 9700F and NVIDIA GeForce RTX 3070 pairing delivers a distinctly mixed bag in Microsoft Flight Simulator, a title notorious for its demanding rendering of vast, dynamic scenery. The benchmark data reveals a system that is decisively capable at mainstream resolutions, yet struggles to maintain high refresh rates at 4K with maximum detail. This analysis examines the measured performance, contextualizes the hardware against its nearest rivals, and provides a clear blueprint for optimal settings.

Similar Performance Alternatives

The data places the AMD Ryzen 7 9700F in a tight cluster of high-end desktop and mobile processors. Its average benchmark score of 69996 is virtually identical to that of the AMD Ryzen 9 7940HX, which scores 69875, a mere 0.2% difference. This suggests that in CPU-bound scenarios within Microsoft Flight Simulator, a system equipped with the mobile Ryzen 9 7940HX would produce nearly indistinguishable frame rates. Similarly, the Intel Core i7-14700KF is a direct competitor, scoring 70163, putting it just 0.2% ahead of the 9700F. The data implies that these three processors form a performance tier where architectural differences have minimal practical impact on the simulation's complex physics and scenery generation calculations.

Further reinforcing this grouping, the AMD Ryzen 9 7950X and Intel Core i7-14700K also sit within a 1% margin of the 9700F. The Ryzen 9 7950X scores 69515 (0.7% behind), while the i7-14700K scores 69355 (0.9% behind). For a game like Microsoft Flight Simulator, which can be heavily dependent on single-thread performance for the main simulation loop, these small deltas mean that users upgrading from or choosing between these CPUs should not expect a dramatic shift in playability. The 9700F's performance profile is effectively the benchmark standard for this tier of hardware.

For the graphics card, the NVIDIA GeForce RTX 3070's nearest rival is the AMD Radeon RX 7600 XT, which posts an average score of 17083 against the RTX 3070's 17208, a 0.7% deficit. In practice, at the resolutions where the GPU becomes the primary bottleneck, these two cards would deliver very similar average frame rates in Microsoft Flight Simulator. The presence of older, high-end cards like the NVIDIA GeForce GTX 690 (17037, 1% behind) and AMD Radeon HD 7970M (17019, 1.1% behind) in the nearest rivals list is notable. Their proximity in aggregate score, despite being from much older generations, highlights that the RTX 3070's strength lies not just in raw compute but in its modern feature set, such as hardware-accelerated ray tracing and DLSS, which are not reflected in these raw benchmark averages but are increasingly relevant in modern titles.

CPU and GPU Roles

The measured FPS data reveals a clear shift in system bottleneck as resolution changes. At 1920x1080, the system is heavily CPU-bound. The Ryzen 7 9700F has ample headroom to feed the RTX 3070, and we see a massive jump in performance when lowering graphical settings. The average frame rate scales from 75 FPS at Ultra to 135 FPS at Low, a dramatic increase of 60 FPS. This steep scaling indicates that the GPU is not the limiting factor at this resolution; rather, the simulation's draw calls and world-building logic are keeping the frame rate from climbing even higher. The CPU's strong single-thread score of 4691 and its high percentile ranking (94th) are what allow it to push frame rates well above the 60 FPS threshold even at high settings.

As we move to 2560x1440, the balance begins to shift toward the GPU, but the CPU still plays a significant role. The scaling from Ultra (61 FPS) to Low (109 FPS) is still substantial, but the absolute numbers are lower than at 1080p. This shows that while the GPU is starting to work harder, the performance ceiling is still partially dictated by the processor's ability to prepare frames. The 9700F's 8 cores and 16 threads are sufficient to maintain high frame rates here, as evidenced by the Ultra preset still averaging 61 FPS, just above the 60 FPS playable threshold.

At 3840x2160, the RTX 3070 becomes the definitive bottleneck. The scaling from Ultra (45 FPS) to Low (80 FPS) is still present, but the performance is substantially lower at every preset compared to lower resolutions. The gap between 1440p and 4K at the same settings is significant; for instance, High settings drop from 64 FPS at 1440p to 47 FPS at 4K. This 17 FPS drop is almost entirely due to the graphics card's memory bandwidth and processing power being overwhelmed by the sheer number of pixels. The RTX 3070's 8 GB of GDDR6 memory, while fast, is a limiting factor at 4K, where texture data for the terrain and aircraft models demands more capacity and bandwidth than at lower resolutions.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 60 FPS on a 4K monitor?

A: Yes, but not at the highest settings. The data shows that at 3840x2160, the Medium preset achieves an average of 63 FPS, and the Low preset achieves 80 FPS. The High (47 FPS) and Ultra (45 FPS) presets fall below the 60 FPS playable threshold.

Q: What is the best visual quality setting at 2560x1440 that maintains 60 FPS?

