Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Microsoft Flight Simulator
Flight Simulation 2020

Microsoft Flight Simulator

98%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
224 FPS
Ultra 1080p Measured
127 FPS

1440p (2K / QHD)

Low 1440p Measured
176 FPS
Ultra 1440p Measured
97 FPS

4K (Ultra HD)

Low 4K Measured
132 FPS
Ultra 4K Measured
74 FPS
7.8ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,444
Your CPU 35,909
Graphics Card
Required 27,967
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 74 75 103 132
1440p QHD 97 107 140 176
1080p Full HD 127 129 172 224

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 129
1920x1080 Low 224
1920x1080 Medium 172
1920x1080 Ultra 127
2560x1440 High 107
2560x1440 Low 176
2560x1440 Medium 140
2560x1440 Ultra 97
3840x2160 High 75
3840x2160 Low 132
3840x2160 Medium 103
3840x2160 Ultra 74

Performance Analysis: Microsoft Flight Simulator on Your System

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance in Microsoft Flight Simulator, clearing the 60 FPS playable threshold at every tested resolution and preset combination. Benchmark data shows this combo is not merely playable but provides substantial headroom, with the weakest recorded average still hitting 73.9 FPS at 4K Ultra settings. This system ranks 147th out of 3714 tested combinations, placing it in the top 4% of all configurations evaluated for this title.

Measured FPS Breakdown

At 1920x1080, the combo produces exceptional frame rates across all presets. The Low preset delivers an average of 223.6 FPS, which is the highest recorded figure in the entire dataset for this game. Medium settings drop to 171.7 FPS average, while High settings produce 128.7 FPS average. The Ultra preset, which is the most demanding configuration, still maintains a very strong 126.8 FPS average. The gap between High and Ultra at this resolution is minimal at just 1.9 FPS, suggesting the Ultra preset’s additional visual features have a negligible performance cost at 1080p.

Moving to 2560x1440, the frame rates remain consistently above the 60 FPS threshold with substantial margin. The Low preset achieves 175.9 FPS average, representing a 21.3% decrease compared to the 1080p Low result. Medium settings produce 139.8 FPS average, a 18.6% reduction from the 1080p Medium figure. High settings deliver 106.6 FPS average, down 17.2% from 1080p High. The Ultra preset maintains 96.9 FPS average, a 23.6% drop from the 1080p Ultra result. This scaling pattern shows that the performance penalty from 1080p to 1440p is relatively consistent across presets, ranging from roughly 17% to 24%.

At 3840x2160, the system demonstrates that 4K gaming is fully viable with this hardware. The Low preset reaches 131.9 FPS average, which remains higher than the 1080p High preset result of 128.7 FPS. Medium settings produce 103.2 FPS average, a 21.8% reduction from the 1440p Medium figure. High settings deliver 74.5 FPS average, dropping 30.1% from the 1440p High result. The Ultra preset achieves 73.9 FPS average, a 23.7% decrease from 1440p Ultra. Notably, the difference between High and Ultra at 4K is only 0.6 FPS, making the Ultra preset the clear choice for visual quality without meaningful performance sacrifice.

CPU and GPU Roles

The data reveals that the GPU becomes increasingly dominant as resolution increases, while the CPU maintains a consistent baseline of performance headroom. The scaling from 1080p to 1440p shows an average reduction of approximately 20% across all presets, which is consistent with GPU-bound behavior. The further scaling from 1440p to 4K shows a larger average reduction of approximately 28%, indicating that the RTX 5080’s rendering workload grows substantially at higher pixel counts.

At 1080p, the CPU plays a more significant role in frame rate delivery. The difference between Low and Ultra presets at this resolution is 96.8 FPS, suggesting that the Ryzen 7 7700X’s 8 cores and 16 threads are capable of feeding frames quickly enough that the GPU is not the sole limiting factor. The minimal gap between High and Ultra at 1080p (1.9 FPS) indicates that the GPU handles the extra visual complexity without bottlenecking.

At 4K, the GPU workload becomes the primary constraint. The difference between Low and Ultra at 4K is 58 FPS, which is a smaller absolute gap than at 1080p despite the higher resolution. This suggests that the RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are sufficient to handle the texture and geometry demands, but the rendering pipeline becomes the limiting factor at higher pixel counts. The CPU’s role diminishes at 4K, as evidenced by the tighter frame rate distribution across presets.

The Ryzen 7 7700X’s benchmark results support its ability to avoid CPU bottlenecks. Its 3DMark single-thread score of 1090 and Cinebench R23 single-core score of 1987 indicate strong per-core performance, while the 16-thread 3DMark score of 8859 shows robust multi-threading capabilities. These scores place the CPU in the 85th percentile of all tested processors, confirming it can keep pace with the RTX 5080’s output.

FAQ

Q: Can this PC run Microsoft Flight Simulator at 4K Ultra settings with playable frame rates?

A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 73.9 FPS, which exceeds the 60 FPS playable threshold. The verdict data confirms all four settings presets (Low, Medium, High, Ultra) are playable at this resolution.

Q: What is the best settings preset to use at 1440p?

A: Ultra settings provide the best visual experience at 2560x1440 with an average of 96.9 FPS. This is 9.7 FPS higher than the High preset at the same resolution, making Ultra the recommended choice without any playability concerns.

Q: How much performance is lost when moving from 1080p to 4K at the same settings?

A: The performance penalty varies by preset. At Low settings, the drop is 91.7 FPS (from 223.6 to 131.9). At Medium settings, the drop is 68.5 FPS (from 171.7 to 103.2). At High settings, the drop is 54.2 FPS (from 128.7 to 74.5). At Ultra settings, the drop is 52.9 FPS (from 126.8 to 73.9).

Q: Is the Ryzen 7 7700X or the RTX 5080 the limiting factor in this game?

A: The GPU becomes the primary limiting factor as resolution increases. At 1080p, the CPU has more influence, as shown by the 96.8 FPS gap between Low and Ultra presets. At 4K, the GPU dominates, with a smaller 58 FPS gap between Low and Ultra, indicating the rendering workload is the bottleneck.

Q: Does the Ultra preset offer meaningful benefits over High at 4K?

A: The performance difference is negligible. At 3840x2160, Ultra averages 73.9 FPS versus High’s 74.5 FPS, a difference of only 0.6 FPS. Players should select Ultra for maximum visual quality since the performance cost is essentially zero.

Q: How does this combo compare to other tested systems for this game?

A: The combination ranks 147th out of 3714 tested configurations, placing it in the top 4% of all systems evaluated for Microsoft Flight Simulator. This ranking reflects the strong synergy between the CPU and GPU in this title.

Similar Performance Alternatives

The CPU’s nearest rivals in synthetic benchmarks are closely matched. The AMD Ryzen 7 PRO 5845 scores 35802 on average, just 0.3% below the Ryzen 7 7700X’s 35909. The Intel Core 7 250H scores 35728, a 0.5% deficit. The AMD Ryzen AI 7 PRO 350 scores 35719, also 0.5% lower. The Intel Core Ultra 9 185H scores 35670, trailing by 0.7%. These processors would deliver nearly identical frame rates in CPU-bound scenarios, though the Ryzen 7 7700X retains a slight edge in this game’s multithreaded workloads.

On the GPU side, the RTX 5080’s nearest rivals show interesting variance. The AMD Radeon 8060S scores 55757, just 0.6% lower. The AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% deficit. The AMD Radeon Pro W5700X scores 54828, trailing by 2.3%. Conversely, the AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher than the RTX 5080. These GPUs would produce similar FPS in Microsoft Flight Simulator, with the RX 9070 GRE potentially delivering slightly higher frame rates at equivalent settings.

For users considering alternative builds, swapping the CPU to any of the four listed rivals would result in performance changes of less than 1%, which is imperceptible in real-world gameplay. Swapping the GPU to the Radeon RX 9070 GRE could yield a modest improvement, while the other three GPU alternatives would produce marginally lower frame rates within a 2.3% range.

The Verdict

This system can run Microsoft Flight Simulator at every resolution and preset combination tested, all exceeding the 60 FPS playable threshold. At 1920x1080, the best settings are Ultra with an average of 126.8 FPS, providing excellent headroom for high-refresh-rate displays. At 2560x1440, Ultra settings deliver 96.9 FPS average, comfortably above the threshold with room for demanding third-party scenery add-ons. At 3840x2160, Ultra settings achieve 73.9 FPS average, which clears the 60 FPS bar by 23.2% and ensures a smooth experience even in dense urban environments or during heavy weather effects.

The verdict data confirms all four settings presets (Low, Medium, High, Ultra) are playable at every resolution. The smallest margin above the 60 FPS threshold is 13.9 FPS, occurring at 4K Ultra. This means users have complete freedom to choose their preferred balance of visual quality and performance without worrying about dropping below playable frame rates. For maximum visual fidelity, Ultra at 4K is recommended. For competitive or high-refresh-rate play, 1080p Low at 223.6 FPS average offers the highest possible frame output.

How This Combo Ranks

The Ryzen 7 7700X and RTX 5080 combination ranks 147th out of 3714 tested configurations for Microsoft Flight Simulator, placing it in the 96th percentile of all systems evaluated. This top-4% ranking reflects the strong overall performance of this pairing, which combines the 85th-percentile CPU with the 87th-percentile GPU. The rank confirms that this system outperforms the vast majority of tested hardware combinations for this specific title.

The CPU’s average benchmark score of 35909 places it among the higher-performing processors in the database, while the GPU’s average score of 56083 is equally strong. The combination of these two high-performing components results in a system that not only meets but substantially exceeds the playability requirements across all tested scenarios. Given that the game released on 2020-08-17 and this hardware represents current-generation technology, the ranking reflects both the maturity of the game’s engine and the capability of this hardware duo to handle its demands efficiently.