A: The Ultra preset is playable at this resolution, with an average frame rate of 61 FPS. This makes 2560x1440 the sweet spot for this combo, allowing the highest graphical fidelity while staying just above the playable threshold.

Q: How does the performance at 1920x1080 compare to higher resolutions?

A: At 1920x1080, the system is significantly faster. The Ultra preset averages 75 FPS, and the Low preset reaches 135 FPS. This demonstrates that the CPU is the primary driver of performance at this resolution, providing a large headroom over the 60 FPS target.

Q: Is the AMD Ryzen 7 9700F a strong CPU for this game?

A: Yes. The benchmark data indicates it is a top-tier processor, ranking in the 94th percentile of all CPUs. Its nearest rivals, such as the Intel Core i7-14700KF and AMD Ryzen 9 7950X, have nearly identical aggregate scores, confirming it provides sufficient processing power to avoid being a major bottleneck in most scenarios.

Q: Will the NVIDIA GeForce RTX 3070 limit performance?

A: Yes, particularly at higher resolutions. The RTX 3070's performance is comparable to the Radeon RX 7600 XT, but it falls behind the demands of 4K Ultra settings. The data shows a clear GPU limitation at 3840x2160, where even the High preset cannot maintain 60 FPS.

Q: What is the minimum FPS I can expect?

A: The data includes minimum frame rates only for the Medium preset. At 1920x1080, the minimum is 89 FPS; at 2560x1440, it is 72 FPS; and at 3840x2160, it is 53 FPS. This indicates that while average performance is good, there can be noticeable frame drops in demanding scenes, especially at 4K.

The Verdict

The data clearly indicates that this system can run Microsoft Flight Simulator, but the experience varies dramatically by resolution. At 1920x1080, every preset is playable, with the Ultra setting averaging a strong 75 FPS. This is the resolution where the combination of the Ryzen 7 9700F and RTX 3070 shines, providing a smooth and visually rich experience. At 2560x1440, the system remains fully capable, with all presets clearing the 60 FPS threshold. The Ultra preset averages 61 FPS, making it the most demanding playable configuration. The story changes at 3840x2160. Here, the system is only playable on the Low and Medium presets, with averages of 80 and 63 FPS respectively. The High and Ultra presets, which average 47 and 45 FPS, are not playable based on the 60 FPS standard. The verdict is straightforward: this is a high-performance 1440p machine that can handle 1080p with ease, but requires a compromise on visual fidelity to be playable at 4K.

How This Combo Ranks

When compared against all other tested CPU and GPU combinations in the database, this pairing holds a respectable position. The combo rank is 1575 out of a total of 3714 tested combos. This places it in the top 42% of all systems benchmarked for this game. This ranking reflects the strong performance of the CPU, which is in the 94th percentile, paired with a GPU that is more mid-range, sitting in the 61st percentile. The high CPU percentile helps boost the combo's overall standing, particularly in CPU-bound scenarios at lower resolutions. However, the GPU's lower percentile prevents the combo from reaching the upper echelons of the ranking, which would be reserved for systems with top-tier graphics cards capable of 4K Ultra performance.

Best Settings per Resolution

For players seeking the highest visual fidelity without dropping below the 60 FPS playable threshold, the data suggests the following settings:

  • 1920x1080: The Ultra preset is the best choice, with an average frame rate of 75 FPS.
  • 2560x1440: The Ultra preset is also the best choice here, with an average frame rate of 61 FPS.
  • 3840x2160: The Medium preset is the most demanding playable option, achieving an average of 63 FPS. While the Low preset is also playable, Medium offers a significant visual upgrade for a small performance cost.

Measured FPS Breakdown

The following table provides the complete measured performance data for this hardware combination:

| Resolution | Settings | Average FPS | Min FPS | Max FPS |

|:--------- |:------- |:---------- |:------ |:------ |

| 3840x2160 | Ultra | 45 | - | - |

| | High | 47 | - | - |

| | Medium | 63 | 53 | 72 |

| | Low | 80 | - | - |

| 2560x1440 | Ultra | 61 | - | - |

| | High | 64 | - | - |

| | Medium | 85 | 72 | 98 |

| | Low | 109 | - | - |

| 1920x1080 | Ultra | 75 | - | - |

| | High | 79 | - | - |

| | Medium | 105 | 89 | 121 |

| | Low | 135 | - | - |

The data shows a consistent pattern: performance scales predictably with resolution and settings. The only recorded minimum and maximum frame rates are for the Medium preset, which shows a variation of roughly 20 FPS between the average and extremes at 1080p and 1440p, and a wider spread at 4K. This suggests that while the game is generally smooth, there are moments of both performance dips and peaks that are more pronounced at higher resolutions, likely due to the complexity of the scenery being rendered.